akela v zt flash

akela ZhengTann

zt's mons
Jet - Nincada (M)
290.png
His dream is to be fast. He became friends with everyone faster than Laxus, but he always felt... vulnerable. Hence the dream. He wanted to be fast, so that if trouble comes, it'll never catch him. So that when enemies come, they'll never know what hit them. So that when sorrow comes, he'll be long gone.

Nature: Adamant (+Atk; -SpA)

Type:
Bug type: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Compoundeyes
Type: Passive
Jet's complex eyes give him a comprehensive view of the field, making his moves and attacks 30% (x1.3) more accurate.

Ability 2: Run Away (Hidden, Locked)
Type: Passive
Jet is quick on his feet, evading any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats:
HP: 90
Atk: 3 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 5/6
MC: 0
DC: 4/5

Attacks:
Fury Swipes
Harden
Leech Life
Metal Claw
Mind Reader
Mud-Slap
Sand-Attack
Scratch

Bug Bite
Faint Attack
Final Gambit
Gust
Silver Wind

Sandstorm
Dig
Substitute
Night Slash
Protect
Aerial Ace
Frustration
String Shot
Rest
Sleep Talk
Facade
X-Scissor
akela's mons
Treecko [Fern] [F]
252.png

Naive Nature (+15% Speed, +23% Accuracy, -1 SpD)
Type: Grass
Egg Group: Monster/Dragon
Abilities: Overgrow, Unburden (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 81 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/9
MC: 0
AC: 2/5

Attacks:
Level Up [11/20]
Absorb
Agility
Detect
Endeavor
Giga Drain
Leer
Mega Drain
Pound
Pursuit
Quick Attack
Screech
Egg [5/13]
Crunch
Double Kick
Grassy Terrain
Razor Wind
Synthesis
Tutor [5/24]
Counter
Drain Punch
Dynamic Punch
Endure
Iron Tail
TM/HM [9/44]
Acrobatics
Aerial Ace
Dig
Nature Power
Power-Up Punch
Rock Slide
Rock Tomb
Substitute
Toxic

Moves Remaining
Level Up [3] {3}: Energy Ball, Quick Guard, Slam
Evolution Free [2] {0}: Fury Cutter, Leaf Blade
Evolution Level Up [3] {3}: False Swipe, Leaf Storm, X-Scissor
Final Evolution Free [1] {0}: Night Slash
Final Evolution Level Up [1] {1}: Dual Chop
Egg [8] {24}: Bullet Seed, Crush Claw, Dragon Breath, Grass Whistle, Leech Seed, Magical Leaf, Mud Sport, Natural Gift
CG Tutor [9] {18}: Dragon Pulse, Focus Punch, Frenzy Plant, Low Kick, Outrage, Seed Bomb, Snore, Thunder Punch, Worry Seed
Pledge [1] {1}: Grass Pledge
PG Tutor [9] {27}: Body Slam, Double-Edge, Headbutt, Mega Kick, Mega Punch, Mimic, Mud-Slap, Seismic Toss, Swift
PG TM/HM [1] {3}: Captivate
CG TM/HM [34] {68}: Attract, Brick Break, Bulldoze, Confide, Cut, Double Team, Dragon Claw, Earthquake, Facade, Flash, Fling, Focus Blast, Frustration, Giga Impact, Grass Knot, Hidden Power ???, Hone Claws, Hyper Beam, Low Sweep, Protect, Rest, Return, Roar, Rock Climb, Rock Smash, Round, Safeguard, Secret Power, Sleep Talk, Solar Beam, Strength, Sunny Day, Swagger, Swords Dance

Machop [Masculine] [F]
66.png

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Fighting
Egg Group: Human-Like
Abilities: Guts, No Guard, Steadfast (Locked)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 3/9
MC: 0
AC: 3/5

Attacks: [25/101]
Level Up [12/16]
Cross Chop
Dynamic Punch
Focus Energy
Foresight
Karate Chop
Knock Off
Leer
Low Kick
Low Sweep
Revenge
Seismic Toss
Vital Throw
Egg [5/12]
Bullet Punch
Counter
Encore
Ice Punch
Quick Guard
Tutor [2/18]
Fire Punch
Thunder Punch
TM/HM [7/52]
Bide
Facade
Fire Blast
Focus Blast
Protect
Substitute
Toxic
Event [0/3]

