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Bronzor [QC 4/4] [GP 2/2]

Tricking

MALDINI
is a Top Tutor Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnuswon the 6th Official Ladder Tournamentwon the 7th Official Ladder Tournamentis a defending World Cup of Pokemon Championis a Two-Time Past SPL Championis a Past WCoP Champion
[OVERVIEW]

Bronzor is the only Pokemon in Little Cup, other than Baltoy, with access to both Recycle and Stealth Rock, giving it a niche as a very versatile and resilient entry hazard setter. It has great bulk and Levitate, which helps it deal with its Ground weakness, and is a good check to Flying-types. However, it has very bad offensive stats and a limited offensive movepool. It also doesn't have access to Explosion, making it weak to Rapid Spin and Defog users. It is also hindered by its weakness to Knock Off.

[SET]
name: Berry Juice + Recycle
move 1: Stealth Rock
move 2: Recycle
move 3: Earthquake
move 4: Psychic / Toxic
ability: Levitate
item: Berry Juice
nature: Careful
evs: 60 HP / 4 Atk / 228 Def / 4 SpA / 148 SpD / 12 Spe

Moves
========
Stealth Rock is important for breaking Focus Sash and Sturdy on the opposing team. Recycle + Berry Juice increases Bronzor's longevity by allowing it to repeatedly recover its HP, unless it gets Knocked Off. Earthquake hits other Steel-types and Chinchou. Psychic is Bronzor's most powerful STAB move which can hit Fighting-types on the switch-in. Toxic cripples bulky Pokemon, such as Porygon and Spritzee, that Bronzor wouldn't be able to touch otherwise.

Set Details
========
The listed EVs, with a Careful nature and Berry Juice, allow Bronzong to check and set up entry hazards against almost every Pokemon without Knock Off, Flying- and Psychic-types in particular, throughout whole match.

Usage Tips
========
Bronzor is a good switch-in to every Pokemon without Knock Off or another powerful Dark-, Fire- or Ghost-type STAB move. It's a great check to Archen, Fletchling, and all the other common Flying-types except for Vullaby. It is also a solid answer to Abra and other powerful special attackers that can't cripple it with Knock Off or a status move.

Team Options
========
The best teammates for Bronzor are Pokemon that can easily switch in against Knock Off users such as Fletching, Bulky Fighting-types, or Sticky Hold users in the form of Trubbish and Shellos. Munchlax and Choice Scarf Pawniard can easily deal with Ghost-types that threaten Bronzor such as Gastly. Pokemon that can switch into Fire-, Dark-, and Fighting-types moves such as Skrelp, Ponyta and Vullaby are useful for dealing with the Pokemon that make Bronzor switch out. Bronzor also needs something to either spinblock or to take care of Drilbur and Staryu. Snivy and other Grass-types are great for taking on those two Pokemon, with Pumpkaboo in particular taking on both of them while also spinblocking.

[STRATEGY COMMENTS]

Other Options
==========
Flash Cannon is a strong STAB move. An Eviolite set reduces the amount of immediate damage taken, although it cannot be used with Recycle. Bronzor has access to Reflect, Light Screen, and Trick Room, but the lack of Explosion makes Bronzor a very unreliable and passive user of them. A Calm Mind set can set up against a lot of Pokemon, and can be a nice option if you do not need Bronzor to set up entry hazards.

Checks & Counters
=============
**Knock Off users**: Knock Off users can threaten to OHKO Bronzor, or at least cripple it by removing its Berry Juice.

**Pursuit trappers**: Pokemon with Pursuit can trap Bronzor and remove it for the rest of the game.

**Drilbur**: Drilbur can remove entry hazards with Rapid Spin and OHKO Bronzor with Earthquake thanks to its ability, Mold Breaker.

**Taunt users** : Taunt prevents Bronzor from setting Stealth Rock or recovering with Recycle.

**Setup sweepers**: Bronzor can be setup bait for sweepers such as Magby, Zigzagoon, Mienfoo, and Scraggy due to its poor offensive stats.
 
