Battle Hall Challenge - epicdrill

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Only Battle Hall referees and epicdrill should post in this thread.

CHALLENGE 1

Name: epicdrill
Challenge Thread (if any): I don't have one yet
Rank: 4 (I'll set Items to OFF, since I have the option)
Pokemon: Punch the Lucario
Pokemon Ability: Inner Focus
Pokemon Info:
448.png

Lucario [Male] [Punch]
Types: Fighting
Abilities: Steadfast / Inner Focus / Justified (unlocked)
Nature: Lonely (+Atk, -Def)
Stats: HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Level Up (26/26)

Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit

Egg (4/14)
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut

TM/HM (8/58)
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch


Move Tutor (3/17)
Ice Punch
Thunder Punch
Zen Headbutt
Pick your type, please!

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
BATTLE 1
RNG PKMN:
1/5
RNG ABIL: 2/2
Spr_B2W2_WorkerIce.png

Worker Willy would like to fight!
"It's cold in here!"
378.png

Regice (U)
Nature:
Modest (+1 SpA, -1 Atk)
Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Item: Expert Belt

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 8
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 23

Ability:
Ice Body (DW):
(Passive) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Attacks:
Explosion
Stomp
Icy Wind
Curse
Superpower
AncientPower
Amnesia
Zap Cannon
Charge Beam
Lock-On
Ice Beam
Hyper Beam

Hail
Focus Blast
Thunderbolt

Signal Beam
Gravity
Spr_B2W2_WorkerIce.png

"Sometimes I take some time just to be with myself. Other times, I fight trainers like you!"
 
High Jump Kick, Drain Punch, High Jump Kick

IF Regice uses Superpower a2 or a3, THEN use Counter that action and push back, but not consecutively.
IF Regice uses Focus Blast, THEN use Detect and push back, but not consecutively,
 
Spr_B2W2_WorkerIce.png

"That's not very nice! hahaha I'm so funny!"

ZAP BEAM [Zap Cannon + Hyper Beam] – cooldown / ZAP BEAM – Focus Blast

==
448.png

Punch (M)
HP:
100
EN: 100
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
378.png

Regice (—)
HP:
100
EN: 100
SPE: 50 (—)
RNK: 1/4/5/8/3/5
ABIL: Ice Body
STA: N/A
OTR: N/A

==

Punch used Hi Jump Kick!
RNG Roll (To-Hit) (<=9000 Yes) 7821 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 9569 (No)
(13 + 3 + 1.5) * 1.5 = 26.25 DMG
-8 EN

Regice used ZAP BEAM!
RNG Roll (To-Hit) (<=7000 Yes) 2811 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 0091 (Yes)
A critical hit!
(27 + 3) * 1 = 30 DMG
Punch was paralyzed [25%]! It may be unable to move!
-27 EN

==

Regice must recharge!

RNG Roll (Full PRZ) (<=2500 Yes) 3621 (No)
Punch used Drain Punch!
RNG Roll (To-Crit) (<=0625 Yes) 4107 (No)
(8 + 3 + 1.5) * 1.5 = 18.75 DMG
Punch restored 9.375 HP!
-11 EN

==

RNG Roll (Full PRZ) (<=2500 Yes) 2958 (No)
Punch used Protect!
-7 EN

Regice used Focus Blast!
RNG Roll (To-Hit) (<=7000 Yes) 6085 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 3728 (No)
(12 + 3) * 1.5 = 22.5 ~ 0 DMG
Punch lost 9 EN!
-8 EN

==
448.png

Punch (M)
HP:
79
EN: 65
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: PRZ [20]
OTR: N/A
378.png

Regice (—)
HP:
55
EN: 65
SPE: 50 (—)
RNK: 1/4/5/8/3/5
ABIL: Ice Body
STA: N/A
OTR: N/A

==
Spr_B2W2_WorkerIce.png

"Looks like our plan got stopped cold..."

