Arcanite Tortferngatr fight

4Vs4 NFE Doubles
36hr DQ
Training Items
All Abilities
2 Recoveries / 5 Chills per Pokemon
2 Substitutions per Pokemon
ASB Arena

Team Arcanite:
654.png

Braixen (M) Vivi Ornitier

Musical Theme: Vivi's Theme

Nature:
Modest:
+1 Spa -1 Att

Type: Fire
Abilities: Blaze/Magician (H)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73
Size Class: 2
Weight Class: 2
Original Base Rank Total: 15

EC: 5/9
MC: 4
AC: 5/5

Attacks: (26)
Double Team
Ember
Fire Pledge
Fire Spin
Flamethrower
Flame Charge
Grass Knot
Heat Wave
Howl
Hypnosis
Light Screen
Lucky Chant
Magic Coat
Protect
Psybeam
Psychic
Psyshock
Safeguard
Scratch
Substitute
Sunny Day
Tail Whip
Toxic
Wish
Will o' Wisp
657.png

Frogadier (F) Yuffie Kirasagi

Musical Theme: Descendant of Shinobi

Nature:
Rash:
+SpA - SpD

Type: Water
Abilities: Torrent/Protean (H)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank1 (-)
Spe: 97
Size Class: 1
Weight Class: 2
Original Base Rank Total: 16

EC: 6/9
MC: 7
AC: 5/5

Attacks: (27)
Bestow
Bounce
Bubble
Dark Pulse
Dig
Double Team
Fling
Growl
Hydro Pump
Ice Beam
Lick
Mind Reader
Mud Sport
Pound
Power-Up Punch
Protect
Quick Attack
Round
Scald
Smack Down
Smokescreen
Substitute
Toxic Spikes
U-Turn
Water Pledge
Water Pulse
Water Sport
680.png

Doublade (M) Excalipoor & Excalibur

Musical Theme: Pending

Nature:
Brave:
+1 Att -1 Spe (-10% Evasion)

Type: Steel/Ghost
Abilities: No Guard

Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-) (35/1.15, Truncated)
Size Class: 2
Weight Class: 1
Original Base Rank Total: 18

EC: 5/9
MC: 4
AC: N/A

Attacks: (27)
Aerial Ace
Automotize
Brick Break
Double Team
Facade
Flash Cannon
Fury Cutter
Gyro Ball
Iron Head
Metal Sound
Night Slash
Protect
Pursuit
Reflect
Rest
Retaliate
Rock Slide
Sacred Sword
Shadow Claw
Shadow Sneak
Sleep Talk
Substitute
Swagger
Swords Dance
Tackle
Toxic
Wide Guard
281.png

Kirlia (F) Princess Sarah

Musical Theme: Cornelia Castle

Nature:
Relaxed:
+1 Def, -1 Speed -10% Evasion
Type: Psychic/Fairy
Abilities: Synchronise/Trace/Telepathy (H)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 43 (50/1.15, Rounded Down)
Size Class: 1
Weight Class: 2
Original Base Rank Total: 13

EC: 7/9
MC: 0
AC: 3/5

Attacks: (23)
Calm Mind
Confusion
Destiny Bond
Disable
Double Team
Encore
Growl
Heal Pulse
Imprison
Light Screen
Lucky Chant
Magical Leaf
Mean Look
Protect
Psychic
Psyshock
Reflect
Shadow Ball
Substitute
Taunt
Teleport
Thunderbolt
Will-O-Wisp


Viewing profiles is cool.