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It is a solid answer against Abra and other powerful Special Attackers that can't cripple it in any way.
Not if Abra is running Shadow Ball -

240 SpA Life Orb Abra Shadow Ball vs. 0 HP / 0 SpD Bronzor: 21-26 (95.4 - 118.1%) -- 68.8% chance to OHKO

I believe you should also give examples of what exactly doesn't "cripple it in any way" because the some of the most common Special attackers... do -

232+ SpA Chinchou Hydro Pump vs. 0 HP / 0 SpD Bronzor: 13-16 (59 - 72.7%) -- guaranteed 2HKO
200 SpA Life Orb Gastly Shadow Ball vs. 0 HP / 0 SpD Bronzor: 31-39 (140.9 - 177.2%) -- guaranteed OHKO

Berry Juice and making it weaker.
Removing Berry Juice doesn't necessarily make it weaker, but it stints its ability to heal at a moment's notice unless it gets another chance to get off Recycle, and without Reflect up before being Knocked Off, I don't think it's surviving against whatever used Knock Off or very long.
 
Not if Abra is running Shadow Ball -

240 SpA Life Orb Abra Shadow Ball vs. 0 HP / 0 SpD Bronzor: 21-26 (95.4 - 118.1%) -- 68.8% chance to OHKO

I believe you should also give examples of what exactly doesn't "cripple it in any way" because the some of the most common Special attackers... do -

232+ SpA Chinchou Hydro Pump vs. 0 HP / 0 SpD Bronzor: 13-16 (59 - 72.7%) -- guaranteed 2HKO
200 SpA Life Orb Gastly Shadow Ball vs. 0 HP / 0 SpD Bronzor: 31-39 (140.9 - 177.2%) -- guaranteed OHKO


Removing Berry Juice doesn't necessarily make it weaker, but it stints its ability to heal at a moment's notice unless it gets another chance to get off Recycle, and without Reflect up before being Knocked Off, I don't think it's surviving against whatever used Knock Off or very long.

k thanks, i'll fix that, even if Shadow Ball Abra isn't common at all in this metagame and so isn't 232+ SpA Chinchou.
 
Overview:

Remove the mention of Heatproof from the overview; there is no real reason choose neutrality to Fire over an immunity to Ground.

Other Options:

Add Calm Mind to this section, as it's a useable option over Stealth Rock if one of Bronzor's teammates has that covered, it can set up in a lot of things' faces.

Try and expand checks and counters just a little bit, your explanations are a little bland. Add some examples of set up sweepers. Taunt users also shut Bronzor down, add a section for them.

After this, QC 1/4

PM me if you have any inquiries,
 
Overview:

Remove the mention of Heatproof from the overview; there is no real reason choose neutrality to Fire over an immunity to Ground.

Other Options:

Add Calm Mind to this section, as it's a useable option over Stealth Rock if one of Bronzor's teammates has that covered, it can set up in a lot of things' faces.

Try and expand checks and counters just a little bit, your explanations are a little bland. Add some examples of set up sweepers. Taunt users also shut Bronzor down, add a section for them.

After this, QC 1/4

PM me if you have any inquiries,

thanks for the check! All the changes have been implemented.
 
Put Drilbur in the Checks and Counters section. Not only does it have Rapid Spin to get rid of Bronzor's Stealth Rock, it also has Mold Breaker with which to ignore Bronzor's Levitate and OHKO it with Earthquake.

QC 2/4
 
team options mention stuff that can switch into more specific mons such as dark types ( vullaby, pawniard ) fire types and fighting types. so fairy types work kinda well, as do fighting types for pawn. skrelp and ponyta beat out most fire types.

3/4
 
team options mention stuff that can switch into more specific mons such as dark types ( vullaby, pawniard ) fire types and fighting types. so fairy types work kinda well, as do fighting types for pawn. skrelp and ponyta beat out most fire types.

3/4

implemented, written up, and ready for the last check.
 
Overview
-----------
You mention Trick Room here twice, but it's nowhere anywhere on the main set. Remove it from the overview

Bronzor is the only Pokemon in LC with access to Recycle and Stealth Rock other than Baltoy, making that its main niche.

It also cannot be a lead throughout the whole match just by virtue of what a lead is, instead talk about how it is a decent entry hazard setter

[SET] Berry Juice + Recycle Lead
--------------------------------------
Again, why is it a lead?