Focus Blast – Focus Blast – Focus Blast
IF (Double Team) THEN (Use Icy Wind)
IF (Protective / Evasive Action) THEN (Use Hail the first time, Curse other times)
 
448.png

Punch (M)
HP:
79
EN: 65
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: PRZ [20]
OTR: N/A
378.png

Regice (—)
HP:
55
EN: 65
SPE: 50 (—)
RNK: 1/4/5/8/3/5
ABIL: Ice Body
STA: N/A
OTR: N/A

==

Regice used Focus Blast!
RNG Roll (To-Hit) (<=7000 Yes) 2646 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 3191 (No)
(12 + 3) * 1.5 = 22.5 DMG
RNG Roll (SpD Dec) (<=1000 Yes) 4553 (No)
-12 EN

RNG Roll (Full PRZ) (<=2000 Yes) 5062 (No)
Punch used Drain Punch!
RNG Roll (To-Crit) (<=0625 Yes) 0765 (No)
(8 + 3 + 1.5) * 1.5 = 18.75 DMG
Punch restored 9.375 HP!
-11 EN

==

Regice used Focus Blast!
RNG Roll (To-Hit) (<=7000 Yes) 2713 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 9852 (No)
(12 + 3) * 1.5 = 22.5 DMG
RNG Roll (SpD Dec) (<=1000 Yes) 5742 (No)
-16 EN

RNG Roll (Full PRZ) (<=2000 Yes) 8472 (No)
Punch used Drain Punch!
RNG Roll (To-Crit) (<=0625 Yes) 8212 (No)
(8 + 3 + 1.5) * 1.5 = 18.75 DMG
Punch restored 9.375 HP!
-15 EN

==

Regice used Focus Blast!
RNG Roll (To-Hit) (<=7000 Yes) 9781 (No)
The attack missed!
-20 EN

RNG Roll (Full PRZ) (<=2000 Yes) 2263 (No)
Punch used Drain Punch!
RNG Roll (To-Crit) (<=0625 Yes) 2069 (No)
(8 + 3 + 1.5) * 1.5 = 18.75 DMG
Punch restored 9.375 HP!
-19 EN

Regice fainted!

==
448.png

Punch (M)
HP:
53
EN: 20
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: PRZ [15]
OTR: N/A
378.png

Regice (—)
HP:
0
EN: 17
SPE: 50 (—)
RNK: 1/4/5/8/3/5
ABIL: Ice Body
STA: N/A
OTR: N/A

==
Spr_B2W2_WorkerIce.png

"What a shame, no dice."

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
BATTLE 2
RNG PKMN:
4/5
RNG ABIL: 2/2
Spr_B2W2_Maid.png

Maid Marian would like to fight!
"What service can I do for you today?"
346.png

Cradily (M)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Rock:
Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.*

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Abilities:
Suction Cups:
(Passive) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Item: Focus Sash

Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Amnesia
AncientPower
Gastro Acid
Stockpile
Spit Up
Swallow
Energy Ball

Earthquake
Stone Edge
Sludge Wave

Mirror Coat
Endure
Recover

Giga Drain
Pain Split
Spr_B2W2_Maid.png

"We'll suck out all your liquids, if you want. Oh, you just wanted a battle? That's fine too."
 
Spr_B2W2_Maid.png

"It doesn't seem like we can do a whole lot here..."

Confuse Ray – Pain Split – Confuse Ray
IF (Lucario hits itself in confusion A2) THEN (Use Earthquake instead)
IF (Lucario is still confused on A3) THEN (Use Earthquake instead)

==
448.png

Punch (M)
HP:
100
EN: 100
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
346.png

Cradily (M)
HP:
100
EN: 100
SPE: 37 (-10)
RNK: 3/4/4/4/3/4
ABIL: Suction Cups
STA: N/A
OTR: N/A

==

Punch used Hi Jump Kick!
RNG Roll (To-Crit) (<=0625 Yes) 7848 (No)
(13 + 3 + 1.5) * 1.5 = 26.25 DMG
-7 EN

Cradily used Confuse Ray!
RNG Roll (CNF Dur) (2|3|4) 1907 (2a)
Punch was confused!
-5 EN

==

Punch is confused!
RNG Roll (Hit Self) (<=5000 Yes) 7242 (No)

Punch used Drain Punch!
RNG Roll (To-Crit) (<=0625 Yes) 6624 (No)
(8 + 3 + 1.5) * 1.5 = 18.75 DMG
Punch restored 0 HP!
-11 EN

Cradily used Pain Split!
The battlers shared their pain!
(100 + 55) / 2 = 77.5 HP
-21 EN

==

Punch is confused!
RNG Roll (Hit Self) (<=5000 Yes) 3286 (Yes)

Punch hit itself in its confusion!
(4 + 4.5) * 1 = 8.5 RCL
-3 EN

Cradily used Earthquake!
RNG Roll (To-Crit) (<=0625 Yes) 6624 (No)
(10 + 3) * 1.5 = 19.5 DMG
-7 EN

==
448.png

Punch (M)
HP:
49
EN: 79
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: CNF (0a)
OTR: N/A
346.png

Cradily (M)
HP:
77
EN: 67
SPE: 37 (-10)
RNK: 3/4/4/4/3/4
ABIL: Suction Cups
STA: N/A
OTR: N/A

==
Spr_B2W2_Maid.png

"That wasn't half bad..."

Confuse Ray – Earthquake – Earthquake
IF (Damaging Evasive Move on Confuse Ray) THEN (Earthquake and push actions back)
IF (Counter on Earthquake) THEN (Use Ingrain the first instance, Stockpile the second and third)
 
448.png

Punch (M)
HP:
49
EN: 79
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: CNF (0a)
OTR: N/A
346.png

Cradily (M)
HP:
77
EN: 67
SPE: 37 (-10)
RNK: 3/4/4/4/3/4
ABIL: Suction Cups
STA: N/A
OTR: N/A

==

Punch snapped out of confusion!
Punch used Detect!

-6 EN

Cradily used Confuse Ray!
-5 EN

==

Punch used Drain Punch!
RNG Roll (To-Crit) (<=0625 Yes) 0263 (Yes)
A critical hit!
(8 + 3 + 1.5 + 3) * 1.5 = 23.25 DMG
Punch restored 11.625 HP!
-11 EN

Cradily used Earthquake!
RNG Roll (To-Crit) (<=0625 Yes) 1731 (No)
(10 + 3) * 1.5 = 19.5 DMG
-7 EN

==

Punch used Drain Punch!
RNG Roll (To-Crit) (<=0625 Yes) 0934 (No)
(8 + 3 + 1.5) * 1.5 = 18.75 DMG
Punch restored 9.375 HP!
-15 EN

Cradily used Earthquake!
RNG Roll (To-Crit) (<=0625 Yes) 4425 (No)
(10 + 3) * 1.5 = 19.5 DMG
-11 EN

==
448.png

Punch (M)
HP:
31
EN: 47
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
346.png

Cradily (M)
HP:
35
EN: 44
SPE: 37 (-10)
RNK: 3/4/4/4/3/4
ABIL: Suction Cups
STA: N/A
OTR: N/A
 
Spr_B2W2_Maid.png

"A chance! I see it! Please wait; I'll be right back with a few sacrificial lambs."

Earthquake – MEGA CONFUSE RAY – cooldown / MEGA CONFUSE RAY

==
448.png

Punch (M)
HP:
31
EN: 47
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
346.png

Cradily (M)
HP:
35
EN: 44
SPE: 37 (-10)
RNK: 3/4/4/4/3/4
ABIL: Suction Cups
STA: N/A
OTR: N/A

==

Punch used Close Combat!
RNG Roll (To-Crit) (<=0625 Yes) 6657 (No)
(12 + 3 + 1.5) * 1.5 = 24.75 DMG
Punch's Defense fell!
Punch's Special Defense fell!
-7 EN

Cradily used Earthquake!
RNG Roll (To-Crit) (<=0625 Yes) 2242 (No)
(10 + 3) * 1.5 + 2 = 21.5 DMG
-15 EN

==

Punch dug a hole!

Punch used Dig!

RNG Roll (To-Crit) (<=0625 Yes) 6567 (No)
(8 + 1.5) * 1 = 9.5 DMG
-10 EN

Cradily used MEGA CONFUSE RAY!
Note: Neither I nor IRC knows how to ref this, so for the purposes of this match I'll just ref it as a Confuse Ray with -2 priority because that's what matters. This should not be used as a precedent in any scenario.
RNG Roll (CNF Dur) (2|3|4) 8776 (4a)
-24.5 EN

==

Punch is confused!
RNG Roll (Hit Self) (<=5000 Yes) 5435 (DARN)

Punch used Drain Punch!
RNG Roll (To-Crit) (<=0625 Yes) 5775 (No)
(8 + 3 + 1.5) * 1.5 = 18.75 DMG
Punch restored 9.375 HP!
-11 EN

Cradily fainted!

==
448.png

Punch (M)
HP:
19
EN: 19
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: CNF (3a)
OTR: N/A
346.png

Cradily (M)
HP:
KO
EN: 4
SPE: 37 (-10)
RNK: 3/4/4/4/3/4
ABIL: Suction Cups
STA: N/A
OTR: N/A

==
Spr_B2W2_Maid.png

"Alas... perhaps goats would be better."

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
BATTLE 3
RNG PKMN:
5/5
RNG ABIL: 1/3
Spr_DP_Ruin_Maniac.png

Ruin Maniac Robert would like to fight!
"I'LL BRING YOU TO RUIN HAHHAHAAHAHAA"
208.png

Steelix (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Steel:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 21

Abilities:
Sturdy:
(Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sheer Force (DW): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Items: Expert Belt

Attacks:
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
DragonBreath
Slam
Screech
Rock Slide
Sand Tomb
Iron Tail
Dig
Stone Edge
Double-Edge
Thunder Fang
Fire Fang
Ice Fang
Autotomize
Crunch
Sandstorm

Explosion
Taunt
Payback

Rollout
Rock Blast
Flail

Iron Head
Aqua Tail
Spr_DP_Ruin_Maniac.png

"Oh, I'm supposed to be maniacal about the other ruin..."
 
Aura Sphere, High Jump Kick, Aura Sphere

IF Steelix is in the evasive stage of a D/E move when you are to attack, THEN use Detect.
 
Spr_DP_Ruin_Maniac.png

"Yeah... uh..."

Dig [Suspend] – Dig [Suspend] – Dig [Attack]

==
448.png

Punch (M)
HP:
100
EN: 100
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
208.png

Steelix (M)
HP:
100
EN: 100
SPE: 30 (—)
RNK: 4/8/1/3/7/8
ABIL: Sturdy
STA: N/A
OTR: N/A

==

Punch used Aura Sphere!
RNG Roll (To-Crit) (<=0625 Yes) 5709 (No)
(8 + 3 + 1.5 - 1) * 1.5 = 17.25 DMG
-6 EN

Steelix dug a hole!
-5 EN

==

Punch used Detect!
-5 EN

Steelix is underground!
-9 EN

==

Punch used Detect!
But it failed!
-9 EN

Steelix used Dig!
RNG Roll (To-Crit) (<=0625 Yes) 0974 (No)
(8 + 3 + 3) * 1.5 = 21 DMG
-9 EN

==
448.png

Punch (M)
HP:
79
EN: 80
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
208.png

Steelix (M)
HP:
83
EN: 77
SPE: 30 (—)
RNK: 4/8/1/3/7/8
ABIL: Sturdy
STA: N/A
OTR: N/A

==
Spr_DP_Ruin_Maniac.png

"I'm utterly confused."

Sand Tomb – Dig – Dig
IF (Double Team clones) THEN (Use Rock Slide and push actions back)
IF (Counter) THEN (Use Curse and push actions back)
 
Last edited:
Apparently Aura Sphere actually has only 8 BAP. This error has been rectified and results in 2 HP for Steelix, which I doubt would change your actions.

==
448.png

Punch (M)
HP:
79
EN: 80
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
208.png

Steelix (M)
HP:
83
EN: 77
SPE: 30 (—)
RNK: 4/8/1/3/7/8
ABIL: Sturdy
STA: N/A
OTR: N/A

==

Punch used Detect!
Punch protected itself!
-13 EN

Steelix used Sand Tomb!
RNG Roll (To-Hit) (<=9000 Yes) 3577 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 8233 (No)
(4 + 3 + 3) * 1.5 = 15 ~ 0 DMG
Punch lost 6 EN!
-3 EN

==

Punch used Aura Sphere!
RNG Roll (To-Crit) (<=0625 Yes) 6043 (No)
(8 + 3 + 1.5 - 1) * 1.5 = 17.25 DMG
-6 EN

Steelix dug a hole!

Steelix used Dig!

RNG Roll (To-Crit) (<=0625 Yes) 3238 (No)
(8 + 3 + 3) * 1.5 = 21 DMG
-9 EN

==

Punch used Hi Jump Kick!
RNG Roll (To-Hit) (<=9000 Yes) 0109 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 1006 (No)
(13 + 3 - 3.5 - 1) * 1.5 = 17.25 DMG
-7 EN

Steelix dug a hole!

Steelix used Dig!

RNG Roll (To-Crit) (<=0625 Yes) 0807 (No)
(8 + 3 + 3) * 1.5 = 21 DMG
-13 EN

==
448.png

Punch (M)
HP:
37
EN: 48
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
208.png

Steelix (M)
HP:
48
EN: 52
SPE: 30 (—)
RNK: 4/8/1/3/7/8
ABIL: Sturdy
STA: N/A
OTR: N/A
 
Aura Sphere*3

(Priority) IF Steelix uses Dig (Attack), THEN replace that action with Detect, but not consecutively.
IF Steelix is underground when you would attack, THEN Chill.
 
Spr_DP_Ruin_Maniac.png

"HAHAHAHAHHAA I SEE IT"

Sand Tomb – Dig – Dig

==
448.png

Punch (M)
HP:
37
EN: 48
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
208.png

Steelix (M)
HP:
48
EN: 52
SPE: 30 (—)
RNK: 4/8/1/3/7/8
ABIL: Sturdy
STA: N/A
OTR: N/A

==

Punch used Aura Sphere!
RNG Roll (To-Crit) (<=0625 Yes) 0201 (Yes)
A critical hit!
(8 + 3 + 1.5 - 1 + 3) * 1.5 = 21.75 DMG
-5 EN

Steelix used Sand Tomb!
RNG Roll (To-Hit) (<=9000 Yes) 7236 (Yes)
RNG Roll (To-Crit) (<=0625 Yes) 8351 (No)
(4 + 3 + 3) * 1.5 = 15 DMG
Punch was trapped in the vortex!
-3 EN

Punch was hurt by Sand Tomb!
2 RCL

==

Punch used Detect!
-6 EN

Steelix dug a hole!

Steelix used Dig!

RNG Roll (To-Crit) (<=0625 Yes) 2507 (No)
(8 + 3 + 3) * 1.5 = 21 ~ 0 DMG
Punch lost 8.4 EN!
-9 EN

Punch was hurt by Sand Tomb!
2 RCL

==

Punch used Aura Sphere!
RNG Roll (To-Crit) (<=0625 Yes) 3252 (No)
(8 + 3 + 1.5 - 1) * 1.5 = 17.25 DMG
-5 EN

Steelix dug a hole!

Steelix used Dig!

RNG Roll (To-Crit) (<=0625 Yes) 2507 (No)
(8 + 3 + 3) * 1.5 = 21 DMG
-13 EN

Punch fainted!

==
448.png

Punch (M)
HP:
KO
EN: 24
SPE: 90 (—)
RNK: 5/2/4/3/3/4
ABIL: Inner Focus
STA: N/A
OTR: N/A
208.png

Steelix (M)
HP:
9
EN: 27
SPE: 30 (—)
RNK: 4/8/1/3/7/8
ABIL: Sturdy
STA: N/A
OTR: N/A

==
Spr_DP_Ruin_Maniac.png

"You can't beat the maniac!"

Battles Fought: 3

epicdrill: 6 CC
- Punch: 6 KOC

Engineer: 9.5 UC

Cheers!
 
Only users: GemOftheDay and epicdrill should be posting in this thread.

Epicdrill will be using Aegislash with Stance change:
681-shield.png
681-blade.png

Aegislash [Female] [Shielscabbard]
Types: Steel/Ghost
Abilities: Stance Change
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: (Shield Forme) HP: 90 Atk: 3 (+) Def: 6 SpA: 2 SpD: 6 Spe: 52 (-)
Stats: (Blade Forme) HP: 90 Atk: 7 (+) Def: 2 SpA: 6 SpD: 2 Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 2
Attacks: (32/50) (36 MC to max)

Level Up (17/17)
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Iron Head
Sacred Sword
Retaliate
King's Shield
Head Smash
Power Trick
Slash
Night Slash
Iron Defense

Egg (2/2)
Destiny Bond
Wide Guard

TM/HM (13/31)
Flash Cannon
Shadow Claw
Rock Slide
Gyro Ball
Brick Break
Protect
Toxic
Rest
Sleep Talk
Reflect
Hidden Power [Ice]
Substitute
Return

Epicdrill, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
Back
Top