[SET]
name: Physical Attacker
move 1: Flare Blitz
move 2: Low Kick / Superpower
move 3: Rock Slide
move 4: Protect
item: Blazikenite
ability: Speed Boost
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
Moves
========
Flare Blitz has a high Base Power and a chance to burn, though this comes at the cost of high recoil damage. Low Kick often has a high Base Power against foes it hits super effectively such as Mega Kangaskhan and Heatran, and Mega Blaziken can therefore OHKO them with relative ease. Superpower is an alternative that covers foes that are hit lightly by Low Kick at the cost of reducing Mega Blaziken's Attack stat afterwards. It notably grants Mega Blaziken the ability to OHKO 4 HP Choice Scarf Politoed and deals significant damage to Rotom-W and Ludicolo. Rock Slide deals damage to both foes and is most useful for eliminating Fire-types like Mega Charizard Y. Its high chance to make foes flinch combined with Mega Blaziken's high Speed after a boost means it's also great as a last resort. Protect allows Mega Blaziken to safely gain the Speed increase from Mega Evolving and Speed Boost.
Set Details
========
Speed Boost is chosen for the rare instance that Blaziken is left on the field for a turn without Mega Evolving. For example, this can be useful if your team is using multiple Mega Pokemon and you want to bring Blaziken without Mega Evolving it. The EV spread is simple, maximizing Attack and Speed with an Adamant nature to improve Mega Blaziken's damage output. A Jolly nature is theoretically an option to outspeed maximum Speed Ludicolo and Swampert at +1 Speed in the rain, but this isn't recommended, as the power drop from Adamant is significant. If you want Mega Blaziken to have some extra bulk, Speed EVs can be dropped to 188 in order to outpace Landorus-T by one point; however, given that this is a popular benchmark to Speed creep, it's not generally recommended to do so.
Usage Tips
========
Mega Blaziken's role is to pick up OHKOs on foes hit super effectively by its coverage moves or foes with a low Defense stat. This is because Mega Blaziken's frailty means it often can't afford to take hits in return. In addition, its lack of bulk means that it should preferably be either used as a lead or switched in after a teammate has fainted so that it can get onto the field without taking damage. If you want to lead with Blaziken, try pairing it with a Defiant or Competitive user if your opponent has an Intimidate user. There is no downside to Mega Evolving immediately, so do so in order to take advantage of the Speed increase for the remainder of the battle. Use Protect on the first turn Blaziken is sent out to Mega Evolve and activate Speed Boost safely. However, this can be very predictable, and it gives your opponent a chance to use a setup move or attack Mega Blaziken's ally to capitalize off of it. Preventing Mega Blaziken from being paralyzed by the likes of Thundurus is key for it to continue putting on pressure, so do so at all costs. Try to keep Pokemon like Amoonguss and Gastrodon in the back, as they do a great job of defending Mega Blaziken. Don't be afraid of switching Mega Blaziken out, even if it's gained boosts, as it only needs one boost to outpace the majority of the metagame. If all else fails, going for a fast Rock Slide and hoping for some flinches can potentially claw you out of a bad situation.
Team Options
========
Mega Blaziken struggles against bulky Water-types like Suicune, so partners that can beat them are valuable. Offensive Electric-types such as Life Orb Thundurus and Choice Specs Rotom-W are good for this, and they also do a great job at scaring off Talonflame. Grass-types such as Amoonguss and Ferrothorn also have a positive matchup against them. Amoonguss is notable, as Rage Powder can shield Mega Blaziken against strong attacks. Water-types such as Milotic and Gyarados are also great partners, as they can beat Ground-types like Landorus-T and Dragons like Salamence, as well as Talonflame. Milotic's Competitive is also a nice way of punishing Intimidate users for reducing Mega Blaziken's Attack. Gastrodon is another great Water-type, as Storm Drain is able to redirect Water-type moves aimed at Mega Blaziken to it and grant Gastrodon a Special Attack boost. Under this protection, Mega Blaziken cannot be harmed by opposing bulky Water-types such as Suicune at all. Bisharp joins Milotic in being able to deter Intimidate thanks to Defiant, and it can beat Psychic-types, which hit Mega Blaziken super effectively. Ghost-types such as Gengar and Aegislash are also able to deal a lot of damage to Psychic-types. Furthermore, Aegislash has access to Wide Guard to protect Mega Blaziken against Earthquake, which it's weak to. Greninja makes for a good partner, as it beats problematic foes such as Landorus-T and Salamence with Ice Beam.