I'm a little confused about the set tbh. You say it has poor offensive stats, but you're maxing out Special Attack? You also don't need 36 Speed EVs. Imo a better set would look like this:
Bronzor @ Berry Juice
Ability: Levitate
Level: 5
EVs: 60 HP / 4 Atk / 228 Def / 4 SpA / 148 SpD / 12 Spe
Careful Nature
- Stealth Rock
- Recycle
- Earthquake
- Psychic / Toxic
4 Atk Bronzor Earthquake vs. 76 HP / 212+ Def Chinchou: 10-14 (40 - 56%) -- 99.6% chance to 2HKO after Stealth Rock
(10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 14)

152 SpA Chinchou Hydro Pump vs. 60 HP / 148+ SpD Bronzor: 9-12 (39.1 - 52.1%) -- 9.8% chance to 2HKO after Stealth Rock
(9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 12)

You win against Chou now

4- SpA Bronzor Psychic vs. 0 HP / 36 SpD Eviolite Mienfoo: 12-14 (57.1 - 66.6%) -- guaranteed 2HKO after Stealth Rock
(12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 14)

0 Atk Mienfoo Knock Off vs. 60 HP / 228 Def Bronzor: 10-12 (43.4 - 52.1%) -- 12.1% chance to 2HKO after Stealth Rock
(10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 12)

Foo can't switch in anyways

4- SpA Bronzor Psychic vs. 156 HP / 52 SpD Fletchling: 7-10 (30.4 - 43.4%) -- 87.9% chance to 2HKO after Stealth Rock
(7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10)

40 SpA Fletchling Overheat vs. 0 HP / 0 SpD Bronzor: 14-18 (63.6 - 81.8%) -- guaranteed 2HKO
(14, 14, 14, 14, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 18)

Hell, you can even check mixed Fletchling (which basically doesn't exist at this point but y'know)

there are more that i can add but this is a whole lot more effective especially against special attackers, and Bronzor is pretty passive anyways and shouldn't be trying to hit anything that hard
Fix the Moves and Set details according to this

Your Usage Tips should probably be a bit more in depth

Team Options
----------------
Bronzor needs something to either spinblock or to take care of Drilbur and Staryu, preferably both. Snivy and other Grass-types are great for taking on those two mons, and Pumpkaboo can take on both of them while also spinblocking. This amplifies a Ghost-weakness, but that shouldn't matter too much

Other Options
----------------
Make Flash Cannon the first other option since its off of the main set now
It also is pretty dang reliable, with the whole RecycleJuice thing, and it can be super slow to set Trick Room really well. It is, like you say, passive, but it certainly isnt unreliable

Checks & Counters
----------------------
Change "Knock Off users" to "Knock Off", and either remove the Eviolite mention or at least put it after Berry Juice. Also, with the given spread, standard Pawniard only has a 75% chance to OHKO after SR, so nothing weaker will actually OHKO. Just talk about the big damage it causes and the fact that it then loses RecycleJuice.

change **Houndour, Gastly, Pursuit trappers** to **Pursuit Trappers** and remove Gastly. Also, the strongest viable Pursuit trapper, LO Houndour, has only a 6.3% chance to OHKO after rocks at the double power. Change the wording and just talk about the massive damage.

Change **Taunt users** to **Taunt**. Many Taunt users also carry Knock Off, Foo, Cottonee, etc etc etc.

Finally, order them Knock Off, Pursuit Trappers, Drilbur, Taunt, Setup Sweepers

4/4
 
Overview
-----------
You mention Trick Room here twice, but it's nowhere anywhere on the main set. Remove it from the overview

Bronzor is the only Pokemon in LC with access to Recycle and Stealth Rock other than Baltoy, making that its main niche.

It also cannot be a lead throughout the whole match just by virtue of what a lead is, instead talk about how it is a decent entry hazard setter

[SET] Berry Juice + Recycle Lead
--------------------------------------
Again, why is it a lead?

I'm a little confused about the set tbh. You say it has poor offensive stats, but you're maxing out Special Attack? You also don't need 36 Speed EVs. Imo a better set would look like this:
Bronzor @ Berry Juice
Ability: Levitate
Level: 5
EVs: 60 HP / 4 Atk / 228 Def / 4 SpA / 148 SpD / 12 Spe
Careful Nature
- Stealth Rock
- Recycle
- Earthquake
- Psychic / Toxic
4 Atk Bronzor Earthquake vs. 76 HP / 212+ Def Chinchou: 10-14 (40 - 56%) -- 99.6% chance to 2HKO after Stealth Rock
(10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 14)

152 SpA Chinchou Hydro Pump vs. 60 HP / 148+ SpD Bronzor: 9-12 (39.1 - 52.1%) -- 9.8% chance to 2HKO after Stealth Rock
(9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 12)

You win against Chou now

4- SpA Bronzor Psychic vs. 0 HP / 36 SpD Eviolite Mienfoo: 12-14 (57.1 - 66.6%) -- guaranteed 2HKO after Stealth Rock
(12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 14)

