Ability Unity!

Contrary Armaldo looks mildly neat. (Gets it from Shuckle) It gets Superpower to stat up, Aqua Jet for priority, its typing is OK...

Why are weather Abilities listed as "might ban" anyway? They're really not that amazing.

Note that as Shroomish as Poison Heal, any pure Grass type gets Poison Heal. Poison Heal Shaymin, or maybe Tangrowth.

I love the idea of Pixilate regular Gardevoir. A Scarfed variant can be a nasty surprise to opponents, while a Specs variant would actually hit harder than the Mega, albeit with a much worse Speed tier.

Pixilate Granbull amuses me. Hits around 50% harder than normal with its STAB, and can't miss.

Note that any random pure Water type can get Mold Breaker. You think Storm Drain, Water Absorb, or Dry Skin is any protection from Scald? Think again!

So too can any pure Ground type. Levitate is looking a lot less appealing, all of a sudden. Mold Breaker Hippowdon, to force Rocks through Magic Bounce?
 
I don't know if this has gotten mentioned but florges and sylveon gets intimidate and unaware which helps with their bulk
 
Unaware Florges is a great special wall, especially for Manaphy.

I've been investigating potential Unaware users on the physical side, best candidates include Miltank, Seismitoad, Porygon2, Sigilyph
 
Don't really have a whole lot of time because I'm moving into college in less than a week, but I'm giving you what I can of N-Z for now, and now I'm only listing 1 Pokemon/evolutionary line per type combination for ease of typing. Once again, I'm ignoring Type combinations that can't share their Abilities
Natural Cure: Dragon/Flying (Altaria), Normal/Flying (Swablu), Normal (Happiny line), Grass/Poison (Budew line), Rock/Water (Corsola), Grass (Shaymin),
Water/Psychic (Starmie), Water (Staryu)
No Guard: Bug (Karrablast), Normal/Flying (Mega Pidgeot), Fighting (Machop line)
Oblivious: Ground/Water (Barboach line), Water (Feebas), Bug (Illumise), Normal (Lickitung Line), Ice/Water (Spheal line), Psychic/Water (Slowpoke)
Pixilate: Fairy (Sylveon), Psychic/Fairy (Gardevoir)
Poison Heal: Grass (Shroomish), Grass/Fighting (Breloom), Ground/Flying (Gliscor)
Poison Touch: Poison (Grimer line), Poison/Water (Skrelp), Ground/Water (Seismitoad)
Pressure: Dark (Absol), Psychic (Deoxys), Ghost (Dusclops), Fire (Entei), Fire/Flying (Ho-oh), Dragon/Water (Palkia), Electric (Raikou), Dark/Ghost (Spiritomb), Water (Suicune), Bug/Flying (Vespiquen), Electric/Flying (Zapdos)
Protean: Water (Froakie), Water/Dark (Greninja), Normal (Kecleon)
Quick Feet: Fairy (Granbull), Normal (Zigzagoon line), Dark (Poochyena line), Grass (Shroomish), Electric (Jolteon)
Rain Dish: Water (Squirtle line), Poison/Water (Tentacool line), Flying/Water (Wingull line)
Reckless: Water (Basculin), Normal (Bouffalant), Fire/Fighting (Emboar), Fighting (Hitmonlee), Rock/Ground (Rhyhorn line), Normal/Flying (Starly line)
Refrigerate: Ice (Mega Glailie)
Rock Head: Rock/Steel (Aron line), Dragon (Bagon), Water (Basculin), Rock (Bonsly line), Ground (Cubone line), Rock/Ground (Geodude line), Rock/Water (Relicanth)
Rough Skin: Dragon (Druddigon), Dark/Water (Carvanha line), Ground/Dragon (Garchomp)
Sand Force: Rock (Roggenrola line), Ground (Diglett line), Ground/Steel (Excadrill), Water (Shellos), Ground/Water (Gastrodon), Rock/Steel (Probopass), Ground/Flying (Landorus-I)
Sand Rush: Ground (Sandshrew line), Ground/Steel (Excadrill), Normal (Herdier)
Sand Stream: Ground (Hippopotas line)
Sap Sipper: Fairy/Normal (Azurill), Electric (Blitzle line), Normal (Stantler), Grass (Skiddo line), Normal/Psychic (Girafarig), Dragon (Goomy line)
Scrappy: Normal (Loudred), Fighting (Pancham), Dark/Fighting (Pangoro), Normal/Flying (Swellow)
Serene Grace: Normal (Happiny line), Steel/Psychic (Jirachi), Normal/Psychic (Meloetta), Fairy (Togepi)
Shed Skin: Poison (Ekans line), Bug, Dragon (Dratini), Dark/Fighting (Scraggy line), Bug/Poison (Kakuna), Rock/Ground (Pupitar)
Sheer Force: Dragon (Bagon), Normal/Flying (Rufflet line), Fighting (Timburr line), Rock (Cranidos line), Water (Totodile line), Fire (Darmanitan), Flying/Ground (Landorus-I), Steel/Fairy (Mawile), Ground/Steel (Steelix), Normal (Tauros), Ground (Trapinch)
Shell Armor: Water (Clamperl), Water/Ice (Cloyster), Dark/Water (Crawdaunt), Bug/Rock (Dwebble line), Bug/Steel (Escavalier), Grass (Turtwig), Rock/Water (Omanyte line), Bug (Shelmet), Psychic/Water (Mega Slowbro), Fire (Torkoal)
Shield Dust: Bug (Caterpie), Bug/Poison (Weedle), Bug/Flying (Vivillon)
Skill Link: Normal (Minccino line), Water/Ice (Cloyster), Water (Shellder)
Sniper: Bug/Poison (Beedrill), Rock/Water (Binacle line), Dark/Poison (Drapion), Normal/Flying (Spearow line), Water (Horsea)
Solar Power: Fire (Charmander), Fire/Flying (Charizard), Grass (Sunkern line), Grass/Flying (Tropius)
Solid Rock: Rock/Ground (Rhyperior), Rock/Water (Tirtouga line)
Soundproof: Rock/Steel (Shieldon line), Normal (Whismur line), Electric (Voltorb line), Psychic/Fairy (Mr. Mime)
Static: Electric, Electric/Flying (Emolga)
Steadfast: Fighting/Psychic (Gallade), Bug/Flying (Scyther), Fighting (Machop line)
Stench: Poison (Grimer line), Grass/Poison (Gloom), Dark/Poison (Stunky line)
Sticky Hold: Bug (Accelgor), Water (Shellos), Water/Ground (Gastrodon), Poison (Trubbish line)
Storm Drain: Water (Finneon line), Ground/Water (Gastrodon), Grass (Maractus)
Sturdy: Rock/Steel (Aron line), Ice (Bergmite line), Rock (Bonsly line), Rock/Fairy (Carbink), Rock/Water (Tirtouga line), Rock/Bug (Shuckle), Ground (Donphan), Rock/Ground (Geodude line), Bug (Pineco), Bug/Steel (Forretress), Fighting (Sawk), Ground/Steel (Steelix)
Super Luck: Dark (Absol), Normal/Flying (Pidove line), Fairy (Togepi)
Swift Swim: Water, Bug/Rock (Anorith line), Ice (Beartic), Rock/Water (Kabuto(ps)), Flying/Water (Mantyke line), Water/Ground (Palpitoad), Fighting/Water (Poliwrath)
Synchronize: Psychic, Psychic/Fairy (Ralts-->Gardevoir), Dark (Umbreon), Flying/Psychic (Natu line)
Technician: Normal (Minccino line), Grass/Fighting (Breloom), Fighting (Hitmontop), Bug (Kricketune), Psychic/Fairy (Mr. Mime/Jr.), Grass/Poison (Roserade), Bug/Steel (Scizor), Bug/Flying (Scyther)
Thick Fat: Fairy/Normal (Azurill), Ice/Water (Dewgong), Psychic (Spoink line), Fighting (Makuhita line), Normal (Miltank), Fire/Fighting (Pignite), Water (Seel), Fire (Tepig), Grass/Poison (Mega Venusaur)
Tinted Lens: Bug/Flying (Mothim), Flying/Normal (Hoothoot line), Bug (Illumise), Flying/Psychic (Sigilyph), Bug/Poison (Venonat line)
Tough Claws: Rock/Water (Binacle line), Steel/Psychic (Mega Metagross)
Toxic Boost: Normal (Zangoose)
Trace: Psychic (Mega Alakazam), Normal (Porygon), Psychic/Fairy (Ralts line)
Unaware: Normal (Bidoof), Fairy (Clefable), Ground/Water (Wooper line), Psychic/Flying (Woobat line)
Unburden: Bug (Accelgor), Grass (Treecko line), Dark (Purrloin line), Fairy (Swirlix line), Fighting (Hitmonlee)
Victory Star: Fire/Psychic (Victini) ...Not like anybody's gonna use Delphox anyway
Vital Spirit: Ice/Flying (Delibird), Electric (Elekid line), Normal (Vigoroth), Fire (Magby line), Fighting (Tyrogue)
Volt Absorb: Water/Electric (Chinchou line), Electric (Jolteon), Electric/Flying (Thundurus-T)
Water Absorb: Grass (Cacnea), Grass/Dark (Cacturne), Electric/Water (Chinchou line), Ice/Water (Lapras), Flying/Water (Mantyke line), Ground/Water (Wooper line), Water (Vaporeon), Water/Fighting (Poliwrath)
Water Veil: Water (Buizel line), Water/Flying (Mantyke line)
White Smoke: Fire (Heatmor)
Wonder Skin: Normal (Skitty line), Bug/Poison (Venomoth), Psychic/Flying (Sigilyph)
 
