Battle Hall Challenge: JJayyFeather

QyNgFzc.png

Our first win together, how romantic~<3

Blissey Endure -> Copycat -> Copycat
 
FIELD
Gravity (2r)​
blissey.gif
rockyhelmet.png
#Rocky
Healer
23/53
0/1/4/5/55
Status: OK!


//VS//

lucario.gif
#Solar Ray
Steadfast
18/42
4/2/4[5]/3/104[182]
Status: +1 Spe
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

BLISSEY uses Endure
-15en

LUCARIO uses Toxic
-7en

BLISSEY is TOX -1HP

2ND ACTION

LUCARIO uses Focus Blast
Crit: 5255 (625)
Effect: 7522 (1000)
Damage: (12[BAP]+3[STAB]+7.5[SpA]-7.5[SpD])*1.5=22.5
-7en

BLISSEY uses Copycat
[Focus Blast]
Crit: 3610 (625)
Effect: 5039 (1000)
Damage: (12[BAP]+6[SpA]-4.5[SpD])*1.5=20.25
-11en

BLISSEY is TOX -1HP

TL;DR
242.png
-25HP -26EN
448.png
-20P -14EN
=======

FIELD
Gravity (1r)​
blissey.gif
rockyhelmet.png
#Rocky
Healer
KO/27
0/1/4/5/55
Status: OK!


//VS//

lucario.gif
#Solar Ray
Steadfast
KO/28
4/2/4[5]/3/104[182]
Status: +1 Spe

QyNgFzc.png

*kiss smooch cutesy stuff*

Sorry dood, this hall ends on Battle 1. You may try again in a week!

jayelt413 2CC
Aura Knight the Lucario 3KOC

I get 6UC

Thanks for Playing!
 
Welcome back to the Battle Hall!

jayelt413 will be using Hitmontop with Technician
hitmontop.png

Hitmontop [M] [Dreidel]
Nature: Adamant
Type: Fighting

[Abilities]
Intimidate (Trigger)
Technician (Passive)
Steadfast (Passive) (H) (Unlocked)
[Stats]
HP: 90
Atk: 4+
Def: 3
SpA: 1-
SpD: 4
Spe: 70
Size Class: 3
Weight Class: 3
Base Rank Total: 17​

EC: 9/9
MC: 1
AC: 5/5

[Moves] [36|82]
PHYSICAL
Brick Break
Bullet Punch
Close Combat
Counter
Drill Run
Earthquake
Endeavor
Facade
Fake Out
Feint
Gyro Ball
High Jump Kick
Low Kick
Low Sweep
Mach Punch
Pursuit
Quick Attack
Rapid Spin
Revenge
Rock Slide
Rolling Kick
Stone Edge
Sucker Punch
Tackle
Triple Kick

SPECIAL

OTHER
Agility
Detect
Endure
Focus Energy
Foresight
Helping Hand
Protect
Quick Guard
Rest
Sleep Talk
Wide Guard​

Jayelt413, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck, dood!
 
Battle 1:
ice.gif

wB0tXFs.png

Bob the Builder would like to battle!

Can we fix it!

Pokemon: 3/5 (Piloswine)
Ability: 1/3 (Oblivious)

piloswine.png

Piloswine (M)

Type: Ice / Ground

Nature: Brave
+Atk, -Speed, -10% Eva

Abilities: Oblivious

Stats:
HP: 110
Atk: 5 [+]
Def: 3
SpA: 2
SpD: 2
Spe: 43 [-]
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Ice Shard
Take Down
Mist
Ancient Power
Peck
Horn Attack
Ice Fang
Fury Attack

Avalanche
Bite
Double-Edge
Fissure
Freeze-Dry
Icicle Crash
Rock Slide

Light Screen
Reflect
Hail
Earthquake
Protect
Giga Impact
Dig

jayelt413 you dont gotta go work, work, work, work, work, work, work
But you gotta put in work, work, work, work, work, work, work
 
Fake Out | High Jump Kick | Brick Break
IF Piloswine is under the effects of a P/E move, THEN Focus Energy the first instance, Feint the second instance, pushing back each instance.
IF Piloswine is to use a Damaging Flying Combination, THEN Detect and push back.​
 
piloswine.gif

Oblivious
110/100
5/3/2/2/43
Status: OK!


