Alomomola


Boasting a massive HP stat, Alomomola perfectly epitomizes the concept of a bulky Water-type. With its good Defense stat to complement its HP, Alomomola is a great wall to many common OU Pokemon, including Talonflame, Garchomp, and Azumarill. It can heal itself and its teammates with gigantic Wishes, and it is the only usable Pokemon in OU with the combination of Wish and Regenerator, allowing it to heal itself as it passes Wishes to other Pokemon. Regenerator makes Alomomola difficult to wear down and mitigates potential entry hazard damage. As a defensive Pokemon, it has a good Water typing, as well as access to Scald to burn physical attackers that could try to set up on it. Scald also allows Alomomola to cripple defensive threats such as Ferrothorn and Mega Sableye. It even gets Magic Coat to bounce back attempted entry hazards from Pokemon such as Garchomp and Hippowdon. Unfortunately, Alomomola's Scald is very weak, often not even doing much to Pokemon it is super effective against, which means that Alomomola is vulnerable to setup sweepers with Substitute or those that aren't affected by burns such as Gyarados and Poison Heal Gliscor, respectively. However, Alomomola can still wall a huge amount of dangerous threats and is a fine choice on balanced and stall teams.

[SET]
name: Defensive
move 1: Wish
move 2: Protect
move 3: Toxic / Knock Off
move 4: Scald
item: Leftovers / Rocky Helmet
ability: Regenerator
nature: Calm
evs: 36 HP / 220 Def / 252 SpD

[SET COMMENTS]
Moves
========
This set walls a lot of common and powerful Pokemon and passes very large Wishes to Alomomola's teammates. Protect prevents Alomomola from taking damage as it receives its own Wish while also aiding it in Toxic stalling and occasionally scouting moves such as Hidden Power Electric on Keldeo. Toxic cripples the offensive Pokemon Alomomola walls by putting them on a timer and gives it a means of damaging defensive Pokemon with reliable recovery, but if you feel that Scald is enough for this, Knock Off can be used instead to hinder switch-ins such as Chansey and Keldeo. Scald is used against physical attackers that can potentially set up and muscle their way through Alomomola, and it is also is necessary for Steel-types such as Mega Scizor. Mirror Coat is quite niche, but it is useful for surprising special attackers such as Latios. However, the teams Alomomola is on should have the necessary means for dealing with stronger special attackers. It is, however, very useful against RestTalk Suicune.

Set Details
========
Leftovers provides Alomomola with passive recovery, but Rocky Helmet is viable too, as Alomomola already has two means of recovery, one of which happens without the use of a move. Because of Alomomola's incredible HP stat, it is more beneficial to invest heavily in Defense and Special Defense. 36 HP EVs are enough to reach a Leftovers number. Special Defense is maximized because Alomomola needs investment there to perform as a mixed wall, and the rest of the EVs are put into Defense. Fully invested Special Defense with 36 HP EVs is much better than 252 HP / 252 Def because the overall physical bulk is around the same but Alomomola's special bulk gets much better. If you choose not to use Scald, a Careful nature should be used over a Calm nature.

Usage Tips
========
Alomomola should switch into many attackers, such as Talonflame, Mega Metagross, Mega Charizard X, Keldeo, Garchomp, Mamoswine, Mega Diancie, Mega Lopunny, Excadrill, Landorus-T, and Terrakion, and from there it almost always should use Wish, as the opponent will often switch out to a Pokemon that can beat Alomomola. Alomomola can use this opportunity to heal a teammate or itself. Protect can also be used to scout for Choice-locked moves, but it can get predictable very easily, especially when using it with Wish.

Team Options
========
Alomomola fits the best on balanced and stall teams. It works very well with potent defensive Pokemon that lack reliable recovery, such as Assault Vest Kyurem-B, Ferrothorn, and Heatran. Amoonguss has great defensive synergy with Alomomola; it can take on Mega Manectric, Celebi, and Serperior, for example, and Alomomola can take on some Pokemon that trouble Amoonguss, such as Talonflame. They also both have Regenerator, making them almost impossible to wear down, with little Pokemon dealing with both outside of Nasty Plot Hidden Power Flying or Psychic Thundurus. Specially defensive Hippowdon completes a brilliant core here, taking on this Thundurus variant, Raikou, and Mega Manectric. Clefable also makes for a great teammate, as it can absorb status. Mega Charizard X and Ferrothorn also create an excellent balanced core with Alomomola, as they all cover each other's weaknesses.

