QC checks: Corporal Levi, AD Thunderboy, Hilomilo
GP checks: P Squared, Haund
[OVERVIEW]
Alolan Grimer boasts a solid Poison / Dark typing, which grants it a sole weakness to Ground. Its amazing typing is coupled with solid 80 / 50 / 50 bulk that is further boosted by Eviolite. It also has access to Poison Touch, which adds to its many contact moves the extra chance of poisoning. Alolan Grimer acts as a wonderful Pursuit trapper with a better typing than Pawniard and better bulk than Stunky; on top of this, it has a good STAB combination and access to coverage moves like Fire Blast for Steel-types. However, it is quite slow, meaning that it almost always has to take a hit before moving. It's also vulnerable to entry hazards and burns, and the lack of Berry Juice and reliable recovery limits its longevity.
[SET]
name: Pursuit Trap
move 1: Pursuit
move 2: Knock Off
move 3: Poison Jab / Gunk Shot
move 4: Shadow Sneak / Fire Blast / Memento
item: Eviolite / Berry Juice
ability: Poison Touch
nature: Adamant / Brave
evs: 36 HP / 196 Atk / 196 Def / 36 SpA / 36 SpD
[SET COMMENTS]
Moves
========
With Pursuit, Alolan Grimer can trap threats such as Abra and Gastly while also trapping weakened foes such as Pumpkaboo-XL and Slowpoke. Knock Off is a powerful Dark-type STAB move with the bonus effect of removing items. Both of these moves also come with a 30% chance of poisoning foes thanks to Poison Touch. Poison Jab is the preferred move in the third moveslot because it has perfect accuracy, hits decently hard, and boasts an increased 51% chance of poisoning. On the other hand, Gunk Shot trades these for more power, notably OHKOing Spritzee after Stealth Rock damage most of the time. For the last moveslot, Shadow Sneak can be used to pick off weakened targets and to bypass Alolan Grimer's terrible Speed. Alternatively, Fire Blast hits the Steel-types that check Alolan Grimer, with a small chance to OHKO Ferroseed after one layer of Spikes and a guaranteed 2HKO on non-Eviolite Magnemite and Pawniard. Finally, Memento can be used when Alolan Grimer has done its job, reducing the opponent's offensive pressure and easing the setup of sweepers such as Nasty Plot Vullaby, Shell Smash Shellder, and Swords Dance Pawniard.
Set Details
========
Maximum Attack investment is required to make Alolan Grimer hit as hard as possible, and an Adamant nature should be used if Alolan Grimer forgoes Fire Blast because that allows it to Speed tie with standard Spritzee and KO it before it moves if the Speed tie is won. A Brave nature, on the other hand, boosts its Attack without reducing its Special Attack; however, this leaves it outsped by Spritzee. The leftover EVs are dumped into its defensive stats because it doesn't need Speed at all; they guarantee that Alolan Grimer is never 2HKOed by Life Orb Abra's Dazzling Gleam and, for Eviolite variants, never OHKOed by Jolly Focus Sash Diglett's Earthquake. Eviolite is the prime item of choice because it boosts Alolan Grimer's defenses to let it take hits better. Berry Juice, on the other hand, lengthens its lifespan, since it lacks any form of recovery. An alternative EV spread of 36 HP / 196 Atk / 36 Def / 36 SpA / 196 SpD lets Alolan Grimer check Abra and Gastly more reliably but sacrifices some needed physical bulk, while a spread of 36 HP / 36 Atk / 196 Def / 36 SpA / 196 SpD grants better mixed bulk to avoid most OHKOs but at the cost of significant offensive presence.
