Rules:
2v2 Doubles
DQ: 48h
2 Recoveries, 5 Chills per mon
Two Substitutions per pokemon excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = Training
Arena: ASB Tournament Arena
About Battling 101:
The player has the right to fight the tutor in at most 3 battles (singles or doubles), being two 2vs2 and one 3vs3. In those battles the player can use either rentals, aka, copies of pokemon owned by registered players, or his own mons. The Tutor should respond with either rentals or pokemon of his own that match the level of the ones used by the player.
The battle will play out normally, with the tutor playing to win. During the match, the tutor should give tips on moves and what-not, but only after the player orders. Comment on why a certain strategy you/they used went right/wrong and why you/they won/lost the battle.
The Pupil isn't obligated to use all 3 battles, or to use them before or after registering. They can register their team and use the 3 battles to pratice with them. Or they can use the 3 battle solely to try on stuff. Or they can test with 2 matches, register a team and then use the last one as a final test. Or any other way that seems fit.
Team Iggy Azalea:
Team Frosty:
Volcarona [F] [Mothula]
Types: Bug/Fire
Abilities: Flame Body/Swarm(U)
Nature: Bold (-1Atk, +1Def)
Stats:
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks (59/65):
Acrobatics
Amnesia
Bug Bite
Bug Buzz
Double Team
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Giga Impact
Gust
Harden
Heat Wave
Hidden Power Rock
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Return
Roost
Safeguard
Signal Beam
Silver Wind
Sleep Talk
Snore
Solarbeam
String Shot
Struggle Bug
Substitute
Sunny Day
Tailwind
Take Down
Tailwind
Thrash
Toxic
U-Turn
Whirlwind
Will-o-Wisp
Zen Headbutt
Dispel
Mamoswine [Malladus] (M)
Type: Ice/Ground
Abilities: Oblivious/Snow Cloak/Thick Fat (U)
Nature: Jolly (+Spe, +10%acc, -SpA)
Stats:
HP: 110
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 2
Spe: 92 (+)
Size Class: 5
Weight Class: 7
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks (61/82):
Ancient Power
Avalanche
Blizzard
Block
Body Slam
Bulldoze
Dig
Double Edge
Double Hit
Earth Power
Earthquake
Endeavor
Endure
Facade
Fissure
Flail
Freeze-Dry
Frustration
Fury Attack
Giga Impact
Hail
Hidden Power Flying
Horn Attack
Hyper Beam
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Iron Head
Knock Off
Light Screen
Mimic
Mist
Mud Bomb
Mud Sport
Mud-Slap
Odor Sleuth
Peck
Powder Snow
Protect
Rain Dance
Reflect
Rest
Return
Roar
Rock Slide
Rock Tomb
Sandstorm
Scary Face
Sleep Talk
Snore
Stealth Rock
Stone Edge
Substitute
Superpower
Tackle
Take Down
Thrash
Toxic
Deoxys [Agahnim]
Nature: Rash (+1 SpA, -1 SpD)
Type: Psychic
Abilities: Pressure
Stats:
HP: 90
Atk: Rank 6
Def: Rank 2
SpA: Rank 7 (+)
SpD: Rank 1 (-)
Spe: 150
Size Class: 3
Weight Class: 4
Base Rank Total: 24
MC: 0
Hp: 90 | 90 | 90
Atk: 8 | 3 | 3
Def: 1 | 7 | 3
SpA: 9 | 4 | 4 (+)
SpD: 0 | 6 | 2 (-)
Spe: 150 | 90 | 180
Base Rank Total: 26 | 25 | 22
Attacks (58/??):
Avalanche
Brick break
Counter
Dark Pulse
Double Team
Drain Punch
Endure
Energy ball
Extreme Speed
Fire Punch
Flash Cannon
Focus Punch
Focus blast
Giga Impact
Grass knot
Hyper Beam
Ice Beam
Knock Off
Leer
Light Screen
Low Kick
Low Sweep
Magic Coat
Mirror Coat
Night Shade
Poison Jab
Power Up Punch
Protect
Psychic
Psycho Boost
Psycho Shift
Psyshock
Pursuit
Recover
Reflect
Rest
Rock Slide
Role Play
Safeguard
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snatch
Solarbeam
Spikes
Stealth Rock
Substitute
Super Power
Taunt
Teleport
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Wonder Room
Wrap
Order of Operations:
Iggy Azalea sends out pokemon with item
Frosty sends out pokemon with item and orders
Iggy Azalea orders
I Ref
2v2 Doubles
DQ: 48h
2 Recoveries, 5 Chills per mon
Two Substitutions per pokemon excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = Training
Arena: ASB Tournament Arena
About Battling 101:
The player has the right to fight the tutor in at most 3 battles (singles or doubles), being two 2vs2 and one 3vs3. In those battles the player can use either rentals, aka, copies of pokemon owned by registered players, or his own mons. The Tutor should respond with either rentals or pokemon of his own that match the level of the ones used by the player.
The battle will play out normally, with the tutor playing to win. During the match, the tutor should give tips on moves and what-not, but only after the player orders. Comment on why a certain strategy you/they used went right/wrong and why you/they won/lost the battle.
The Pupil isn't obligated to use all 3 battles, or to use them before or after registering. They can register their team and use the 3 battles to pratice with them. Or they can use the 3 battle solely to try on stuff. Or they can test with 2 matches, register a team and then use the last one as a final test. Or any other way that seems fit.
Team Iggy Azalea:

Gardevoir [♀][Clarissa Morgenstern]
Types: Psychic/Fairy
Psychic - Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities: Synchronize / Trace / ✓Telepathy (H)
Nature: Bold (+1 Def, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up
Moonblast
Stored Power
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Imprison
Dream Eater
Captivate
Hypnosis
Charm
Egg
Ally Switch
Confuse Ray
Destiny Bond
Disable
Encore
Grudge
Mean Look
Memento
Misty Terrain
Shadow Sneak
Synchronoise
TM/HM
Charge Beam
Dazzling Gleam
Echoed Voice
Focus Blast
Hyper Beam
Reflect
Rest
Protect
Psychic
Psyshock
Shadow Ball
Sleep Talk
Substitute
Taunt
Thunder Wave
Trick Room
Will-o-Wisp
Move Tutors
Endure
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Mimic
Pain Split
Shock Wave
Skill Swap
Swift
Types: Psychic/Fairy
Psychic - Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities: Synchronize / Trace / ✓Telepathy (H)
Nature: Bold (+1 Def, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5

Type: Psychic/Fairy
Ability: Pixilate
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
Ability: Pixilate
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
Attacks:
Level Up
Moonblast
Stored Power
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Imprison
Dream Eater
Captivate
Hypnosis
Charm
Egg
Ally Switch
Confuse Ray
Destiny Bond
Disable
Encore
Grudge
Mean Look
Memento
Misty Terrain
Shadow Sneak
Synchronoise
TM/HM
Charge Beam
Dazzling Gleam
Echoed Voice
Focus Blast
Hyper Beam
Reflect
Rest
Protect
Psychic
Psyshock
Shadow Ball
Sleep Talk
Substitute
Taunt
Thunder Wave
Trick Room
Will-o-Wisp
Move Tutors
Endure
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Mimic
Pain Split
Shock Wave
Skill Swap
Swift


Aegislash [♂][Archangel]
Types: Steel/Ghost
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: Stance Change
Nature: Quiet (+1 SpA, -15% Spe, -10% Evasion)
Stats:
Shield Stance
HP: 90
Atk: 2
Def: 6
SpA: 3 (+)
SpD: 6
Spe: 52 (-)(-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Blade Stance
HP: 90
Atk: 6
Def: 2
SpA: 7 (+)
SpD: 2
Spe: 52 (-)(-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 11
AC: N/A
Attacks:
Level Up
Tackle
Metal Sound
Fury Cutter
Pursuit
Autotomize
Shadow Sneak
Slash
Night Slash
Power Trick
Head Smash
Swords Dance
Aerial Ace
King's Shield
Sacred Sword
Egg
Destiny Bond
Wide Guard
TM/HM
Flash Cannon
Gyro Ball
Protect
Rock Slide
Shadow Ball
Shadow Claw
Substitute
Move Tutors
Iron Defense
Iron Head
Magnet Rise
Shock Wave
Spite
Types: Steel/Ghost
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: Stance Change
Nature: Quiet (+1 SpA, -15% Spe, -10% Evasion)
Stats:
Shield Stance
HP: 90
Atk: 2
Def: 6
SpA: 3 (+)
SpD: 6
Spe: 52 (-)(-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Blade Stance
HP: 90
Atk: 6
Def: 2
SpA: 7 (+)
SpD: 2
Spe: 52 (-)(-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 11
AC: N/A
Attacks:
Level Up
Tackle
Metal Sound
Fury Cutter
Pursuit
Autotomize
Shadow Sneak
Slash
Night Slash
Power Trick
Head Smash
Swords Dance
Aerial Ace
King's Shield
Sacred Sword
Egg
Destiny Bond
Wide Guard
TM/HM
Flash Cannon
Gyro Ball
Protect
Rock Slide
Shadow Ball
Shadow Claw
Substitute
Move Tutors
Iron Defense
Iron Head
Magnet Rise
Shock Wave
Spite
Team Frosty:

Volcarona [F] [Mothula]
Types: Bug/Fire
Abilities: Flame Body/Swarm(U)
Nature: Bold (-1Atk, +1Def)
Stats:
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks (59/65):
Acrobatics
Amnesia
Bug Bite
Bug Buzz
Double Team
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Giga Impact
Gust
Harden
Heat Wave
Hidden Power Rock
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Return
Roost
Safeguard
Signal Beam
Silver Wind
Sleep Talk
Snore
Solarbeam
String Shot
Struggle Bug
Substitute
Sunny Day
Tailwind
Take Down
Tailwind
Thrash
Toxic
U-Turn
Whirlwind
Will-o-Wisp
Zen Headbutt
Dispel

Mamoswine [Malladus] (M)
Type: Ice/Ground
Abilities: Oblivious/Snow Cloak/Thick Fat (U)
Nature: Jolly (+Spe, +10%acc, -SpA)
Stats:
HP: 110
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 2
Spe: 92 (+)
Size Class: 5
Weight Class: 7
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks (61/82):
Ancient Power
Avalanche
Blizzard
Block
Body Slam
Bulldoze
Dig
Double Edge
Double Hit
Earth Power
Earthquake
Endeavor
Endure
Facade
Fissure
Flail
Freeze-Dry
Frustration
Fury Attack
Giga Impact
Hail
Hidden Power Flying
Horn Attack
Hyper Beam
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Iron Head
Knock Off
Light Screen
Mimic
Mist
Mud Bomb
Mud Sport
Mud-Slap
Odor Sleuth
Peck
Powder Snow
Protect
Rain Dance
Reflect
Rest
Return
Roar
Rock Slide
Rock Tomb
Sandstorm
Scary Face
Sleep Talk
Snore
Stealth Rock
Stone Edge
Substitute
Superpower
Tackle
Take Down
Thrash
Toxic

Deoxys [Agahnim]
Nature: Rash (+1 SpA, -1 SpD)
Type: Psychic
Abilities: Pressure
Stats:
HP: 90
Atk: Rank 6
Def: Rank 2
SpA: Rank 7 (+)
SpD: Rank 1 (-)
Spe: 150
Size Class: 3
Weight Class: 4
Base Rank Total: 24
MC: 0



Hp: 90 | 90 | 90
Atk: 8 | 3 | 3
Def: 1 | 7 | 3
SpA: 9 | 4 | 4 (+)
SpD: 0 | 6 | 2 (-)
Spe: 150 | 90 | 180
Base Rank Total: 26 | 25 | 22
Attacks (58/??):
Avalanche
Brick break
Counter
Dark Pulse
Double Team
Drain Punch
Endure
Energy ball
Extreme Speed
Fire Punch
Flash Cannon
Focus Punch
Focus blast
Giga Impact
Grass knot
Hyper Beam
Ice Beam
Knock Off
Leer
Light Screen
Low Kick
Low Sweep
Magic Coat
Mirror Coat
Night Shade
Poison Jab
Power Up Punch
Protect
Psychic
Psycho Boost
Psycho Shift
Psyshock
Pursuit
Recover
Reflect
Rest
Rock Slide
Role Play
Safeguard
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snatch
Solarbeam
Spikes
Stealth Rock
Substitute
Super Power
Taunt
Teleport
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Wonder Room
Wrap
Order of Operations:
Iggy Azalea sends out pokemon with item
Frosty sends out pokemon with item and orders
Iggy Azalea orders
I Ref