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Off the top of my head numel (fire/ground) also gets oblivious, and auroros line gets refrigerate (rock/ice)
I don't think they can share it though (except numel to camerupt), but for completeness' sake

oh and garchomp for rough skin
 
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Rain looks crazy good here. Not broken, but very good. Swift swim specs keldeo sounds awesome. Plus it can comfortably run modest and outspeed anything that thinks it can pretend to threaten it. Gale wings works, but there is very little that gets it. Actually, that's a lie. Any normal/flying gets it from fletchling, which is a lot. Ohmigosh... gale wings braviary... It's real... Bird spam is looking awesome. Aerilate scyther could be solid, actually, and it wouldn't use your mega slot. It is like a less durable version of pinsir with the same speed and marginally higher attack (with life orb), or a significantly bulkier version w/ roost and a lot less power. It still has enough power to do some serious damage tho, especially boosted.
 
I finished the N-Z (Well, it's really N-W because the only ability after W is Zen Mode) list in my previous post. I'm Merging the lists here.
Ability: Type combination (Pokemon giving ability (Unique Type combinations are ignored))
Adaptability: Water (Basculin), Bug/Poison (Mega Beedril), Dark/Water (Crawdaunt), Normal (Porygon-Z), Fighting/Steel (Mega Lucario), Water/Poison (Skrelp)
Aerilate: Bug/Flying (Mega Pinsir), Dragon/Flying (Mega Salamence) Yet another metagame where Noivern gets STAB Boomburst
Aftermath: Electric (Voltorb), Poison (Garbodor), Dark/Poison (Stunky)
Air Lock: Dragon/Flying (Rayquaza)
Analytic: Psychic (Elgyem), Normal (Porygon), Water (Staryu), Water/Psychic (Starmie)
Anger Point: Normal (Tauros), Fighting (Primeape)
Anticipation: Water/Ground (Barboach), Normal (Eevee), Bug/Grass (Wormadam), Bug/Steel (Wormadam-Trash)
Battle Armor: Bug/Rock (Anorith line), Ground (Cubone Line), Rock/Water (Kabuto(ps)), Bug/Poison (Skorupi)
Big Pecks: Normal/Flying (Chatot), Water/Flying (Ducklett), Dark/Flying (Vullaby)
Bulletproof: Grass (Chespin), Grass/Fighting (Chesnaught)
Clear Body: Steel/Psychic (Beldum line), Steel (Registeel), Poison/Water (Tentacool Line), Rock (Regirock), Ice (Regice)
Cheek Pouch: Normal (Bunnelby)
Chlorophyll: Grass (Leafeon), Grass/Poison (Bulbasaur), Dark/Grass (Shiftry), Bug/Grass (Leavanny)
Cloud Nine: Water (Golduck), Normal (Lickilicky), Normal/Flying (Swablu), Dragon/Flying (Altaria)
Color Change: Normal (Kecleon)
Competitive: Psychic (Meowstic-F), Normal/Fairy (Igglybuff line), Water (Milotic)
Compound Eyes: Bug (Scatterbug), Bug/Flying (Vivillon), Bug/Poison (Dustox)
Contrary: Grass (Snivy line), Bug/Rock (Shuckle), Normal (Spinda)
Cursed Body: Ghost (Shuppet)
Dark Aura: Dark/Flying (Yveltal)
Defiant: Normal/Flying (Braviary), Fighting (Primeape), Water (Piplup), Normal (Purugly), Electric/Flying (Thundurus)
Download: Bug/Steel (Genesect), Normal (Porygon line)
Drizzle: Water (Politoed/Kyogre)
Drought: Fire/Flying (Mega Charizard Y), Fire (Vulpix line), Ground (Groudon)
Dry Skin: Bug/Grass (Paras)
Fairy Aura: Fairy (Xerneas)
Filter: Steel (Mega Aggron), Psychic/Fairy (Mr. Mime)
Flame Body: Fire
Flash Fire: Fire
Forewarn: Psychic (Drowzee)
Frisk: Ghost (Duskull line), Normal (Stantler), Psychic (Gothita line), Dragon/Flying (Noibat line), Fairy/Normal (Wigglytuff), Bug/Flying (Yanma line)
Gale Wings: Fire/Flying (Talonflame), Normal/Flying (Fletchling)
Gooey: Dragon (Goomy line)
Gluttony: Grass/Poison (Bellsprout line), Psychic (Spoink line), Poison (Gulpin line), Normal (Zigzagoon line), Water (Panpour line), Grass (Pansage line), Fire (Pansear line), Bug/Rock (Shuckle)
Guts: Fighting, Fire (Flareon), Ground/Rock (Larvitar), Electric (Shinx line), Normal/Flying (Taillow line), Normal (Ursaring)
Harvest: Grass/Psychic (Exeggcute line), Ghost/Grass (Phantump line), Grass/Flying (Tropius)
Heatproof: Steel/Psychic (Bronzor line)
Hustle: Bug/Flying (Combee), Rock/Water (Corsola), Fire (Darumaka), Flying/Ice (Delibird), Bug/Steel (Durant), Poison (Nidoran (both)), Normal (Rattata line), Water (Remoraid), Normal/Flying (Rufflet), Fairy (Togepi)
Hydration: Bug (Accelgor), Water (Alomomola), Dragon (Goomy line), Ice/Water (Lapras), Ground/Water (Palpitoad), Ice/Psychic (Smoochum), Water/Flying (Ducklett line)
Hyper Cutter: Water (Corphish), Water/Dark (Crawdaunt), Ground/Flying (Gligar line), Steel/Fairy (Mawile), Bug (Pinsir), Ground (Trapinch)
Ice Body: Ice (a lot), Water (Seel), Ice/Water (Spheal line, Dewgong)
Illusion: Dark (Zorua line)
Infiltrator: Psychic (Espurr), Bug/Flying (Ninjask), Poison (Seviper), Dragon/Flying (Noibat line)
Inner Focus: Psychic (Abra), Fire (Darumaka), Dragon/Flying (Dragonite), Normal/Flying (Farfetch'd), Fighting/Psychic (Mega Gallade), Normal/Psychic (Girafarig), Ice (Glalie), Fighting (Hitmonchan), Normal (Kangaskhan), Fighting/Steel (Lucario), Dark (Umbreon)
Intimidate: Poison (Ekans line), Fire (Growlithe line), Fairy (Snubbull line), Flying/Water (Gyarados), Normal (Tauros), Fighting (Hitmontop), Flying/Ground (Landorus-T), Electric (Shinx line), Fairy/Steel (Mawile), Dark (Mightyena), Dragon/Flying (Salamence), Poison/Water (Qwilfish), Flying/Normal (Staraptor)
Iron Fist: Fighting (Hitmonchan), Fire (Chimchar), Fire/Fighting (Infernape), Dark/Fighting (Pangoro), Bug/Flying (Ledian)
Justified: Dark (Absol), Fire (Growlithe), Fighting/Psychic (Gallade), Water/Fighting (Keldeo), Grass/Fighting (Virizion)
Leaf Guard: Grass (Leafeon), Grass/Flying (Jumpluff), Grass/Poison (Budew), Bug/Grass (Swadloon)
Levitate: Psychic (Azelf), Steel/Psychic (Bronzor), Grass (Carnivine), Ice (Cryogonal), Ghost (Duskull), Electric (Tynamo), Dragon/Ground (Flygon), Poison (Koffing), Electric/Flying (Rotom-Fan), Electric/Water (Rotom-Wash),
Lightningrod: Electric, Ground (Cubone line), Rock/Ground (Rhyhorn line), Water (Goldeen line)
Magic Bounce: Dark (Mega Absol), Psychic (Espeon), Fairy/Rock (Mega Diancie), Psychic/Flying (Natu line), Dark/Ghost (Mega Sableye)
Magic Guard: Psychic (Abra line, Solosis line), Fairy (Cleffa line), Flying/Psychic (Sigilyph)
Magnet Pull: Rock (Nosepass), Rock/Steel (Probopass)
Marvel Scale: Dragon (Dratini), Water (Milotic)
Mega Launcher: Water (Clawitzer)
Mold Breaker: Dragon (Axew line, Druddigon), Rock (Cranidos line), Ground (Drilbur), Ground/Steel (Excadrill), Dark/Water (Mega Gyarados), Fighting (Pancham, Sawk, Throh), Dark/Fighting (Pangoro), Bug (Pinsir)
Motor Drive: Electric (Electivire), Electric/Flying (Emolga)
Moxie: Water/Flying (Gyarados), Dark (Mightyena), Bug (Pinsir), Dragon/Flying (Salamence), Dark/Fighting (Scraggy line)
Multiscale: Flying/Dragon (Dragonite), Psychic/Flying (Lugia)
Natural Cure: Dragon/Flying (Altaria), Normal/Flying (Swablu), Normal (Happiny line), Grass/Poison (Budew line), Rock/Water (Corsola), Grass (Shaymin),