//VS//

hitmontop.gif

Technician
90/100
4/3/1/4/70
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

HITMONTOP uses Fake Out
Crit: 7861 (625)
Damage: (6[BAP*Tech]+6[Atk]-4.5[Def])=7.5
-5en

PILOSWINE flinched!

2ND ACTION

HITMONTOP uses High Jump Kick
Crit: 4568 (625)
Damage: (13[BAP]+3[STAB]+6[Atk]-4.5[Def])*1.5=26.25
-7en

PILOSWINE uses Avalanche
Crit: 5642 (625)
Damage: (12[BAP]+3[STAB]+7.5[Atk]-4.5[Def])=18
-7en

3RD ACTION

HITMONTOP uses Brick Break
Crit: 4568 (625)
Damage: (8[BAP]+3[STAB]+6[Atk]-4.5[Def])*1.5=18.75
-5en

PILOSWINE uses Avalanche
Crit: 2460 (625)
Damage: (12[BAP]+3[STAB]+7.5[Atk]-4.5[Def])=18
-11en

TL;DR
221.png
-53HP -18EN
237.png
-36HP -17EN
=======
piloswine.gif

Oblivious
57/82
5/3/2/2/43
Status: OK!


//VS//

hitmontop.gif

Technician
54/83
4/3/1/4/70
Status: OK!

Bob Orders
jayelt413 Orders
I Toon!
 
wB0tXFs.png

maybe we can't...

Piloswine Mud Bomb -> Icy Wind -> Mud Bomb
IF Damaging Fighting Combo THEN Endure and push back
IF High Jump Kick AND you did not use protect in the previous action THEN protect
 
piloswine.gif

Oblivious
57/82
5/3/2/2/43
Status: OK!


//VS//

hitmontop.gif

Technician
54/83
4/3/1/4/70
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

HITMONTOP uses Close Combat
Crit: 2805 (625)
Damage: (12[BAP]+3[STAB]+6[Atk]-4.5[Def])*1.5=24.75
-7en

PILOSWINE Mud Bomb
Hit: 1905 (8500)
Crit: 3336 (625)
Effect: 8105 (3000)
Damage: (7[BAP]+3[STAB]+3[SpA]-6[SpD])=7
-4en

2ND ACTION

HITMONTOP uses Triple Kick
Crit: 2522, 2279, 3246 (625)
Damage: (9[BAP*Tech]+3[STAB]+6[Atk]-4.5[Def])*1.5+(-2)=18.25
-5en

PILOSWINE uses Icy Wind
Hit: 5070 (9500)
Crit: 3206 (625)
Damage: (6[BAP]+3[STAB]+3[SpA]-6[SpD])=1
-4en

3RD ACTION

HITMONTOP uses Mach Punch
Crit: 6930 (625)
Damage: (6[BAP]+3[STAB]+6[Atk]-4.5[Def])*1.5+(-2)=13.75
-4en

TL;DR
221.png
-57HP -18EN
237.png
-8HP -8EN
=======
piloswine.gif

Oblivious
57/74
5/3/2/2/43
Status: OK!


//VS//

hitmontop.gif

Technician
54/65
4/3/1/4/70
Status: OK!

Congratz on winning Battle 1! Battle 2 will be coming soon~​
 
Battle 2:
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Waitress Leah would like to battle!

Hey there, can i take your order?


Pokemon: 4/5 (Heliolisk)
Ability 2/3 (Sand Veil)

heliolisk.png

Heliolisk (M)

Type: Electric / Normal

Nature: Timid
+Speed, +18% Acc, -Atk

Abilities: Dry Skin / Sand Veil / Solar Power [HA]

Stats:
HP: 100
Atk: 1 [-]
Def: 2
SpA: 4
SpD: 3
Spe: 126 [+]
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Eerie Impulse
Electrify
Razor Wind
Quick Attack
Thunder
Charge
Parabolic Charge
Pound
Tail Whip
Thunder Shock
Mud-Slap
Thunder Wave
Bulldoze

Agility
Camouflage
Electric Terrain
Glare

Toxic
Hidden Power Ice
Hyper Beam
Light Screen
Rain Dance
Dig
Focus Blast
Volt Switch
Grass Knot
Surf

jayelt413 your move!
 
