Alakazam vs Jayyyyyyyyyyyyyyyyyyyyyyyyyyyyy2

Kek

snover.png

Snover [Jotnar] (M)
Nature: Quiet
Type: Grass / Ice

Abilities:
Snow Warning (Passive)
Soundproof (Passive) (H, locked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 34 (-)
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Avalanche
Bullet Seed
Double-Edge
Grass Whistle
Ice Beam
Icy Wind
Leech Seed
Leer
Mist
Powder Snow
Protect
Razor Leaf
Shadow Ball
Skull Bash
Solar Beam
Substitute
Swagger
---
17 Moves



numel.png

Numel [M] [-----]
Types: Fire/Ground
Fire: Fire STAB; immune to burn status; Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities: Oblivious | Simple | Own Tempo (H)
Oblivious: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Simple: This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.

Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Nature: Quiet (+1 SpA, Speed /1.15, -10% Evasion)

Stats
HP: 90
Atk: 2
Def: 2
SpA: 4+
SpD: 2
Speed: 30-
Size Class (SC): 1
Weight Class (WC): 2
Base Rank Total (BRT): 13

EC: 0/6
MC: 0
AC: 0/5

Attacks
Growl
Tackle
Ember
Focus Energy
Magnitude
Take Down
Flame Burst
Amnesia
Lava Plume

Heat Wave
Mud Bomb
Endure
Body Slam
Ancient Power

Fire Blast
Earthquake
Bulldoze
Dig
Will-o-Wisp
 
numel.png


90 HP
100 EN
2/2/4/2/30

snover.png
]

90 HP
100 EN
3/2/4/2/34



Action 1

Fire Blast - 7 energy
To crit (8291) - No
To burn (7555)- No
(11 + 3 + 3)*2,25 = 38,25 damage

Solarbeam - 8 energy
To crit (188) - Yes
(12 + 3 + 3 + 3) = 21 damage

Action 2

Heat Wave - 6 energy
To crit (1820) - No
To burn (7777) - No
(10 + 3 + 3)*2,25 = 36 damage

ICe Beam
tO CRIT (8100) - No
To freeze (5004) - No
(9 + 3 + 3) = 15 damage

Action 3

Fire Blast - 7 energy
To crit (8291) - No
To burn (7555)- No
(11 + 3 + 3)*2,25 = 38,25 damage


numel.png


54 HP
80 EN
2/2/4/2/30

snover.png
]

KO HP
KO EN
3/2/4/2/34




Matez: 3 UC


Jayy: 1 CC
Numel: 3 MC, 1 EC, 1 AC and 1 KOC


Alak: 1 CC
Snover: 2 MC, 1 EC, 1 AC and 1 extra AC/EC
 
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