Rules:
3v3 Doubles
DQ: 48h
2 Recoveries, 5 Chills per mon
Two Substitutions per pokemon excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = Training
Arena: ASB Tournament Arena
About Battling 101:The player has the right to fight the tutor in at most 3 battles (singles or doubles), being two 2vs2 and one 3vs3. In those battles the player can use either rentals, aka, copies of pokemon owned by registered players, or his own mons. The Tutor should respond with either rentals or pokemon of his own that match the level of the ones used by the player.
The battle will play out normally, with the tutor playing to win. During the match, the tutor should give tips on moves and what-not, but only after the player orders. Comment on why a certain strategy you/they used went right/wrong and why you/they won/lost the battle.
The Pupil isn't obligated to use all 3 battles, or to use them before or after registering. They can register their team and use the 3 battles to pratice with them. Or they can use the 3 battle solely to try on stuff. Or they can test with 2 matches, register a team and then use the last one as a final test. Or any other way that seems fit.
Team Toon
Zorua [♂] Red Shade
Types: Dark
Abilities: Illusion
Nature: Jolly (+Spe, +13% Accuracy, -SpA)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 2 (-)
SpD: 2
Spe: 75 [+13% Accuracy] (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 2/6
MC: 2
AC: N/A
Attacks:
Level Up
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Scary Face
Feint Attack
Taunt
Egg
Dark Pulse
Extrasensory
Sucker Punch
Snatch
Copycat
TM/HM
Protect
Shadow Ball
Snarl
Aerial Ace
Incinerate
Marill [♂] Azul
Types: Water/
Abilities: Thick Fat/Huge Power/Sap Sipper
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 100
Atk: 2 [4 Huge Power] (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 [13 Huge Power]
EC: 0/9
MC: 5
AC: 5/5
Attacks:
Level Up
Tackle
Defense Curl
Rollout
Aqua Tail
Play Rough
Splash
Water Gun
Tail Whip
Water Sport
Bubble
Charm
Bubble Beam
Helping Hand
Slam
Bounce
Egg
Body Slam
Encore
Refresh
Sing
Camouflage
TM/HM
Return
Facade
Waterfall
Rest
Sleep Talk
Tomohawk [♂] Dizzy
Types:
Abilities: Intimidate/Prankster/Justified
Nature: Modest (+SpA, -Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 12
AC: 5/5
Attacks:
Level Up
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar
Egg
Baton Pass
Confuse Ray
Roost
Yawn
Air Cutter
TM/HM
Grass Knot
Focus Blast
Echoed Voice
Taunt
Protect
Toon sends out pokemon with item
Frosty sends out pokemon with item and orders
Toon orders
I Ref
3v3 Doubles
DQ: 48h
2 Recoveries, 5 Chills per mon
Two Substitutions per pokemon excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = Training
Arena: ASB Tournament Arena
About Battling 101:The player has the right to fight the tutor in at most 3 battles (singles or doubles), being two 2vs2 and one 3vs3. In those battles the player can use either rentals, aka, copies of pokemon owned by registered players, or his own mons. The Tutor should respond with either rentals or pokemon of his own that match the level of the ones used by the player.
The battle will play out normally, with the tutor playing to win. During the match, the tutor should give tips on moves and what-not, but only after the player orders. Comment on why a certain strategy you/they used went right/wrong and why you/they won/lost the battle.
The Pupil isn't obligated to use all 3 battles, or to use them before or after registering. They can register their team and use the 3 battles to pratice with them. Or they can use the 3 battle solely to try on stuff. Or they can test with 2 matches, register a team and then use the last one as a final test. Or any other way that seems fit.
Team Toon

Zorua [♂] Red Shade
Types: Dark
Abilities: Illusion
Nature: Jolly (+Spe, +13% Accuracy, -SpA)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 2 (-)
SpD: 2
Spe: 75 [+13% Accuracy] (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 2/6
MC: 2
AC: N/A
Attacks:
Level Up
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Scary Face
Feint Attack
Taunt
Egg
Dark Pulse
Extrasensory
Sucker Punch
Snatch
Copycat
TM/HM
Protect
Shadow Ball
Snarl
Aerial Ace
Incinerate

