Battle Hall Challenge: JJayyFeather

Roll: 5 (Sealeo)
Ability: 3 (Oblivious)

Sealeo (M)

Type: Ice / Water

Nature: Brave
+Atk, -Speed, -10% Eva

Abilities: Oblivious

Stats:
HP: 100
Atk: 3 [+]
Def: 3
SpA: 3
SpD: 3
Spe: 39 [-]
Size Class: 2
Weight Class: 4
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam
Hail
Swagger

Aqua Ring
Rock Slide
Fissure
Sleep Talk
Signal Beam
Yawn
Belly Drum

Rain Dance
Protect
Earthquake
Rest
Blizzard
Waterfall
Surf




Hey there! Check out this cool-ass Pokemon I found under the ocean!

jayelt413 , you're up to order.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Looks like we will be clubbing a seal today.
Rock Slide | Thunder Punch | Rock Slide
IF Sealeo is to use Encore, THEN Dodge and push back. Do this once.
IF Sealeo is to use Ice Ball, THEN Protect the second instance only.
 


You... You're gonna what? No! That's terrible!



Hail -- Yawn -- Aqua Ring

If Sealeo flinches A1, then push back actions.


__________________________________________________________________________________________________​


Rattled
100 HP | 100 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Oblivious
100 HP | 100 EN
3/3/3/3/39 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Granbull uses Rock Slide! (No crit or flinch)
CRIT: NO (4857>625)
EFFECT: NO (5724>3000)
(8 + 4.5) x 1.5 = 18.75 DMG
-6 EN


Sealeo uses Hail!
The weather sours into a hailstorm!
-9 EN

Granbulls loses 2 HP from hail.

A2

Granbull uses Thunder Punch! (No crit or paralyze)
CRIT: NO (9714>625)
EFFECT: NO (9845>3000)
(8 + 4.5) x 1.5 = 18.75 DMG
-6 EN


Sealeo uses Yawn!
Granbull starts to become drowsy...
-7 EN

Granbulls loses 2 HP from hail.

A3

Granbull uses Rock Slide! (No crit or flinch)
CRIT: NO (8755>625)
EFFECT: NO (7143>3000)
(8 + 4.5) x 1.5 = 18.75 DMG
-6 EN


Sealeo uses Aqua Ring!
Sealeo surrounds itself in a healing veil of liquid!
-8 EN

Granbulls loses 2 HP from hail.
Sealeo gains 4 HP from Aqua Ring.

Granbull:-6 HP,-18 EN
Sealeo:-52 HP,-24 EN


Hail: 3 rounds


Rattled
94 HP | 82 EN
6/3/2/2/39 (-10% Evasion)
STATUS: Drowsy


--------------------VS.--------------------



Oblivious
48 HP | 76 EN
3/3/3/3/39 (-10% Evasion)
STATUS: Aqua Ring (5a)

__________________________________________________________________________________________________​



You're a monster.



Blizzard -- Surf -- Surf

If damaging Rock or Electric type move A1, then Protect.


jayelt413 , You're up to order.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Close Combat | Sleep Talk (Rock Slide, Thunder Punch, Close Combat, Brick Break) | Sleep Talk (Rock Slide, Thunder Punch, Close Combat, Brick Break)
IF you are awake AND set to use Sleep Talk, THEN Rock Slide
 
Last edited:

Rattled
94 HP | 82 EN
6/3/2/2/39 (-10% Evasion)
STATUS: Drowsy


--------------------VS.--------------------



Oblivious
48 HP | 76 EN
3/3/3/3/39 (-10% Evasion)
STATUS: Aqua Ring (5a)

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Sealeo uses Blizzard! (No crit or freeze)
CRIT: NO (1154>625)
EFFECT: NO (9364>1000)
11 + 3 + 1.5 = 15.5 DMG
-7 EN


Granbull uses Close Combat! (No crit, defenses lowered)
CRIT: NO (1614>625)
(12 + 4.5) x 1.5= 24.75 DMG
-8 EN


Granbull falls asleep!
Granbull loses 2 HP from hail.
Sealeo gains 4 HP from Aqua Ring.


Sleep duration: 2 (3 out of 3)

A2

Granbull uses Sleep Talk! (Brick Break, no crit)
CALLS: Brick Break (4 out of 4)
CRIT: NO (4424>625)
(8 + 4.5) x 1.5 = 18.75 DMG
-9 EN


Sealeo uses Surf! (No crit)
CRIT: NO (2976>625)
9 + 3 + 1.5 = 13.5 DMG
-6 EN


Granbull loses 2 HP from hail.
Sealeo gains 4 HP from Aqua Ring.


