Okay I want to lead off by saying I'm relatively new to UU, playing for about a week. I tried looking at some sample teams to get me started but they seem to be outdated as mons banned to OU are still included on them. So I did my best and took bits and pieces and added some of my own mons to try to make the best team I could.
Another note is I'm trying to make mega ampharos work so this is a mon I want to stay on this team.
I also like to play a very offensive style and I found it much easier to do in OU than in UU, which in my experience, is more defensive oriented so if any offensive options are available, I'm listening. :)

Blitzkrieg (Ampharos-Mega) (M) @ Ampharosite
Ability: Mold Breaker
EVs: 196 HP / 252 SpA / 60 Spe
Modest Nature
- Volt Switch
- Thunderbolt
- Dragon Pulse
- Hidden Power [Ice]
So I really tried hard to make mega amphy work. Took Bibarel's adivce and used his set. I still have HP Ice on this set over Focus Blast due to the fact that it seemingly has 33% accuracy. I am going to continue experimenting with HP's, maybe fighting as a replacement.

Excaliber (Doublade) @ Eviolite
Ability: No Guard
EVs: 240 HP / 252 Atk / 16 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Shadow Sneak
- Gyro Ball
- Sacred Sword
I used the Strategy Dex Swords Dance set for Doublade. I wanted something to take physical hits and potentially set up SD and maybe get something off after. It is working really well and the priority Shadow Sneak is really useful for picking off mons, especially because I lack priority moves on this team.

Ronda (Heracross) (F) @ Choice Band
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Megahorn
- Close Combat
- Knock Off
- Stone Edge
Heracross was the most recent mon added to this team, suggested by NV. With Gardevoir now running Choice Scarf, and lacking Heal Bell, I need something to take Will-O-Wisp/status problems. She also helps in dealing with Mamoswine. With Guts, Choice Band, and good coverage moves, she will be hitting very hard.

Alabama (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Relaxed Nature
- Stealth Rock
- Scald
- Earthquake
- Roar
Swampert works well on this team as a lead. Especially on typical things like Infernape, Mamoswine, Donphan, and Galvantula. I usually swap it in to take physical hits, or any kind of hit really. I can also sack it off, if need be, to get a clean switch so this is a great defensive utility for this team.

Edward (Crobat) (M)
Ability: Infiltrator
EVs: 172 HP / 100 Atk / 236 Spe
Jolly Nature
- U-turn
- Acrobatics
- Defog
- Roost
I took this mon from one of the sample teams. Bulky Crobat eats up hits like it's the biscuits from red lobster. I often lead with him, U-turn out, or Acrobatics if applicable. Roost and defog is like a match made in heaven and Crobat is a joy to use on this team.

Titania (Gardevoir) (F) @ Choice Scarf
Ability: Trace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Trick
- Moonblast
- Psyshock
- Calm Mind
Gardevoir is a good fit as the last member of my team. The fairy typing is very nice for eating up dragon hits, and Gardevoir has some nice special defense as well. I'm running Choice Scarf / Trick. Not much else to say but Gard works in a unique way, and is useful for dealing with and surprising the opponent.
I actually won a UU tournament on showdown with this team! This is a huuuuuge step forward for me as I've never won one before. :')
Thanks for reading and I'm looking forward to any help you may offer!!
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