[STRATEGY COMMENTS]
Other Options
=============
Some of Alomomola's other options include Refresh to alleviate Toxic poison, Healing Wish to restore a teammate back to full health, Light Screen to reduce the damage of special attacks, and possibly Soak in order to use Toxic on Pokemon immune to it, such as Mega Scizor and Amoonguss.

Checks and Counters
===================

**Electric-types**: Strong Electric-types such as Thundurus, Mega Manectric, and Raikou can easily KO Alomomola on its weaker Special Defense stat with powerful, super effective STAB moves, and they can also threaten to set up as it switches out. Magnezone is also notable, as it is immune to Toxic.

**Grass-types**: Defensive Grass-types such as Venusaur, Celebi, and Amoonguss take almost no damage from Scald, are immune to Toxic (Natural Cure aids in Celebi's case), threaten Alomomola with Giga Drain and sleep-inducing moves, and are able to completely stall it out. Mega Venusaur is definitely better than the others, as it uses Synthesis more often, has a stronger Giga Drain, and can freely switch into Knock Off. It does lack Black Sludge or Leftovers recovery, though. Serperior can switch in and force Alomomola out with Leaf Storm as well.

**Strong Special Attackers**: Strong special attackers with the appropriate coverage moves can muscle through Alomomola lacking Mirror Coat, such as Mega Charizard Y and Hidden Power Electric Keldeo.

**Specially Defensive Gliscor**: Gliscor takes little damage from Scald, can't get burned, and can cripple Alomomola with Toxic while recovering with Poison Heal, Protect, and possibly Roost. It can even set up Swords Dance multiple times. Other Pokemon with Toxic such as Chansey and Mega Sableye can also be bothersome, as the move limits Alomomola's opportunities to switch in, especially with entry hazards up.

**Substitute**: Alomomola's only attacking move is a weak Scald used for its burn chance, so Substitute sweepers are a real pain for it. Substitute + Dragon Dance Gyarados resists Scald, so it can set up Dragon Dance on Alomomola, potentially troubling the rest of the team too. Substitute Kyurem-B and Substitute + Calm Mind Keldeo also pose rather large problems to Alomomola.

**Entry Hazards**: Stealth Rock, Spikes, and Toxic Spikes all prevent Alomomola from doing its job consistently by causing it to be worn down. Entry hazards also limit Alomomola's defensive capabilities by allowing Pokemon that it normally checks to beat it.
 
Last edited:

AM

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I'd give Hazards a mention under checks and counters. Alomomola gets worn down a ton by it since it's so dependent on Wish for self recovery.

QC 1/3
 
I would remove Doublade from team options, it has little value in OU right now. The appropriate Alomomola teammates are already mentioned, though Skarmory should be mentioned as a check to Pokemon like Mega Metagross and Mega Scizor that Alomomola is too passive to reliably beat.
 

kumiko

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I'd think Magic Coat should be OO, really niche although it can be usable it shouldn't be in details imo. Mirror Coat is really useful but it's like just not enough to be slashed, so leave it in set details. Clefable is also an ideal teammate, because it can either absorb status or provide Heal Bell, both of which 'Mola would greatly appreciate. Also mention Ferrothorn instead of Mega Aggron as a teammate, Aggron is kinda irrelevant and Ferrothorn only has Leech Seed as recovery. And AV KyuB > AV Goodra. No one uses Goodra anymore and it's not good either, AV KyuB is pretty good and has seen some usage.

QC 2/3
 
Hey you might want to add Charizard-X and Ferrothorn (you have already noted it) as partners, because they form a very good FWG-core, which is still one of the most used cores in pokemon. Furthermore Special defensive Gliscor works well as a partner. Otherwise I really like it.
 
Vertex said:
Alomomola is vulnerable to setup sweepers with Substitute or those that aren't affected by burns, such as Gyarados and Mega Charizard X, respectively
Well it has toxic so i don't think he's vulnerable, i would have removed the part with the burn and replace it as alomomola can clearly hit every setup fire (assuming talonflame never runs taunt + SD / bulk up).