Water/Psychic (Starmie), Water (Staryu)
No Guard: Bug (Karrablast), Normal/Flying (Mega Pidgeot), Fighting (Machop line)
Oblivious: Ground/Water (Barboach line), Water (Feebas), Bug (Illumise), Normal (Lickitung Line), Ice/Water (Spheal line), Psychic/Water (Slowpoke)
Overcoat: Bug (Burmy), Ice/Water (Cloyster), Psychic (Solosis line), Bug/Steel (Forretress), Bug/Grass (Sewaddle line), Dark/Flying (Vullaby line), Dragon (Shelgon), Water (Shellder)
Pixilate: Fairy (Sylveon), Psychic/Fairy (Mega Gardevoir)
Poison Heal: Grass (Shroomish), Grass/Fighting (Breloom), Ground/Flying (Gliscor)
Poison Touch: Poison (Grimer line), Poison/Water (Skrelp), Ground/Water (Seismitoad)
Pressure: Dark (Absol), Psychic (Deoxys), Ghost (Dusclops), Fire (Entei), Fire/Flying (Ho-oh), Dragon/Water (Palkia), Electric (Raikou), Dark/Ghost (Spiritomb), Water (Suicune), Bug/Flying (Vespiquen), Electric/Flying (Zapdos)
Protean: Water (Froakie), Water/Dark (Greninja), Normal (Kecleon)
Quick Feet: Fairy (Granbull), Normal (Zigzagoon line), Dark (Poochyena line), Grass (Shroomish), Electric (Jolteon)
Rain Dish: Water (Squirtle line), Poison/Water (Tentacool line), Flying/Water (Wingull line)
Reckless: Water (Basculin), Normal (Bouffalant), Fire/Fighting (Emboar), Fighting (Hitmonlee), Rock/Ground (Rhyhorn line), Normal/Flying (Starly line)
Refrigerate: Ice (Mega Glailie)
Regenerator: Water (Alomomola), Grass/Poison (Amoonguss), Normal (Audino), Psychic (Gummy Bear Reuniclus), Fire/Flying (Ho-oh), Fighting (Mienshao), Water/Psychic (Slowbro), Grass (Tangela)
Rock Head: Rock/Steel (Aron line), Dragon (Bagon), Water (Basculin), Rock (Bonsly line), Ground (Cubone line), Rock/Ground (Geodude line), Rock/Water (Relicanth)
Rough Skin: Dragon (Druddigon), Dark/Water (Carvanha line), Ground/Dragon (Garchomp)
Sand Force: Rock (Roggenrola line), Ground (Diglett line), Ground/Steel (Excadrill), Water (Shellos), Ground/Water (Gastrodon), Rock/Steel (Probopass), Ground/Flying (Landorus-I)
Sand Rush: Ground (Sandshrew line), Ground/Steel (Excadrill), Normal (Herdier)
Sand Stream: Ground (Hippopotas line)
Sap Sipper: Fairy/Normal (Azurill), Electric (Blitzle line), Normal (Stantler), Grass (Skiddo line), Normal/Psychic (Girafarig), Dragon (Goomy line)
Scrappy: Normal (Loudred), Fighting (Pancham), Dark/Fighting (Pangoro), Normal/Flying (Swellow)
Serene Grace: Normal (Happiny line), Steel/Psychic (Jirachi), Normal/Psychic (Meloetta), Fairy (Togepi)
Shed Skin: Poison (Ekans line), Bug, Dragon (Dratini), Dark/Fighting (Scraggy line), Bug/Poison (Kakuna), Rock/Ground (Pupitar)
Sheer Force: Dragon (Bagon), Normal/Flying (Rufflet line), Fighting (Timburr line), Rock (Cranidos line), Water (Totodile line), Fire (Darmanitan), Flying/Ground (Landorus-I), Steel/Fairy (Mawile), Ground/Steel (Steelix), Normal (Tauros), Ground (Trapinch)
Shell Armor: Water (Clamperl), Water/Ice (Cloyster), Dark/Water (Crawdaunt), Bug/Rock (Dwebble line), Bug/Steel (Escavalier), Grass (Turtwig), Rock/Water (Omanyte line), Bug (Shelmet), Psychic/Water (Mega Slowbro), Fire (Torkoal)
Shield Dust: Bug (Caterpie), Bug/Poison (Weedle), Bug/Flying (Vivillon)
Skill Link: Normal (Minccino line), Water/Ice (Cloyster), Water (Shellder)
Sniper: Bug/Poison (Beedrill), Rock/Water (Binacle line), Dark/Poison (Drapion), Normal/Flying (Spearow line), Water (Horsea)
Solar Power: Fire (Charmander), Fire/Flying (Charizard), Grass (Sunkern line), Grass/Flying (Tropius)
Solid Rock: Rock/Ground (Rhyperior), Rock/Water (Tirtouga line)
Soundproof: Rock/Steel (Shieldon line), Normal (Whismur line), Electric (Voltorb line), Psychic/Fairy (Mr. Mime)
Static: Electric, Electric/Flying (Emolga)
Steadfast: Fighting/Psychic (Gallade), Bug/Flying (Scyther), Fighting (Machop line)
Stench: Poison (Grimer line), Grass/Poison (Gloom), Dark/Poison (Stunky line)
Sticky Hold: Bug (Accelgor), Water (Shellos), Water/Ground (Gastrodon), Poison (Trubbish line)
Storm Drain: Water (Finneon line), Ground/Water (Gastrodon), Grass (Maractus)
Sturdy: Rock/Steel (Aron line), Ice (Bergmite line), Rock (Bonsly line), Rock/Fairy (Carbink), Rock/Water (Tirtouga line), Rock/Bug (Shuckle), Ground (Donphan), Rock/Ground (Geodude line), Bug (Pineco), Bug/Steel (Forretress), Fighting (Sawk), Ground/Steel (Steelix)
Super Luck: Dark (Absol), Normal/Flying (Pidove line), Fairy (Togepi)
Swift Swim: Water, Bug/Rock (Anorith line), Ice (Beartic), Rock/Water (Kabuto(ps)), Flying/Water (Mantyke line), Water/Ground (Palpitoad), Fighting/Water (Poliwrath)
Synchronize: Psychic, Psychic/Fairy (Ralts-->Gardevoir), Dark (Umbreon), Flying/Psychic (Natu line)
Technician: Normal (Minccino line), Grass/Fighting (Breloom), Fighting (Hitmontop), Bug (Kricketune), Psychic/Fairy (Mr. Mime/Jr.), Grass/Poison (Roserade), Bug/Steel (Scizor), Bug/Flying (Scyther)
Thick Fat: Fairy/Normal (Azurill), Ice/Water (Dewgong), Psychic (Spoink line), Fighting (Makuhita line), Normal (Miltank), Fire/Fighting (Pignite), Water (Seel), Fire (Tepig), Grass/Poison (Mega Venusaur)
Tinted Lens: Bug/Flying (Mothim), Flying/Normal (Hoothoot line), Bug (Illumise), Flying/Psychic (Sigilyph), Bug/Poison (Venonat line)
Tough Claws: Rock/Water (Binacle line), Steel/Psychic (Mega Metagross)
Toxic Boost: Normal (Zangoose)
Trace: Psychic (Mega Alakazam), Normal (Porygon), Psychic/Fairy (Ralts line)
Unaware: Normal (Bidoof), Fairy (Clefable), Ground/Water (Wooper line), Psychic/Flying (Woobat line)
Unburden: Bug (Accelgor), Grass (Treecko line), Dark (Purrloin line), Fairy (Swirlix line), Fighting (Hitmonlee)
Unnerve: Rock/Flying (Aerodactyl), Poison (Ekans), Dragon (Axew), Bug/Flying (Masquerain), Normal (Meowth), Psychic (Mewtwo)
Victory Star: Fire/Psychic (Victini) ...Not like anybody's gonna use Delphox anyway
Vital Spirit: Ice/Flying (Delibird), Electric (Elekid line), Normal (Vigoroth), Fire (Magby line), Fighting (Tyrogue)
Volt Absorb: Water/Electric (Chinchou line), Electric (Jolteon), Electric/Flying (Thundurus-T)
Water Absorb: Grass (Cacnea), Grass/Dark (Cacturne), Electric/Water (Chinchou line), Ice/Water (Lapras), Flying/Water (Mantyke line), Ground/Water (Wooper line), Water (Vaporeon), Water/Fighting (Poliwrath)
Water Veil: Water (Buizel line), Water/Flying (Mantyke line)
White Smoke: Fire (Heatmor)
Wonder Skin: Normal (Skitty line), Bug/Poison (Venomoth), Psychic/Flying (Sigilyph)
MegaGallade, you might want to change the link in the first post to link to this one instead of my original.
EDIT 1: Added a few missing type combos to the list
EDIT 2: Added Regenerator to the list. Why didn't anyone notice/tell me about–OH DEAR ARCEUS, REGENERATOR BLISSEY!
EDIT 3: Added Cheek Pouch to list. Not sure who would actually want to use Cheek Pouch but whatever.
EDIT 4: Added a few missing abilities to the list.
EDIT 5: Added some more missing abilities to the list.
EDIT 6: Added EVEN MORE abilities to the list.
 