Usage Tips
========
Alolan Grimer should spam Knock Off most of the time because it is a powerful STAB move with great utility and a good chance of poisoning; it should use Knock Off even if a Fairy-type such as Snubbull is switching in because removing its item helps with punishing it with Poison Jab or Gunk Shot later. Knock Off is also a good source of chip damage, increasing the chances to OHKO foes with Poison Jab. Pursuit severely dents fleeing foes, and the added bonus of possibly poisoning them is very useful because it deals some chip damage. Alolan Grimer should be sent in on Pokemon it can Pursuit trap, such as Abra and Gastly, because it can survive most hits and KO them back. Alolan Grimer is able to survive most powerful hits thanks to its typing and its bulk; however, keep in mind that it lacks a solid form of recovery besides Berry Juice. Finally, be wary of Volt Switch or U-turn users that can bring Diglett in, as Alolan Grimer is very vulnerable to it.
Team Options
========
Alolan Grimer can pair well with the majority of setup sweepers of the tier: Nasty Plot Vullaby is an exceptional partner and forms a Dark-type core with Alolan Grimer. Vullaby appreciates Alolan Grimer's Knock Off and ability to remove Fairy-types thanks to its Poison typing; on the other hand, Alolan Grimer loves Vullaby's ability to switch into Ground-type moves. Shell Smash Tirtouga pairs well with Alolan Grimer because it can remove opposing Eviolites and check Grass-types; in exchange, Tirtouga checks some Ground-types and picks off Diglett when its Focus Sash has been broken. Alolan Grimer struggles a lot against Ground-types such as Diglett, Mudbray, and Hippopotas because they can KO it; powerful attackers with access to priority moves, such as Dragon Dance Corphish and Carvanha, make for great partners, picking off Diglett and severely denting Mudbray and Hippopotas. Cleric support is deeply appreciated because Alolan Grimer doesn't have a solid form of recovery besides Berry Juice and suffers from burns: Spritzee can be a good partner, providing both Wish and Aromatherapy support to heal Alolan Grimer; Snubbull can weaken physical attacks that target Alolan Grimer thanks to Intimidate and provide Heal Bell support to remove burns; Z-Memento Cottonee can restore Alolan Grimer's health when it is low, soften an opposing sweeper, and also take on the Ground-types that Alolan Grimer hates. Fighting-types appreciate Alolan Grimer as a Psychic-, Ghost-, and Fairy-type check; Timburr, Mienfoo, and Pancham pair well with it, removing the Steel-types that check it. Finally, Grass-types such as Foongus and Pumpkaboo-XL can check the Ground-types that threaten Alolan Grimer.
[SET]
name: RestTalk
move 1: Rest
move 2: Sleep Talk
move 3: Knock Off
move 4: Poison Jab / Gunk Shot
item: Eviolite
ability: Poison Touch
nature: Adamant
evs: 36 HP / 196 Atk / 196 Def / 36 SpD
[SET COMMENTS]
Moves
========
Rest is Alolan Grimer's form of recovery, fully restoring its HP and removing status ailments. Sleep Talk allows Alolan Grimer to attack while sleeping and turns it into a good Spore absorber. Knock Off is a must, as it is a STAB move that removes items such as Eviolite and Choice Scarf, and it also has a chance of poisoning thanks to Poison Touch. Poison Jab is Alolan Grimer's secondary STAB move, boasting an impressive 51% chance of poisoning the target while also hitting Fairy-types super effectively. On the other hand, Gunk Shot has a lower chance of poisoning than Poison Jab but packs more power; it can OHKO standard Spritzee after Stealth Rock and non-Eviolite Snubbull at -1 Attack while having a small chance to OHKO Eviolite Snubbull.