Seconding Steve on the fact that Charizard-X + Ferrothorn is a great core paired with alomomola, as they can all cover eachother weakness.

3/3 after that.
 

Empress

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[OVERVIEW]

Boasting a massive base 165 HP stat, Alomomola perfectly epitomizes the concept of a bulky Water-type. With its good defense Defense stat to complement its HP, Alomomola is a great wall to many common OU Pokemon, including Talonflame, Garchomp, and Azumarill. It can heal itself and its teammates with gigantic Wishes, and it is the only usable Pokemon in OU with both Wish + and Regenerator, which means it heals itself as it passes Wishes to other Pokemon. Regenerator is an excellent ability which makes Alomomola difficult to wear down and mitigates any potential entry hazard damage. As a defensive Pokemon, it has a good Water-(RH) typing, which also gives it as well as access to Scald to burn physical attackers that could try to setup on it. Scald also allows Alommomola to cripple defensive threats such as Ferrothorn and Mega Sableye. It even gets Magic Coat to bounce back attempted entry hazards from Pokemon like such as Garchomp and Hippowdon. Unfortunately, Alomomola's Scald is very weak, often not even doing much to Pokemon it is super effective against, which means that Alomomola is vulnerable to setup sweepers with Substitute or those that aren't affected by burns such as Gyarados and Poison Heal Gliscor, respectively. However, Alomomola can still wall a huge amount of dangerous threats, (RC) and is a fine choice on balanced and stall teams.

[SET]
name: Defensive
move 1: Wish
move 2: Protect
move 3: Toxic / Knock Off
move 4: Scald
ability: Regenerator
item: Leftovers / Rocky Helmet
ability: Regenerator
nature: Calm

evs: 36 HP / 220 Def / 252 SpD
nature: Calm

[SET COMMENTS]
Moves
========
This set walls a lot of common and powerful Pokemon, (RC) while also passing very large Wishes to its Alomomola's teammates. Protect is very helpful for Alomomola; it stops it prevents Alomomola from taking damage as it regains receives its own Wish while also aiding it in Toxic stalling and occasionally helps to scouting moves such as Hidden Power Electric on Keldeo. Toxic cripples the offensive Pokemon Alomomola walls by putting them on a timer, while also giving it a means of damaging defensive Pokemon with reliable recovery, but if you feel that Scald is enough for this, Knock Off can be used instead to hinder switch-ins like such as Chansey (removing its Eviolite) and Keldeo (removing its Choice Specs). Scald is used against physical Pokemon attackers that can potentially set(space)up and muscle their way through Alomomola, and it is also is necessary for Steel-types like such as Mega Scizor. Mirror Coat is quite niche but it is cool useful for luring in special attackers such as Latios. However, the teams Alomomola is on should have the necessary means for dealing with stronger special attackers. It is, (AC) however, (AC) very useful against RestTalk Suicune.

Set Details
========
Leftovers is the obvious main item choice provides Alomomola with passive recovery, but Rocky Helmet is viable too, as Alomomola already has two means of recovery, one of which happens without the use of a move. Because of Alomomola's incredible HP stat, it is more beneficial to Alomomola's overall defensive ability to invest heavily in Defense and Special Defense. There is enough HP investment to get 36 HP EVs are enough to reach a Leftovers number then. Special Defense is maxed out since maximized because Alomomola needs investment there to perform as a mixed wall, and the rest of the EVs are put into Defense. The extra Fully invested Special Defense with 36 HP EVs is much better than 252 / 252 HP / 252 Defense because the overall physical bulk is around the same, (AC) but Alomomola's special bulk gets much better. If you choose not to use Scald, a Careful > nature should be used over a Calm nature is for all intents and purposes the same, defensively speaking.

Usage Tips
========
Alomomola should switch into many attackers, such as Talonflame, Mega Metagross, Mega Charizard X, Keldeo, Garchomp, Mamoswine, Mega Diancie, Mega Lopunny, Excadrill, Landorus-T, and Terrakion, and from there it almost always uses Wish, as the opposing attacker opponent will often switch out into a Pokemon that can beat Alomomola. This ensures that your counter to this Pokemon the foe will be able to come in, (RC) even when damaged, take a little bit of damage the hit, but and then be restored to full health. Protect can be used to scout for Choice-locked moves, (AC) but it can get predictable very easily, especially when using it with Wish.