Moves Remaining
Level Up [3] {3}: Scary Face, Submission, Wake-Up Slap
Final Evolution Free[1] {0}: Wide Guard
Egg [11] {33}: Close Combat, Heavy Slam, Meditate, Power Trick, Rolling Kick, Smelling Salts, Tickle
CG Tutor [6] {12}: Dual Chop, Focus Punch, Helping Hand, Role Play, Snore, Superpower
PG Tutor [10] {30}: Body Slam, Double-Edge, Endure, Headbutt, Mega Kick, Mega Punch, Metronome, Mimic, Mud-Slap, Vacuum Wave
PG TM/HM [11] {33}: Captivate, Curse, Detect, Fissure, Natural Gift, Rage, Rock Climb, Secret Power, Skull Bash, Take Down, Work Up
CG TM/HM [34] {68}: Attract, Brick Break, Bulk Up, Bulldoze, Confide, Dig, Double Team, Earthquake, Flamethrower, Fling, Frustration, Giga Impact, Hidden Power ???, Hyper Beam, Incinerate, Light Screen, Payback, Poison Jab, Power-Up Punch, Rain Dance, Retaliate, Return, Rock Slide, Rock Smash, Rock Tomb, Round, Sleep Talk, Smack Down, Stone Edge, Strength, Sunny Day, Swagger, Thief
Event [3] {9}: False Swipe, Slam, Thrash

Bronzor [For Whom the Bronzor Tolls] [-]
436.png

Brave Nature (+1 Atk, -15% Speed, -10% Evasion)
Types: Steel/Psychic
Egg Group: Mineral
Abilities: Levitate, Heatproof, Heavy Metal (Locked)
Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 20 (-)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 11

EC: 0/6
MC: 0
AC: 0/5

Attacks
Level Up [10/18]
Confuse Ray
Confusion
Extrasensory
Feint Attack
Hypnosis
Imprison
Iron Defense
Psywave
Safeguard
Tackle
Tutor [5/12]
Gravity
Recycle
Skill Swap
Stealth Rock
Trick
TM/HM [5/43]
Earthquake
Payback
Protect
Substitute
Toxic

Moves Remaining
Level Up [5] {5}: Future Sight, Gyro Ball, Heal Block, Heavy Slam, Metal Sound
Final Evolution Free [2] {0}: Rain Dance, Sunny Day
Final Evolution Level Up [1] {1}: Block
CG Tutor [5] {10}: Iron Head, Signal Beam, Snore, Wonder Room, Zen Headbutt
PG Tutor [2] {6}: Ancient Power, Rollout
PG TM/HM [3] {9}: Endure, Natural Gift, Telekinesis
CG TM/HM [35] {70}: Bulldoze, Calm Mind, Charge Beam, Confide, Double Team, Dream Eater, Explosion, Facade, Flash, Flash Cannon, Frustration, Giga Impact, Grass Knot, Hidden Power ???, Hyper Beam, Light Screen, Psychic, Psych Up, Psyshock, Reflect, Rest, Return, Rock Polish, Rock Slide, Rock Smash, Rock Tomb, Round, Sandstorm, Secret Power, Shadow Ball, Sleep Talk, Solar Beam, Strength, Swagger, Trick Room
Event [] {}:
Raid [] {}:

akela sends out and equips.
zt equips and orders.
akela orders.
 

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Machop v Nincada
100/100 90/100
a1
Nincada used Sandstorm!
-sand weather-
-10 EN

Machop used Ice Punch!
Crit 370=No
(8+4.5-4.5)*1.5=12 dmg
Effect 23=Yes
Length 1203=2a
-6 EN

-2 hp Machop
a2
Nincada stays frozen

Machop used Fire Blast!
Crit 1244=No
(11+4.5-1.5)*1.5=21 dmg
Nincada thaws
-8 EN

-2 hp Machop
a3
Nincada used Aerial Ace
Crit 1572=No
(6+4.5-3)*1.5=11.25
-4 EN

Machop used Ice Punch!
Crit 723=No
(8+4.5-4.5)*1.5=12 dmg
Effect 10=Yes
Length 1252=2a
-6 EN

-2 hp Machop
Machop v Nincada
82/80 45/86

Sandstorm(3 rounds left)

zt orders
akela orders
 
Let's have fun with this.

Dynamic Punch + Dynamic Punch > Dynamic Punch + Dynamic Punch > Dynamic Punch + Dynamic Punch
 
Machop v Nincada
82/80 45/86

Nincada is frozen(1a)
Machop used Superdynamic Punch!
Crit 686=No
(22.5+3+4.5-4.5)/1.5=17 dmg
-34 EN

a2
Nincada is frozen!(0a)
Machop: nothing(cooldown)

a3
Nincada is confused!
Nincada used Final Gambit!
Nincada fainted!
Machop took 30 damage.
Machop used Superdynamic Punch!
No target...
-63 EN
Machop wins and would die to EN loss if it hadn't already won.

I get 3 UC.

akela gets 1 CC.
Machop gets 1 KOC, 1 EC, 1 AC, and 3 MC.

ZhengTann gets 1 CC.
Nincada gets 1 KOC, 1 EC, 1 AC, and 2 MC.
 
Last edited:
The energy cost for the first dynamic punch combination is incorrect. Please post the formula you used to calculate it so that I can try and figure out where you got lost.
 
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