Team Tortferngatr:
533.png

Gurdurr [Female] [Flatten]
Types: Fighting
Abilities:
Guts/Sheer Force/Iron Fist(H)

Nature: Adamant (+1 rank Attack, -1 rank Special Attack)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 6/9
MC: 1
AC: 4/5

Attacks: 20

Level Up
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Hammer Arm

Egg
Drain Punch (*)
Mach Punch (*)
Counter (*)
Endure (*)
Reversal (*)

Gen 6 TMs/HMs/Gen 5 TMs obtained prior to gen 6
Poison Jab (*)
Smack Down (*)
Dig (*)
Payback (*)
Rest (*)
NecturineNormalFront.png

Necturine [Female] [Morgana]
Types: Grass/Ghost
Abilities:
Anticipation/Telepathy(H)

Nature: Quiet (+1 Special Attack, -10% evasion and 20/23 speed)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 44 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks: 18

Level Up
Leer (*)
Vine Whip (*)
Absorb (*)
Ominous Wind (*)
Shadow Sneak (*)
Toxic Spikes (*)
Will-O-Wisp (*)
Hex (*)

Egg
Sketch (*)
Giga Drain (*)
Leaf Storm (*)
Leaf Blade (*)
Future Sight (*)

Gen 6 TMs/HMs/Gen 5 TMs obtained prior to gen 6
Protect (*)
Psychic (*)
Hidden Power [Fire] (*)
Torment (*)
Substitute (*)
280.png

Ralts [Male] [Zalgus]
Types: Psychic/Fairy
Abilities::
Synchronize/Trace/Telepathy(H)

Nature: Naughty (+1 rank attack, -1 rank Special Defense)

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 1/9
MC: 0
AC: 1/5

Attacks: 20

Level Up
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Lucky Chant (*)
Magical Leaf (*)
Heal Pulse (*)
Calm Mind (*)
Psychic

Egg
Disable (*)
Encore (*)
Misty Terrain (*)
Shadow Sneak (*)
Will O' Wisp (*)

TM/HM
Light Screen (*)
Reflect (*)
Thunderbolt (*)
Shadow Ball (*)
Thunder Wave (*)
Dazzling Gleam
661.png

Fletchling [Female] [Freia]
Types: Normal/Flying
Abilities::
Big Pecks/Gale Wings (H)

Nature: Adamant (+1 rank attack, -1 rank Special Attack)

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 0
AC: 2/5

Attacks: 21

Level Up
Tackle (*)
Growl (*)
Quick Attack (*)
Peck (*)
Agility (*)
Flail (*)
Roost (*)
Razor Wind (*)
Steel Wing
Flame Charge
Me First

Egg
Quick Guard (*)
Snatch (*)
Tailwind (*)

TM/HM
Taunt (*)
Facade (*)
Thief (*)
Swords Dance (*)
U-Turn (*)
Substitute (*)
Fly (*)

Viewing profiles is cool.

Arcanite sends out first.
 
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680.png

'Yuffie, Excalibur & Excalipoor. Wreck them.'

Send out Yuffie Kirisagi the Frogadier @ EXP Share
Send out Excalibur & Excalipoor the Doublade @ Lucky Egg
 
Since it's bound to come up...
03:55TortferngatrQuestion--if two of my pokemon have exactly the same movespeed in a doubles
03:55Tortferngatrcan I have one deliberately act after the other
03:55Tortferngatror is it always going to be a speed tie coinflip
04:08ZtSpeed tie, Tort.
04:09ZtNot necessarily coin flip though - moves costing less EN go first.
04:09Tortferngatrah
04:09Tortferngatrcan I quote that, just for reference
04:10ZtYeah, that's a hard ruling IIRC.
04:11ZtPriority > Speed > EN cost > Coin flip.



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"Watch out--they can and probably will wreck you if you aren't careful--and seeing the type/stat advantages, they could probably do so even if we are careful. Let's see how many we can wreck first."

Send out Flatten the Gurdurr @ nothing (toggling Sheer Force on)
Send out Zalgus the Ralts @ EXP share (Tracing Protean)


Gurdurr: Mach Punch (Frogadier)-Wake-up Slap (Frogadier)-Drain Punch (Frogadier)
IF (Frogadier successfully uses Bounce after turn 1) use Smack Down (Frogadier).
IF (Frogadier successfully uses Lick after turn 1) use Payback (Frogadier).