name: Physical Attacker
move 1: Flare Blitz
move 2: Low Kick / Superpower
move 3: Rock Slide
move 4: Protect
item: Blazikenite
ability: Speed Boost
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
Moves
========
Flare Blitz has a high Base Power and a chance to burn, though this comes at the cost of high recoil damage. Low Kick often has a high Base Power against foes it hits super effectively such as Mega Kangaskhan and Heatran, and Mega Blaziken can therefore OHKO them with relative ease. Superpower is an alternative that covers foes that are hit lightly by Low Kick at the cost of reducing Mega Blaziken's Attack stat afterwards. It notably grants Mega Blaziken the ability to OHKO 4 HP Choice Scarf Politoed and deals significant damage to Rotom-W and Ludicolo. Rock Slide deals damage to both foes and is most useful for eliminating Fire-types like Mega Charizard Y. Its high chance to make foes flinch combined with Mega Blaziken's high Speed after a boost means it's also great as a last resort. Protect allows Mega Blaziken to safely gain the Speed increase from Mega Evolving and Speed Boost.
Set Details
========
Speed Boost is chosen for the rare instance that Blaziken is left on the field for a turn without Mega Evolving. For example, this can be useful if your team is using multiple Mega Pokemon and you want to bring Blaziken without Mega Evolving it. The EV spread is simple, maximizing Attack and Speed with an Adamant nature to improve Mega Blaziken's damage output. A Jolly nature is theoretically an option to outspeed maximum Speed Ludicolo and Swampert at +1 Speed in the rain, but this isn't recommended, as the power drop from Adamant is significant. If you want Mega Blaziken to have some extra bulk, Speed EVs can be dropped to 188 in order to outpace Landorus-T by one point; however, given that this is a popular benchmark to Speed creep, it's not generally recommended to do so.
Usage Tips
========
Mega Blaziken's role is to pick up OHKOs on foes hit super effectively by its coverage moves or foes with a low Defense stat. This is because Mega Blaziken's frailty means it often can't afford to take hits in return. In addition, its lack of bulk means that it should preferably be either used as a lead or switched in after a teammate has fainted so that it can get onto the field without taking damage. If you want to lead with Blaziken, try pairing it with a Defiant or Competitive user if your opponent has an Intimidate user. There is no downside to Mega Evolving immediately, so do so in order to take advantage of the Speed increase for the remainder of the battle. Use Protect on the first turn Blaziken is sent out to Mega Evolve and activate Speed Boost safely. However, this can be very predictable, and it gives your opponent a chance to use a setup move or attack Mega Blaziken's ally to capitalize off of it. Preventing Mega Blaziken from being paralyzed by the likes of Thundurus is key for it to continue putting on pressure, so do so at all costs. Try to keep Pokemon like Amoonguss and Gastrodon in the back, as they do a great job of defending Mega Blaziken. Don't be afraid of switching Mega Blaziken out, even if it's gained boosts, as it only needs one boost to outpace the majority of the metagame. If all else fails, going for a fast Rock Slide and hoping for some flinches can potentially claw you out of a bad situation.
Team Options
========
Mega Blaziken struggles against bulky Water-types like Suicune, so partners that can beat them are valuable. Offensive Electric-types such as Life Orb Thundurus and Choice Specs Rotom-W are good for this, and they also do a great job at scaring off Talonflame. Grass-types such as Amoonguss and Ferrothorn also have a positive matchup against them. Amoonguss is notable, as Rage Powder can shield Mega Blaziken against strong attacks. Water-types such as Milotic and Gyarados are also great partners, as they can beat Ground-types like Landorus-T and Dragons like Salamence, as well as Talonflame. Milotic's Competitive is also a nice way of punishing Intimidate users for reducing Mega Blaziken's Attack. Gastrodon is another great Water-type, as Storm Drain is able to redirect Water-type moves aimed at Mega Blaziken to it and grant Gastrodon a Special Attack boost. Under this protection, Mega Blaziken cannot be harmed by opposing bulky Water-types such as Suicune at all. Bisharp joins Milotic in being able to deter Intimidate thanks to Defiant, and it can beat Psychic-types, which hit Mega Blaziken super effectively. Ghost-types such as Gengar and Aegislash are also able to deal a lot of damage to Psychic-types. Furthermore, Aegislash has access to Wide Guard to protect Mega Blaziken against Earthquake, which it's weak to. Greninja makes for a good partner, as it beats problematic foes such as Landorus-T and Salamence with Ice Beam.
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