Set Details
========
196 EVs in Attack and an Adamant nature make Alolan Grimer hit very hard, reaching 18 Attack. Eviolite boosts Alolan Grimer's defenses: with this item, it has a good chance to survive an Earthquake from Jolly Life Orb Diglett while always surviving one from the Focus Sash variant; with its Special Defense, it has a very small chance of being 3HKOed by Focus Sash Abra's Dazzling Gleam while never being 2HKOed by the Life Orb variant. Poison Touch is Alolan Grimer's best ability because it can poison foes when making contact, which complements Poison Jab very well. An EV spread of 36 HP / 196 Atk / 36 Def / 36 SpA / 196 SpD lets Alolan Grimer check Abra and Gastly more reliably but loses some needed physical bulk; alternatively, a spread of 36 HP / 36 Atk / 196 Def / 36 SpA / 196 SpD grants better mixed bulk to avoid most OHKOs but at the cost of significant offensive presence.
Usage Tips
========
Unlike the Pursuit trap set, this Alolan Grimer set can last longer with less support, as it can heal itself with Rest. Knock Off is the move to spam the most because it removes foes' items and has a good chance of poisoning. Alolan Grimer should enter the field on a move it resists or is immune to, such as Psychic- or Grass-type moves, because even though this set is quite bulky, it dislikes taking too much damage. It can come in on Psychic-types like Abra, Grass-types like Foongus and Pumpkaboo-XL, Ghost-types like Gastly, and Fairy-types like Spritzee. Thanks to Sleep Talk, Alolan Grimer can come in on Foongus and Morelull to absorb Spore; Foongus has nothing to threaten Alolan Grimer with, while Morelull is outsped and OHKOed by Alolan Grimer's Poison-type STAB move.
Team Options
========
Even though Alolan Grimer can tank powerful hits, it has issues against Ground-types such as Mudbray and Diglett. This makes strong Water-type attackers with access to priority moves, such as Dragon Dance Corphish and Carvanha, great partners because they can pick off Diglett and severely hurt Mudbray. Entry hazard setters pair well with Alolan Grimer because it appreciates the chip damage provided by Stealth Rock and Spikes; defensive Tirtouga can set up Stealth Rock and, to a lesser extent, threaten Diglett with Aqua Jet; Ferroseed can set up Stealth Rock and Spikes; and Drilbur can set up Stealth Rock and remove entry hazards from Alolan Grimer's side of the field with Rapid Spin, while Alolan Grimer checks Grass-types for Drilbur. This Alolan Grimer variant depends less on Wish support than the Pursuit trap set, but a cleric can be used to heal Alolan Grimer when it is aslee or unable to use Rest; Spritzee or Snubbull can fill this role well. Grass-types can alleviate its weakness to Ground-type moves, making Pumpkaboo-XL and Foongus good teammates.
[STRATEGY COMMENTS]
Other Options
=============
Snarl can hit Abra and Gastly behind a Substitute, but Alolan Grimer's Special Attack is very low, meaning it won't hit hard. For the Berry Juice set, Thief can be used once Alolan Grimer's item has been used; however, Knock Off is usually better because it packs more power. Alolan Grimer can run a Rock Polish set, but it lacks the power to OHKO most foes and will be outsped by most Choice Scarf users even at +2 if it runs an Adamant nature. Stone Edge can be used to hit Flying-types such as Archen and Vullaby hard, but both dislike losing their items, and Alolan Grimer has issues fitting it into a set; the Pursuit trap set needs Shadow Sneak or Fire Blast, and the RestTalk set has room only for its STAB moves. Curse can be used on the RestTalk set, allowing Alolan Grimer to boost its Attack and Defense; however, it has to forgo one of its STAB moves, which is hard to justify; if Alolan Grimer forgoes Knock Off, then Steel-types totally wall it; if it forgoes Poison Jab or Gunk Shot, then Fighting- and Fairy-types hard check it. Flamethrower can be used in the Pursuit trap set instead of Fire Blast for more accuracy, as it still 2HKOes standard Ferroseed anyway; however, it is significantly weaker when hitting Pawniard and Magnemite. Taunt can shut down opposing walls, but it's unreliable due to Alolan Grimer's low Speed and also because Alolan Grimer can damage walls with Knock Off.