Ralts: Thunderbolt (Frogadier)-Thunder Wave (Frogadier)-Thunderbolt (Frogadier)
IF (Frogadier is ordered to use Dig against you on turn 1) use Magical Leaf+Magical Leaf (Frogadier
)-Cooldown (Thunder Wave (Frogadier)).
IF (Frogadier uses Dig after turn 1) use Teleport (evasive) that turn and (if applicable) Disable (Dig, Frogadier) the next.
 
Last edited:
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'Looks like they're after you Yuffie.'

Yuffie Kirisagi the Frogadier: Dig + Dig Combo (Ralts) > Cooldown (Scald (Ralts)) > Hydro Pump (Ralts)
Excalibur & Excalipoor the Doublade:
Iron Head (Ralts) > Shadow Claw (Ralts) > Iron Head (Ralts)
---BOTH: IF Ralts is KOed, THEN redirect to Gurdurr.
 
Pre-round 1
Speed order: Frogadier>Gurdurr=Ralts>Doublade
Team Arcanite!
657.png
680.png

90|90
100|100
Fine|Fine

Team Tortferngatr!
533.png
280.png

100|90
100|100
Fine|Fine

Ralts traced Protean! -5 en, Protean 6a

Gurdurr used Mach Punch! (844) -3 en, -(4+3+4.5)=11.5 hp Frogadier
Doublade used Iron Head! (859, 373) -5 en, -(8+3+6)*1.5=25.5 hp Ralts
Frogadier used Dig+Dig! -(10+10+4)*1.75=42 en, ground
Ralts used Magical Leaf+Magical Leaf! -(4+4+4)*1.75=21 en, miss, grass
Frogadier used Dig+Dig! (556) -(8*2.25+3+3)=24 hp Ralts

Gurdurr used Wake-Up Slap! (669) -4 en, -(7+3+4.5)=14.5 hp Frogadier
Doublade used Shadow Claw! (671) -4 en, -(7+3+6)=16 hp Ralts

Frogadier used Hydro Pump! (68, 992) -8 en, water, -(11+3+3)=17 hp Ralts
Ralts used Thunderbolt! (449, 872) -7 en, electric, -(9+3+1.5)*1.5=20.25 hp Frogadier
Gurdurr used Drain Punch! (891) -11 en, -(8+3+4.5)=15.5 hp Frogadier
Doublade used Iron Head! (461) -5 en, -(8+3+6)/1.5=11.333 hp Ralts, RIP Ralts

Post-round 1
Speed order: Frogadier>Gurdurr>Doublade
Team Arcanite!
657.png
680.png

28|90
50|86
Water|Fine

Team Tortferngatr!
533.png
280.png

100|RIP
82|RIP
Fine|RIP​
 
657.png
680.png

'Not a bad start, but we need to be careful..'

Yuffie Kirisagi the Frogadier: Bounce (Gurdurr) > Hydro Pump (Gurdurr) > Ice Beam (Necturine)
---IF Gurdurr is ordered to use a Damaging Fighting Type Move EXCEPT Mach Punch, THEN replace that action with Lick (Necturine)
Excalibur & Excalipoor the Doublade: Shadow Claw (Necturine) > Night Slash (Necturine) > Shadow Claw (Necturine)
---IF Necturine uses Protect, THEN target Gurdurr instead.
 
Pre-round 2
Speed order: Frogadier>Necturine>Gurdurr>Doublade
Team Arcanite!
657.png
680.png

28|90
50|86
Water|Fine

Team Tortferngatr!
533.png
NecturineNormalFront.png

100|90
82|100
Fine|Fine

Frogadier used Bounce! -9.667 en, flying
Necturine used Will-O-Wisp! -7 en
Gurdurr used Smack Down! (474) -4 en, -(5+4.5)*1.5=14.25 damage, Smack Down Frogadier 6a, 8 falling damage
Doublade used Shadow Claw! (1039) -4 en, -(7+3-3-2+4.5)*1.5=14.25 hp Necturine
-2 hp Doublade

