Bring 4, Pick 3 Singles
Strict 72h Disqualification
2 Month Time Limit
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.
"This will turn out to be an interesting display of strength."
Strict 72h Disqualification
2 Month Time Limit
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.

Geodude6's Team:

Hanako, the Skilled [Greninja] (F)
Nature: Naive (+15% Spe, +23% Acc, -1 SpD)
Type:




Abilities:
Torrent: (Passive) When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean: (Toggle) When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2-
Spe: 141+
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
MAX MOVEPOOL - FLOOR(74/15) = 4 CC
Attacks:
Night Slash
Role Play
Mat Block
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Shadow Sneak
Fling
Spikes
Feint Attack
Smack Down
Water Shuriken
Double Team
Substitute
Extrasensory
Bounce
Haze
Hydro Pump
Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
Toxic
Hidden Power [Fairy]
Taunt
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Frustration
Return
Dig
Rock Tomb
Aerial Ace
Façade
Rest
Attract
Thief
Echoed Voice
Scald
Acrobatics
Giga Impact
Rock Slide
Grass Knot
Swagger
Sleep Talk
U-Turn
Secret Power
Dark Pulse
Power-up Punch
Confide
Cut
Surf
Strength
Rock Smash
Waterfall
Dive
Hydro Cannon
Gunk Shot
Ice Punch
Icy Wind
Low Kick
Snatch
Snore
Spite
Water Pledge

Soldier [Gallade] (M)
Nature: Naive (+15% Spe, +10% Acc, -1 SpD)
Type:




"<And then, he used his fight money to buy TWO of every animal on earth, herded them onto a boat, and then BEAT THE CRAP OUT OF EVERY SINGLE ONE.>"
Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3-
Spe: 92+
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Soldier [Mega Gallade] (M)
Nature: Naive (+15% Spe, +19% Acc, -1 SpD)
Type:


Mega Ability:
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3-
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Moves:
Close Combat
Leaf Blade
Night Slash
Fury Cutter
Leer
Slash
Swords Dance
Quick Guard
Wide Guard
Growl
Confusion
Double Team
Disarming Voice
Teleport
Lucky Chant
Calm Mind
Magical Leaf
Heal Pulse
Draining Kiss
Psycho Cut
Psychic
Helping Hand
Imprison
Feint
Future Sight
Charm
False Swipe
Hypnosis
Protect
Dream Eater
Stored Power
Confuse Ray
Destiny Bond
Disable
Encore
Mean Look
Misty Terrain
Shadow Sneak
Psyshock
Taunt
Hyper Beam
Light Screen
Thunderbolt
Earthquake
Shadow Ball
Torment
Façade
Focus Blast
Will-O-Wisp
Endure
Giga Impact
Stone Edge
Thunder Wave
Rock Slide
Poison Jab
Grass Knot
Substitute
Dazzling Gleam
Drain Punch
Fire Punch
Focus Punch
Ice Punch
Icy Wind
Low Kick
Magic Coat
Mimic
Pain Split
Skill Swap
Snatch
Thunder Punch
Vacuum Wave
Sing
Wish
===
2 (68 MC): Aerial Ace, Attract, Brick Break, Bulk Up, Bulldoze, Charge Beam, Confide, Cut, Echoed Voice, Flash, Fling, Frustration, Hidden Power, Low Sweep, Power-Up Punch, Psych Up, Rain Dance, Reflect, Rest, Retaliate, Return, Rock Smash, Rock Tomb, Round, Safeguard, Secret Power, Sleep Talk, Strength, Sunny Day, Swagger, Thief, Toxic, Trick Room, X-Scissor
3 (45 MC): Ally Switch, Body Slam, Captivate, Defense Curl, Double-Edge, Grudge, Headbutt, Memento, Mud-Slap, Natural Gift, Nightmare, Swift, Synchronoise, Telekinesis, Work Up
Total: 113 MC

Kappou [Mr. Mime] (M)
Nature: Bold (+1 Def, -1 Atk)
Type:




Abilities:
Soundproof: (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 4+
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves:
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Substitute
Recycle
Trick
Role Play
Baton Pass
Safeguard
Confuse Ray
Fake Out
Future Sight
Healing Wish
Hypnosis
Teeter Dance
Psyshock
Toxic
Zap Cannon
Hidden Power [Fire]
Taunt
Hyper Beam
Protect
Solarbeam
Thunderbolt
Thunder
Shadow Ball
Teleport
Brick Break
Bide
Torment
Focus Blast
Endure
Thunder Wave
Infestation
Grass Knot
Trick Room
Dazzling Gleam
Counter
Focus Punch
Foul Play
Helping Hand
Magic Coat
Metronome
Skill Swap
Wonder Room
Follow Me
MC to max: 138

Victor [Gardevoir] (M)
Nature: Bold (+1 Def, -1 Atk)
Type:




Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace: (Trigger) "When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:
HP: 100
Atk: Rank 2-
Def: Rank 4+
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Nature: Bold (+1 Def, -1 Atk)
Type:


Mega Ability:
Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: Rank 2-
Def: Rank 4+
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Healing Wish
Magical Leaf
Moonblast
Misty Terrain
Wish
Growl
Confusion
Disarming Voice
Double Team
Teleport
Draining Kiss
Lucky Chant
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Charm
Captivate
Hypnosis
Dream Eater
Stored Power
Ally Switch
Destiny Bond
Disable
Encore
Grudge
Mean Look
Skill Swap
Synchronoise
Psyshock
Toxic
Hidden Power (Fire)
Sunny Day
Taunt
Hyper Beam
Light Screen
Protect
Thunderbolt
Shadow Ball
Reflect
Shock Wave
Torment
Focus Blast
Energy Ball
Endure
Will-O-Wisp
Flash
Thunder Wave
Grass Knot
Swagger
Trick Room
Dazzling Gleam
Heal Bell
Helping Hand
Hyper Voice
Ice Punch
Magic Coat
Magic Room
Mimic
Pain Split
Signal Beam
Snatch
Swift
Wonder Room
Sing
Dogfish44's Team:
Pixie (F)
Nature: Modest
+1 SpA, -1 Atk
Type: Fairy
Abilities: Healer / Aroma Veil [DW]
Stats:
HP: 110
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks [59/63]:
Aromatherapy
Aromatic Mist
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confide
Covet
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Endeavor
Energy Ball
Facade
Fairy Wind
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Heal Bell
Heal Pulse
Helping Hand
Hidden Power Fire
Hyper Beam
Light Screen
Magic Coat
Misty Terrain
Moonblast
Odor Sleuth
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Reflect
Refresh
Rest
Return
Round
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Thunder
Thunderbolt
Torment
Toxic
Trick Room
Wish
Raid Only:
Dispel
Murena (F)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Electric
Abilities: Levitate
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 43 [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
DC: N/A
Attacks [71/71]:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Toxic
U-Turn
Volt Switch
Wild Charge
Zap Cannon
Romeo (M)
Nature: Impish
+1 Def, -1 SpA
Type: Psychic / Fighting
Abilities: Steadfast / Justified [DW]
Stats:
HP: 100
Atk: 5
Def: 4 [+]
SpA: 2 [-]
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Type: Psychic / Fighting
Abilities: Steadfast / Justified [DW] / Inner Focus
Stats:
HP: 100
Atk: 7
Def: 4 [+]
SpA: 2 [-]
SpD: 4
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Attacks [133/133]:
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power (Steel)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Duckbot (N/A)
Nature: Timid
+15% Speed, +12% Accuracy, -1 Atk
Type: Normal
Abilities: Adaptability / Download / Analytic [DW]
Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 5
SpD: 3
Spe: 104 [+]
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks [81/81]:
Aerial Ace
Agility
Barrier
Bide
Blizzard
Charge Beam
Confide
Conversion
Conversion 2
Curse
Dark Pulse
Defense Curl
Discharge
Double-Edge
Double Team
Dream Eater
Electroweb
Embargo
Endure
Facade
Flash
Foul Play
Frustration
Giga Impact
Gravity
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Last Resort
Lock-On
Magic Coat
Magnet Rise
Mimic
Nasty Plot
Natural Gift
Nightmare
Pain Split
Protect
Psybeam
Psychic
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sharpen
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
SolarBeam
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Uproar
Wonder Room
Zap Cannon
Zen Headbutt

Pixie (F)
Nature: Modest
+1 SpA, -1 Atk
Type: Fairy
Abilities: Healer / Aroma Veil [DW]
Stats:
HP: 110
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks [59/63]:
Aromatherapy
Aromatic Mist
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confide
Covet
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Endeavor
Energy Ball
Facade
Fairy Wind
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Heal Bell
Heal Pulse
Helping Hand
Hidden Power Fire
Hyper Beam
Light Screen
Magic Coat
Misty Terrain
Moonblast
Odor Sleuth
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Reflect
Refresh
Rest
Return
Round
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Thunder
Thunderbolt
Torment
Toxic
Trick Room
Wish
Raid Only:
Dispel

Murena (F)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Electric
Abilities: Levitate
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 43 [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
DC: N/A
Attacks [71/71]:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Toxic
U-Turn
Volt Switch
Wild Charge
Zap Cannon

Romeo (M)
Nature: Impish
+1 Def, -1 SpA
Type: Psychic / Fighting
Abilities: Steadfast / Justified [DW]
Stats:
HP: 100
Atk: 5
Def: 4 [+]
SpA: 2 [-]
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5

Type: Psychic / Fighting
Abilities: Steadfast / Justified [DW] / Inner Focus
Stats:
HP: 100
Atk: 7
Def: 4 [+]
SpA: 2 [-]
SpD: 4
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Attacks [133/133]:
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power (Steel)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt

Duckbot (N/A)
Nature: Timid
+15% Speed, +12% Accuracy, -1 Atk
Type: Normal
Abilities: Adaptability / Download / Analytic [DW]
Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 5
SpD: 3
Spe: 104 [+]
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks [81/81]:
Aerial Ace
Agility
Barrier
Bide
Blizzard
Charge Beam
Confide
Conversion
Conversion 2
Curse
Dark Pulse
Defense Curl
Discharge
Double-Edge
Double Team
Dream Eater
Electroweb
Embargo
Endure
Facade
Flash
Foul Play
Frustration
Giga Impact
Gravity
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Last Resort
Lock-On
Magic Coat
Magnet Rise
Mimic
Nasty Plot
Natural Gift
Nightmare
Pain Split
Protect
Psybeam
Psychic
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sharpen
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
SolarBeam
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Uproar
Wonder Room
Zap Cannon
Zen Headbutt
Order for this round will be determined by a coin flip.
Heads: Geodude6 orders first | Tails: Dogfish44 orders first
It's Tails!
Order of Operations:
Geodude6 sends out his first pokemon and equips an item.
Dogfish44 sends out his first pokemon, equips an item, and orders.
Geodude6 orders.
I ref.
Let the Battle Begin!
Heads: Geodude6 orders first | Tails: Dogfish44 orders first
It's Tails!
Order of Operations:
Geodude6 sends out his first pokemon and equips an item.
Dogfish44 sends out his first pokemon, equips an item, and orders.
Geodude6 orders.
I ref.
Let the Battle Begin!
Last edited: