Project NU Archetype Cores: Discuss Your Experiences! (HIATUS)

Status
Not open for further replies.

etern

is a Community Leaderis a Top Tiering Contributoris a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnusis a defending SCL Championis a Former Smogon Metagame Tournament Circuit Champion
NU Leader

Kabutops @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Stone Edge
- Waterfall
- Aqua Jet

Magmortar @ Assault Vest
Ability: Vital Spirit
EVs: 68 HP / 252 SpA / 188 Spe
Modest Nature
- Fire Blast
- Thunderbolt
- Hidden Power [Grass]
- Flame Charge

Lilligant (F) @ Choice Scarf
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Healing Wish
- Giga Drain
- Hidden Power [Rock]
- Leaf Storm


This is an offensive FWG core built around SD Kabutops. Kabu, is extremely threatening rn, being able to demolish common balance cores and break past defensive behemoths including Mushy and Mega-Audino. Magmortar helps Kabu by pressuring physical walls, such as Ferroseed, Lix, Quagsire and Plume, whilst also being able to clean up late game with Flame Charge. Scarf Lilligant is the last member of the core, providing healing wish support which can facilitate a Kabutops sweep, whilst also acting as a good cleaner/revenge killer.
 
I know I have thus far been very lenient with reservations, but there has been an increasing number of users that have failed to post their reserved cores in a timely manner. I will now remind you all of the rule: Reservations must be completed within 24 hours. If you fail to do so from here on, your post is void and I will have someone delete it. BrandonBeast and Watchog, either complete your cores or delete your post.
 

Cheryl.

Celesteela is Life

Kangaskhan @ Silk Scarf
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Sucker Punch
- Earthquake

Primeape @ Choice Band
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- U-Turn
- Stone Edge
- Earthquake / Gunk Shot

Rotom @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Thunderbolt
- Volt Switch
- Trick / Will-O-Wisp


Pretty weird but cool offensive core. Kangaskhan and CB Primeape are both really good wallbreakers that help break down the opposing team for Scarf Rotom to clean up late-game. Rotom also helps revenge kill threats such as Sceptile for the core and Kangaskhan can also help provide speed control via it's dual priority. Primeape also has a good 95 Speed tier to help against offense and can switch in on Defog and be a very big threat. Overall this core is pretty cool, and I hope you like it!
 
Last edited:

erisia

Innovative new design!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus

Kangaskhan @ Silk Scarf
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Double Edge
- Earthquake
- Sucker Punch

Hariyama @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 SpD / 4 Spe
Adamant Nature
- Fake Out
- Close Combat
- Knock Off
- Bullet Punch / Heavy Slam

Rotom @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Substitute
- Will-O-Wisp
- Hex
- Discharge
The aim of this core is to abuse Toxic Spikes and use Rotom to status anything else that might not get poisoned so that Kanga / Yama can stall out damage with Fake Out and priority. Kanga is super-powerful and is a good check to lots of offensive Pokemon, and can Fake Out stall Ghosts if required. Yama is much bulkier and can beat up the Rock- and Steel-types that can switch into Kangaskhan. Finally Rotom acts as a spinblocker for Toxic Spikes teammates and can pester the opponent's team, whittling down defensive mons. I went for Guts on Yama as it lets it switch into Lanturn and lure it occasionally, which is nice for Rotom.
 
Last edited:

nv

The Lost Age
is a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Staff Alumnus
+
+

Audino-Mega @ Audinite
Ability: Regenerator
EVs: 232 HP / 252 SpA / 24 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Dazzling Gleam
- Grass Knot / Surf
- Psychic

Combusken @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Focus Blast
- Baton Pass
- Protect

Rotom @ Spell Tag
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball / Hex
- Thunderbolt
- Volt Switch
- Will-O-Wisp

Offensive Mega Audino is a really good lure right now as it can take care of most of its checks due to its plethor of coverage choices. Calm Mind makes it an amazing win condition as well when coupled with Combusken's Speed (should you go that route). Speaking of Combusken, this chicken is really good at passing its Speed boosts especially to bulky mons such as Mega Audino. It also can roast Steel-types with its Fire STAB as well as wearing down Rock-types with its Fighting-STAB. Rotom completes the core to form a VoltPass core as well as a nice cleaner that appreciates the Speed boosts as well. Rotom can run Hex over Shadow Ball if you are willing to spread burns early- to mid-game, but Shadow Ball provides more consistency.
 