Checks and Counters
===================
**Ground-types**: Diglett is a nightmare for Alolan Grimer because it can trap and KO Alolan Grimer with Earthquake after Stealth Rock. Mudbray can take any hit from Alolan Grimer and retaliate with an Earthquake; RestTalk variants can also get around poison. Hippopotas can tank any hit from Alolan Grimer and KO it with Earthquake; Alolan Grimer also dislikes the sand damage and the possible Stealth Rock Hippopotas can set up. However, Hippopotas does not like being poisoned by Alolan Grimer's moves and hates losing its Eviolite.
**Steel-types**: Even though they do not appreciate Knock Off, Steel-types can check Alolan Grimer quite well. Pawniard is a prime example, as it completely stops the RestTalk set and can check the Pursuit trap set if it lacks Fire Blast. Magnemite does not appreciate Knock Off (especially Berry Juice variants) and gets 2HKOed by Fire Blast but can 2HKO Alolan Grimer with Thunderbolt or pivot out with Volt Switch, gaining momentum.
**Rock-types**: Rock-types resist Poison Jab and Gunk Shot, making it hard for Alolan Grimer to hit them hard. Onix can force Alolan Grimer, giving it opportunities to set up Stealth Rock. Archen resists Alolan Grimer's Poison-type moves and can threaten it with Earthquake but should be wary of Knock Off. Shell Smash users such as Omanyte and Tirtouga can use Alolan Grimer as setup bait because it lacks a solid option against them.
**Croagunk**: Croagunk completely stops Alolan Grimer no matter the set; it resists both of Alolan Grimer's STAB moves, is immune to poison by virtue of its typing, has a very small chance of being 3HKOed by Fire Blast even factoring in Dry Skin, and can use Alolan Grimer as setup bait for Nasty Plot or Bulk Up.
**Residual Damage**: The Pursuit trap set suffers from residual damage because it lacks a form of recovery besides Berry Juice. Weather damage such as from sand and hail, entry hazards such as Spikes and Stealth Rock, and burns constantly reduce Alolan Grimer's HP.
GP checks: P Squared, Haund
[OVERVIEW]
Alolan Grimer boasts a solid Poison / Dark typing, which grants it a sole weakness to Ground. Its amazing typing is coupled with solid 80 / 50 / 50 bulk that is further boosted by Eviolite. It also has access to Poison Touch, which adds to its many contact moves the extra chance of poisoning. Alolan Grimer acts as a wonderful Pursuit trapper with a better typing than Pawniard and better bulk than Stunky; on top of this, it has a good STAB combination and access to coverage moves like Fire Blast for Steel-types. However, it is quite slow, meaning that it almost always has to take a hit before moving. It's also vulnerable to entry hazards and burns, and the lack of Berry Juice and reliable recovery limits its longevity.
[SET]
name: Pursuit Trap
move 1: Pursuit
move 2: Knock Off
move 3: Poison Jab / Gunk Shot
move 4: Shadow Sneak / Fire Blast / Memento
item: Eviolite / Berry Juice
ability: Poison Touch
nature: Adamant / Brave
evs: 36 HP / 196 Atk / 196 Def / 36 SpA / 36 SpD
[SET COMMENTS]
Moves
========
With Pursuit, Alolan Grimer can trap threats such as Abra and Gastly while also trapping weakened foes such as Pumpkaboo-XL and Slowpoke. Knock Off is a powerful Dark-type STAB move with the bonus effect of removing items. Both of these moves also come with a 30% chance of poisoning foes thanks to Poison Touch. Poison Jab is the preferred move in the third moveslot because it has perfect accuracy, hits decently hard, and boasts an increased 51% chance of poisoning. On the other hand, Gunk Shot trades these for more power, notably OHKOing Spritzee after Stealth Rock damage most of the time. For the last moveslot, Shadow Sneak can be used to pick off weakened targets and to bypass Alolan Grimer's terrible Speed. Alternatively, Fire Blast hits the Steel-types that check Alolan Grimer, with a small chance to OHKO Ferroseed after one layer of Spikes and a guaranteed 2HKO on non-Eviolite Magnemite and Pawniard. Finally, Memento can be used when Alolan Grimer has done its job, reducing the opponent's offensive pressure and easing the setup of sweepers such as Nasty Plot Vullaby, Shell Smash Shellder, and Swords Dance Pawniard.