Rolling Kick | Brick Break | Rolling Kick
IF Dig, THEN Earthquake and push back.
[Non-Consecutive] IF P/E, THEN Agility the first instance, Focus Energy the second instance, pushing back each instance.
 
heliolisk.gif

Sand Veil
100/100
1/2/4/3/126
Status: OK!


//VS//

hitmontop.gif

Technician
90/100
4/3/1/4/70
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

HELIOLISK uses Thunder
Hit: 223 (8900)
Crit: 7533 (625)
Effect: 8665 (3000)
Damage: (11[BAP]+3[STAB]+6[SpA]-6[SpD])=14
-7en

HITMONTOP uses Rolling Kick
Hit: 8535 (8500) NO
-5en

2ND ACTION

HELIOLISK uses Parabolic Charge
Crit: 1566 (625)
Damage: (5[BAP]+3[STAB]+6[SpA]-6[SpD])=8
-6en

HITMONTOP uses Brick Break
Crit: 1042 (625)
Damage: (8[BAP]+3[STAB]+6[Atk]-3[Def])*1.5=21
-5en

3RD ACTION

HELIOLISK uses Thunder
Hit: 8802 (8900)
Crit: 9151 (625)
Effect: 2693 (3000) YES
Damage: (11[BAP]+3[STAB]+6[SpA]-6[SpD])=14
-7en

HITMONTOP uses Rolling Kick
Para: 3360 (2000)
Hit: 6122 (8500)
Crit: 3228 (625)
Damage: (9[BAP]+3[STAB]+6[Atk]-3[Def])*1.5=22.5
-5en

TL;DR
695.png
-44HP -20EN
237.png
-36HP -15EN
=======
heliolisk.gif

Sand Veil
56/80
1/2/4/3/126
Status: OK!


//VS//

hitmontop.gif

Technician
54/85
4/3/1/4/70
Status: PAR (15%)

Leah Orders
jayelt413 Orders
I Toon!
 
b8xZ0NY.png

Would that be here or to go?

Heliolisk Thunder -> Thunder -> Thunder
IF damaging fighting combo THEN agility (Evasion)
IF high jump kick THEN Dig
 
Rest | Sleep Talk [High Jump Kick, Triple Kick, Revenge, Rolling Kick] | Sleep Talk [High Jump Kick, Triple Kick, Revenge, Rolling Kick]
IF you are fully paralyzed when you are to use Rest, THEN Rest the next action.
IF you are awake when you are to use Sleep Talk, THEN Triple Kick.​
 
heliolisk.gif

Sand Veil
56/80
1/2/4/3/126
Status: OK!


//VS//

hitmontop.gif

Technician
54/85
4/3/1/4/70
Status: PAR (15%)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

HELIOLISK uses Thunder
Hit: 4824 (8900)
Crit: 3403 (625)
Effect: 5253 (3000)
Damage: (11[BAP]+3[STAB]+6[SpA]-6[SpD])=14
-11en

HITMONTOP uses Rest
Para: 5865 (1500)
-15en

HITMONTOP Zzz +12hp

2ND ACTION

HELIOLISK uses Thunder
Hit: 5636 (8900)
Crit: 7818 (625)
Effect: 613 (3000) YES
Damage: (11[BAP]+3[STAB]+6[SpA]-6[SpD])=14
-15en

HITMONTOP Zzz
uses Sleep Talk
Para: 2322 (2000)
!roll 4=4
[Rolling Kick]
Hit: 3238 (8500)
Crit: 8444 (625)
Damage: (9[BAP]+3[STAB]+6[Atk]-3[Def])*1.5=22.5
-9en

HITMONTOP Zzz +12hp

3RD ACTION

HELIOLISK uses Thunder
Hit: 6975 (8900)
Crit: 3072 (625)
Effect: 5194 (3000)
Damage: (11[BAP]+3[STAB]+6[SpA]-6[SpD])=14
-19en

HITMONTOP Zzz
uses Sleep Talk
!roll 4=3
[Revenge]
Crit: 3559 (625)
Damage: (12[BAP]+3[STAB]+6[Atk]-3[Def])*1.5=27
-13en

HITMONTOP Zzz +12hp

TL;DR
695.png
-50HP -45EN
237.png
-6HP -37EN
=======
heliolisk.gif

Sand Veil
6/35
1/2/4/3/126
Status: OK!