0 Atk Mienfoo Knock Off vs. 60 HP / 228 Def Bronzor: 10-12 (43.4 - 52.1%) -- 12.1% chance to 2HKO after Stealth Rock
(10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 12)

Foo can't switch in anyways

4- SpA Bronzor Psychic vs. 156 HP / 52 SpD Fletchling: 7-10 (30.4 - 43.4%) -- 87.9% chance to 2HKO after Stealth Rock
(7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10)

40 SpA Fletchling Overheat vs. 0 HP / 0 SpD Bronzor: 14-18 (63.6 - 81.8%) -- guaranteed 2HKO
(14, 14, 14, 14, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 18)

Hell, you can even check mixed Fletchling (which basically doesn't exist at this point but y'know)

there are more that i can add but this is a whole lot more effective especially against special attackers, and Bronzor is pretty passive anyways and shouldn't be trying to hit anything that hard
Fix the Moves and Set details according to this

Your Usage Tips should probably be a bit more in depth

Team Options
----------------
Bronzor needs something to either spinblock or to take care of Drilbur and Staryu, preferably both. Snivy and other Grass-types are great for taking on those two mons, and Pumpkaboo can take on both of them while also spinblocking. This amplifies a Ghost-weakness, but that shouldn't matter too much

Other Options
----------------
Make Flash Cannon the first other option since its off of the main set now
It also is pretty dang reliable, with the whole RecycleJuice thing, and it can be super slow to set Trick Room really well. It is, like you say, passive, but it certainly isnt unreliable

Checks & Counters
----------------------
Change "Knock Off users" to "Knock Off", and either remove the Eviolite mention or at least put it after Berry Juice. Also, with the given spread, standard Pawniard only has a 75% chance to OHKO after SR, so nothing weaker will actually OHKO. Just talk about the big damage it causes and the fact that it then loses RecycleJuice.

change **Houndour, Gastly, Pursuit trappers** to **Pursuit Trappers** and remove Gastly. Also, the strongest viable Pursuit trapper, LO Houndour, has only a 6.3% chance to OHKO after rocks at the double power. Change the wording and just talk about the massive damage.

Change **Taunt users** to **Taunt**. Many Taunt users also carry Knock Off, Foo, Cottonee, etc etc etc.

Finally, order them Knock Off, Pursuit Trappers, Drilbur, Taunt, Setup Sweepers

4/4

thanks and done.
 
Add
Remove/Change
(Comment)
(AC) = Add Comma, (RC) = Remove Comma, (AH) = Add Hyphen, etc.


[OVERVIEW]

Bronzor is the only Pokemon in Little Cup, other than Baltoy, with access to Recycle and Stealth Rock, giving it a niche as a very versatile and resilient entry-hazard setter. Bronzor It has a great bulk with high defenses. It has along with access to Levitate to deal with its Ground weakness, (AC) ; it's and is a good check to Flying-types. It is the only Pokemon in LC with access to Recycle and Stealth Rock other than Baltoy, making that its main niche, so it is a very versatile and long-lived entry hazards lead throughout the match. Despite of this trait However, it has very bad offensive base stats and a limited offensive movepool. It also doesn't have access to Explosion, (AC) making it weak to Rapid Spin and Defog users, (RC) Defog, and Pokemon that can stall the 5 turns of Trick Room (This is out of place when you haven't mentioned Trick Room before). It isn't a great lead because of his is also hindered by its weakness to Knock Off.

[SET]
name: Berry Juice + Recycle
move 1: Stealth Rock
move 2: Recycle
move 3: Earthquake
move 4: Psychic / Toxic
ability: Levitate
item: Berry Juice
nature: Careful
evs: 60 HP / 4 Atk / 228 Def / 4 SpA / 148 SpD / 12 Spe

Moves
========
Stealth Rock is the main move of on the set. (AP) : this entry hazard has to be set in order to break It is important for breaking Focus Sash and Sturdy-Juice combination in on the opposing team. The Recycle + Berry Juice combo allows Bronzor to increase its increases Bronzor's longevity by allowing it to because it can repeatedly recover its HP by r Recycling Berry Juice the item unless it gets Knocked Off. Earthquake can be useful if it's used against is used to hit other Steel-Ttypes and Chinchou. Psychic is Bronzor's most powerful STAB move the most important and powerful STAB move that helps deal some damage. Toxic can be used against to hurt bulky Pokemon, such as Porygon and Spritzee, that Bronzor wouldn't be able to touch otherwise.