Set Details
========
Maximum Attack investment is required to make Alolan Grimer hit as hard as possible, and an Adamant nature should be used if Alolan Grimer forgoes Fire Blast because that allows it to Speed tie with standard Spritzee and KO it before it moves if the Speed tie is won. A Brave nature, on the other hand, boosts its Attack without reducing its Special Attack; however, this leaves it outsped by Spritzee. The leftover EVs are dumped into its defensive stats because it doesn't need Speed at all; they guarantee that Alolan Grimer is never 2HKOed by Life Orb Abra's Dazzling Gleam and, for Eviolite variants, never OHKOed by Jolly Focus Sash Diglett's Earthquake. Eviolite is the prime item of choice because it boosts Alolan Grimer's defenses to let it take hits better. Berry Juice, on the other hand, lengthens its lifespan, since it lacks any form of recovery. An alternative EV spread of 36 HP / 196 Atk / 36 Def / 36 SpA / 196 SpD lets Alolan Grimer check Abra and Gastly more reliably but sacrifices some needed physical bulk, while a spread of 36 HP / 36 Atk / 196 Def / 36 SpA / 196 SpD grants better mixed bulk to avoid most OHKOs but at the cost of significant offensive presence.
Usage Tips
========
Alolan Grimer should spam Knock Off most of the time because it is a powerful STAB move with great utility and a good chance of poisoning; it should use Knock Off even if a Fairy-type such as Snubbull is switching in because removing its item helps with punishing it with Poison Jab or Gunk Shot later. Knock Off is also a good source of chip damage, increasing the chances to OHKO foes with Poison Jab. Pursuit severely dents fleeing foes, and the added bonus of possibly poisoning them is very useful because it deals some chip damage. Alolan Grimer should be sent in on Pokemon it can Pursuit trap, such as Abra and Gastly, because it can survive most hits and KO them back. Alolan Grimer is able to survive most powerful hits thanks to its typing and its bulk; however, keep in mind that it lacks a solid form of recovery besides Berry Juice. Finally, be wary of Volt Switch or U-turn users that can bring Diglett in, as Alolan Grimer is very vulnerable to it.
Team Options
========
Alolan Grimer can pair well with the majority of setup sweepers of the tier: Nasty Plot Vullaby is an exceptional partner and forms a Dark-type core with Alolan Grimer. Vullaby appreciates Alolan Grimer's Knock Off and ability to remove Fairy-types thanks to its Poison typing; on the other hand, Alolan Grimer loves Vullaby's ability to switch into Ground-type moves. Shell Smash Tirtouga pairs well with Alolan Grimer because it can remove opposing Eviolites and check Grass-types; in exchange, Tirtouga checks some Ground-types and picks off Diglett when its Focus Sash has been broken. Alolan Grimer struggles a lot against Ground-types such as Diglett, Mudbray, and Hippopotas because they can KO it; powerful attackers with access to priority moves, such as Dragon Dance Corphish and Carvanha, make for great partners, picking off Diglett and severely denting Mudbray and Hippopotas. Cleric support is deeply appreciated because Alolan Grimer doesn't have a solid form of recovery besides Berry Juice and suffers from burns: Spritzee can be a good partner, providing both Wish and Aromatherapy support to heal Alolan Grimer; Snubbull can weaken physical attacks that target Alolan Grimer thanks to Intimidate and provide Heal Bell support to remove burns; Z-Memento Cottonee can restore Alolan Grimer's health when it is low, soften an opposing sweeper, and also take on the Ground-types that Alolan Grimer hates. Fighting-types appreciate Alolan Grimer as a Psychic-, Ghost-, and Fairy-type check; Timburr, Mienfoo, and Pancham pair well with it, removing the Steel-types that check it. Finally, Grass-types such as Foongus and Pumpkaboo-XL can check the Ground-types that threaten Alolan Grimer.
