Battle Arcade Challenge: tavok

Geodude6

Look at my shiny CT!
ALL RIGHT, LISTEN UP MAGGOTS! This is tavok's challenge thread for the Battle Arcade. There will be no crying. There will be no whining. And there will be no posting in this thread unless you are tavok or the current referee. DO I MAKE MYSELF CLEAR?!

Let's give this a try.

Mode: Singles
Thread: None yet.

Chosen Pokémon and Abilities:
Snorlax:
Thick Fat
Metagross: Light Metal
Aromatisse: Aroma Veil

143.png

Gambo (Snorlax (M))
Nature: Quiet (+SpA, -Spe)

Type:

- Normal:Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

- Inmunity (Passive): This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
- Thick Fat (Passive):This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
- Gluttony (Unlocked) (Passive): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains two (2) HP per action when holding Leftovers.

Stats:

HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-) (Evasion drop: -10%)
Size Class: 4
Weight Class: 9
Base Rank Total: 23


EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves:

Level Up (18/)

- Headbutt
- Last Resort
- Snatch
- Lick
- Belly Drum
- Yawn
- Metronome
- Odor Sleuth
- Tackle
- Defense Curl
- Amnesia
- Chip Away
- Recicle
- Screech
- Body Slam
- Stockpile
- Crunch
- Heavy Slam

Egg Moves (6/11)

- Counter
- Pursuit
- Self-Destruct
- Subsitute
- Whirlwind
- Zen Headbutt

TMs/HMs: (23/)

- Focus Punch
- Pay Day
- Toxic
- Sunny Day
- Ice Beam
- Protect
- Rain Dance
- Solar Beam
- Smack Down
- Thunder
- Earthquake
- Rest
- Fire Blast
- Shadow Ball
- Brick Break
- Psychic
- Focus Blast
- Giga Impact
- Incinerate
- Rock Slide
- Sleep Talk
- Surf
- Endure

Move Tutor: (2/)
- Gunk Shot
- Hyper Voice
376.png

Randy (Metagross (-))
Nature: Quiet (+SpA, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Psyquic:Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

- Clear Body (Passive): This Pokémon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

- Light Metal (Passive, Unlocked): The Pokémon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokémon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)


Stats:

HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-) (Evasion drop: -10%)
Size Class: 4
Weight Class: 9 (6 with Light Metal)
Base Rank Total: 22


EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves:

Level Up (8)
- Take Down
- Magnet Rise
- Metal Claw
- Confusion
- Scary Face
- Pursuit
- Psychic
- Hammer Arm
- Meteor Mash

Egg Moves (0)
None

TMs: (9)
- Light Screen
- Protect
- Earthquake
- Shadow Ball
- Brick Break
- Reflect
- Aerial Ace
- Grass Knot
- Substitute
- Flash Cannon

Move Tutor (8):
- Hone Claws
- Endure
- Gravity
- Headbutt
- Ice Punch
- Iron Defense
- Iron Head
- Signal Beam
- Thunder Punch
- Zen Headbutt
- Explosion
- Sandstorm
- Giga Impact

Now you are a big bad Metagross! You still have movepool issues, but we'll fix that soon ;)
683.png

Lira (Aromatisse (F))
Nature: Modest (+SpA, -Atk)

Type:

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Healer (Passive): This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

- Aroma Veil (Passive) (UNLOCKED): This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.

Stats:

HP: 110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 0


Moves:

Level Up

- Aromatic Mist
- Heal Pulse
- Sweet Scent
- Fairy Wind
- Sweet Kiss
- Odor Sleuth
- Echoed Voice
- Calm Mind
- Draining Kiss
- Aromatherapy
- Moonblast
- Skill Swap
- Psychic
- Psych Up

Egg Moves:

- Captivate
- Disable
- Reflect
- Wish

TMs/HMs:

- Toxic
- Protect
- Light Screen
- Thunderbolt
- Torment
- Energy Ball
- Trick Room
- Flash Cannon
- Rest
- Sleep Talk
- Hyper Beam

Move Tutor: (0/0)

None


Battle #1
You are challenged by Team Flare Grunt!
VSWaitress.png

"Today's daily special is the egg SCRAM-ble. Interested?"

RNG for mon: 92
Ability: Anticipation
453.png

Croagunk (F)
Nature: Lonely
Type: Poison/Fighting
Abilities: Anticipation, Dry Skin, Poison Touch

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2

Moves:
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger
Mud Bomb

Focus Punch
Brick Break
Sludge Bomb
Dark Pulse
Rock Slide
Poison Jab

Bullet Punch
Cross Chop
Drain Punch
Vacuum Wave

Please choose 4 consecutive numbers (ex. 19 18 8 19) from the roulette.