Team Options
========
Alomomola fits the best on defensive teams, such as balance and stall teams. It works very well with potent defensive Pokemon that lack reliable recovery, such as Assault Vest Kyurem-B, Ferrothorn, and Heatran. In terms of defensive synergy, Amoonguss is almost perfect; it has complementary synergy defensively, Amoonguss has great defensive synergy with Alomomola; it can take on (state what Amoonguss can beat for Mola), and Alomomola can take on some Pokemon that trouble it Amoonguss, such as Talonflame. They also both have Regenerator, making them almost impossible to wear down, with little Pokemon dealing with both outside of Nasty Plot HP Hidden Power Flying / or Psychic Thundurus or and Nasty Plot Celebi. Specially Defensive defensive Hippowdon completes a brilliant core here, taking on this Thundurus variant, Raikou, and Mega Manectric. Clefable also makes for a great teammate, (AC) as it can absorb status. Mega Charizard X and Ferrothorn also create an excellent balanced core with Alomomola, (AC) as they all cover each other's weaknesses.

[STRATEGY COMMENTS]
Other Options
########
=============
Alomomola has very few other options, especially ones viable in standard play. Magic Coat is the best of these options to surprise Pokemon like Garchomp that may try to set up Stealth Rock, but also aids it against Toxic from things like Slowbro, or a Politoed's Encore. It also eases the matchup somewhat against Bulk Up Talonflame, as due to its rarity, Magic Coat can bounce back the Taunt to Talonflame. However, if your opponent knows you have Magic Coat, 50 /50 situations can be caused with Talonflame choosing between Taunt or Bulk Up against Alomomola's Magic Coat or Toxic. Nevertheless, the 50 / 50 is in Alomomola's favor. (You already mention Magic Coat in Moves. Either mention it there or mention it here, not both.)
Some possible choices of Alomomola's other options include Refresh to alleviate Toxic poison, Healing Wish to be used to restore a teammate back to full health, Light Screen to reduce the damage of special attacks, and possibly Soak in order to use Toxic on Pokemon like immune to it, such as Mega Scizor and Amoonguss.

Checks & Counters
########
===================


**Electric-types**: Strong Electric-types such as Thundurus, Mega Manectric, and Raikou can easily KO Alomomola on its weaker Special Defense defensive stat with powerful, (AC) super effective STAB moves, and they can also threaten to set(space)up as it switches out. Magnezone is also notable, (AC) as it is immune to Toxic.

**Grass-types**: Defensive Grass-types like such as Venusaur, Celebi, and Amoonguss take almost nothing damage from Scald, are immune to Toxic (Natural Cure aids in Celebi's case), and threaten it Alomomola with Giga Drain / and sleep-inducing moves, and are able to completely stall it out. Mega Venusaur is definitely better, (AC) though, as it uses Synthesis more often, has a stronger Giga Drain, and loses nothing from can freely switching into Knock Off. It does lack Black Sludge recovery, (AC) though. Serperior can switch in and force it Alomomola out with Leaf Storm as well.

**Strong Special Attackers**: Often strong Strong special attackers with the appropriate coverage moves can muscle through Alomomola lacking Mirror Coat, this includes such as Mega Charizard Y and HP Hidden Power Electric Keldeo.

**Specially Defensive Gliscor**: Gliscor takes little damage from Scald, (AC) and can't get burned, and can cripple Toxic Alomomola with Toxic while recovering with Poison Heal + and Protect (and possibly Roost). It can even set up multiple with Sword Dances multiple times. Other Pokemon with Toxic such as Chansey and (and what?) can also be bothersome, (AC) as it the move limits Alomomola's switch in opportunities, (AC) (especially with entry hazards up).

**Substitute**: Alomomola's only attacking move is a weak Scald used for its burn chance, so Substitute sweepers are a real pain to for it. SubDD Substitute + Dragon Dance Gyarados resists Scald, (AC) so it can setup Dragon Dance on it Alomomola, potentially troubling the rest of the stall team too. Substitute Kyurem-B and SubCM Substitute + Calm Mind Keldeo also pose rather large problems to Alomomola.