Marill [♂] Azul
Types: Water/

Abilities: Thick Fat/Huge Power/Sap Sipper
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 100
Atk: 2 [4 Huge Power] (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 [13 Huge Power]
EC: 0/9
MC: 5
AC: 5/5
Attacks:
Level Up
Tackle
Defense Curl
Rollout
Aqua Tail
Play Rough
Splash
Water Gun
Tail Whip
Water Sport
Bubble
Charm
Bubble Beam
Helping Hand
Slam
Bounce
Egg
Body Slam
Encore
Refresh
Sing
Camouflage
TM/HM
Return
Facade
Waterfall
Rest
Sleep Talk

Tomohawk [♂] Dizzy
Types:


Abilities: Intimidate/Prankster/Justified
Nature: Modest (+SpA, -Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 12
AC: 5/5
Attacks:
Level Up
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar
Egg
Baton Pass
Confuse Ray
Roost
Yawn
Air Cutter
TM/HM
Grass Knot
Focus Blast
Echoed Voice
Taunt
Protect
Team Frosty
Floatoy [------] (M)
Type: Water
Abilities: Water Veil, Heatproof, Swift Swim (L)
Nature: Brave (-Spe, +Atk, -10% evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 3
SpD: 2
Spe: 66 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
Attacks (??/??):
Level-Up
Peck
Dragon Breath
Gust
Splash
Water Gun
Metal Claw
Scary Face
Bubble Beam
TM/HM
Protect
Toxic
Substitute
Taunt
Waterfall
Egg:
Wide Guard
Whirlpool
Iron Tail
Icicle Spear
Feint
Slowpoke [------] (M)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, Regenerator (L)
Nature: Quiet (+SpA, -Spe, -10% evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 13 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (??/??):
Level-Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
TM/HM
Protect
Toxic
Substitute
Surf
Ice Beam
Egg:
Block
Future Sight
Wonder Room
Zen Headbutt
Belly Drum
Drifblim (M)
Type: Ghost/Flying
Abilities: Aftermath/Unburden/Flare Boost (Unlocked)
Nature: Quiet (+1SpA, -Spe, -10% evasion)
Stats:
HP: 125
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 69 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (35/82):
Acrobatics
Air Cutter
Astonish
Constrict
Defog
Destiny Bond
Disable
Endure
Explosion
Fly
Focus Energy
Gust
Haze
Hex
Hypnosis
Icy Wind
Magic Coat
Minimize
Ominous Wind
Pain Split
Payback
Protect
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Spite
Stockpile
Substitute
Tailwind
Thunder Wave
Thunderbolt
Toxic
Weather Ball
Will-o-Wisp
Shadow Mend
Order of Operations:
Floatoy [------] (M)
Type: Water
Abilities: Water Veil, Heatproof, Swift Swim (L)
Nature: Brave (-Spe, +Atk, -10% evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 3
SpD: 2
Spe: 66 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
Attacks (??/??):
Level-Up
Peck
Dragon Breath
Gust
Splash
Water Gun
Metal Claw
Scary Face
Bubble Beam
TM/HM
Protect
Toxic
Substitute
Taunt
Waterfall
Egg:
Wide Guard
Whirlpool
Iron Tail
Icicle Spear
Feint

Slowpoke [------] (M)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, Regenerator (L)
Nature: Quiet (+SpA, -Spe, -10% evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 13 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (??/??):
Level-Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
TM/HM
Protect
Toxic
Substitute
Surf
Ice Beam
Egg:
Block
Future Sight
Wonder Room
Zen Headbutt
Belly Drum

Drifblim (M)
Type: Ghost/Flying
Abilities: Aftermath/Unburden/Flare Boost (Unlocked)
Nature: Quiet (+1SpA, -Spe, -10% evasion)
Stats:
HP: 125
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 69 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (35/82):
Acrobatics
Air Cutter
Astonish
Constrict
Defog
Destiny Bond
Disable
Endure
Explosion
Fly
Focus Energy
Gust
Haze
Hex
Hypnosis
Icy Wind
Magic Coat
Minimize
Ominous Wind
Pain Split
Payback
Protect
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Spite
Stockpile
Substitute
Tailwind
Thunder Wave
Thunderbolt
Toxic
Weather Ball
Will-o-Wisp
Shadow Mend
Toon sends out pokemon with item
Frosty sends out pokemon with item and orders
Toon orders
I Ref