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I finished the N-Z (Well, it's really N-W because the only ability after W is Zen Mode) list in my previous post. I'm Merging the lists here.

Just wanted to point out that you missed mega luc for adaptability, which lets luc and cobalion both get it. Also skrelp, but I don't think adaptability tentacruel will be a thing.

Aside from that, some cool things I noticed:

Poison heal lando T: loses intimidate, but could potentially make a solid sweeper. It gives it status immunity and great recovery that is pretty much Koff-proof.

Prankster zapdos: basically the ultimate defogger. Prankster roost/Twave/Defog/(potentially) tailwind/etc. could really make it pretty good.

Volt absorb thundy I: seems like a downgrade, but NP+3 attacks would actually rather it for the free switch ins.

Seriously tho, swift swim keldeo sounds insanely good. It's a good thing perma rain is gone, otherwise this thing would be easily ban-worthy.
 
Oh yeah, of course. I will say, I think this is a little rash. Prankster mew sounds stupid, so just ban that. Prankster certainly isn't broken in most cases, imo, just a few select ones.
I've been told very specific bans aren't that good, so with Aerilate Noivern already banned I think it's best to keep Prankster banned, in general, for now.
 
I've been told very specific bans aren't that good, so with Aerilate Noivern already banned I think it's best to keep Prankster banned, in general, for now.
That's fair. I would consider suspecting it at some point tho. It doesn't seem broken to me, especially with the nerf to prankster copycat and stuff.

However, if it is ever unbanned, I would suggest that prankster+Phazing move+sleep talk be banned. This seems super specific, but it was an issue that MnM ran into that was extremely stupid to face, and would probably be even worse here.
 
Just wanted to point out that you missed mega luc for adaptability, which lets luc and cobalion both get it. Also skrelp, but I don't think adaptability tentacruel will be a thing.
Fixed, thank you. If you notice anything else I may have missed that is capable of sharing the ability outside of its own evolutionary family, tell me and I'll add it.

EDIT: After looking at my list and realizing that I forgot Regenerator, I added it and, in doing so, noticed that Regenerator Blissey can be a thing...
 
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Here's something disgusting:

Cresselia @ Light clay
Ability: Regenerator (reuniclus)
EVs for SpD or Def, calm/bold
-Light Screen
-Reflect
-Toxic/Twave/moonlight
-Psychic/moonblast
A customizable defensive cresselia who doesn't need a slot for moonlight or leftovers thanks to Regenerator, allowing it to run a very effective dual screens set. It works well because as soon as screens go up it'll switch out to an attacker and recover health lost while setting them up.

I really want to try contrary snorlax, or an alternative being contrary Ursaring. Ursaring can spam Superpower, Close Combat, and Hammer arm to boost attack, defense (twice), special defense, and speed. I realize it's stupid for a normal type to have 3 physical fighting moves with similar base power, but honestly once he gets going he can have some serious stat boosts. It would make the most sense to choose only superpower and hammer arm, I guess. Then you can run a STAB and crunch to kill ghosts so he can continue to setup.
 
Magic Bounce or Magic Guard can also be alternative options for Cresselia.
True, those are amazing abilities for Cresselia, and since I think that could become popular there will be a counter movement for Mold Breaker stallers, and this set can abuse the free turns since it doesn't care about mold breaker to setup screens. So say Cress gets put in on a hazard-setting technician Forretress (dat rapid spin boost, thanks Scizor). The Forretress will likely fear magic bounce and go to something that can poison cress through its ability. Switch + toxic turn is already both screens, then cress can get to an attacker and come back healthy and ready for more. The healing can also throw a wrench in your opponents plans, if they get cress down to 33% and set up their sweeper expecting to KO with a 50% damage attack, then Cress comes back at 66% for a Twave, BAM!

If you get anything from that rant, it should be #technicianForretressNewMeta.
 