Roulette:
19 18 8 19
4 21 19 11
5 12 16 9
19 15 13 11


Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally.


(Just in case you aren't clear, you'll use Snorlax for the first 3 battles and all your Pokemon on the 4th battle.)
 
Last edited:
Thanks for reffing :) oh, and btw, at the start of the post you wrote "unless you are Metal Sonic...", so I guess you copied that from his thread xD

18 - 8 -19 -4
 
(I did c/p that, thanks for pointing that out)

Roulette roll: 2/4
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

VSWaitress.png

"Whoop-dee-doo. Now leave!"

Brick Break x3
IF Snorlax uses a p/e action successfully THEN Chill.
 
(Croagunk is supposed to have a Lonely nature but it wasn't applied under the stats. I've added it now)

tavok:
143.png

Snorlax
Type: Normal
Status: Healthy
HP: 130
EN: 100
Item: None
Ability: Thick Fat
Stats: 4/3/4/4/26
SC: 4
WC: 9
Other: -10% Eva, Mist (2r)
T. Flare Grunt:
453.png

Croagunk
Type: Poison/Fighting
Status: Healthy
HP: 90
EN: 100
Item: None
Ability: Anticipation
Stats: 4/1/3/2/50
SC: 1
WC: 2
Other: None​
A1
Croagunk's Brick Break
-5 EN
Crit: (<625) 636
[8+3+4(1.5)-3(1.5)]*1.5=18.75
Snorlax's Psychic
-6 EN
Crit: (<625) 4186
[(6+2)+4(1.5)-2(1.5)-2]*2.25=20.25
Effect: (<1000) 8195

A2
Croagunk's Brick Break
-9 EN
Crit: (<625) 6731
[8+3+4(1.5)-3(1.5)]*1.5=18.75
Snorlax's Zen Headbutt
-6 EN
Hit: (<625) 9244
A3
Croagunk's Brick Break
-13 EN
Crit: (<625) 8
[8+3+3+4(1.5)-3(1.5)]*1.5=23.25
Snorlax's Hyperkinesis
-28 EN
Crit: (<625) 9567
[({6+2}*2.25)+4(1.5)-2(1.5)-2]*2.25=42.75

tavok:
143.png

Snorlax
Type: Normal
Status: Healthy
HP: 69
EN: 60
Item: None
Ability: Thick Fat
Stats: 4/3/4/4/26
SC: 4
WC: 9
Other: -10% Eva, Mist (1r), Cooling down
T. Flare Grunt:
453.png

Croagunk
Type: Poison/Fighting
Status: Healthy
HP: 27
EN: 73
Item: None
Ability: Anticipation
Stats: 4/1/3/2/50
SC: 1
WC: 2
Other: None​
 
And a miss it is -.- Also, I think Croagunk is the one supposed to have Mist. I should have read Anticipation's data...

Cooldown - Psychic - Psychic
IF Focus Punch in a combo A1, THEN Psychic + Psychic A2.
IF fighting type combination, THEN Protect and push actions back.

I'm screwed.
 
VSWaitress.png

"This oughtta do it!"

Croagunk: Focus Punch+Drain Punch~Cooldown (Brick Break)~Focus Punch

===

tavok:
143.png

Snorlax
Type: Normal
Status: Healthy
HP: 69
EN: 60
Item: None
Ability: Thick Fat
Stats: 4/3/4/4/26
SC: 4
WC: 9
Other: -10% Eva, Cooling down
T. Flare Grunt:
453.png

Croagunk
Type: Poison/Fighting
Status: Healthy
HP: 27
EN: 73
Item: None
Ability: Anticipation
Stats: 4/1/3/2/50
SC: 1
WC: 2
Other: Mist (1r)​
A1
Croagunk's Combo
-32 EN
Crit: (<625) 9573
[(15+8)+3+4(1.5)-3(1.5)]*1.5 = 41.25
41.25/2 = 20.625 recovery

A2
Snorlax's Hyperkinesis
-56 EN
Crit: (<625) 8226
[({6+2}*2.25)+4(1.5)-2(1.5)-2]*2.25=42.75

A3
Croagunk's Focus Punch
-13 EN
Crit: (<625) 1981
[15+3+4(1.5)-3(1.5)]*1.5=29.25
Snorlax fainted.
tavok:
143.png

Snorlax
Type: Normal
Status: Fainted.
HP: KO
EN: KO
Item: None
Ability: Thick Fat
Stats: 4/3/4/4/26
SC: 4
WC: 9
Other: -10% Eva
T. Flare Grunt:
453.png

Croagunk
Type: Poison/Fighting
Status: Healthy
HP: 5
EN: not 0
Item: None
Ability: Anticipation
Stats: 4/1/3/2/50
SC: 1
WC: 2
Other: None​

VSWaitress.png

"If you can't take the heat, stay out of the kitchen!"

