Standard rules, standard game
Avnomke
Rebble -- Gem
Stats: 90/1-/2/3/2/104+ +30% accuracy 1/2 14
Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (Locked):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action.
MC/EC/AC
0/1/1
Attacks:
Acrobatics
Acupressure
Aerial Ace
AncientPower
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power (Ice)
Hone Claws
Hyper Beam
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Mud-Slap
Natural Gift
Nature Power
Ominous Wind
Paleo Wave
Power Gem
Protect
Rain Dance
Rest
Return
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
[/quote]
Subway
Deathlok the Golett (-)
Type:
Once controlled by Team Flare to be a ruthless killing monster, Deathlok had no compassion for anything. He was just as people said he was "a machine". One fateful day, Deathlok encountered an obstacle he could not overcome, it was Subway's team. Once he was defeated and captured, Deathlok seemed be somewhat more calm, but his dark nature stayed with him. The one who will show no mercy.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Iron Fist: (Passive)
Klutz: (Toggle)
No Guard: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 3
Defence: Rank 2
Special Attack: Rank 3 (+)
Special Defense: Rank 2
Speed: 30 (-)
Base Rank Total: 13
Size Class: 2
Weight Class: 4
Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0
Moves:
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Dynamic Punch
Earthquake
Hammer Arm
Protect
Rock Slide
Ice Beam
Shadow Ball
Psychic
Grass Knot
Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Earth Power
Signal Beam
Total Moves: 24/63
Thank you both for reffing.[/quote]
Avnomke equips and orders
SubwayJ equips and orders
Avnomke

Rebble -- Gem
Stats: 90/1-/2/3/2/104+ +30% accuracy 1/2 14

Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (Locked):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action.
MC/EC/AC
0/1/1
Attacks:
Acrobatics
Acupressure
AncientPower
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double-Edge
Earth Power
Echoed Voice
Electro Ball
Embargo
Endure
Energy Ball
Explosion
False Swipe
Fire Blast
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power (Ice)
Hyper Beam
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Mud-Slap
Nature Power
Ominous Wind
Paleo Wave
Power Gem
Rain Dance
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Trick
Vacuum Wave
Volt Switch
Subway

Deathlok the Golett (-)
Type:


Once controlled by Team Flare to be a ruthless killing monster, Deathlok had no compassion for anything. He was just as people said he was "a machine". One fateful day, Deathlok encountered an obstacle he could not overcome, it was Subway's team. Once he was defeated and captured, Deathlok seemed be somewhat more calm, but his dark nature stayed with him. The one who will show no mercy.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Iron Fist: (Passive)
Klutz: (Toggle)
No Guard: (Passive) (HA)
Stats:
HP: 90
Attack: Rank 3
Defence: Rank 2
Special Attack: Rank 3 (+)
Special Defense: Rank 2
Speed: 30 (-)
Base Rank Total: 13
Size Class: 2
Weight Class: 4
Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0
Moves:
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Dynamic Punch
Earthquake
Hammer Arm
Protect
Rock Slide
Ice Beam
Shadow Ball
Psychic
Grass Knot
Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Earth Power
Signal Beam
Total Moves: 24/63
Thank you both for reffing.[/quote]
Avnomke equips and orders
SubwayJ equips and orders