Team Waterwarrior:
Lapras (Peter the Great) Male
Type: Water/Ice
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Abilties: Water Absorb/ Shell Armor/ Hydration (Unlocked)
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 1
AC: 5/5
Attacks: (42/ 93 total moves)
Physical:
Aqua Tail
Avalanche
Bide
Body Slam
Bulldoze
Dive
Ice Shard
Skull Bash
Waterfall
Special:
Blizzard
Brine
Dragon Pulse
Freeze-Dry
Frost Breath
Future Sight
Ice Beam
Hydro Pump
Hyper Beam
Psychic
Sheer Cold
Solar Beam
Surf
Thunder
Thunderbolt
Water Gun
Water Pulse
Whirlpool
Status:
Confuse Ray
Double Team
Endure
Growl
Heal Bell
Mist
Perish Song
Protect
Rain Dance
Refresh
Roar
Safeguard
Sing
Substitute
Toxic
Lotad (Santa Anna) Male
Type: Water/ Grass
Nature: Quiet (+1 SpA, -15% Spe, -10% Evasion)
Abilities: Swift Swim/ Rain Dish/ Own Tempo (LOCKED)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 2/6
MC: 0
AC: 1/5
Attacks: (19/89 moves total)
Physical:
Astonish
Counter
Flail
Natural Gift
Special:
Absorb
Bubble Beam
Giga Drain
Grass Knot
Ice Beam
Mega Drain
Scald
Surf
Status:
Growl
Leech Seed
Mist
Nature Power
Protect
Substitute
Synthesis
Team Avnomke:
Male
At a Glance:
100/2-/4/4+/3/105 2/4 20
Persistent/Vital Spirit/Prankster
EC/AC/MC
6/5/0
Attacks: 39/110
Air Slash
Clear Smog
Comet Punch
Copycat
Dig
Disable
Earth Power
Encore
Gravity
Gust
Heal Block
Heal Pulse
Helping Hand
Knock Off
Light Screen
Magic Room
Me First
Protect
Quick Guard
Rapid Spin
Razor Wind
Reflect
Rock Slide
Rototiller
Shadow Ball
Sludge Bomb
Sludge Wave
Smack Down
Spikes
Stealth Rock
Tailwind
Taunt
Toxic
Toxic Spikes
U-Turn
Whirlwind
Wide Guard
Wish
Wonder Room
Male
At a Glance:
90/1-/2/4/2/110+ +21% Accuracy 3/1 15
Levitate
EC/AC/MC
5/NA/0
Attacks: 26/111
Bide
Clear Smog
Confuse Ray
Curse
Dazzling Gleam
Destiny Bond
Disable
Dream Eater
Energy Ball
Hex
Hypnosis
Lick
Mean Look
Nightmare
Night Shade
Pain Split
Perish Song
Psychic
Reflect Type
Shadow Ball
Sludge Bomb
Smog
Spite
Sucker Punch
Taunt
Thunderbolt
Torment
Will-O-Wisp
Waterwarrior Equips
Avnomke Equips and Orders
Waterwarrior Orders
Ref

Lapras (Peter the Great) Male
Type: Water/Ice
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Abilties: Water Absorb/ Shell Armor/ Hydration (Unlocked)
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 1
AC: 5/5
Attacks: (42/ 93 total moves)
Physical:
Aqua Tail
Avalanche
Bide
Body Slam
Bulldoze
Dive
Ice Shard
Skull Bash
Waterfall
Special:
Blizzard
Brine
Dragon Pulse
Freeze-Dry
Frost Breath
Future Sight
Ice Beam
Hydro Pump
Hyper Beam
Psychic
Sheer Cold
Solar Beam
Surf
Thunder
Thunderbolt
Water Gun
Water Pulse
Whirlpool
Status:
Confuse Ray
Double Team
Endure
Growl
Heal Bell
Mist
Perish Song
Protect
Rain Dance
Refresh
Roar
Safeguard
Sing
Substitute
Toxic