Sorry tavok, your Battle Arcade challenge has come to an end.

Rewards:
tavok: 1 CC
- Gambo the Snorlax: 3 MC

Geodude6: 6 UC


You may rechallenge on the 27th.
 
Challenge #2
tavok is challenging the Singles Arcade with the following Pokemon

Snorlax @ Thick Fat
Metagross @ Light Metal
Aromatisse @ Aroma Veil

143.png

Gambo (Snorlax (M))
Nature: Quiet (+SpA, -Spe)

Type:

- Normal:Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

- Inmunity (Passive): This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
- Thick Fat (Passive):This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
- Gluttony (Unlocked) (Passive): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains two (2) HP per action when holding Leftovers.

Stats:

HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-) (Evasion drop: -10%)
Size Class: 4
Weight Class: 9
Base Rank Total: 23


EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves:

Level Up (18)

- Headbutt
- Last Resort
- Snatch
- Lick
- Belly Drum
- Yawn
- Metronome
- Odor Sleuth
- Tackle
- Defense Curl
- Amnesia
- Chip Away
- Recicle
- Screech
- Body Slam
- Stockpile
- Crunch
- Heavy Slam

Egg Moves (6)

- Counter
- Pursuit
- Self-Destruct
- Subsitute
- Whirlwind
- Zen Headbutt

TMs/HMs: (30)

- Focus Punch
- Pay Day
- Toxic
- Sunny Day
- Ice Beam
- Blizzard
- Protect
- Rain Dance
- Solar Beam
- Smack Down
- Thunder
- Earthquake
- Rest
- Sandstorm
- Fire Blast
- Shadow Ball
- Brick Break
- Psychic
- Focus Blast
- Giga Impact
- Incinerate
- Rock Slide
- Sleep Talk
- Surf
- Endure
- Bide
- Whirlpool
- Zap Cannon
- Fissure
- Skull Bash

Move Tutor: (5)
- Dynamic Punch
- Gunk Shot
- Seed Bomb
- Hyper Voice
- Outrage

About: One of tavok's first Pokémon, Gambo is the MvP of the team, being the one with the most training and experience. He has showed his worth against many opponents, winning most of the fights he's been at, even managing to KO two of the Battle Pike Queen's Pokémon in the team's first confrontation with her.
Gambo is quite courious, trying to understand everything that is around. He's also a quick learner, managing to perform many moves just after trying a couple times.
He doesn't talk much, but he has a deep thrust in both his trainer and his partners. If there is a tough fight coming, Gambo is the one to fall back on.
376.png

Randy (Metagross (-)) He's male, don't let GF confuse you.
Nature: Quiet (+SpA, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Psyquic:Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

- Clear Body (Passive): This Pokémon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

- Light Metal (Passive, Unlocked): The Pokémon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokémon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)


Stats:

HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-) (Evasion drop: -10%)
Size Class: 4
Weight Class: 9 (6 with Light Metal)
Base Rank Total: 22


EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves:

Level Up (10)
- Take Down
- Magnet Rise
- Metal Claw
- Confusion
- Scary Face
- Pursuit
- Bullet Punch
- Psychic
- Hammer Arm
- Meteor Mash

Egg Moves (0)
None

TMs: (14)
- Toxic
- Light Screen
- Protect
- Earthquake
- Shadow Ball
- Brick Break
- Reflect
- Aerial Ace
- Grass Knot
- Substitute
- Flash Cannon
- Sandstorm
- Giga Impact
- Double Team

Move Tutor (13):
- Hone Claws
- Endure
- Gravity
- Headbutt
- Ice Punch
- Iron Defense
- Iron Head
- Icy Wind
- Signal Beam
- Thunder Punch
- Zen Headbutt
- Explosion
- Stealth Rock