Set Details
========
HP and Defensive EVs helps check Flying-Types and almost every Pokemon without Knock Off. Berry Juice and a Careful Nature are required when you want an hazard setter that can check Flying- and Psychic-Types, such as Fletching, Archen, and Abra, These EVs, with a Careful nature and Berry Juice, allow Bronzong to check and set up hazards against almost every Pokemon without Knock Off, in particular Flying- and Psychic-types, throughout the whole match.

Usage Tips
========
It Bronzor is a good switch-in (AH) against to every Pokemon without Knock Off or another powerful Dark-, Fire- (AHs) and or Ghost-type STAB move. It's a great check against to Archen, Fletchling, (AC) and all the other most common Flying-Ttypes. It is also a solid answer against to Abra and other powerful Special Attackers special attacker that can't cripple it with Knock Off or a status move it in any way (You need to clarify 'in any way' - feel free to edit my addition if it's not completely accurate).

Team Options
========
The best teammates for Bronzor is a are Pokemon that can easily switch in against a Knock Off users. The best are Pokemon with the ability Sticky Hold, (AC) such as Trubbish, (RC) and Shellos, in fact they are very good teammates if part of a Stall Team. At the same time Fletchling or a bulky Fighting-Ttypes can be useful in this role. Munchlax and Choice Scarf Pawniard are good teammates because they can easily deal with the opposing Gastly, (AC) and Ghost-Ttypes in general. Pokemon that can switch into Fire-, Dark-, and Fighting-types moves such as Skrelp, Ponyta and Vullaby are recommended useful in order to deal with the Pokemon that make Bronzor switch out. Bronzor also needs something to either spinblock or to take care of Drilbur and Staryu, preferably both. Snivy and other Grass-types are great for taking on those two Pokemon mons, and with Pumpkaboo in particular taking can take on both of them while also spinblocking.

[STRATEGY COMMENTS]

Other Options
==========
Flash Cannon can be a good alternative, as it is is an option as a strong good STAB move. Another option can be a An Eviolite set can be run to reduce the immediate damage taken, although it cannot be used with Recycle get less damage and check the opposing team more properly even if it can't be used with Recycle. It has access to Reflect, Light Screen, (AC) and Trick Room that are good utility options utilities, but the lack of Explosion makes Bronzor a very unreliable and passive user of them it very unreliable and passive in order to set them. A Calm Mind set Calm Mind Bronzor can set up against a lot of Pokemon, (AC) lots of things and can be a nice option if you do not need Bronzor to set up entry hazards have already an entry hazards setter in your team.

Checks & Counters
=============
**Knock Off users**: they threaten Bronzor OHKOing it Knock Off users can threaten to OHKO Bronzor, or at least cripple it by removing its Berry Juice.

**Pursuit trappers**: they stop every Offensive and Defensive use of Bronzor by threatening it with their powerful moves and with Pursuit in case Bronzor is switched out Pokemon with Pursuit can trap Bronzor and remove it for the rest of the game.

**Drilbur**: it Drilbur can remove hazards thanks to with Rapid Spin and OHKO Bronzor whenever thanks to Mold Breaker with Earthquake thanks to its ability, Mold Breaker.

**Taunt users** : they Taunt prevents Bronzor from setting Stealth Rock and or recovering with by using Recycle.

**Setup sweepers**: Bronzor can't stop can be setup bait for set up sweepers such as Magby, Zigzagoon, SD Mienfoo, and Scraggy due to the its poor lack of good Offensive stats.
GP 1/2
 
Last edited:
Add
Remove/Change
(Comment)
(AC) = Add Comma, (RC) = Remove Comma, (AH) = Add Hyphen, etc.


[OVERVIEW]

Bronzor is the only Pokemon in Little Cup, other than Baltoy, with access to Recycle and Stealth Rock, giving it a niche as a very versatile and resilient entry-hazard setter. Bronzor It has a great bulk with high defenses. It has along with access to Levitate to deal with its Ground weakness, (AC) ; it's and is a good check to Flying-types. It is the only Pokemon in LC with access to Recycle and Stealth Rock other than Baltoy, making that its main niche, so it is a very versatile and long-lived entry hazards lead throughout the match. Despite of this trait However, it has very bad offensive base stats and a limited offensive movepool. It also doesn't have access to Explosion, (AC) making it weak to Rapid Spin and Defog users, (RC) Defog, and Pokemon that can stall the 5 turns of Trick Room (This is out of place when you haven't mentioned Trick Room before). It isn't a great lead because of his is also hindered by its weakness to Knock Off.

[SET]
name: Berry Juice + Recycle
move 1: Stealth Rock
move 2: Recycle
move 3: Earthquake
move 4: Psychic / Toxic
ability: Levitate
item: Berry Juice
nature: Careful
evs: 60 HP / 4 Atk / 228 Def / 4 SpA / 148 SpD / 12 Spe

Moves
========
Stealth Rock is the main move of on the set. (AP) : this entry hazard has to be set in order to break It is important for breaking Focus Sash and Sturdy-Juice combination in on the opposing team. The Recycle + Berry Juice combo allows Bronzor to increase its increases Bronzor's longevity by allowing it to because it can repeatedly recover its HP by r Recycling Berry Juice the item unless it gets Knocked Off. Earthquake can be useful if it's used against is used to hit other Steel-Ttypes and Chinchou. Psychic is Bronzor's most powerful STAB move the most important and powerful STAB move that helps deal some damage. Toxic can be used against to hurt bulky Pokemon, such as Porygon and Spritzee, that Bronzor wouldn't be able to touch otherwise.

Set Details
========
HP and Defensive EVs helps check Flying-Types and almost every Pokemon without Knock Off. Berry Juice and a Careful Nature are required when you want an hazard setter that can check Flying- and Psychic-Types, such as Fletching, Archen, and Abra, These EVs, with a Careful nature and Berry Juice, allow Bronzong to check and set up hazards against almost every Pokemon without Knock Off, in particular Flying- and Psychic-types, throughout the whole match.

Usage Tips
========
It Bronzor is a good switch-in (AH) against to every Pokemon without Knock Off or another powerful Dark-, Fire- (AHs) and or Ghost-type STAB move. It's a great check against to Archen, Fletchling, (AC) and all the other most common Flying-Ttypes. It is also a solid answer against to Abra and other powerful Special Attackers special attacker that can't cripple it with Knock Off or a status move it in any way (You need to clarify 'in any way' - feel free to edit my addition if it's not completely accurate).

Team Options
========
The best teammates for Bronzor is a are Pokemon that can easily switch in against a Knock Off users. The best are Pokemon with the ability Sticky Hold, (AC) such as Trubbish, (RC) and Shellos, in fact they are very good teammates if part of a Stall Team. At the same time Fletchling or a bulky Fighting-Ttypes can be useful in this role. Munchlax and Choice Scarf Pawniard are good teammates because they can easily deal with the opposing Gastly, (AC) and Ghost-Ttypes in general. Pokemon that can switch into Fire-, Dark-, and Fighting-types moves such as Skrelp, Ponyta and Vullaby are recommended useful in order to deal with the Pokemon that make Bronzor switch out. Bronzor also needs something to either spinblock or to take care of Drilbur and Staryu, preferably both. Snivy and other Grass-types are great for taking on those two Pokemon mons, and with Pumpkaboo in particular taking can take on both of them while also spinblocking.

[STRATEGY COMMENTS]

Other Options
==========
Flash Cannon can be a good alternative, as it is is an option as a strong good STAB move. Another option can be a An Eviolite set can be run to reduce the immediate damage taken, although it cannot be used with Recycle get less damage and check the opposing team more properly even if it can't be used with Recycle. It has access to Reflect, Light Screen, (AC) and Trick Room that are good utility options utilities, but the lack of Explosion makes Bronzor a very unreliable and passive user of them it very unreliable and passive in order to set them. A Calm Mind set Calm Mind Bronzor can set up against a lot of Pokemon, (AC) lots of things and can be a nice option if you do not need Bronzor to set up entry hazards have already an entry hazards setter in your team.

Checks & Counters
=============
**Knock Off users**: they threaten Bronzor OHKOing it Knock Off users can threaten to OHKO Bronzor, or at least cripple it by removing its Berry Juice.

**Pursuit trappers**: they stop every Offensive and Defensive use of Bronzor by threatening it with their powerful moves and with Pursuit in case Bronzor is switched out Pokemon with Pursuit can trap Bronzor and remove it for the rest of the game.

**Drilbur**: it Drilbur can remove hazards thanks to with Rapid Spin and OHKO Bronzor whenever thanks to Mold Breaker with Earthquake thanks to its ability, Mold Breaker.

