Battle Hall Challenge - colourcodedchaos

Only ColourCodedChaos and her concurrent referee may post in this thread at any given time.

ColourCodedChaos wishes to challenge the Hall with her Levitate Tynamo

-Hall Challenge Rank 1-
602.png

Tynamo [Igor] (Male)
Nature: Quiet (+1 Rank in Special Attack, -15% Speed, -10% Evasion)
Type:
Electric

Abilities:
Levitate

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0 (15 upon evolution as per Special Case rules)

Attacks:
Tackle
Thunder Wave
Charge Beam
Spark
Magnet Rise
CCC, you may select your first opponent from the following types:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png

---
Good luck!
 
Janitor Hulio would like to battle!

057.gif

"Hey youngster!"

RNG Roll (Pokemon): 5/5 - Tympole
535.png

"Been battling long?"

RNG Roll (Ability): 3/3 - Water Absorb
"I found this little guy while cleaning up the office pond!"

-Battle Hall Challenge; Rank 1 | Battle 1 VS. Tympole-
535.png

Tympole (F)
Nature:
Modest (+1 SpA, -1 Atk)
Type:
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 64
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Swift Swim:
(Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Hydration: (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Water Absorb (DW): (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Attacks:
Bubble
Growl
Supersonic
Round
BubbleBeam
Mud Shot
Aqua Ring
Uproar

Toxic
Rest
Scald

Water Pulse
Earth Power
Sleep Talk
---
057.gif

"I'll mop the floor with you!"
 
057.gif

I'm not afraid of you!

Scald | BubbleBeam | Scald

---
Pre-Round

602.png

Levitate
HP: 90
EN: 100
2 / 2 / 3 / 2 | 1 / 1
52 Speed / -10 Evade
Boosts: -
Condition: -

535.png

Water Absorb
HP: 90
EN: 100
1 / 2 / 3 / 2 | 1 / 1
64 Speed
Boosts: -
Condition: -
---
A1
Tympole used Scald!
5011 3318 No Hax
Tynamo: 8 + 3 + 1.5 = 12.5 Damage
-4 En

Tynamo used Charge Beam!
4238 5070 3857 SpA Up
Tympole: (5 + 3 + 1.5) * 1.5 = 14.25 Damage
-5 En

Tynamo's Special Attack rose!

A2
Tympole used BubbleBeam
1341 1232 No Hax
Tynamo: 11.5 Damage
-4 En

Tynamo's Speed fell!

Tynamo used Spark!
709 7843 No Hax
Tympole: (7 + 3) * 1.5 = 15 Damage
-4 En

A3
Tympole used Scald
6678 4627 No Hax
Tynamo: 12.5 Damage
-4 En

Tynamo used Charge Beam!
1323 2549 3059 SpA Up
Tympole: 16.25 Damage
-5 En

Tynamo's Special Attack rose!
---
Post-Round
602.png

Levitate
HP: 56
EN: 86
2 / 2 / 3 / 2 | 1 / 1
52 Speed / -10 Evade
Boosts: Special Attack (+2)
Condition: -

535.png

Water Absorb
HP: 44
EN: 87
1 / 2 / 3 / 2 | 1 / 1
64 Speed
Boosts: -
Condition: -
---
057.gif

Don't count us out yet!
Rest | Sleep Talk (BubbleBeam, Mud Shot, Scald, Water Pulse) | Sleep Talk (BubbleBeam, Mud Shot, Scald, Water Pulse)
If
damaging Electric-type combination and Tynamo is not confused, then change string to Scald | BubbleBeam | Scald, using Supersonic the turn of the combination.
 
Last edited:
msg-208-1369698505.png

HYU DAAAAARE TO DEFY ZER LAWS UFF SCIENCE? IGOR, PLEASE BE MAKINK VIZZ ZER MANY LIGHTNINKS!

602.png

"Yeth, marthter. The little thod doethn't thtand a chanthe!"

msg-208-1369698505.png

How the hell do you not learn Water Gun with that lisp...

Spark > Charge Beam > Spark
IF
Tynamo is Burned A2 THEN Thunder Wave A3
 
Pre-Round
602.png

Levitate
HP: 56
EN: 86
2 / 2 / 3 / 2 | 1 / 1
52 Speed / -10 Evade
Boosts: SpA (+3)
Condition: -

535.png

Water Absorb
HP: 44
EN: 87

1 / 2 / 3 / 2 | 1 / 1
64 Speed
Boosts: -
Condition: -
---
A1
Tympole used Rest!
Tympole went to sleep!
-15 En

Tynamo used Spark!
1319 2478 Para
Tympole: 15 Damage
-4 En

+12 HP Rest

A2
Tympole used Sleep Talk!
1/4 BubbleBeam
3100 4349 No Hax
Tynamo: 11.5 Damage
-4 En

Tynamo used Charge Beam!
9443 4996 3113 SpA Up
Tympole: 18.25 Damage
-5 En

A3
Tympole used Sleep Talk!
2/4 Mud Shot
4513 No Crit
Tynamo: 11.25 Damage
-4 En

Tynamo used Spark!
504 Crit
Tympole: 18 Damage
-4 En
---
Post-Round
602.png

Levitate
HP: 33
EN: 72
2 / 2 / 3 / 2 | 1 / 1
52 Speed / -10 Evade
Boosts: SpA (+3)
Condition: -

535.png

Water Absorb
HP: 29
EN: 75

1 / 2 / 3 / 2 | 1 / 1
64 Speed
Boosts: -
Condition: Resting (0)
---
057.gif

Time to clean up!
 
Last edited:
msg-208-1369698505.png

I'd say now was the time to use a recovery move, but we're kind of low on them, aren't we?

602.png

"Yeth, marthter. Ath far ath my move pool goeth, we're thort of a bit thtuck."

msg-208-1369698505.png

Well, not to worry! You've got that weird tadpole thing on the ropes now! Hit it with everything you've got!

602.png

"That really ithn't very much, marthter..."

Charge Beam > Charge Beam > Charge Beam
 
057.gif

Last chance!
Supersonic | Scald | Wave of Earth (Mud Shot Combination)
If
Tympole hits itself in confusion A1, and is burned A2, Scald A3.
If Tympole hits itself in confusion A1, and Scald Crits A2, Scald A3.
---
Pre-Round

602.png

Levitate
HP: 33
EN: 72
2 / 2 / 3 / 2 | 1 / 1
52 Speed / -10 Evade
Boosts: SpA (+3)
Condition: -

535.png

Water Absorb
HP: 29
EN: 75

1 / 2 / 3 / 2 | 1 / 1
64 Speed
Boosts: -
Condition: Resting (0)
---
A1
Tympole woke up
Tympole used Supersonic!
963 Hit
-4 En

Tynamo became confused!
3162 2-Turn

Tynamo is confused!
5012 Self-Hit
Tynamo hit itself in confusion!
Recoil: 4 Damage
-3 En

A2
Tympole used Scald!
4815 2456 Burn
Tynamo: 12.5 Damage
-5 En

Tynamo was burned!

Tynamo snapped out of confusion!

Tynamo used Charge Beam!
4220 5181 8059 No Hax
Tympole: 20.25 Damage
-5 En

Tynamo -2HP

A3
Tympole used Scald!
8805 No Crit
Tynamo: 12.5 Damage
-9 En

Tynamo used Charge Beam!
6549 2808 6254 SpA Up
Tympole: 20.25 Damage
-9 En

Tympole fainted!

Tynamo -2HP

Tynamo fainted!
---
Tympole fainted! Janitor Jon is out of usable Pokemon!

Tynamo fainted! ColourCodedChaos is out of usable Pokemon!

057.gif

Taking out the trash along with me!

---
CCC, your Battle Hall challenge has come to an end.

You may rechallenge the Hall in 72 Hours.


---
Rewards:
CCC: 2 CCCCC
Tynamo: 2 KOC

Box: 4.5 UC
 
Only users: King Serperior and colourcodedchaos should be posting in this thread.

colourcodedchaos will be using Igor the Tynamo with Levitate:
602.png

Tynamo [Igor] (Male)
Nature: Quiet (+1 Rank in Special Attack, -15% Speed, -10% Evasion)
Type:
Electric

Abilities:
Levitate

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 2/9
MC: 0 (15 upon evolution as per Special Case rules)


Attacks:
Tackle
Thunder Wave
Charge Beam
Spark
Magnet Rise


colourcodedchaos, you may choose your first type. Your options are:


NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good Luck. May the Force be with you.
 
((Sorry about the delayed start, my laptop shat itself yesterday so I couldn't get on. Still, all better now. [=))

msg-208-1369698505.png

Under advisement from other battlers, I shall be picking Bug-types to walk all over!

BUG SELECTED
 
Picked you up from the queue, so I'll be reffing instead.

---
Buggy the Clown would like to battle!

032.gif

"I love Bug Pokemon so much, I named myself after them!"

RNG Roll (Pokemon): 3/5 - Weedle
13.png

"Check my awesome buggies out!"

RNG Roll (Ability): 1/2 - Shield Dust
"They're strong, too!"

-Battle Hall Challenge; Rank 1 | Battle 1 VS. Weedle-
13.png

Weedle (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust:
(Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Poison Sting
String Shot
Bug Bite

Electroweb
---
032.gif

"They are! Don't laugh!"
 
msg-208-1369698505.png

I vaz under zer impression zat you verr ein clown, Sir! Zerefore, hyu verr DEZIGNED vor me to be makink ov zer laffink at!

602.png

"That'th what I like to hear, marthter, a proper maniacal ackthent! Thall we deal with the little thpiky thing, then?"

Charge Beam > Spark > Charge Beam
 
032.gif

Damage race!

Poison Sting (Contact) | Poison Sting (Contact) | Poison Sting (Contact)

---
Pre-Round
602.png

HP: 90
EN: 100
2 / 2 / 3 / 2 | 2 / 3
52 Speed / -10 Evade
Boosts: -
Condition: -

13.png

HP: 90
EN: 100
3 / 2 / 0 / 1 | 1 / 2
50 Speed
Boosts: -
Condition: -
---
A1
Tynamo used Charge Beam!
5622 4834 170 Boost
Weedle: 5 + 3 + 3 = 11 Damage
-5 En

Tynamo's SpA rose!

Weedle used Poison Sting!
9758 No Poison
Tynamo: 4 + 3 + 3 + 1.5 = 11.5 Damage
-2 En

A2
Tynamo used Spark!
2058 2440 Para
Weedle: 7 + 3 = 10 Damage
-4 En

Weedle used Poison Sting!
2291 Poison
Tynamo: 11.5 Damage
-6 En

A3
Tynamo used Charge Beam!
7639 8131 5689 Boost
Weedle: 13 Damage
-5 En

Weedle used Poison Sting!
Tynamo: 11.5 Damage
-6 En
---
Post-Round
602.png

HP: 51
EN: 84
2 / 2 / 3 / 2 | 2 / 3
52 Speed / -10 Evade
Boosts: SpA (+2)
Condition: Poisoned

13.png

HP: 56
EN: 82
3 / 2 / 0 / 1 | 1 / 2
50 Speed
Boosts: -
Condition: -
---
032.gif

Keep going strong!

Poison Sting (Contact) | Poison Sting (Contact) | Poison Sting (Contact)
 
Last edited:
((Box, honey, the Weedle's got Shield Dust; no parahax from Spark for me.))

((Editing Igor's speech to make it small.))

msg-208-1369698505.png

Come on, Igor! You've delivered so many glorious plays! Keep fighting!

602.png

"I know, marthter, but we're thuffering a dithtinct lack of hackth thith time around. Which ith a thodding nuithanthe, I don't mind telling you."

msg-208-1369698505.png

Don't you worry about that. Concentrate on taking out the Weedle!

Spark > Charge Beam > Spark
 
Last edited:
Thanks for being a dear and pointing that out CCC, though...

Pre-Round
602.png

HP: 51
EN: 84
2 / 2 / 3 / 2 | 2 / 3
52 Speed / -10 Evade
Boosts: SpA (+2)
Condition: Poisoned

13.png

HP: 56
EN: 82
3 / 2 / 0 / 1 | 1 / 2
50 Speed
Boosts: -
Condition: -
---
A1
Tynamo used Spark!
7893 No Crit
10 Damage
-4 En

Weedle used Poison Sting!
11.5 Damage
-14 En

A2
Tyanmo used Charge Beam!
802 2266 3963 Boost
15 Damage
-5 En

Weedle used Poison Sting!
11.5 Damage
-18 En

A3
Tynamo used Spark!
7258 No Crit
10 Damage
-4 EN

Weedle used Poison Sting!
11.5 Damage
-22 En
---
Post-Round
602.png

HP: 10
EN: 71
2 / 2 / 3 / 2 | 2 / 3
52 Speed / -10 Evade
Boosts: SpA (+2)
Condition: Poisoned

13.png

HP: 21
EN: 28
3 / 2 / 0 / 1 | 1 / 2
50 Speed
Boosts: -
Condition: -
---
032.gif

You're finished!
 
((Edited to correct Igor's speech, since I forgot to make it small.))

msg-208-1369698505.png

Come on! With a bit of luck, we can salvage a draw.

602.png

"Againtht the Weedle."

msg-208-1369698505.png

Er... well, when you put it like that...

602.png

"This hathn't eckthactly gone according to plan, hath it?"

Turbocharge (Charge Beam + Charge Beam) > ~ > Charge Beam
 
032.gif

Er...

Poison Sting (Contact) | Win

---

Poison Sting deals 11 damage while Tynamo charges up. GG
---
Tynamo fainted! CCC is out of usable Pokemon!

CCC whited out!

032.gif

Ho ho! My Bug Pokemon prevailed!

---
Sorry about that CCC, you Battle Hall Challenge has once again come to an end.

You may rechallenge the Hall in 72 hours.

Rewards:
CCC

2 CC
Tynamo
2 KOC

Box
4.5 UC
 
Er, this is your second Hall already...

Under the Hall Rewards ruling, a Trainer and his or her Pokemon gain 2 CC/KOC respectively per battle, regardless of whether you win or lose.
 
Only users MrcRanger97 and colorcodedchaos should be posting in this thread.

colorcodedchaos will be using Joltik with Compound Eyes
595.png

<Joltik> [Kornata] (Female)
Nature: Timid (+15% Speed, +13% Accuracy, -1 Atk)
Type: Electric/Bug

Abilities:
1) Compound Eyes: (Innate)
2) Unnerve: (Innate)
H) Swarm: (Hidden - LOCKED) (Innate)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (+)
Size Class: 1
Weight Class: 1

EC: 1/9
MC: 0
AC: 1/5


Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Bug Buzz
Discharge

Cross Poison
Faint Attack
Pin Missile
Disable
Pursuit

Volt Switch
Energy Ball
Light Screen
Charge Beam
Toxic
colourcodedchaos, you may choose your first type. Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
BugType.png
GhostType.png

DarkType.png
SteelType.png


good luck.
 
RNG: 3/5
283.png

Surskit (M)
Nature:
Modest (+1 SpA, -1 Atk)
Type:
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Swift Swim:
(Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish (DW): (Passive) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Attacks:
Bubble
Quick Attack
Sweet Scent
Water Sport
BubbleBeam

Scald
Ice Beam
Rain Dance

Hydro Pump
Signal Beam
Endure

Ability RNG: 1/2 Swift Swim.
 
595.png

"H-hello? Frike? Igor? It, it's dark in here... I'm scared. I don't like it and I wanna go home and, a-and... I can't find my mom..."

Light Screen > Gastro Acid > Discharge
IF
Rain Dance A1 THEN swap the positions of Gastro Acid and Light Screen.

CCC's Actions:
Explain that Kornata sounds sort of like Misty but a bit younger > Realise that Kornata's going through emotional torture > Anticipate many Hydro Pumps to the face throughout this battle
 
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