Birds like shiny things......or people...

Team Acid Phoenix:
93.png

Haunter [Male] [Sill]
Types: Ghost/Poison

Abilities::
Levitate

Nature: Naive(Spe *1.5, +29% Accuracy, -1 SpD)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4
SpD: 1 (-)
Spe: 110 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 5/9
MC: 0
AC: N/A

Attacks:
Level Up
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Shadow Ball
Destiny Bond
Hex
Nightmare
Dark Pulse

Egg
Clear Smog
Disable
Grudge
Haze
Astonish

TM/HM
Sludge Bomb
Double Team
Toxic
Protect
Substitute
Taunt

Team YellowAdminSilver:
coloshale3.png

Jaeger - Colosshale (M).
Type: Dark / Water
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities: Rebound / Storm Drain / Flare Boost (H)

Nature: Jolly (+15% Spe / +22% Acc / -1 SpA)

Stats:
HP - 100
Atk - 2
Def - 2
SpA - 2 (-)
SpD - 3
Spe - 98 (+)
Size class - 4
Weight class - 9
Total: 16

EC: 0/6
MC: 0
AC: 0/5
KOC:

Attacks (16):
Level up:
Leer
Tackle
Bubblebeam
Bite
Rapid Spin
Body Slam

Egg:
Encore
Fake Out
Foul Play
Sand Tomb
Sucker Punch

TM:
Taunt
Protect
Earthquake
Bulldoze
Substitute


YAS equips and orders
Phoenix equips and orders
I ref
 
coloshale3.png

Sending out Jaeger the Colosshale @ Lucky Egg

Bite - Foul Play - Sand Tomb

[IF] Sucker Punch is used, use Encore on the first instance, Substitute [15HP] on the second and Taunt on the third, pushing actions back each time
[IF] a Damaging Poison-type move is used, use Sucker Punch that action and push back

Freshmons with 18 moves are fun -.-​
 
Round 1:
Team Phoenix:
93.png

90 HP
100 EN
Status: None
2/2/4/1/110 (+29% ACC)
S/W: 3/1
Levitate
Exp Share

Team YAS:
coloshale3.png

100 HP
100 EN
Status: None
2/2/2/3/98 (+22% ACC)
S/W: 4/9
Rebound/Storm Drain
Lucky Egg

Round 1:
Haunter uses Hypnosis!
To Hit <8900, 5881 yes
Duration (1-2) 1 Round
Colosshale fell into a light sleep
-7 Energy

Colosshale is fast asleep!
Sleep Counter 1 -> 0

Round 2:
Haunter uses Confuse Ray!
Duration (2-4) 2 Actions
Colosshale was slightly Confused!
-7 Energy

Colosshale uses Foul Play!
Hit Self <5000, 5956 no
To Crit <625, 2296 no
10+3*1.5=19.5 Damage to Haunter
Confusion Counter 2 -> 1
-6 Energy

Round 3:
Haunter uses Substitute!It created a 15 HP sub!
-12 Energy

Colosshale uses Sand Tomb!
Hit Self <5000, 4123 yes
but it hit itself!
4 Damage to Colosshale
Confusion Counter 1 -> -1
Colosshale is no longer confused!
-3 Energy


Haunter: 19.5+15=35 Damage Taken
7+7+12=26 Energy Used
Colosshale: 4 Damage Taken
6+3=9 Energy Used

Team Phoenix:
93.png

55 HP
74 EN
Status: 15 HP Sub
2/2/4/1/110 (+29% ACC)
S/W: 3/1
Levitate
Exp Share

Team YAS:
coloshale3.png

96 HP
93 EN
Status: None
2/2/2/3/98 (+22% ACC)
S/W: 4/9
Rebound/Storm Drain
Lucky Egg


acidphoenix is up
 
Round 2:
Team Phoenix:
93.png

55 HP
74 EN
Status: 15 HP Sub
2/2/4/1/110 (+29% ACC)
S/W: 3/1
Levitate
Exp Share

Team YAS:
coloshale3.png

96 HP
93 EN
Status: None
2/2/2/3/98 (+22% ACC)
S/W: 4/9
Rebound/Storm Drain
Lucky Egg

Round 1:
Haunter uses Sludge Bomb!
To Crit <625, 1374 no
To Poison <3000, 4922 no
9+3+1.5=13.5 Damage to Colosshale
-6 Energy