**Taunt users** : they Taunt prevents Bronzor from setting Stealth Rock and or recovering with by using Recycle.

**Setup sweepers**: Bronzor can't stop can be setup bait for set up sweepers such as Magby, Zigzagoon, SD Mienfoo, and Scraggy due to the its poor lack of good Offensive stats.
GP 1/2

K done
 
Bronzor is the only Pokemon in Little Cup, other than Baltoy, with access to both Recycle and Stealth Rock, giving it a niche as a very versatile and resilient entry (removed hyphen) hazard setter. It has great bulk along with access to and Levitate, which helps it to deal with its Ground weakness, and is a good check to Flying-types. However, it has very bad offensive stats and a limited offensive movepool. It also doesn't have access to Explosion, making it weak to Rapid Spin and Defog users. It is also hindered by its weakness to Knock Off.

[SET]
name: Berry Juice + Recycle
move 1: Stealth Rock
move 2: Recycle
move 3: Earthquake
move 4: Psychic / Toxic
ability: Levitate
item: Berry Juice
nature: Careful
evs: 60 HP / 4 Atk / 228 Def / 4 SpA / 148 SpD / 12 Spe

Moves
========
Stealth Rock is the main move on the set. It is important for breaking Focus Sash and Sturdy on the opposing team. Recycle + Berry Juice increases Bronzor's longevity by allowing it to repeatedly recover its HP,(AC) by Recycling Berry Juice unless it gets Knocked Off. Earthquake is used to hits other Steel-types and Chinchou. Psychic is Bronzor's most powerful STAB move. (what does it hit?) Toxic can be used to hurt cripples bulky Pokemon, such as Porygon and Spritzee, that Bronzor wouldn't be able to touch otherwise.

Set Details
========
These listed EVs, with a Careful nature and Berry Juice, allow Bronzong to check and set up entry hazards against almost every Pokemon without Knock Off, in particular Flying- and Psychic-types in particular, throughout whole match.

Usage Tips
========
Bronzor is a good switch-in to every Pokemon without Knock Off or another powerful Dark-, Fire- or Ghost-type (space) STAB move. It's a great check to Archen, Fletchling, (AC) (forgot to remove the (AC)) and all the other common Flying-types. (it's not a good check to Vullaby though, which is common - it has Knock Off and can clear Bronzor's hazards) It is also a solid answer to Abra and other powerful special attackers that can't cripple it with Knock Off or a status move.

Team Options
========
The best teammates for Bronzor are Pokemon that can easily switch in against Knock Off users (removed period) such as The best are Pokemon with the ability Fletching, Bulky Fighting-types, or Sticky Hold, (AC) such as users in the form of Trubbish and Shellos. At the same time Fletchling or bulky Fighting-types can also be useful in this role. Munchlax and Choice Scarf Pawniard are good teammates because they can easily deal with Ghost-types that threaten Bronzor such as opposing Gastly, (AC) and Ghost-types in general. Pokemon that can switch into Fire-, Dark-, and Fighting-types moves (space) such as Skrelp, Ponyta and Vullaby are useful to deal for dealing with the Pokemon that make Bronzor switch out. Bronzor also needs something to either spinblock or to take care of Drilbur and Staryu. Snivy and other Grass-types are great for taking on those two Pokemon, with Pumpkaboo in particular taking on both of them while also spinblocking.

[STRATEGY COMMENTS]

Other Options
==========
Flash Cannon is an option as a strong STAB move. An Eviolite set can be run to reduces the amount of immediate damage taken, although it cannot be used with Recycle. It Bronzor has access to Reflect, Light Screen, (AC)(forgot to remove the (AC)) and Trick Room are good utility options, but the lack of Explosion makes Bronzor a very unreliable and passive user of them. A Calm Mind set can set up against a lot of Pokemon, and can be a nice option if you do not need Bronzor to set up entry hazards.

Checks & Counters
=============
**Knock Off users**: Knock Off users can threaten to OHKO Bronzor, or at least cripple it by (space) removing its Berry Juice.

**Pursuit trappers**: Pokemon with Pursuit can trap Bronzor and remove it for the rest of the game.

**Drilbur**: Drilbur can remove entry hazards with Rapid Spin and OHKO Bronzor with Earthquake thanks to its ability, Mold Breaker.

**Taunt users** : Taunt prevents Bronzor from setting Stealth Rock or recovering with Recycle.

**Setup sweepers**: Bronzor can be setup bait for sweepers such as Magby, Zigzagoon, Mienfoo, and Scraggy due to its poor offensive stats.
GP 2/2

Make sure to remove all the formatting entirely (including the notes and things like (AC)).
 
Bronzor is the only Pokemon in Little Cup, other than Baltoy, with access to both Recycle and Stealth Rock, giving it a niche as a very versatile and resilient entry (removed hyphen) hazard setter. It has great bulk along with access to and Levitate, which helps it to deal with its Ground weakness, and is a good check to Flying-types. However, it has very bad offensive stats and a limited offensive movepool. It also doesn't have access to Explosion, making it weak to Rapid Spin and Defog users. It is also hindered by its weakness to Knock Off.

[SET]
name: Berry Juice + Recycle
move 1: Stealth Rock
move 2: Recycle
move 3: Earthquake
move 4: Psychic / Toxic
ability: Levitate
item: Berry Juice
nature: Careful
evs: 60 HP / 4 Atk / 228 Def / 4 SpA / 148 SpD / 12 Spe

Moves
========
Stealth Rock is the main move on the set. It is important for breaking Focus Sash and Sturdy on the opposing team. Recycle + Berry Juice increases Bronzor's longevity by allowing it to repeatedly recover its HP,(AC) by Recycling Berry Juice unless it gets Knocked Off. Earthquake is used to hits other Steel-types and Chinchou. Psychic is Bronzor's most powerful STAB move. (what does it hit?) Toxic can be used to hurt cripples bulky Pokemon, such as Porygon and Spritzee, that Bronzor wouldn't be able to touch otherwise.

Set Details
========
These listed EVs, with a Careful nature and Berry Juice, allow Bronzong to check and set up entry hazards against almost every Pokemon without Knock Off, in particular Flying- and Psychic-types in particular, throughout whole match.

Usage Tips
========
Bronzor is a good switch-in to every Pokemon without Knock Off or another powerful Dark-, Fire- or Ghost-type (space) STAB move. It's a great check to Archen, Fletchling, (AC) (forgot to remove the (AC)) and all the other common Flying-types. (it's not a good check to Vullaby though, which is common - it has Knock Off and can clear Bronzor's hazards) It is also a solid answer to Abra and other powerful special attackers that can't cripple it with Knock Off or a status move.

Team Options
========
The best teammates for Bronzor are Pokemon that can easily switch in against Knock Off users (removed period) such as The best are Pokemon with the ability Fletching, Bulky Fighting-types, or Sticky Hold, (AC) such as users in the form of Trubbish and Shellos. At the same time Fletchling or bulky Fighting-types can also be useful in this role. Munchlax and Choice Scarf Pawniard are good teammates because they can easily deal with Ghost-types that threaten Bronzor such as opposing Gastly, (AC) and Ghost-types in general. Pokemon that can switch into Fire-, Dark-, and Fighting-types moves (space) such as Skrelp, Ponyta and Vullaby are useful to deal for dealing with the Pokemon that make Bronzor switch out. Bronzor also needs something to either spinblock or to take care of Drilbur and Staryu. Snivy and other Grass-types are great for taking on those two Pokemon, with Pumpkaboo in particular taking on both of them while also spinblocking.

[STRATEGY COMMENTS]

Other Options
==========
Flash Cannon is an option as a strong STAB move. An Eviolite set can be run to reduces the amount of immediate damage taken, although it cannot be used with Recycle. It Bronzor has access to Reflect, Light Screen, (AC)(forgot to remove the (AC)) and Trick Room are good utility options, but the lack of Explosion makes Bronzor a very unreliable and passive user of them. A Calm Mind set can set up against a lot of Pokemon, and can be a nice option if you do not need Bronzor to set up entry hazards.

Checks & Counters
=============
**Knock Off users**: Knock Off users can threaten to OHKO Bronzor, or at least cripple it by (space) removing its Berry Juice.

**Pursuit trappers**: Pokemon with Pursuit can trap Bronzor and remove it for the rest of the game.

**Drilbur**: Drilbur can remove entry hazards with Rapid Spin and OHKO Bronzor with Earthquake thanks to its ability, Mold Breaker.

**Taunt users** : Taunt prevents Bronzor from setting Stealth Rock or recovering with Recycle.

**Setup sweepers**: Bronzor can be setup bait for sweepers such as Magby, Zigzagoon, Mienfoo, and Scraggy due to its poor offensive stats.
GP 2/2

Make sure to remove all the formatting entirely (including the notes and things like (AC)).

Yeah sorry for the AC tags, but I managed to implement the check by using my mobile, and that's pretty difficult. Now it's all set.
 
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