**Entry Hazards**: Stealth Rock, Spikes, and Toxic Spikes all prevent Alomomola from doing its job consistently by causing it to be worn down. Entry Hazards hazards also limit Alomomola's defensive capabilities by allowing Pokemon that it previously checked normally checks to beat it.

GP 1/2
 
Last edited:

Lumari

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(comments); (AC=add comma; RC-remove comma; SC=semicolon)
Boasting a massive base 165 HP stat, Alomomola perfectly epitomizes the concept of a bulky Water-type. With its good Defense stat to complement its HP, Alomomola is a great wall to many common OU Pokemon, including Talonflame, Garchomp, and Azumarill. It can heal itself and its teammates with gigantic Wishes, and it is the only usable Pokemon in OU with the combination of Wish and Regenerator, which means it heals allowing it to heal itself as it passes Wishes to other Pokemon. Regenerator makes Alomomola difficult to wear down and mitigates any potential entry hazard damage. As a defensive Pokemon, it has a good Water typing, as well as access to Scald to burn physical attackers that could try to set up (add space) on it. Scald also allows Alomomola to cripple defensive threats such as Ferrothorn and Mega Sableye. It even gets Magic Coat to bounce back attempted entry hazards from Pokemon such as Garchomp and Hippowdon. Unfortunately, Alomomola's Scald is very weak, often not even doing much to Pokemon it is super effective against, which means that Alomomola is vulnerable to setup sweepers with Substitute or those that aren't affected by burns such as Gyarados and Poison Heal Gliscor, respectively. However, Alomomola can still wall a huge amount of dangerous threats and is a fine choice on balanced and stall teams.

[SET]
name: Defensive
move 1: Wish
move 2: Protect
move 3: Toxic / Knock Off
move 4: Scald
item: Leftovers / Rocky Helmet
ability: Regenerator
nature: Calm
evs: 36 HP / 220 Def / 252 SpD

[SET COMMENTS]
Moves
========
This set walls a lot of common and powerful Pokemon, (RC) while also passing and passes very large Wishes to Alomomola's teammates. Protect prevents Alomomola from taking damage as it receives its own Wish while also aiding it in Toxic stalling and occasionally scouting moves such as Hidden Power Electric on Keldeo. Toxic cripples the offensive Pokemon Alomomola walls by putting them on a timer, while also giving and gives (less repetitive) it a means of damaging defensive Pokemon with reliable recovery, but if you feel that Scald is enough for this, Knock Off can be used instead to hinder switch-ins such as Chansey and Keldeo. Scald is used against physical attackers that can potentially set(space)up and muscle their way through Alomomola, and it is also is necessary for Steel-types such as Mega Scizor. Mirror Coat is quite niche, (AC) but it is useful for luring in surprising special attackers such as Latios. However, the teams Alomomola is on should have the necessary means for dealing with stronger special attackers. It (RC) is, (AC) however, very useful against RestTalk Suicune.

Set Details
========
Leftovers provides Alomomola with passive recovery, but Rocky Helmet is viable too, as Alomomola already has two means of recovery, one of which happens without the use of a move. Because of Alomomola's incredible HP stat, it is more beneficial to invest heavily in Defense and Special Defense. 36 HP EVs are enough to reach a Leftovers number. Special Defense is maximized because Alomomola needs investment there to perform as a mixed wall, and the rest of the EVs are put into Defense. Fully invested Special Defense with 36 HP EVs is much better than 252 HP / 252 Def because the overall physical bulk is around the same (RC) but Alomomola's special bulk gets much better. If you choose not to use Scald, a Careful nature should be used over a Calm nature.

Usage Tips
========
Alomomola should switch into many attackers, such as Talonflame, Mega Metagross, Mega Charizard X, Keldeo, Garchomp, Mamoswine, Mega Diancie, Mega Lopunny, Excadrill, Landorus-T, and Terrakion, and from there it almost always uses should use Wish, as the opponent will often switch out into to a Pokemon that can beat Alomomola. Alomomola can use this oppurtunity opportunity to heal a teammate or itself. Protect can also be used to scout for Choice-locked moves, but it can get predictable very easily, especially when using it with Wish.