Colosshale uses Foul Play!
To Crit <625, 2950 no
10+3*1.5=19.5 Damage to Sub
Haunters sub was destroyed!
-6 Energy

Round 2:
Haunter uses Sludge Bomb!
To Crit <625, 9588 no
To Poison <3000, 8940 no
9+3+1.5=13.5 Damage to Colosshale
-10 Energy

Colosshale uses Foul Play!
To Crit <625, 4833 no
10+3*1.5=19.5 Damage to Haunter
-10 Energy

Round 3:
Haunter uses Sludge Bomb!
To Crit <625, 4262 no
To Poison <3000, 3111 no
9+3+1.5=13.5 Damage to Colosshale
-14 Energy

Colosshale uses Foul Play!
To Crit <625, 8721 no
10+3*1.5=19.5 Damage to Haunter
-14 Energy


Haunter: 19.5+19.5=39 Damage Taken
6+10+14=30 Energy Used
Colosshale: 13.5+13.5+13.5=41 Damage Taken
6+10+14=30 Energy Used

Team Phoenix:
93.png

16 HP
44 EN
Status: None
2/2/4/1/110 (+29% ACC)
S/W: 3/1
Levitate
Exp Share

Team YAS:
coloshale3.png

55 HP
63 EN
Status: None
2/2/2/3/98 (+22% ACC)
S/W: 4/9
Rebound/Storm Drain
Lucky Egg


YellowAdminSilver is up!
 
coloshale3.png

Bite - Foul Play - Bite
[IF] Destiny Bond is used, [AND] in a combination with itself (idk how you word this?), use Bite + Bite that action instead
[IF] Haunter chills, Chill that action instead
Ike4.png
"Good Game Silver! And I will try to give you a decent challenge."
"No worries about the KOC, sharing is ASBing."
 
Round 3:
Team Phoenix:
93.png

16 HP
44 EN
Status: None
2/2/4/1/110 (+29% ACC)
S/W: 3/1
Levitate
Exp Share

Team YAS:
coloshale3.png

55 HP
63 EN
Status: None
2/2/2/3/98 (+22% ACC)
S/W: 4/9
Rebound/Storm Drain
Lucky Egg

Round 1:
Haunter Chilled!
+12 Energy

Colosshale Chilled!
+12 Energy

Round 2:
Haunter Chilled!
+12 Energy

Colosshale Chilled!
+12 Energy

Round 3:
Haunter uses Mega Destiny Bond!
It prepares to take Colosshale with it
-60 Energy

Colosshale uses Mega Bite!
To crit <625, 9667 no
6*2.25+3*1.5=24.75 Damage to Haunter
-20 Energy

Haunter was KOed!
it tries to take Colosshale with it!
30*2=60 Damage to Colosshale
Colosshale was KOed!



Haunter: 25 Damage Taken
60-12-12=36 Energy Used
Colosshale: 60 Damage Taken
20-12-12=4 Energy Restored

Team Phoenix:
93.png

-9 HP
8 EN
Status: None
2/2/4/1/110 (+29% ACC)
S/W: 3/1
Levitate
Exp Share

Team YAS:
coloshale3.png

-5 HP
67 EN
Status: None
2/2/2/3/98 (+22% ACC)
S/W: 4/9
Rebound/Storm Drain
Lucky Egg

And its a tie!

Phoenix:
1 CC
Haunter: 1 EC, 3 MC, 1 AC, 1 KOC

YAS: 1 CC
Colosshale: 1 EC, 2 MC, 1 AC, 1 LEC, 1 KOC



Me: 3 UC
 
Back
Top