I finished the N-Z (Well, it's really N-W because the only ability after W is Zen Mode) list in my previous post. I'm Merging the lists here.
Ability: Type combination (Pokemon giving ability (Unique Type combinations are ignored))
Adaptability: Water (Basculin), Bug/Poison (Mega Beedril), Dark/Water (Crawdaunt), Normal (Porygon-Z), Fighting/Steel (Mega Lucario), Water/Poison (Skrelp)
Aerilate: Bug/Flying (Mega Pinsir), Dragon/Flying (Mega Salamence) Yet another metagame where Noivern gets STAB Boomburst
Battle Armor: Bug/Rock (Anorith line), Ground (Cubone Line), Rock/Water (Kabuto(ps)), Bug/Poison (Skorupi)
Bulletproof: Grass (Chespin), Grass/Fighting (Chesnaught)
Clear Body: Steel/Psychic (Beldum line), Steel (Registeel), Poison/Water (Tentacool Line), Rock (Regirock), Ice (Regice)
Competitive: Psychic (Meowstic-F), Normal/Fairy (Igglybuff line), Water (Milotic)
Compound Eyes: Bug (Scatterbug), Bug/Flying (Vivillon), Bug/Poison (Dustox)
Contrary: Grass (Snivy line), Bug/Rock (Shuckle), Normal (Spinda)
Defiant: Normal/Flying (Braviary), Fighting (Primeape), Water (Piplup), Normal (Purugly), Electric/Flying (Thundurus)
Download: Bug/Steel (Genesect), Normal (Porygon line)
Drizzle: Water (Politoed/Kyogre)
Drought: Fire/Flying (Mega Charizard Y), Fire (Vulpix line), Ground (Groudon)
Filter: Steel (Mega Aggron), Psychic/Fairy (Mr. Mime)
Flame Body: Fire
Flash Fire: Fire
Gale Wings: Fire/Flying (Talonflame), Normal/Flying (Fletchling)
Gooey: Dragon (Goomy line)
Guts: Fighting, Fire (Flareon), Ground/Rock (Larvitar), Electric (Shinx line), Normal/Flying (Taillow line), Normal (Ursaring)
Heatproof: Steel/Psychic (Bronzor line)
Hustle: Bug/Flying (Combee), Rock/Water (Corsola), Fire (Darumaka), Flying/Ice (Delibird), Bug/Steel (Durant), Poison (Nidoran (both)), Normal (Rattata line), Water (Remoraid), Normal/Flying (Rufflet), Fairy (Togepi)
Hydration: Bug (Accelgor), Water (Alomomola), Dragon (Goomy line), Ice/Water (Lapras), Ground/Water (Palpitoad), Ice/Psychic (Smoochum), Water/Flying (Ducklett line)
Hyper Cutter: Water (Corphish), Water/Dark (Crawdaunt), Ground/Flying (Gligar line), Steel/Fairy (Mawile), Bug (Pinsir), Ground (Trapinch)
Ice Body: Ice (a lot), Water (Seel), Ice/Water (Spheal line, Dewgong)
Illusion: Dark (Zorua line)
Infiltrator: Psychic (Espurr), Bug/Flying (Ninjask), Poison (Seviper), Dragon/Flying (Noibat line)
Intimidate: Poison (Ekans line), Fire (Growlithe line), Fairy (Snubbull line), Flying/Water (Gyarados), Normal (Tauros), Fighting (Hitmontop), Flying/Ground (Landorus-T), Electric (Shinx line), Fairy/Steel (Mawile), Dark (Mightyena), Dragon/Flying (Salamence), Poison/Water (Qwilfish), Flying/Normal (Staraptor)
Lightningrod: Electric, Ground (Cubone line), Rock/Ground (Rhyhorn line), Water (Goldeen line)
Magic Bounce: Dark (Mega Absol), Psychic (Espeon), Fairy/Rock (Mega Diancie), Psychic/Flying (Natu line), Dark/Ghost (Mega Sableye)
Magic Guard: Psychic (Abra line, Solosis line), Fairy (Cleffa line), Flying/Psychic (Sigilyph)
Mold Breaker: Dragon (Axew line, Druddigon), Rock (Cranidos line), Ground (Drilbur), Ground/Steel (Excadrill), Dark/Water (Mega Gyarados), Fighting (Pancham, Sawk, Throh), Dark/Fighting (Pangoro), Bug (Pinsir)
Moxie: Water/Flying (Gyarados), Dark (Mightyena), Bug (Pinsir), Dragon/Flying (Salamence), Dark/Fighting (Scraggy line)
Multiscale: Flying/Dragon (Dragonite), Psychic/Flying (Lugia)
Natural Cure: Dragon/Flying (Altaria), Normal/Flying (Swablu), Normal (Happiny line), Grass/Poison (Budew line), Rock/Water (Corsola), Grass (Shaymin),
Water/Psychic (Starmie), Water (Staryu)
No Guard: Bug (Karrablast), Normal/Flying (Mega Pidgeot), Fighting (Machop line)
Oblivious: Ground/Water (Barboach line), Water (Feebas), Bug (Illumise), Normal (Lickitung Line), Ice/Water (Spheal line), Psychic/Water (Slowpoke)
Pixilate: Fairy (Sylveon), Psychic/Fairy (Mega Gardevoir)
Poison Heal: Grass (Shroomish), Grass/Fighting (Breloom), Ground/Flying (Gliscor)
Poison Touch: Poison (Grimer line), Poison/Water (Skrelp), Ground/Water (Seismitoad)
Pressure: Dark (Absol), Psychic (Deoxys), Ghost (Dusclops), Fire (Entei), Fire/Flying (Ho-oh), Dragon/Water (Palkia), Electric (Raikou), Dark/Ghost (Spiritomb), Water (Suicune), Bug/Flying (Vespiquen), Electric/Flying (Zapdos)
Protean: Water (Froakie), Water/Dark (Greninja), Normal (Kecleon)
Quick Feet: Fairy (Granbull), Normal (Zigzagoon line), Dark (Poochyena line), Grass (Shroomish), Electric (Jolteon)
Rain Dish: Water (Squirtle line), Poison/Water (Tentacool line), Flying/Water (Wingull line)
Reckless: Water (Basculin), Normal (Bouffalant), Fire/Fighting (Emboar), Fighting (Hitmonlee), Rock/Ground (Rhyhorn line), Normal/Flying (Starly line)
Refrigerate: Ice (Mega Glailie)
Regenerator: Water (Alomomola), Grass/Poison (Amoonguss), Normal (Audino), Psychic (Gummy Bear Reuniclus), Fire/Flying (Ho-oh), Fighting (Mienshao), Water/Psychic (Slowbro), Grass (Tangela)
Rock Head: Rock/Steel (Aron line), Dragon (Bagon), Water (Basculin), Rock (Bonsly line), Ground (Cubone line), Rock/Ground (Geodude line), Rock/Water (Relicanth)
Rough Skin: Dragon (Druddigon), Dark/Water (Carvanha line), Ground/Dragon (Garchomp)
Sand Force: Rock (Roggenrola line), Ground (Diglett line), Ground/Steel (Excadrill), Water (Shellos), Ground/Water (Gastrodon), Rock/Steel (Probopass), Ground/Flying (Landorus-I)
Sand Rush: Ground (Sandshrew line), Ground/Steel (Excadrill), Normal (Herdier)
Sand Stream: Ground (Hippopotas line)
Sap Sipper: Fairy/Normal (Azurill), Electric (Blitzle line), Normal (Stantler), Grass (Skiddo line), Normal/Psychic (Girafarig), Dragon (Goomy line)
Scrappy: Normal (Loudred), Fighting (Pancham), Dark/Fighting (Pangoro), Normal/Flying (Swellow)
Serene Grace: Normal (Happiny line), Steel/Psychic (Jirachi), Normal/Psychic (Meloetta), Fairy (Togepi)
Shed Skin: Poison (Ekans line), Bug, Dragon (Dratini), Dark/Fighting (Scraggy line), Bug/Poison (Kakuna), Rock/Ground (Pupitar)
Sheer Force: Dragon (Bagon), Normal/Flying (Rufflet line), Fighting (Timburr line), Rock (Cranidos line), Water (Totodile line), Fire (Darmanitan), Flying/Ground (Landorus-I), Steel/Fairy (Mawile), Ground/Steel (Steelix), Normal (Tauros), Ground (Trapinch)
Shell Armor: Water (Clamperl), Water/Ice (Cloyster), Dark/Water (Crawdaunt), Bug/Rock (Dwebble line), Bug/Steel (Escavalier), Grass (Turtwig), Rock/Water (Omanyte line), Bug (Shelmet), Psychic/Water (Mega Slowbro), Fire (Torkoal)
Shield Dust: Bug (Caterpie), Bug/Poison (Weedle), Bug/Flying (Vivillon)
Skill Link: Normal (Minccino line), Water/Ice (Cloyster), Water (Shellder)
Sniper: Bug/Poison (Beedrill), Rock/Water (Binacle line), Dark/Poison (Drapion), Normal/Flying (Spearow line), Water (Horsea)
Solar Power: Fire (Charmander), Fire/Flying (Charizard), Grass (Sunkern line), Grass/Flying (Tropius)
Solid Rock: Rock/Ground (Rhyperior), Rock/Water (Tirtouga line)
Soundproof: Rock/Steel (Shieldon line), Normal (Whismur line), Electric (Voltorb line), Psychic/Fairy (Mr. Mime)
Static: Electric, Electric/Flying (Emolga)
Steadfast: Fighting/Psychic (Gallade), Bug/Flying (Scyther), Fighting (Machop line)
Stench: Poison (Grimer line), Grass/Poison (Gloom), Dark/Poison (Stunky line)
Sticky Hold: Bug (Accelgor), Water (Shellos), Water/Ground (Gastrodon), Poison (Trubbish line)
Storm Drain: Water (Finneon line), Ground/Water (Gastrodon), Grass (Maractus)
Sturdy: Rock/Steel (Aron line), Ice (Bergmite line), Rock (Bonsly line), Rock/Fairy (Carbink), Rock/Water (Tirtouga line), Rock/Bug (Shuckle), Ground (Donphan), Rock/Ground (Geodude line), Bug (Pineco), Bug/Steel (Forretress), Fighting (Sawk), Ground/Steel (Steelix)
Super Luck: Dark (Absol), Normal/Flying (Pidove line), Fairy (Togepi)
Swift Swim: Water, Bug/Rock (Anorith line), Ice (Beartic), Rock/Water (Kabuto(ps)), Flying/Water (Mantyke line), Water/Ground (Palpitoad), Fighting/Water (Poliwrath)
Synchronize: Psychic, Psychic/Fairy (Ralts-->Gardevoir), Dark (Umbreon), Flying/Psychic (Natu line)
Technician: Normal (Minccino line), Grass/Fighting (Breloom), Fighting (Hitmontop), Bug (Kricketune), Psychic/Fairy (Mr. Mime/Jr.), Grass/Poison (Roserade), Bug/Steel (Scizor), Bug/Flying (Scyther)
Thick Fat: Fairy/Normal (Azurill), Ice/Water (Dewgong), Psychic (Spoink line), Fighting (Makuhita line), Normal (Miltank), Fire/Fighting (Pignite), Water (Seel), Fire (Tepig), Grass/Poison (Mega Venusaur)
Tinted Lens: Bug/Flying (Mothim), Flying/Normal (Hoothoot line), Bug (Illumise), Flying/Psychic (Sigilyph), Bug/Poison (Venonat line)
Tough Claws: Rock/Water (Binacle line), Steel/Psychic (Mega Metagross)
Toxic Boost: Normal (Zangoose)
Trace: Psychic (Mega Alakazam), Normal (Porygon), Psychic/Fairy (Ralts line)
Unaware: Normal (Bidoof), Fairy (Clefable), Ground/Water (Wooper line), Psychic/Flying (Woobat line)
Unburden: Bug (Accelgor), Grass (Treecko line), Dark (Purrloin line), Fairy (Swirlix line), Fighting (Hitmonlee)
Victory Star: Fire/Psychic (Victini) ...Not like anybody's gonna use Delphox anyway
Vital Spirit: Ice/Flying (Delibird), Electric (Elekid line), Normal (Vigoroth), Fire (Magby line), Fighting (Tyrogue)
Volt Absorb: Water/Electric (Chinchou line), Electric (Jolteon), Electric/Flying (Thundurus-T)
Water Absorb: Grass (Cacnea), Grass/Dark (Cacturne), Electric/Water (Chinchou line), Ice/Water (Lapras), Flying/Water (Mantyke line), Ground/Water (Wooper line), Water (Vaporeon), Water/Fighting (Poliwrath)
Water Veil: Water (Buizel line), Water/Flying (Mantyke line)
White Smoke: Fire (Heatmor)
Wonder Skin: Normal (Skitty line), Bug/Poison (Venomoth), Psychic/Flying (Sigilyph)
MegaGallade, you might want to change the link in the first post to link to this one instead of my original.
EDIT 1: Added a few missing type combos to the list
EDIT 2: Added Regenerator to the list. Why didn't anyone notice/tell me about–OH DEAR ARCEUS, REGENERATOR BLISSEY!
You forgot cheek pouch (pure normal get's it from bunnelby)
 