A3

Granbull uses Sleep Talk! (Thunder Punch, no crit)
CALLS: Thunder Punch (2 out of 4)
CRIT: NO (3973>625)
EFFECT: NO (2303>1000)
(8 + 4.5) x 1.5 = 18.75 DMG
-13 EN


Sealeo uses Faint!

Granbull loses 2 HP from hail.

Granbull:-35 HP,-30 EN
Sealeo:-54 HP,-13 EN



Rattled
59 HP | 52 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Oblivious
HPKO | 63 EN
3/3/3/3/39 (-10% Evasion)
STATUS: RIP

__________________________________________________________________________________________________



You should be ashamed of what you've done.








jayelt413 , you may pick your next type.


 
Roll: 4 (Heliolisk)
Ability: 1 (Dry Skin)

Heliolisk (M)

Type: Electric / Normal

Nature: Timid
+Speed, +18% Acc, -Atk

Abilities: Dry Skin / Sand Veil / Solar Power [HA]

Stats:
HP: 100
Atk: 1 [-]
Def: 2
SpA: 4
SpD: 3
Spe: 126 [+]
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Eerie Impulse
Electrify
Razor Wind
Quick Attack
Thunder
Charge
Parabolic Charge
Pound
Tail Whip
Thunder Shock
Mud-Slap
Thunder Wave
Bulldoze

Agility
Camouflage
Electric Terrain
Glare

Toxic
Hidden Power Ice
Hyper Beam
Light Screen
Rain Dance
Dig
Focus Blast
Volt Switch
Grass Knot
Surf




Hey, your Pokemon looks pretty classy! Lets see how you battle!

jayelt413 , you are up to order.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Earthquake | Brick Break | Earthquake
IF Camouflage, THEN replace all remaining instances of Earthquake with Brick Break. Do this once.
IF Heliolisk is underground when you are to act, THEN Earthquake on odd instances, Bulldoze on even instances, pushing back each instance.
 


Sheesh, you didn't need to bring your A-game...



Mud Slap -- Thunder -- Thunder

__________________________________________________________________________________________________​


Rattled
100 HP | 100 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Dry Skin
100 HP | 100 EN
1/2/4/3/126 (+18% Accuracy)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Heliolisk uses Mud Slap! (No crit, Accuracy lowered)
CRIT: NO (6065>625)
4 + 3 = 7 DMG
-5 EN


Granbull uses Earthquake! (No crit)
HIT: YES (6881<7500)
CRIT: NO (6703>625)
(10 + 6) x 1.5 = 24 DMG
-7 EN


A2

Heliolisk uses Thunder! (No crit or para)
HIT: YES (4132<9800)
CRIT: NO (6248>625)
EFFECT: NO (6678>3000)
11 + 3 + 3 = 17 DMG
-7 EN


Granbull uses Brick Break! (No crit)
HIT: YES (2652<7500)
CRIT: NO (6320>625)
(8 + 6) x 1.5 = 21 DMG
-6 EN


A3

Heliolisk uses Thunder! (No crit or para)
HIT: YES (6793<9800)
CRIT: NO (3121>625)
EFFECT: NO (8068>3000)
11 + 3 + 3 = 17 DMG
-11 EN


Granbull uses Earthquake! (No crit)
HIT: YES (4265<7500)
CRIT: NO (1138>625)
(10 + 6) x 1.5 = 24 DMG
-7 EN


Granbull:-41 HP,-20 EN
Heliolisk:-69 HP,-23 EN



Rattled
59 HP | 80 EN
6/3/2/2/39 (-10% Evasion)
STATUS: -1 Accuracy

--------------------VS.--------------------


Dry Skin
31 HP | 77 EN
1/2/4/3/126 (+18% Accuracy)
STATUS: OK

__________________________________________________________________________________________________



Looks like that's exactly what you brought...



Thunder -- Thunder -- Thunder

If Granbull uses P/E, then Charge the first instance, Chill second instance. [non-consecutive]
If under the effects of Torment, then Volt Switch.

jayelt413 , you're up to order.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Rest | Sleep Talk (Earthquake, Bulldoze, Dig, Brick Break) | Sleep Talk (Earthquake, Bulldoze, Dig, Brick Break)
IF you are awake AND to use Sleep Talk, THEN Initiate Action String {Earthquake | Dig | Earthquake} [ONCE]
 

Rattled
59 HP | 80 EN
6/3/2/2/39 (-10% Evasion)
STATUS: -1 Accuracy

--------------------VS.--------------------


Dry Skin
31 HP | 77 EN
1/2/4/3/126 (+18% Accuracy)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Heliolisk uses Thunder! (No crit or para)
HIT: YES (7133<9800)
CRIT: NO (2927>625)
EFFECT: NO (9903>3000)
11 + 3 + 3 = 17 DMG
-15 EN


Granbull uses Rest!
Granbull takes a nap.
-15 EN

Granbull: +12 HP

A2

Heliolisk uses Thunder! (No crit or para)
HIT: YES (3237<9800)
CRIT: NO (971>625)
EFFECT: NO (3774>3000)
11 + 3 + 3 = 17 DMG
-19 EN


Granbull uses Sleep Talk! (Earthquake, No crit)
MOVE: Earthquake
HIT: YES (419<7500)
CRIT: NO (9889>625)
(10 + 6) x 1.5 = 24 DMG
-10 EN
+12 HP


A3

Heliolisk uses Thunder! (Critical hit, no para)
HIT: YES (2919<9800)
CRIT: YES (202>625)
EFFECT: NO (5726>3000)
11 + 3 + 3 + 3 = 20 DMG
-23 EN

Granbull wakes up!


Granbull uses Earthquake! (No crit)
HIT: YES (5371<7500)
CRIT: NO (6609>625)
(10 + 6) x 1.5 = 24 DMG
-11 EN


Heliolisk faints!

Granbull:-30 HP,-36 EN
Heliolisk:-48 HP,-57 EN



Rattled
29 HP | 44 EN
6/3/2/2/39 (-10% Evasion)
STATUS: -1 Accuracy

--------------------VS.--------------------


Dry Skin
HPKO | 20 EN
1/2/4/3/126 (+18% Accuracy)
STATUS: OK

__________________________________________________________________________________________________



Sheesh. You don't need my good luck wish, do you?








jayelt413 , you may pick your next type.
 
Roll: 1 (Crustle)
Ability: 1 (Sturdy)

Crustle (M)

Type: Bug / Rock

Nature: Brave
+Atk, -Speed, -10% Eva

Abilities: Sturdy

Stats:
HP: 100
Atk: 4 [+]
Def: 5
SpA: 3
SpD: 3
Spe: 39 [-]
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Shell Smash
Rock Blast
Withdraw
Sand Attack
Fury Cutter
Feint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
Slash
X-Scissor

Block
Counter
Endure
Iron Defense
Night Slash
Sand Tomb
Wide Guard

Protect
Solar Beam
Earthquake
Dig
Double Team
Shadow Claw
Poison Jab




Hey, I like your Pokemon. But more importantly, will I like your style? Bring it on.

jayelt413 , you're up to order.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Iron Tail | Rock Slide | Iron Tail
IF Crustle is to use Counter, THEN Water Pulse on odd instances, Substitute 15 on even instances, pushing back each instance.
IF Crustle is underground when you are to act, THEN Bulldoze the first instance and Earthquake all future instances, pushing back each instance.
 


I can dig it. But, I'm not going to.



Iron Defense -- Rock Slide -- Poison Jab

__________________________________________________________________________________________________


Rattled
100 HP | 100 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Sturdy
100 HP | 100 EN
4/5/3/3/39 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Crustle uses Iron Defense! (+2 Defense)
Crustle dons metallic armor!
-7 EN

Granbull uses Iron Tail! (Missed)
HIT: NO (9911>8500)
Whiff...
-7 EN

A2

Crustle uses Rock Slide! (No crit or flinch)
CRIT: NO (5904>625)
EFFECT: NO (9957>3000)
8 + 3 + 1.5 = 12.5 DMG
-5 EN


Granbull uses Rock Slide! (Describe calcs)
CRIT: NO (6601>625)
(8 - 1 + 1.5) x 1.5 - 4 = 8.75 DMG
-6 EN


A3

Crustle uses Poison Jab! (No crit or poison)
CRIT: NO (3344>625)
EFFECT: NO (9116>3000)
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN


Granbull uses Iron Tail! (Missed)
HIT: NO (8842>8500)
Ouch...
-7 EN

Granbull:-27 HP,-20 EN
Crustle:-9 HP,-18 EN



Rattled
73 HP | 80 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Sturdy
91 HP | 82 EN
4/5/3/3/39 (-10% Evasion)
STATUS: +2 Defense

__________________________________________________________________________________________________



I apologize for your misfortune. However, it is a challenge presented to the Trainer to roll with whatever is dealt to them.



Rock Slide -- Rock Blast -- Earthquake

If Counter, then Solar Beam first instance, Sand Tomb second instance, Chill third instance. Push back actions each time.
If Rest and not under the effects of Taunt, then initiate action string {Shell Smash -- Rock Blast -- Poison Jab}. [once]


jayelt413 , you're up to order.
 

Rattled
73 HP | 80 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Sturdy
91 HP | 82 EN
4/5/3/3/39 (-10% Evasion)
STATUS: +2 Defense

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Granbull uses Rock Tomb! (Crustle's Speed is lowered; no crit)
CRIT: NO (9542>625)
(6 - 1 + 1.5 ) x 1.5 - 4 = 5.75 DMG
-4 EN

Crustle: -1 Speed

Crustle uses Rock Slide! (No crit)
CRIT: NO (8204>625)
8 + 3 + 1.5 = 12.5 DMG
-5 EN


A2

Granbull digs underground!
-6 EN

Crustle uses Rock Blast! (No target)
-6 EN


Granbull uses Dig! (No crit)
CRIT: NO (9168>625)
8 - 1 + 1.5 - 4 = 4.5 DMG
-4 EN


A3

Granbull uses Iron Tail! (No crit, Crustle's defense is lowered)
HIT: YES (531<8500)
CRIT: NO (5780>625)
EFFECT: YES (2710<3000)
(10 - 1 + 1.5) x 1.5 - 4= 11.75 DMG
-7 EN


Crustle uses Earthquake! (No crit)
CRIT: NO (9264>625)
10 + 1.5 = 11.5 DMG
-7 EN


Granbull:-24 HP,-21 EN
Crustle:-22 HP,-18 EN



Rattled
49 HP | 59 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Sturdy
69 HP | 64 EN
4/5/3/3/22 (-10% Evasion)
STATUS: +1 Defense, -1 Speed

jayelt413 , you're up to order.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Rock Slide | Iron Tail | Rock Slide
IF Crustle is to use Counter, THEN Water Pulse on odd instances, Substitute 15 on even instances, pushing back each instance.
IF Crustle is underground when you are to act, THEN Bulldoze the first instance and Earthquake all future instances, pushing back each instance.
 


Surely you can do better than repeat yourself, my friend.



Rock Polish + Rock Blast -- Cooldown -- Rock Slide

If flinch, push back actions.


__________________________________________________________________________________________________


Rattled
49 HP | 59 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Sturdy
69 HP | 64 EN
4/5/3/3/22 (-10% Evasion)
STATUS: +1 Defense, -1 Speed

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Granbull uses Rock Slide! (No crit or flinch)
CRIT: NO (8211>625)
EFFECT: NO (8496>3000)
(8 - 1 + 1.5) x 1.5 - 2 = 10.75 DMG
-6 EN


Crustle Stone Cannon! (Crustle gets +2 Speed, no crits)
HITS: 3 (1 out of 6)
CRITS: (4562, 7275, 7332>625) NO
9 + 4 + 3 + 1.5 = 17.5 DMG
-20 EN


A2

Crustle is cooling down.

Granbull uses Iron Tail! (No crit, or debuff)
HIT: YES (1830<8500)
CRIT: NO (4646>625)
EFFECT: NO (7870>3000)
(10 - 1 + 1.5) x 1.5 - 2 = 13.75 DMG
-7 EN


A3

Crustle uses Rock Slide! (No crit, Granbull flinched)
CRIT: NO (8483>625)
EFFECT: YES (2415<3000)
8 + 3 + 1.5 = 12.5 DMG
-5 EN


Granbull flinched!

Granbull:-30 HP,-13 EN
Crustle:-25 HP,-25 EN



Rattled
19 HP | 46 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Sturdy
44 HP | 39 EN
4/5/3/3/69 (-10% Evasion)
STATUS: +1 Speed

__________________________________________________________________________________________________



The final stretch is upon us.



Rock Slide -- Poison Jab -- Earthquake

If Rest and Crustle is not under the effects of Torment, then {Poison Jab + Poison Jab} and push back actions.
If Endure, then Sand Tomb and push back actions. [once]


jayelt413 , you're up to order.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Endure - Metronome [U-Turn, Volt Switch, Teleport (Switch), Parting Shot, Baton Pass (Switch), Aqua Ring, Leech Seed, Drain Punch, Draining Kiss, Oblivion Wing] - Rest
IF Metronome A2 calls Drain Punch OR Draining Kiss OR Oblivion Wing, THEN Metronome [U-Turn, Volt Switch, Teleport (Switch), Parting Shot, Baton Pass (Switch), Aqua Ring, Leech Seed, Drain Punch, Draining Kiss, Oblivion Wing] A3

The sub is legal as 1 sub via anti-pedant, I just don't have time to write the full NOT based version.
 

Rattled
19 HP | 46 EN
6/3/2/2/39 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Sturdy
44 HP | 39 EN
4/5/3/3/69 (-10% Evasion)
STATUS: +1 Speed

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Granbull uses Endure!
Granbull is bracing itself for the current round!
-15 EN

Crustle uses Sand Tomb! (No crit)
HIT: YES (6758<9500)
CRIT: NO (822>625)
4 + 1.5 = 5.5 DMG
-5 EN


Granbull's Sand Tomb: -2 HP

A2

Crustle uses Poison Jab! (No crit, Granbull is poisoned)
CRIT: NO (1163>625)
EFFECT: YES (1434<3000)
(8 + 1.5) x 1.5 = 14.25 DMG -> ENDURED -> 11.5 DMG
-6 EN

Granbull waves a finger!
Roll: 2 (Volt Switch)

Granbull uses Volt Switch! (No crit)
CRIT: NO (981>625)
7 - 1.5 = 5.5 DMG
-12 EN


Granbull is freed from Sand Tomb and Endure!

Granbull's Poison: -2 HP

Granbull faints!

Granbull:-21 HP,-27 EN
Crustle:-6 HP,-11 EN



Rattled
HPKO | 19 EN
6/3/2/2/39 (-10% Evasion)
STATUS: RIP

--------------------VS.--------------------


Sturdy
38 HP | 28 EN
4/5/3/3/39 (-10% Evasion)
STATUS: OK

__________________________________________________________________________________________________



A valiant effort, my friend. You and your Granbull have the capability to reach the end, but as long as I'm here, I'll always bring you back to square one!

jayelt413 , your Hall run has come to and end (FOR REAL THIS TIME). You may claim these rewards:

9 battles total
Skyla: +18 CC
Granbull: +27 KOC

You may rechallenge in a week. See ya then.~

Exclaimer: 3 base + (3 x 8) (=< 3 rounds) + (4 x 1) (4 rounds) = 31 UC
 
Skyla will be using Lopunny with Limber:

Lopunny [F] [Alexis]
Nature: Adamant
Type: Normal

[Abilities]
Limber (Passive)
[Stats]
HP: 100
Atk: 4+
Def: 3
SpA: 1-
SpD: 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19​

[Mega Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 1-
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 22​

EC: 6/6
MC: 0
AC: 5/5

[Moves] [30|94]
Agility
Baby-Doll Eyes
Baton Pass
Bounce
Defense Curl
Dig
Drain Punch
Encore
Endure
Facade
Fake Out
Fire Punch
Foresight
Frustration
Healing Wish
High Jump Kick
Ice Punch
Iron Tail
Jump Kick
Low Kick
Magic Coat
Mirror Coat
Pound
Power-Up Punch
Protect
Quick Attack
Return
Rototiller
Splash
Thunder Punch​



Skyla, you may choose your first type. Your options are:








Lets see what ya got for me this time.~
 
Roll: 2 (Girafarig)
Ability: 2 (Early Bird)

Girafarig (F)

Type: Normal / Psychic

Nature: Mild
+SpA, -Def

Abilities: Early Bird

Stats:
HP: 100
Atk: 3
Def: 2 [-]
SpA: 4 [+]
SpD: 3
Spe: 85
Size Class: 4
Weight Class: 3
Base Rank Total: 18

EC: N/A
MC: 0
AC: 5/5

Attacks:
Power Swap
Guard Swap
Astonish
Tackle
Growl
Confusion
Odor Sleuth
Stomp
Agility
Psybeam
Baton Pass
Assurance
Double Hit

Future Sight
Magic Coat
Mirror Coat
Razor Wind
Secret Power
Skill Swap
Wish

Psyshock
Light Screen
Thunderbolt
Earthquake
Shadow Ball
Reflect
Dazzling Gleam




My, that's a cute one you have there. But can it handle the power of a force of nature?


jayelt413 , you're up to order.
 

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