Gurdurr used Mach Punch! (93) -3 en, -(4+3+4.5)/1.5=7.667 hp Frogadier, RIP Frogadier
Necturine used Hex! (325) -7 en, -(13+3+1.5)*1.5=26.25 hp Doublade
Doublade used Night Slash! (398) -5 en, -(7-3-2+4.5)*1.5=9.75 hp Necturine
-2 hp Doublade

Necturine used Hex! (1080) -11 en, -(13+3+1.5)*1.5=26.25 hp Doublade
Doublade used Shadow Claw! (26 crit) -4 en, -(7+3+3-3-2+4.5)*1.5=18.75 hp Necturine
Gurdurr used Payback+Payback! (1132) -(7+7+4)*1.75=31.5 en, -(10*2.25-1.5)*1.5=31.5 hp Doublade
-2 hp Doublade, RIP Doublade

Post-round 2
Speed order: Necturine>Gurdurr
Team Arcanite!
657.png
680.png

RIP|RIP
RIP|RIP
RIP|RIP

Team Tortferngatr!
533.png
NecturineNormalFront.png

100|47
44|77
Cooling Down|Fine​
 
Last edited:
Hex has 13 BP when used on a major statused mon, not 10 (are you thinking of Gen V Hex?) Those 21.75s should be 26.25s.
((13)+(4.5-3)+3+0-0+0+0)*1.5+0-0=26.25 damage

90-2-26.25-2-26.25-31.5-2=0, and so we should have gotten a double faint on Arcanite's mons.
TY for fixing.
----------------------

You also forgot Anticipation, which should be lowering the BP of Doublade's attacks by 2. Crits do not negate the burn penalty. This was confirmed on IRC.
 
Last edited:
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'Well that didn't go well. You two. Finish them off.'

Send out Vivi Orniter the Braixen @ EXP Share
Send out Princess Sarah the Kirlia @ EXP Share
 
Just briefly, updated calcs for Necturine (taking Anticipation and "burn still reduces damage while crit" into account):
((7)+(7.5-3)+3+0-3-2+0)*1.5+0-0=14.25 damage
((7)+(7.5-3)+0+0-3-2+0)*1.5+0-0=9.75 damage
((7)+(7.5-3)+3+3-3-2+0)*1.5+0-0=18.75 damage

90-14.25-9.75-18.75=47.25~47 HP remaining for Necturine.

Also, Burn should have finished off Doublade, not the Payback combo (which should have left Doublade with 2 HP left--90-2=88; 88-26.25-2=59.75; 59.75-26.25-31.5=2.) Thus Gurdurr gets the KOC for Frogadier and Necturine should (AFAIK) get the KOC for Doublade.

But enough with that. Ordering ASAP; will tag Arcanite once they're in.
 
Gurdurr: Cooldown-Rock Slide-Poison Jab (Kirlia) [note: sheer force is still on]
IF (Kirlia successfully uses a Protective/Evasive Move turn 3) use Rock Slide that turn.
IF (Braixen successfully Protects Kirlia turn 3) use Rock Slide that turn.

Necturine: Leaf Storm (Kirlia)-Shadow Sneak+Leaf Blade (Kirlia)-Cooldown (Shadow Sneak+Leaf Blade (Kirlia))
IF (Kirlia successfully uses a Protective/Evasive Move) use Ominous Wind on Braixen.
IF (Braixen successfully Protects Kirlia) use Ominous Wind on Braixen.

Arcanite
 
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'I'm not too worried about a priority Leaf Blade, so how about we just try to outdamage them?'