Linoone is a pretty damn good user of Cheek Pouch; BellySpeed+Cheek Pouch allows it to either heal back 58.33% after using BD (Sitrus+Cheek Pouch=25%+33.33%) or it can use Sub+BD with Salac to get +1 speed, +6 attack and be back at over 50% HP - making it safe from Rocky Helmet/Rough Skin/Iron Barbs shinanigans and allowing it to not have to worry about Ghost-types with more than 100 base speed. Sub+BD+E-Speed+Shadow Claw/Thief w/ Salac looks like it'd be your best bet for a good Linoone set.

Speaking of Salac Berry, all of the following type combos have access to Gluttony:
  • Grass-/Poison-
  • Normal-
  • Bug-/Rock-
  • Poison-
  • Psychic-
  • Grass-
  • Fire-
  • Water
That's a lot of things which have access to it. However, not much can make use of it outside of Sub+pinch berry or Custap Berry shinanigans. I think these are probably the most notable users:
  • Shuckle (psuedo-priority hazard/encore from just 50%)
  • Crustle (see: Shuckle, exchange bulk, Encore and webs for offensive presence and Spikes)
  • Arbok (SubCoil with a speed boost? Yes please!)
  • Flareon/Darmanitan (patches up its poor speed, takes advantage of Flare Blitz' recoil. Flareon: Quick Attack+Flare Blitz+Facade+Superpower; Darmanitan: Flare Blitz+Superpower+Stone Edge+U-Turn/Earthquake)
Another interesting ability is Magnet Pull. While it has limited distribution (Electric-/Steel-, Rock- and Rock-/Steel), a handful of things are able to take good advantage of it:
  • The magnets take advantage of it in the same way they always have, excelling at trapping and KOing steel-types like Skarmory and Ferrothorn effectively.
  • Aggron can use it in conjunction with its mega stone (Fire Punch+Iron Head+Thunder Wave+Stealth Rock) to use steels as fodder for its rocks and to elimiate them. It can also trap them to allow it to mega evolve safely while giving it one more turn before Mega Aggron's key issues kick in.
Finally, Filter Registeel is now a thing. This makes it around 500 times better, and it is definitely going to be a staple for both defensive and balanced teams. Just be careful of the magnets (or just run EQ/Bulldoze to take them out when they try to trap you >:D)
 
Linoone is a pretty damn good user of Cheek Pouch; BellySpeed+Cheek Pouch allows it to either heal back 58.33% after using BD (Sitrus+Cheek Pouch=25%+33.33%) or it can use Sub+BD with Salac to get +1 speed, +6 attack and be back at over 50% HP - making it safe from Rocky Helmet/Rough Skin/Iron Barbs shinanigans and allowing it to not have to worry about Ghost-types with more than 100 base speed. Sub+BD+E-Speed+Shadow Claw/Thief w/ Salac looks like it'd be your best bet for a good Linoone set.

Speaking of Salac Berry, all of the following type combos have access to Gluttony:
  • Grass-/Poison-
  • Normal-
  • Bug-/Rock-
  • Poison-
  • Psychic-
  • Grass-
  • Fire-
  • Water
That's a lot of things which have access to it. However, not much can make use of it outside of Sub+pinch berry or Custap Berry shinanigans. I think these are probably the most notable users:
  • Shuckle (psuedo-priority hazard/encore from just 50%)
  • Crustle (see: Shuckle, exchange bulk, Encore and webs for offensive presence and Spikes)
  • Arbok (SubCoil with a speed boost? Yes please!)
  • Flareon/Darmanitan (patches up its poor speed, takes advantage of Flare Blitz' recoil. Flareon: Quick Attack+Flare Blitz+Facade+Superpower; Darmanitan: Flare Blitz+Superpower+Stone Edge+U-Turn/Earthquake)
Another interesting ability is Magnet Pull. While it has limited distribution (Electric-/Steel-, Rock- and Rock-/Steel), a handful of things are able to take good advantage of it:
  • The magnets take advantage of it in the same way they always have, excelling at trapping and KOing steel-types like Skarmory and Ferrothorn effectively.
  • Aggron can use it in conjunction with its mega stone (Fire Punch+Iron Head+Thunder Wave+Stealth Rock) to use steels as fodder for its rocks and to elimiate them. It can also trap them to allow it to mega evolve safely while giving it one more turn before Mega Aggron's key issues kick in.
Finally, Filter Registeel is now a thing. This makes it around 500 times better, and it is definitely going to be a staple for both defensive and balanced teams. Just be careful of the magnets (or just run EQ/Bulldoze to take them out when they try to trap you >:D)

IK, i made a post about it, I am saying that they forgot to put it in their list
 
This OM has an impressive amount of OMotM voting support for a long-dormant meta, so I thought I'd bump the thread and get some discussion going. To facilitate that, I organized most of the desirable abilities into categories and then illustrated which types can use these abilities. This probably isn't a complete list, so let me know if you notice something wrong/missing! (Note: Some abilities could easily be in multiple categories, so just roll with my occasionally arbitrary calls).
Adaptability
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Aerilate
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Analytic
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psychic.gif

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Competitive
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Dark Aura
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Defiant
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Download
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Fairy Aura
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Guts
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Hustle
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Iron Fist
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Justified
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Mega Launcher
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Moxie
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Pixilate
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dragon.gif
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Reckless
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normal.gif

ground.gif
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normal.gif
flying.gif

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Refrigerate
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Sheer Force
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ground.gif

fighting.gif

fire.gif

dragon.gif

normal.gif
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poison.gif
ground.gif

water.gif

normal.gif

steel.gif
ground.gif

steel.gif
fairy.gif

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Skill Link
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Strong Jaw
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Technician
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Tinted Lens
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Tough Claws
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psychic.gif

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Cursed Body
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Filter
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Flame Body
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ghost.gif
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Gooey
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Heatproof
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Intimidate
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Iron Barbs
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Magic Guard
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Marvel Scale
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Multiscale
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Mummy
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Natural Cure
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Poison Heal
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Poison Point
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Regenerator
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Rough Skin
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Shed Skin
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Solid Rock
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Static
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Sturdy
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Thick Fat
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Unaware
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Compoundeyes
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Contrary
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Gale Wings
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Harvest
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Illusion
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Infiltrator
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Magic Bounce
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Magnet Pull
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Mold Breaker
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No Guard
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Prankster
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grass.gif
fairy.gif

flying.gif

electric.gif
flying.gif

steel.gif
fairy.gif

dark.gif
flying.gif

dark.gif
ghost.gif

bug.gif

fighting.gif

dark.gif

psychic.gif


Protean
normal.gif

water.gif

water.gif
dark.gif


Quick Feet
fairy.gif

normal.gif

dark.gif

electric.gif

grass.gif


Rock Head
rock.gif
ground.gif

ground.gif

rock.gif
flying.gif

rock.gif

steel.gif
ground.gif

steel.gif
rock.gif

water.gif
rock.gif

dragon.gif

rock.gif
dragon.gif


Scrappy
normal.gif

normal.gif
fighting.gif

normal.gif
flying.gif

fighting.gif

fighting.gif
dark.gif


Serene Grace
normal.gif

fairy.gif

fairy.gif
flying.gif

steel.gif
psychic.gif

normal.gif
psychic.gif

grass.gif
flying.gif

normal.gif
fighting.gif

normal.gif
grass.gif


Trace
psychic.gif

normal.gif

psychic.gif
fairy.gif


Unburden
ghost.gif
flying.gif

dark.gif

fighting.gif
flying.gif

fighting.gif

grass.gif

bug.gif

fairy.gif


Victory Star
psychic.gif
fire.gif


Wonder Skin
psychic.gif
flying.gif

bug.gif
poison.gif

normal.gif
Aroma Veil
fairy.gif


Clear Body
water.gif
poison.gif

steel.gif
psychic.gif

rock.gif

ice.gif

steel.gif

rock.gif
fairy.gif


Dry Skin
bug.gif
grass.gif

poison.gif
fighting.gif

electric.gif
normal.gif

ice.gif
psychic.gif


Flash Fire
fire.gif

dark.gif
fire.gif

fire.gif
steel.gif

ghost.gif
fire.gif


Immunity
normal.gif

ground.gif
flying.gif


Insomnia
psychic.gif

normal.gif
flying.gif

bug.gif
poison.gif

dark.gif
flying.gif

ghost.gif

ice.gif
flying.gif

ghost.gif
grass.gif


Levitate
ghost.gif
poison.gif

poison.gif

ghost.gif

psychic.gif

ground.gif
dragon.gif

rock.gif
psychic.gif

dragon.gif
psychic.gif

grass.gif

electric.gif
ghost.gif

electric.gif
flying.gif

electric.gif
ice.gif

electric.gif
fire.gif

electric.gif
grass.gif

electric.gif
water.gif

electric.gif

ice.gif

dark.gif
dragon.gif

ghost.gif
dragon.gif

ground.gif
dragon.gif


Lightningrod
ground.gif

ground.gif
rock.gif

grass.gif
dragon.gif

electric.gif

water.gif


Limber
normal.gif

fighting.gif

dark.gif

ground.gif
electric.gif

fighting.gif
flying.gif


Motor Drive
electric.gif

electric.gif
flying.gif


Sap Sipper
normal.gif
grass.gif

normal.gif

grass.gif

dragon.gif

water.gif
fairy.gif

normal.gif
psychic.gif

normal.gif
fairy.gif

electric.gif


Shield Dust
bug.gif

bug.gif
poison.gif

bug.gif
flying.gif


Soundproof
electric.gif

psychic.gif
fairy.gif

normal.gif

rock.gif
steel.gif

grass.gif
ice.gif


Sticky Hold
poison.gif

water.gif

water.gif
ground.gif

bug.gif


Storm Drain
water.gif

water.gif
ground.gif

rock.gif
grass.gif

grass.gif


Sweet Veil
fairy.gif


Vital Spirit
fighting.gif

ice.gif
flying.gif

normal.gif

electric.gif

fire.gif


Volt Absorb
electric.gif

water.gif
electric.gif

electric.gif
flying.gif


Water Absorb
water.gif

water.gif
fighting.gif

water.gif
ice.gif

water.gif
ground.gif

water.gif
flying.gif

grass.gif

water.gif
ghost.gif

fire.gif
water.gif

water.gif
electric.gif

grass.gif
dark.gif


Water Veil
water.gif

water.gif
flying.gif


White Smoke
fire.gif
Chlorophyll
grass.gif
poison.gif

grass.gif
psychic.gif

grass.gif

grass.gif
flying.gif

grass.gif
dark.gif

bug.gif
grass.gif

normal.gif
grass.gif

grass.gif
fairy.gif


Cloud Nine
water.gif

normal.gif

normal.gif
flying.gif

dragon.gif
flying.gif


Delta Stream
dragon.gif
flying.gif


Desolate Land
ground.gif
fire.gif


Drizzle
water.gif


Drought
fire.gif
flying.gif

fire.gif

ground.gif


Primordial Sea
water.gif


Sand Rush
normal.gif

ground.gif

ground.gif
steel.gif


Sand Stream
rock.gif
dark.gif

ground.gif


Snow Warning
grass.gif
ice.gif

rock.gif
ice.gif


Solar Power
grass.gif

dark.gif
fire.gif

grass.gif
flying.gif

fire.gif

fire.gif
flying.gif

electric.gif
normal.gif


Swift Swim
water.gif

rock.gif
water.gif

water.gif
poison.gif

water.gif
flying.gif

water.gif
dragon.gif

water.gif
ground.gif

water.gif
grass.gif

bug.gif
water.gif

water.gif
fighting.gif

rock.gif
bug.gif

ice.gif
 
Since this meta is winning (o_o) I figured I would share some thoughts I had:

  • Aerialate Dragonite with ESpeed.
  • Moltres can get Regenerator to basically be a weaker Ho-oh.
  • Chansey can get Unaware o_o
  • Manaphy gets Primordial Sea
  • Chesnaught gets Poison Heal
  • Scizor gets Download for a stat boost before Mega Evolving
  • Zapdos appreciates Volt Absorb
  • Giving Drought to base Charizard and then Mega-Evolving into CharX for sun-boosted Flare Blitz.
  • Rotom-W can get Volt Absorb now to basically beat Mega-Manectric
  • Mega-Glalie could be a possible sweeper with Swift Swim?
  • Registeel can get Filter now
  • Will post more later
 
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