//VS//

hitmontop.gif

Technician
48/48
4/3/1/4/70
Status: Sleep (0a)

jayelt413 Orders
Leah Orders
I Toon!
 
Mach Punch | Mach Punch | Mach Punch
IF Agility (Evasive), THEN Earthquake
IF Razor Wind, THEN Brick Break
Ground next if this works out.
 
heliolisk.gif

Sand Veil
6/35
1/2/4/3/126
Status: OK!


//VS//

hitmontop.gif

Technician
48/48
4/3/1/4/70
Status: Sleep (0a)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

HELIOLISK uses Quick Quick Attack
Crit: 4880 (625)
DAmage: (9+3+1.5-4.5)=9
-16.5en

HITMONTOP uses Mach Punch
Crit: 6865 (625)
Damage: (6+3+6-3)*1.5=18
-5en

TL;DR
695.png
-18HP -17EN
237.png
-9HP -5EN
=======
heliolisk.gif

Sand Veil
KO/35
1/2/4/3/126
Status: OK!


//VS//

hitmontop.gif

Technician
39/48
4/3/1/4/70
Status: Sleep (0a)

Congratz on winning Battle 2! Battle 3 will be coming soon~​
 
Last edited:
Battle 3: Ground

cena200x299.ashx


JOHN CENA WOULD LIKE TO BATTLE

Your time is up, my time is now
you can't see me, my time is now

Pokemon: 4/5 (Marowak)
Ability: 1/3 (Rock Head)

105.png

Marowak (F)

Type: Ground

Nature: Quiet
+Quiet, -Speed, -10% Eva

Abilities: Rock Head / Lightning Rod / Battle Armor [HA]

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 3 [+]
SpD: 3
Spe: 39 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Growl
Bone Club
Tail Whip
Leer
Headbutt
Focus Energy
Bonemerang
Rage
False Swipe
Thrash
Fling

Belly Drum
Detect
Endure
Iron Head
Perish Song
Rock Slide
Swords Dance

Ice Beam
Smack Down
Earthquake
Dig
Fire Blast
Focus Blast
Stone Edge

jayelt413 leggo
 
High Jump Kick | Rolling Kick | High Jump Kick
IF Marowak is under the effects of a Protective/Evasive Move, THEN Feint and push back
IF Marowak is under the effects of a Damaging Evasive Move, THEN Earthquake and push back.
 
marowak.gif

Rock Head even though i don't have any recoil moves
100/100
3/4/3/3/39
Status: OK!


//VS//

hitmontop.gif

Technician
90/100
4/3/1/4/70
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

HITMONTOP uses High Jump Kick
Crit: 3070 (625)
Damage: (13+3+6-6)=16
-7en

MAROWAK uses Bonemerang
Hit: 6597 (9000)
Crit: 7750, 1596 (6265)
Damage: (10+3+6-4.5)=14.5
-6en

2ND ACTION

HITMONTOP uses Rolling Kick
Hit: 7107 (9500)
Crit: 7389 (625)
Effect: 260 (3000) YES
Damage: (9+3+6-6)=12
-5en

MAROWAK flinched!

3RD ACTION

HITMONTOP uses High Jump Kick
Crit: 1068 (625)
Damage: (13+3+6-6)=16
-7en

MAROWAK uses Bonemerang
Hit: 1575 (9000)
Crit: 1514, 4792 (6265)
Damage: (10+3+6-4.5)=14.5
-6en

TL;DR
105.png
-44HP -12EN
237.png
-29HP -19EN
=======
marowak.gif

Rock Head
56/88
3/4/3/3/39
Status: OK!


//VS//

hitmontop.gif

Technician
71/81
4/3/1/4/70
Status: OK!

John Cena Orders
jayelt413 Orders
I Toon!
 
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