Team Options
========
Alomomola fits the best on balanced and stall teams. It works very well with potent defensive Pokemon that lack reliable recovery, such as Assault Vest Kyurem-B, Ferrothorn, and Heatran. Amoonguss has great defensive synergy with Alomomola; it can take on Mega Manectric, Celebi, and Serperior, for example, and Alomomola can take on some Pokemon that trouble Amoonguss, such as Talonflame. They also both have Regenerator, making them almost impossible to wear down, with little Pokemon dealing with both outside of Nasty Plot Hidden Power Flying / or Psychic Thundurus. Specially defensive Hippowdon completes a brilliant core here, taking on this Thundurus variant, Raikou, and Mega Manectric. Clefable also makes for a great teammate, as it can absorb status. Mega Charizard X and Ferrothorn also create an excellent balanced core with Alomomola,(space)as they all cover each other's weaknesses.

[STRATEGY COMMENTS]
Other Options
########
=============
Some of Alomomola's other options include Refresh to alleviate Toxic poison, Healing Wish to restore a teammate back to full health, Light Screen to reduce the damage of special attacks, and possibly Soak in order to use Toxic on Pokemon immune to it, such as Mega Scizor and Amoonguss.

Checks & and Counters
########
===================

**Electric-types**: Strong Electric-types such as Thundurus, Mega Manectric, and Raikou can easily KO Alomomola on its weaker Special Defense stat with powerful, super effective STAB moves, and they can also threaten to set up as it switches out. Magnezone is also notable, as it is immune to Toxic.

**Grass-types**: Defensive Grass-types such as Venusaur, Celebi, and Amoonguss take almost no damage from Scald, are immune to Toxic (Natural Cure aids in Celebi's case), and threaten Alomomola with Giga Drain and sleep-inducing moves, and are able to completely stall it out. Mega Venusaur is definitely better than the others, though, as it uses Synthesis more often, has a stronger Giga Drain, and can freely switch into Knock Off. It does lack Black Sludge or Leftovers recovery, though. Serperior can switch in and force Alomomola out with Leaf Storm as well.

**Strong Special Attackers**: Strong special attackers with the appropriate coverage moves can muscle through Alomomola lacking Mirror Coat, such as Mega Charizard Y and Hidden Power Electric Keldeo.

**Specially Defensive Gliscor**: Gliscor takes little damage from Scald, can't get burned, and can cripple Alomomola with Toxic while recovering with Poison Heal, (AC) and Protect, (AC) (and possibly Roost). It can even set up Swords Dance multiple times. Other Pokemon with Toxic such as Chansey and Mega Sableye can also be bothersome, as the move limits Alomomola's switch in opportunities to switch in, especially with entry hazards up.

**Substitute**: Alomomola's only attacking move is a weak Scald used for its burn chance, so Substitute sweepers are a real pain for it. Substitute + Dragon Dance Gyarados resists Scald, so it can set(space)up Dragon Dance on Alomomola, potentially troubling the rest of the team too. Substitute Kyurem-B and Substitute + Calm Mind Keldeo also pose rather large problems to Alomomola.

**Entry Hazards**: Stealth Rock, Spikes, and Toxic Spikes all prevent Alomomola from doing its job consistently by causing it to be worn down. Entry hazards also limit Alomomola's defensive capabilities by allowing Pokemon that it normally checks to beat it.



GP 2/2

how to implement easily and accurately: hit reply, and then delete the reds, address the comments, and deformat the blues :] copypasting is not ok, which should be apparent from some comments that ended up in the op
 
Last edited:

p2

Banned deucer.
Whenever you have a minute Vertex, you need to add [OVERVIEW] to the top of the analysis. I'd also remove the 165 HP bit since QC doesn't like stats being mentioned when the stats are displayed on the dex page anyway.


[OVERVIEW]
Boasting a massive HP stat, Alomomola perfectly epitomizes the concept of a bulky Water-type. With its good Defense stat to complement its HP, Alomomola is a great wall to many common OU Pokemon, including Talonflame, Garchomp, and Azumarill.
 
Last edited:
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finished this. i'm taking a break from analyses for a while because there isn't really anything to do now and i can contribute in different ways i guess rofl.

anyways thanks fleg and also plumjack for telling me how easy it is to reply + delete red!

this is done.
 

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