Last edited:

Dr Ciel

Banned deucer.
Reserving Mismagius - Poliwrath - Zangoose



Nasty Plot Mismagius is a pretty decent sweeper in NU due to its pretty solid move-pool and near unresisted coverage in Shadow Ball & Dazzling Gleam. Mismagius's speed also helps it run through teams with relative ease. Poliwrath is a decent partner for Mismagius, as it can take care of Fire types, most notably Magmortar, which can comfortably take any unboosted attack and Pyroar, which simply out-speeds and 2HKOs Mismagius with powerful Fire Blasts. Finally, Zangoose is one of the premier cleaners in the meta, being able to fire off Toxic Boosted, STAB Facades & appreciates Pokemon like Mawile, Rhydon, Musharna, and Weezing gone.

Mismagius @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Shadow Ball
- Dazzling Gleam
- Hidden Power Ground / Destiny Bond

Poliwrath @ Leftovers / Choice Specs
Ability: Water Absorb
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Scald / Hydro Pump
- Focus Blast
- Ice Beam
- Vacuum Wave

Zangoose @ Toxic Orb
Ability: Toxic Boost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Facade
- Close Combat
- Knock Off
- Quick Attack
 
Last edited:

etern

is a Community Leaderis a Top Tiering Contributoris a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnusis a defending SCL Championis a Former Smogon Metagame Tournament Circuit Champion
NU Leader


This is a neat core based around Charcoal Pyroar with Wild Charge. Charcoal Pyroar is just a great nuke rn, with a pretty solid speed tier. Gourgeist-XL can come in on every form of priority which would threaten Pyroar out, as well as crippling the fighting types which check Pyroar. Gourgeist can even use Skill Swap to cripple stuff like Malamar, Gurdurr and Xatu, which gives Pyroar (and Sawk) an even easier time cleaning up. Scarf Sawk is the last mon of the group, which can break past the bulky walls which Pyroar weakens, and just brings general offensive and defensive synergy to the core.

Pyroar @ Charcoal
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Hyper Voice
- Hidden Power [Grass]
- Wild Charge

Gourgeist-Super @ Colbur Berry
Ability: Insomnia
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Will-O-Wisp
- Synthesis
- Foul Play
- Skill Swap

Sawk (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Earthquake
- Stone Edge
 

Audino-Mega @ Audinite
Ability: Healer
EVs: 248 HP / 188 SpA / 72 SpD
Calm Nature
- Fire Blast
- Thunder Wave
- Grass Knot
- Dazzling Gleam

Sawk @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Earthquake
- Stone Edge
- Zen Headbutt

Drifblim
Ability: Aftermath
EVs: 248 HP / 180 Atk / 80 Spe
Adamant Nature
- Acrobatics
- Will-O-Wisp
- Sucker Punch
- Defog


This is a pretty interesting core based on twave megadino + band sawk, they get rid of each other's checks and counters, audino slowing down stuff like sceptile, and jynx, and sawk nuking everything to put them in audino/drifblim range. Drifblim is a nice check to garbodor, a mon that threatens audino and sawk, defog keeps sawk's sturdy intact, also puts in some offensive work with everything twaved oo
 


This is another classic - Zangoose VoltTurn. Zangoose is one of the scariest wallbreakers in NU but the drawback is need for pivot support. Primeape + Rotom are both great partners for this reason. Hex Rotom easily dispatches would-be-checks to Goose such as Steelix and Rhydon while also providing TWave support to make up for Zangoose's lack of speed. Primeape is Scarfed (hi allstar124 ) to provide a safety net against offensive teams and setup sweepers like Lilligant, Vivillon and Shell Smashers.
Zangoose @ Toxic Orb
Ability: Toxic Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Facade
- Knock Off
- Close Combat
- Quick Attack

Primeape @ Choice Scarf
Ability: Vital Spirit
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- U-turn
- Stone Edge
- Earthquake

Rotom @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Will-O-Wisp
- Hex
- Thunder Wave
 

erisia

Innovative new design!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus

Drifblim
Ability: Aftermath
EVs: 248 HP / 180 Atk / 80 Spe
Adamant Nature
- Acrobatics
- Will-O-Wisp
- Sucker Punch
- Defog
252+ SpA Life Orb Samurott Hydro Pump vs. 248 HP / 0 SpD Drifblim: 370-437 (73.5 - 86.8%)
252+ Atk Life Orb Samurott Waterfall vs. 248 HP / 0 Def Drifblim: 296-348 (58.8 - 69.1%)

252+ SpA Life Orb Samurott Hydro Pump vs. 0 HP / 124 SpD Drifblim: 304-359 (68.9 - 81.4%)
252+ Atk Life Orb Samurott Waterfall vs. 0 HP / 124 Def Drifblim: 238-281 (53.9 - 63.7%)

Don't invest in Drifblim's HP stat unless you want to have a bad time. :p
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top