[SET]
name: RestTalk
move 1: Rest
move 2: Sleep Talk
move 3: Knock Off
move 4: Poison Jab / Gunk Shot
item: Eviolite
ability: Poison Touch
nature: Adamant
evs: 36 HP / 196 Atk / 196 Def / 36 SpD
[SET COMMENTS]
Moves
========
Rest is Alolan Grimer's form of recovery, fully restoring its HP and removing status ailments. Sleep Talk allows Alolan Grimer to attack while sleeping and turns it into a good Spore absorber. Knock Off is a must, as it is a STAB move that removes items such as Eviolite and Choice Scarf, and it also has a chance of poisoning thanks to Poison Touch. Poison Jab is Alolan Grimer's secondary STAB move, boasting an impressive 51% chance of poisoning the target while also hitting Fairy-types super effectively. On the other hand, Gunk Shot has a lower chance of poisoning than Poison Jab but packs more power; it can OHKO standard Spritzee after Stealth Rock and non-Eviolite Snubbull at -1 Attack while having a small chance to OHKO Eviolite Snubbull.
Set Details
========
196 EVs in Attack and an Adamant nature make Alolan Grimer hit very hard, reaching 18 Attack. Eviolite boosts Alolan Grimer's defenses: with this item, it has a good chance to survive an Earthquake from Jolly Life Orb Diglett while always surviving one from the Focus Sash variant; with its Special Defense, it has a very small chance of being 3HKOed by Focus Sash Abra's Dazzling Gleam while never being 2HKOed by the Life Orb variant. Poison Touch is Alolan Grimer's best ability because it can poison foes when making contact, which complements Poison Jab very well. An EV spread of 36 HP / 196 Atk / 36 Def / 36 SpA / 196 SpD lets Alolan Grimer check Abra and Gastly more reliably but loses some needed physical bulk; alternatively, a spread of 36 HP / 36 Atk / 196 Def / 36 SpA / 196 SpD grants better mixed bulk to avoid most OHKOs but at the cost of significant offensive presence.
Usage Tips
========
Unlike the Pursuit trap set, this Alolan Grimer set can last longer with less support, as it can heal itself with Rest. Knock Off is the move to spam the most because it removes foes' items and has a good chance of poisoning. Alolan Grimer should enter the field on a move it resists or is immune to, such as Psychic- or Grass-type moves, because even though this set is quite bulky, it dislikes taking too much damage. It can come in on Psychic-types like Abra, Grass-types like Foongus and Pumpkaboo-XL, Ghost-types like Gastly, and Fairy-types like Spritzee. Thanks to Sleep Talk, Alolan Grimer can come in on Foongus and Morelull to absorb Spore; Foongus has nothing to threaten Alolan Grimer with, while Morelull is outsped and OHKOed by Alolan Grimer's Poison-type STAB move.
Team Options
========
Even though Alolan Grimer can tank powerful hits, it has issues against Ground-types such as Mudbray and Diglett. This makes strong Water-type attackers with access to priority moves, such as Dragon Dance Corphish and Carvanha, great partners because they can pick off Diglett and severely hurt Mudbray. Entry hazard setters pair well with Alolan Grimer because it appreciates the chip damage provided by Stealth Rock and Spikes; defensive Tirtouga can set up Stealth Rock and, to a lesser extent, threaten Diglett with Aqua Jet; Ferroseed can set up Stealth Rock and Spikes; and Drilbur can set up Stealth Rock and remove entry hazards from Alolan Grimer's side of the field with Rapid Spin, while Alolan Grimer checks Grass-types for Drilbur. This Alolan Grimer variant depends less on Wish support than the Pursuit trap set, but a cleric can be used to heal Alolan Grimer when it is aslee or unable to use Rest; Spritzee or Snubbull can fill this role well. Grass-types can alleviate its weakness to Ground-type moves, making Pumpkaboo-XL and Foongus good teammates.