Lotad (Santa Anna) Male
Type: Water/ Grass
Nature: Quiet (+1 SpA, -15% Spe, -10% Evasion)
Abilities: Swift Swim/ Rain Dish/ Own Tempo (LOCKED)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 2/6
MC: 0
AC: 1/5
Attacks: (19/89 moves total)
Physical:
Astonish
Counter
Flail
Natural Gift
Special:
Absorb
Bubble Beam
Giga Drain
Grass Knot
Ice Beam
Mega Drain
Scald
Surf
Status:
Growl
Leech Seed
Mist
Nature Power
Protect
Substitute
Synthesis
Team Avnomke:


At a Glance:
100/2-/4/4+/3/105 2/4 20


Persistent/Vital Spirit/Prankster
Modest Nature: -Attack, +Special Attack
Max HP: 100
Attack: 2 (-)
Defense: 4
Special Attack: 4 (+)
Special Defense: 3
Speed: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
Types:
Poison:
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground:
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Persistent:
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Prankster:
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Max HP: 100
Attack: 2 (-)
Defense: 4
Special Attack: 4 (+)
Special Defense: 3
Speed: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
Types:
Poison:
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground:
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Persistent:
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Prankster:
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
[IMG]http://i1135.photobucket.com/albums/m625/Its_A_Random/Fidgit_Front-1.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 2
[B]Defense:[/B] 4
[B]Special Attack:[/B] 4
[B]Special Defense:[/B] 3
[B]Speed:[/B] 105
[B]Stats:[/B] 2/4/4/3/105
[B]Other:[/B] None
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 2
[B]Defense:[/B] 4
[B]Special Attack:[/B] 4
[B]Special Defense:[/B] 3
[B]Speed:[/B] 105
[B]Stats:[/B] 2/4/4/3/105
[B]Other:[/B] None
6/5/0
Attacks: 39/110
Air Slash
Clear Smog
Comet Punch
Copycat
Dig
Disable
Earth Power
Encore
Gravity
Gust
Heal Block
Heal Pulse
Helping Hand
Knock Off
Light Screen
Magic Room
Me First
Protect
Quick Guard
Rapid Spin
Razor Wind
Reflect
Rock Slide
Rototiller
Shadow Ball
Sludge Bomb
Sludge Wave
Smack Down
Spikes
Stealth Rock
Tailwind
Taunt
Toxic
Toxic Spikes
U-Turn
Whirlwind
Wide Guard
Wish
Wonder Room


At a Glance:
90/1-/2/4/2/110+ +21% Accuracy 3/1 15


Levitate
Timid Nature: +Speed, +21% Accuracy, -Attack
Max HP: 90
Attack: 1 (-)
Defense: 2
Special Attack: 4
Special Defense: 2
Speed: 110 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 11
Types:
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison:
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Max HP: 90
Attack: 1 (-)
Defense: 2
Special Attack: 4
Special Defense: 2
Speed: 110 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 11
Types:
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison:
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/93.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 1
[B]Defense:[/B] 2
[B]Special Attack:[/B] 4
[B]Special Defense:[/B] 2
[B]Speed:[/B] 110
[B]Stats:[/B] 4/5/1/2/40
[B]Other:[/B] +21% Accuracy
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 1
[B]Defense:[/B] 2
[B]Special Attack:[/B] 4
[B]Special Defense:[/B] 2
[B]Speed:[/B] 110
[B]Stats:[/B] 4/5/1/2/40
[B]Other:[/B] +21% Accuracy
5/NA/0
Attacks: 26/111
Bide
Clear Smog
Confuse Ray
Curse
Dazzling Gleam
Destiny Bond
Disable
Dream Eater
Energy Ball
Hex
Hypnosis
Lick
Mean Look
Nightmare
Night Shade
Pain Split
Perish Song
Psychic
Reflect Type
Shadow Ball
Sludge Bomb
Smog
Spite
Sucker Punch
Taunt
Thunderbolt
Torment
Will-O-Wisp
Waterwarrior Equips
Avnomke Equips and Orders
Waterwarrior Orders
Ref