About: One of tavok's starting Pokémon, along with Gambo. Being quite weak when he was a Beldum, Randy felt like he held Gambo back, putting too much pressure on his partner since he couldn't do much himself. This feeling is what finally impulsed him to evolve into a Metang, trying to be stronger, but not much changed, as Gambo was still the powerhouse. He even fell even more behind when Gambo also evolved, being surpassed in literally every aspect.
Now, however, after lots of training and finally feeling the support of his friends, Randy managed to become a Metagross, now being as powerful as he had ever wanted.
Randy is quite energetic and analytic, despite what one would think, prefering to ready himself properly before assaulting his opponents with his powerful moves.
While not as experienced as Gambo, Randy is still one of tavok's most trusted Pokémon, and one to watch for.
683.png

Lira (Aromatisse (F))
Nature: Modest (+SpA, -Atk)

Type:

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Healer (Passive): This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

- Aroma Veil (Passive) (UNLOCKED): This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.

Stats:

HP: 110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 0


Moves:

Level Up

- Aromatic Mist
- Heal Pulse
- Sweet Scent
- Fairy Wind
- Sweet Kiss
- Odor Sleuth
- Echoed Voice
- Calm Mind
- Draining Kiss
- Aromatherapy
- Moonblast
- Misty Terrain
- Skill Swap
- Psychic
- Psych Up

Egg Moves:

- Captivate
- Disable
- Reflect
- Wish

TMs/HMs:

- Toxic
- Protect
- Light Screen
- Thunderbolt
- Torment
- Energy Ball
- Trick Room
- Flash Cannon
- Rest
- Sleep Talk
- Hyper Beam
- Dream Eater
- Substitute
- Psyshock
- Hidden Power (Ground)
- Dazzling Gleam

Move Tutor: (0/0)

None

Battle #1
Spr_DP_Rancher.png

Rancher Hank would like to battle!

RNG roll (for Pokemon) 124/125
Duohm.png
Duclohm (F)

Types:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats
Modest Nature(+SpA, -Atk)
HP: 100
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)


Attacks:
Tackle
Growl
Dragon Rage
Charge
Thundershock
Rain Dance
Double Hit
Sonicboom
Twister

Hidden Power Grass 7
Hyper Beam
Protect
Thunderbolt
Flamethrower
Dragon Pulse

Heal Bell
Hydro Pump
Magnet Rise
Power Gem
"I've been keeping this guy nice and small! Not useful as a scary Cyclohm!"

Roulette:
7 22 16 24
12 18 21 20
5 19 17 6
3 16 12 19

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please choose 4 consecutive events from the roulette
 
RNG roll (for event) 3/4 = 16
Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Spr_DP_Rancher.png

"I don't like the looks of this battle..."
Thunderbolt -> Dragon Pulse -> Thunderbolt
If Earthquake, change that action to Magnet Rise. Only activate once.
If Successful P/E move, change that action to Charge and change the following action to Thunderbolt
 
Spr_DP_Rancher.png

"Ooooooh my...."

Pre-Round stats:
143.png

Gambo
HP: 130
EN: 100
4/3/4/4/26/ -10% Eva
Mist (2 rounds)
Duohm.png

Duclohm
HP: 100
EN: 100
1/3/4/2/60

Action 1
Thunderbolt -> Gambo (6 EN)
RNG roll (to crit) 7163 = no crit
RNG roll (to para) 3817 = no para
(9+3+(4-4)1.5) = 12 DMG

Ice Beam -> Duclohm (7 EN)
RNG roll (to crit) 6584 = no crit
(9+(4-2)1.5)(1.5) = 18 DMG

Action 2
Gambo tucked its head in! (8 EN)
+1 Def

Dragon Pulse -> Gambo (6 EN)
RNG roll (to crit) 4242 = no crit
(9+3+(4-4)1.5) = 12 DMG

Skull Bash -> Duclohm
RNG roll (to crit) 7572 = no crit
(13+3+(4-3)1.5) = 17.5 DMG

Action 3
Thunderbolt -> Gambo (6 EN)
RNG roll (to crit) 1055 = no crit
RNG roll (to para) 6282 = no para
(9+3+(4-4)1.5) = 12 DMG

Ice Beam -> Duclohm (7 EN)
RNG roll (to crit) 2856 = no crit
(9+(4-2)1.5)(1.5) = 18 DMG

Post-Round stats:
143.png

Gambo
HP: 94
EN: 78
4/3/4/4/26/ -10% Eva
+1 Def
Mist (1 rounds)
Duohm.png

Duclohm
HP: 46
EN: 82
1/3/4/2/60

Spr_DP_Rancher.png

"This just ain't our match..."
 
Yep, keep being nice :3

Skull Bash - Ice Beam - Skull Bash
- IF Double Hit when you are issued to use Skull Bash, THEN Blizzard instead.
- IF succesfuly P/E, THEN Amnesia and push actions back.
 
Spr_DP_Rancher.png

"Nice certainly ain't what you are..."
Dragon Pulse -> Thunderbolt -> Dragon Pulse

Pre-Round stats:
143.png

Gambo
HP: 94
EN: 78
4/3/4/4/26/ -10% Eva
+1 Def
Mist (1 rounds)
Duohm.png

Duclohm
HP: 46
EN: 82
1/3/4/2/60

Action 1
Gambo tucked its head in! (8 EN)
+1 Def

Dragon Pulse -> Gambo (6 EN)
RNG roll (to crit) 5135 = no crit
(9+3+(4-4)1.5) = 12 DMG

Skull Bash -> Duclohm
RNG roll (to crit) 3420 = no crit
(13+3+(4-3)1.5) = 17.5 DMG

Action 2
Thunderbolt -> Gambo (6 EN)
RNG roll (to crit) 6556 = no crit
RNG roll (to para) 3551 = no para
(9+3+(4-4)1.5) = 12 DMG

Ice Beam -> Duclohm (7 EN)
RNG roll (to crit) 9989 = no crit
(9+(4-2)1.5)(1.5) = 18 DMG

Action 3
Gambo tucked its head in! (8 EN)
+1 Def

Dragon Pulse -> Gambo (6 EN)
RNG roll (to crit) 2692 = no crit
(9+3+(4-4)1.5) = 12 DMG

Skull Bash -> Duclohm
RNG roll (to crit) 7909 = no crit
(13+3+(4-3)1.5) = 17.5 DMG
Duclohm fainted!

Post-Round stats:
143.png

Gambo
HP: 58
EN: 55
4/3/4/4/26/ -10% Eva
Duohm.png

Duclohm
HP: -7
EN: KO
1/3/4/2/60

Spr_DP_Rancher.png

"S'alright Duclohm. You rest yer perty little heads now."

Your next battle will be up shortly.
 
Battle #2
150px-VSMadame.png

Viscountess Lorraine would like to battle!

RNG roll (for Pokemon) 9/125
33.png

Nidorino (M)

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Adamant Nature(+Atk, -SpA)
Stats:
HP: 100
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 15

Abilities: Rivalry(Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Attacks:
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand

Iron Tail
Dig
Aerial Ace
Facade
Endure
Poison Jab

Counter
Head Smash
Poison Tail
Sucker Punch
"How can a lower-class plebeian like you hope to defeat me?"

Roulette:
12 21 4 8
2 4 12 20
9 16 14 19
11 1 17 19

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please choose 4 consecutive events from the roulette
 
RNG roll (for effect) 2/4 = 8
Opponent’s Pokemon become cloaked by a Mist(2 rounds).

150px-VSMadame.png

"Don't feel bad. When I walked in you already lost."
Poison Jab -> Dig -> Poison Jab
If damaging Ground-type move, change that action to Counter
If Bide, change remaining actions to Leer -> Focus Energy -> Poison Jab
 
150px-VSMadame.png

"Learn to respect nobility!"

Pre-Round stats:
143.png

Gambo
HP: 130
EN: 100
4/3/4/4/26/ -10% Eva
33.png

Nidorino
HP: 100
EN: 100
4/2/1/2/65

Action 1
Poison Jab -> Gambo (5 EN)
RNG roll (to crit) 2075 = no crit
RNG roll (to poison) 1435 = poison
(8+2+3+(4-3)1.5) = 14.5 DMG

Zen Headbutt -> Nidorino (6 EN)
RNG roll (to hit) 9600 = miss
lol

Action 2
Nidorino used Dig! (10 EN)

Psychic -> Nidorino (6 EN)
Miss

Dig -> Gambo
RNG roll (to crit) 9656 = no crit
(8+2+(4-3)1.5) = 11.5 DMG

Action 1
Poison Jab -> Gambo (5 EN)
RNG roll (to crit) 9925 = no crit
(8+2+3+(4-3)1.5) = 14.5 DMG

Zen Headbutt -> Nidorino (6 EN)
RNG roll (to hit) 4316 = hit
RNG roll (to crit) 3533 = no crit
(8+(4-2)1.5)(1.5) = 16.5 DMG

Post-Round stats:
143.png

Gambo
HP: 89
EN: 82
4/3/4/4/26/ -10% Eva
Poison (0 DPA)
33.png

Nidorino
HP: 83
EN: 80
4/2/1/2/65

150px-VSMadame.png

"At this rate, it's obvious who will win!"
 
Same as hall. Sorry.

I should also pay more attention. And get more lucky.

Earthquake - Earthquake - Earthquake
IF Counter, THEN Psychic the first and third instances and Hyper Voice the second, pushing actions back.
IF Poison Jab, THEN Counter and push actions back. Only do so once in a row.
 
150px-VSMadame.png

"And now I wish I had Disable..."
Double Kick x3

Pre-Round stats:
143.png

Gambo
HP: 89
EN: 82
4/3/4/4/26/ -10% Eva
Poison (0 DPA)
33.png

Nidorino
HP: 83
EN: 80
4/2/1/2/65

Action 1
Double Kick -> Gambo (4 EN)
RNG roll (to crit) 7165, 8217 = no crit
(6+2+(4-3)1.5)(1.5) = 14.25 DMG

Earthquake -> Gambo (7 EN)
RNG roll (to crit) 7680 = no crit
(10+(4-2)1.5)(1.5) = 19.5 DMG

Action 2
Double Kick -> Gambo (8 EN)
RNG roll (to crit) 9295, 2092 = no crit
(6+2+(4-3)1.5)(1.5) = 14.25 DMG

Earthquake -> Gambo (11 EN)
RNG roll (to crit) 2789 = no crit
(10+(4-2)1.5)(1.5) = 19.5 DMG

Action 3
Double Kick -> Gambo (12 EN)
RNG roll (to crit) 9251, 749 = no crit
(6+2+(4-3)1.5)(1.5) = 14.25 DMG

Earthquake -> Gambo (15 EN)
RNG roll (to crit) 5278 = no crit
(10+(4-2)1.5)(1.5) = 19.5 DMG

Post-Round stats:
143.png

Gambo
HP: 46
EN: 49
4/3/4/4/26/ -10% Eva
Poison (0 DPA)
33.png

Nidorino
HP: 24
EN: 56
4/2/1/2/65

150px-VSMadame.png

"This... this is impossible!"
Endure -> Poison Jab -> Poison Jab
If damaging Ground-type move, change that action to Counter and push back. Do not activate consecutively.
If Zen Headbutt NOT in a combo AND you are not under the effects of Endure, change that action to Dig and push back
 
150px-VSMadame.png

"How could you possibly defeat a noblewoman like me!?"

Post-Round stats:
143.png

Gambo
HP: 46
EN: 49
4/3/4/4/26/ -10% Eva
Poison (0 DPA)
33.png

Nidorino
HP: 24
EN: 56
4/2/1/2/65

Action 1
Nidorino used Endure! (15 EN)

Gambo used Sandstorm! (10 EN)
Whoosh

Sandstorm -> Both (2 DMG)

Action 2
Poison Jab -> Gambo (5 EN)
RNG roll (to crit) 2998 = no crit
(8+2+3+(4-3)1.5) = 14.5 DMG

Counter -> Nidorino (13.25 EN)
(14.5x1.5) = 21.75 DMG
Nidorino endured!

Sandstorm -> Both (2 DMG)
Nidorino fainted!

Post-Round stats:
143.png

Gambo
HP: 27
EN: 26
4/3/4/4/26/ -10% Eva
Poison (0 DPA)
33.png

Nidorino
HP: -1
EN: KO
4/2/1/2/65

150px-VSMadame.png

"This is nothing but an outrage!"

Your next opponent will be up shortly
 
Battle #3
200px-VSLass.png

Lass Irene would like to battle!

RNG roll (for Pokemon) 71
364.png

Sealeo(M)
Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats
Modest Nature(+SpA, -Atk)
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 45
Size Class: 2
Weight Class: 4
Base Rank Total: 16

Abilities: Ice Body(Innate): This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.


Attacks:
Powder Snow
Growl
Defense Curl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam

Hail
Hidden Power Grass 7
Ice Beam
Blizzard
Brine
Surf

Aqua Ring
Signal Beam
Stockpile
Yawn
"I'm not exactly all that confident in my battling to be honest..."

Roulette:
24 17 10 3
13 1 16 6
7 18 2 22
16 14 16 13

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please choose 4 consecutive events
 
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