Vivi Orniter the Braixen: Heat Wave > Psychic+Psychic Combo (Gurdurr) > Cooldown (Psychic, Gurdurr)
Princess Sarah the Kirlia: Psyshock (Gurdurr) > Psychic+Psychic Combo (Gurdurr) > Cooldown (Psychic, Gurdurr)
 
Pre-round 3
Speed order: Braixen>Necturine>Kirlia>Gurdurr
Team Arcanite!
654.png
281.png

90|90
100|100
Fine|Fine

Team Tortferngatr!
533.png
NecturineNormalFront.png

100|47
44|77
Cooling Down|Fine

Braixen used Heat Wave! (614, 850, 1167, 425, 1075) -6 en, -(10*.75+3+3)=13.5 hp Gurdurr, -(10*.75+3+1.5)*1.5=18 hp Necturine
Kirlia used Psyshock! (900) -5 en, -(8+3)*1.5=16.5 hp Gurdurr
Necturine used Leaf Storm! (364) -8 en, -(13+3+1.5)=17.5 hp Kirlia, -2 SpA

Necturine used Leaf Blade+Shadow Sneak! (1197) -(4+7)*1.5-1=15.5 en, -(9+2+3-1.5)=12.5 hp Kirlia
Gurdurr used Rock Slide! (344, 920, 971) -6 en, -(8*.75+2+4.5)*1.5=18.75 hp Braixen, -(8*.75+2+3)=11 hp Kirlia
Braixen used Psychic+Psychic! (472, 330) -(6.5+6.5+4)*1.75=29.75 en, -(9*2.25+3)*1.5=34.875 hp Gurdurr
Kirlia used Psychic+Psychic! (271, 1166) -28.75 en, -(9*2.25+3+1.5)*1.5=37.125 hp Gurdurr, RIP Gurdurr

Post-round 3
Speed order: Braixen>Necturine>Kirlia
Team Arcanite!
654.png
281.png

71|49
64|66
Fine|Fine

Team Tortferngatr!
533.png
NecturineNormalFront.png

RIP|29
RIP|54
RIP|Fine​
 
Last edited:
"Good job--you tanked down Frogadier and Doublade both. Sorry about that last round."
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Sending out Freia the Fletchling @ Lucky Egg

Also, I used Leaf Storm turn 1 against Kirlia, not Leaf Blade. That affects the damage of my attack against Kirlia turn 1, the energy cost of my combo turn 2, and Necturine's end-of-round status.

Necturine also isn't listed as having taken damage from Heat Wave.
 
Last edited:
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281.png

'Keep up the pressture.'

Vivi Orniter the Braixen: Flamethrower (Necturine) > Flame Charge (Necturine) > Flamethrower (Necturine)
---IF Necturine uses a P/E move, THEN use Psychic (Fletchling) on that action. DO NOT apply this Substitution consecutively.
---IF You are Tormented, THEN Replace the first instance of Psychic with Psyshock and the second with Psybeam.
---IF Necturine is KOed, THEN use Psychic (Fletchling) on remaining actions.

Princess Sarah the Kirlia: Shadow Ball (Necturine) > Psychic (Necturine) > Psychic (Necturine)
---IF Necturine uses a P/E move, THEN use Psychic (Fletchling) on that action. DO NOT apply this Substitution consecutively.
---IF You are Tormented, THEN Replace the first instance of Psychic with Psyshock and the second with Confusion.
---IF Necturine is KOed, THEN use Psychic (Fletchling) on remaining actions.
 
Pre-round 4
Speed order: Braixen>Fletchling>Necturine>Kirlia
Team Arcanite!
654.png
281.png

71|49
64|66
Fine|Fine

Team Tortferngatr!
661.png
NecturineNormalFront.png

90|29
100|54
Fine|Fine

Necturine used Protect! -7 en
Braixen used Psychic! (878, 918) -5.5 en, -(7+3)=10 hp Fletchling
Fletchling used Fly! -10 en
Kirlia used Psychic! -12.5 en, miss
Fletchling used Fly! (192, 1154) -(9+3+1.5)=13.5 hp Braixen

Braixen used Flame Charge! (24 crit) -3 en, -(5+3+3-2-1.5)*1.5=11.25 hp Necturine
Fletchling used Facade! (1065) -4 en, -(7+3+1.5)=11.5 hp Braixen
Kirlia used Psychic! (571, 363) -16.5 en, -(7+3+1.5)=11.5 hp Necturine
Necturine used Taunt! -10 en

Necturine used Protect! -7 en
Braixen used Psychic! (901, 564) -5.5 en, -(7+3)=10 hp Fletchling
Fletchling used Fly! -10 en
Kirlia used Psychic! -20.5 en, miss
Fletchling used Fly! (411, 1085) -(9+3+1.5)=13.5 hp Braixen

Post-round 4
Speed order: Braixen>Fletchling>Necturine>Kirlia
Team Arcanite!
654.png
281.png

33|49
50|17
+1 Spe|Taunted 4a

Team Tortferngatr!
661.png
NecturineNormalFront.png

70|6
76|30
Fine|Fine​
 
Last edited:
Braixen isn't Psychic-type, either. Ah.

Necturine: Shadow Sneak+Shadow Sneak Braixen-Cooldown (Giga Drain (Kirlia))-Chill
IF Braixen is ordered to use a P/E move (non-consecutively) on a turn when you would use Shadow Sneak+Shadow Sneak, Giga Drain Kirlia and Shadow Sneak+Shadow Sneak Braixen the next turn.
IF Braixen is ordered to use a Substitute of 20 HP or less turn 1 Giga Drain Kirlia and Shadow Sneak+Shadow Sneak Braixen turn 2.

Fletchling: Fly (Braixen)-Quick Attack (Braixen)-Steel Wing (Kirlia)
IF Braixen successfully uses a P/E move use Roost then push actions back.
IF Braixen is ordered to use Wish turn 2 AND Braixen has more than 9 health remaining, use Snatch (Braixen) and push actions back.
 
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'Huh. I thought you were psychic type too.... Looks like you're too tired to finish this one off though...'

Vivi Orniter the Braixen: Protect > Double Team (3 Clones) > Psyshock (Flectchling)
Princess Sarah the Kirlia: Shadow Ball (Necturine) > Confusion (Fletchling) > Thunderbolt (Fletchling)
 
Last edited:
Pre-round 5
Speed order: Braixen>Fletchling>Necturine>Kirlia
Team Arcanite!
654.png
281.png

33|49
50|17
+1 Spe|Taunted 4a

Team Tortferngatr!
661.png
NecturineNormalFront.png

70|6
76|30
Fine|Fine

Other typing-related sillyness: Fletchling is Normal/Flying, not Fire/Flying.
Braixen used Protect! -7 en
Fletchling used Roost! -10 en, +20 hp
Necturine used Giga Drain! (518) -11 en, -(8+3+1.5)=12.5 hp Kirlia, +6.25 hp Necturine
Kirlia used Shadow Ball! (54 -SpD, 892) -6 en, -(8-2)*1.5=9 hp Necturine, -1 SpD Necturine

Necturine used Shadow Sneak+Shadow Sneak! (430) -(4+4+4)*1.75-1=20 en, -(4*2.25+3)=12 hp Braixen, RIP Necturine
Braixen used Double Team! -12 en, +3 clones
Fletchling used Fly! -10 en
Kirlia used Confusion! -2 en, miss
Fletchling used Fly! (892 miss) -1 clone Braixen

Fletchling used Quick Attack! (618 miss) -3 en, -1 clone Braixen
Braixen used Psyshock! (236) -6 en, -(8+3)=11 hp Fletchling
Kirlia used Thunderbolt! (1006, 407) -7 en, -(9+1.5)*1.5=15.75 hp Fletchling

-1 Spe Braixen

Post-round 5
Speed order: Braixen>Fletchling>Kirlia
Team Arcanite!
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281.png

21|37
25|2
1 clone|Taunted 1a

Team Tortferngatr!
661.png
NecturineNormalFront.png

63|RIP
53|RIP
Fine|RIP​
 
Last edited:
Anticipation says Necturine isn't fainting turn 1 that easy.

Unless Kirlia crits.

It's probably going to faint of energy exhaustion as a result of its Shadow Sneak+Shadow Sneak combo, but meh.
 
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