[STRATEGY COMMENTS]
Other Options
=============
Snarl can hit Abra and Gastly behind a Substitute, but Alolan Grimer's Special Attack is very low, meaning it won't hit hard. For the Berry Juice set, Thief can be used once Alolan Grimer's item has been used; however, Knock Off is usually better because it packs more power. Alolan Grimer can run a Rock Polish set, but it lacks the power to OHKO most foes and will be outsped by most Choice Scarf users even at +2 if it runs an Adamant nature. Stone Edge can be used to hit Flying-types such as Archen and Vullaby hard, but both dislike losing their items, and Alolan Grimer has issues fitting it into a set; the Pursuit trap set needs Shadow Sneak or Fire Blast, and the RestTalk set has room only for its STAB moves. Curse can be used on the RestTalk set, allowing Alolan Grimer to boost its Attack and Defense; however, it has to forgo one of its STAB moves, which is hard to justify; if Alolan Grimer forgoes Knock Off, then Steel-types totally wall it; if it forgoes Poison Jab or Gunk Shot, then Fighting- and Fairy-types hard check it. Flamethrower can be used in the Pursuit trap set instead of Fire Blast for more accuracy, as it still 2HKOes standard Ferroseed anyway; however, it is significantly weaker when hitting Pawniard and Magnemite. Taunt can shut down opposing walls, but it's unreliable due to Alolan Grimer's low Speed and also because Alolan Grimer can damage walls with Knock Off.
Checks and Counters
===================
**Ground-types**: Diglett is a nightmare for Alolan Grimer because it can trap and KO Alolan Grimer with Earthquake after Stealth Rock. Mudbray can take any hit from Alolan Grimer and retaliate with an Earthquake; RestTalk variants can also get around poison. Hippopotas can tank any hit from Alolan Grimer and KO it with Earthquake; Alolan Grimer also dislikes the sand damage and the possible Stealth Rock Hippopotas can set up. However, Hippopotas does not like being poisoned by Alolan Grimer's moves and hates losing its Eviolite.
**Steel-types**: Even though they do not appreciate Knock Off, Steel-types can check Alolan Grimer quite well. Pawniard is a prime example, as it completely stops the RestTalk set and can check the Pursuit trap set if it lacks Fire Blast. Magnemite does not appreciate Knock Off (especially Berry Juice variants) and gets 2HKOed by Fire Blast but can 2HKO Alolan Grimer with Thunderbolt or pivot out with Volt Switch, gaining momentum.
**Rock-types**: Rock-types resist Poison Jab and Gunk Shot, making it hard for Alolan Grimer to hit them hard. Onix can force Alolan Grimer, giving it opportunities to set up Stealth Rock. Archen resists Alolan Grimer's Poison-type moves and can threaten it with Earthquake but should be wary of Knock Off. Shell Smash users such as Omanyte and Tirtouga can use Alolan Grimer as setup bait because it lacks a solid option against them.
**Croagunk**: Croagunk completely stops Alolan Grimer no matter the set; it resists both of Alolan Grimer's STAB moves, is immune to poison by virtue of its typing, has a very small chance of being 3HKOed by Fire Blast even factoring in Dry Skin, and can use Alolan Grimer as setup bait for Nasty Plot or Bulk Up.
**Residual Damage**: The Pursuit trap set suffers from residual damage because it lacks a form of recovery besides Berry Juice. Weather damage such as from sand and hail, entry hazards such as Spikes and Stealth Rock, and burns constantly reduce Alolan Grimer's HP.
Last edited by a moderator: