Altering UC Payout for Referees

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Texas Cloverleaf

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What should be done to the UC reward for reffing?

Slate said:
- Keep the current payout the same
- Increase the payout to 3x number of Pokemon per side, capping Brawls at 20
- Use triangle numbers for payout (1,3,6,10,15,21,28), starting at 3 UC and abolishing the KO Bonus
- Change to UC payout = Number of Counters total given to the winner
- Do not change the system, but return to the drawing board in search of a different revision

This vote will be Instant Run-off Voting, please list all options when voting.

The discussion thread can be found here: http://www.smogon.com/forums/thread...t-to-referees-all-discussion-welcome.3489943/

Frosty LouisCyphre Texas Cloverleaf Objection Pwnemon deadfox081 Dogfish44
 
- Use triangle numbers for payout (1,3,6,10,15,21,28), starting at 3 UC and abolishing the KO Bonus
- Increase the payout to 3x number of Pokemon per side, capping Brawls at 20
- Do not change the system, but return to the drawing board in search of a different revision
- Keep the current payout the same
- Change to UC payout = Number of Counters total given to the winner


I'm happy with either of the first two there. Perhaps in the future we can look at making the system account for ref flavour and whatnot, but today isn't it I reckon.
 
- Increase the payout to 3x number of Pokemon per side, capping Brawls at 20
- Use triangle numbers for payout (1,3,6,10,15,21,28), starting at 3 UC and abolishing the KO Bonus
- Do not change the system, but return to the drawing board in search of a different revision
- Keep the current payout the same
- Change to UC payout = Number of Counters total given to the winner



Like dogfish either 1st or 2nd are fine by me.
 
- Use triangle numbers for payout (1,3,6,10,15,21,28), starting at 3 UC and abolishing the KO Bonus
- Increase the payout to 3x number of Pokemon per side, capping Brawls at 20
- Change to UC payout = Number of Counters total given to the winner
- Do not change the system, but return to the drawing board in search of a different revision
- Keep the current payout the same
 
- Use triangle numbers for payout (1,3,6,10,15,21,28), starting at 3 UC and abolishing the KO Bonus
- Increase the payout to 3x number of Pokemon per side, capping Brawls at 20
- Do not change the system, but return to the drawing board in search of a different revision
- Keep the current payout the same
- Change to UC payout = Number of Counters total given to the winner


Pretty much what Dogfish44 said.
 
- Use triangle numbers for payout (1,3,6,10,15,21,28), starting at 3 UC and abolishing the KO Bonus
- Increase the payout to 3x number of Pokemon per side, capping Brawls at 20
- Do not change the system, but return to the drawing board in search of a different revision
- Keep the current payout the same
- Change to UC payout = Number of Counters total given to the winner
 
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