if you don't have a reason to post here fuck off
Battle #1
You are challenged by Garçon Georges!
Roll for Pokemon: 69
Roll for Ability: 1 (Sturdy)
Shieldon (Female)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Types: Rock/ Steel
Stats:
HP: 90
Atk: 2
Def: 5
SpA: 3 (+)
SpD: 3
Spe: 26 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 16
Abilities: Sturdy/ Soundproof
Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger
AncientPower
Endure
Metal Burst
Iron Head
Heavy Slam
Flamethrower
Thunderbolt
Ice Beam
Earthquake
Dig
Stone Edge
Body Slam
Counter
Rock Blast
Focus Energy
Double-Edge
Please choose 4 consecutive numbers (ex. 4 14 15 23) from the roulette.
Roulette:
4 14 15 23
20 14 13 8
14 12 6 15
12 22 11 5
In your next post please specify an ability for Necturna and Lucario. (I'm assuming Forewarn and Inner Focus but just to be sure)
cough cough cough I think I caught a cold
Name: Lucy
Rank: Rank 1 - Singles
The Squad:
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Tessa Gray [♀][Theresa Gray]
Type: Grass/Ghost
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Forewarn: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
✓Telepathy (HA): (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Nature: Naughty (+1 Atk, -1 SpD)
Stats:
HP: 100
Atk: 6 (+)
Def: 4
SpA: 3
SpD: 4 (-)
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 5
AC: 5/5
Attacks (52/73):
Level Up
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Horn Leech
Natural Gift
Pain Split
Forest's Curse
Power Whip
Egg
Future Sight
Giga Drain
Gravity
Ingrain
Leaf Blade
Leaf Storm
Sketch - Soak
TM/HM
Calm Mind
Energy Ball
Facade
Grass Knot
Infestation
Payback
Protect
Psychic
Rest
Shadow Ball
Shadow Claw
Solar Beam
Sleep Talk
Stone Edge
Substitute
Sunny Day
Telekinesis
Thief
Torment
Toxic
Move Tutor
Bind
Covet
Knock Off
Seed Bomb
Skill Swap
Snatch
Spite
Synthesis
Trick![]()
Will Herondale [♂] [William Herondale]
Type: Fighting/Steel
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
✓Justified (HA): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).
Nature: Naive (+15% Speed, +11% Accuracy, -1 SpD)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+)(+12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
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Type: Fighting/Steel
Ability: Adaptability
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Stats:
HP: 100
Atk: 6
Def: 3
SpA: 5
SpD: 2 (-)
Spe: 129 (+)(+19% Acc.)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Attacks (45/103):
Level Up:
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Detect
Metal Claw
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Power-Up Punch
Copycat
Swords Dance
Screech
Metal Sound
Reversal
Bone Rush
Heal Pulse
Final Gambit
Egg:
Agility
Blaze Kick
Bullet Punch
Iron Defense
Follow Me
High Jump Kick
Vacuum Wave
TM/HM:
Dig
Earthquake
Flash Cannon
Focus Blast
Low Sweep
Rock Slide
Poison Jab
Psychic
Shadow Claw
Substitute
Sunny Day
Move Tutor
Drain Punch
Dual Chop
Ice Punch
Iron Tail
Low Kick
Magnet Rise![]()
Lily [♀][Nymphaea stellata]
Type: Water/Fairy
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
✓Sap Sipper (HA): (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 110
Atk: 3 (6)(+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19)
EC: 9/9
MC: 0
AC: 5/5
Attacks (45/???):
Level Up
Splash
Charm
Tackle
Defense Curl
Water Gun
Bubble
Tail Whip
Water Sport
Rollout
Bubble Beam
Helping Hand
Slam
Bounce
Aqua Ring
Aqua Tail
Double-Edge
Play Rough
Rain Dance
Superpower
Egg
Aqua Jet
Body Slam
Camouflage
Copycat
Encore
Perish Song
Refresh
Soak
TM/HM
Bulldoze
Dig
Dive
Focus Punch
Frustration
Return
Protect
Substitute
Toxic
Waterfall
Whirlpool
Move Tutor
Endure
Ice Punch
Icy Wind
Iron Tail
Knock Off
Mimic
Seismic Toss
Battle #1
You are challenged by Garçon Georges!

Roll for Pokemon: 69
Roll for Ability: 1 (Sturdy)

Shieldon (Female)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Types: Rock/ Steel
Stats:
HP: 90
Atk: 2
Def: 5
SpA: 3 (+)
SpD: 3
Spe: 26 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 16
Abilities: Sturdy/ Soundproof
Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger
AncientPower
Endure
Metal Burst
Iron Head
Heavy Slam
Flamethrower
Thunderbolt
Ice Beam
Earthquake
Dig
Stone Edge
Body Slam
Counter
Rock Blast
Focus Energy
Double-Edge
Roulette:
4 14 15 23
20 14 13 8
14 12 6 15
12 22 11 5
Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).
Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.
Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
In your next post please specify an ability for Necturna and Lucario. (I'm assuming Forewarn and Inner Focus but just to be sure)