OU Celebi

boltsandbombers

i'm sorry mr. man
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Is there any particular reason Chansey is mentioned as a teammate for Baton Pass Celebi? Baton Pass Celebi is better utilized by more balanced and offensive builds who can utilize Celebi's Baton Passing capabilities. Chansey is just so passive that it really slows the tempo of the game and kills the offensive pressure for a balanced team, whereas Celebi can easily set up and force the opponent to deal with a Pokemon that they may not necessarily be able to handle at +2.
It was probably there from the original skeleton and I didnt bother to remove it, and I didnt plan on keeping it when I did the writeup :p
Also, question for QC - can I mention a spread in set details of the first set that prevents specs keldeo's scald from breaking the sub? Its somewhat situational, but considering how much of a threat Keldeo is and how Celebi is one of the best Keldeo switch ins, I think it warrants a mention. Celebi either needs 44 EVs and a positive SpD nature or 140 EVs with a neutral nature for this.
 

TheEnder

a petal in the wind
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great job, only things i'd like to see changed is substitute slashed before swords dance on the baton pass set, beucase it is just more prevelant, and calm mind mentioned in the moves section of the same set.

QC 3/3
 
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P Squared

a great unrecorded history
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GP 1/2
Overview
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Well-rounded stats and rather unique typing allow Celebi to check prominent threats such as Keldeo, Azumarill, Mega Diancie, Mega Lopunny, Rotom-W, and Mega Slowbro. Celebi has a solid movepool with various means of team support, including moves such as Nasty Plot, Swords Dance, Baton Pass, Stealth Rock, and Healing Wish. Celebi's ability, Nature Natural Cure, is yet another means of team support, (comma) as it lets Celebi can absorb status conditions for teammates. Unfortunately, Celebi is weak to common attacking types such as Bug, Fire, Flying, Ice, and Dark from Pokemon such as Scizor, Heatran, Tornadus-T, Kyurem-B, and Bisharp.

Baton Pass
########
name: Baton Pass
move 1: Recover
move 2: Baton Pass
move 3: Giga Drain / Seed Bomb
move 4: Nasty Plot / Substitute / Swords Dance
ability: Natural Cure
item: Leftovers
evs: 252 HP / 148 Def / 108 Spe
nature: Bold / Impish

Moves
========

Recover provides a reliable method of replenishing Celebi's HP, which goes well in tandem with Celebi's solid defensive typing. (remove extra space before period) Baton Pass lets Celebi maintains momentum, avoids Pursuit, and passes stat boosts and or a Substitute to a teammate. Giga Drain is a reliable STAB move that hits decently hard on neutral targets and is important to hit the Ground- and Water-type Pokemon that Celebi checks, (I'd put a comma here personally, 'cause there's some distance between the description and the examples) such as Hippowdon and Rotom-W and Hippowdon. (match order with Ground and Water) Alternatively, Seed Bomb has slightly higher Base Power at the cost of the recovery provided by Giga Drain, and it should be used with Swords Dance. Nasty Plot boosts Celebi's Special Attack to high levels, allowing it to weaken a foe or pass the boosts to a teammate with Baton Pass. Furthermore, Nasty Plot allows Celebi to break through bulky setup sweepers, most notably Calm Mind Mega Slowbro. Substitute is another solid choice in the last slot to get in a frail Pokemon such as Mega Beedrill or Mega Houndoom in safely, and it is also helpful to stall out weak defensive Pokemon's moves, such as Ferrothorn's Gyro Ball. Swords Dance boosts Celebi's Attack to great levels, (remove comma) and also tends to be a bit more unexpected compared to Nasty Plot variants. Calm Mind is another option to provide a slower and bulkier approach to sweeping, and it gives more breathing room when passing boosts to a teammate.

Set Details
========

The given EV spread with a Bold nature maximizes Celebi's physical bulk to let it take hits from the likes of Azumarill and Mega Lopunny, while outspeeding Jolly Bisharp in order to Baton Pass before it uses Pursuit. A specially defensive EV spread of 252 HP / 148 SpD / 108 Spe can be used to take hits better from the likes of Kingdra, Raikou, Latios, Latias, and Celebi. If Substitute is chosen, a more specific EV spread of 252 HP / 104 Def / 44 SpD / 108 Spe with a Calm nature can be used to prevent Choice Specs Keldeo's Scald from breaking the Substitute. Note that an Impish nature should be used with Seed Bomb. Leftovers provides essential passive recovery throughout the match. Natural Cure lets Celebi act as a status absorber for the team.

Usage Tips
========

Celebi should pivot into the Pokemon it checks, such as Slowbro, Keldeo, Manaphy, (comma) Mega Lopunny, Azumarill, and Rotom-W. Baton Pass is generally a safe move to go for early-game to maintain offensive momentum on predicted switches. Set up a Nasty Plot or a Swords Dance against a foe that Celebi forces out with its STAB move or on a passive defensive Pokemon such as Hippowdon, Azumarill, Mega Diancie, Gliscor, Ferrothron, or Chansey. After the boost has been accumulated, be sure to find the appropriate time to pass off the boosts to the respective appropriate teammate. Utilize Substitute's ability to stall out low PP moves of defensive Pokemon such as Ferrothorn, or set it up on a predicted switch to pass it off to a teammate. Always use Recover when low on health. When switching into the Pokemon Celebi typically walls, scout for coverage moves such as Icy Wind or Hidden Power Bug from Keldeo, Fire Blast from Slowbro, or and Ice Beam from Manaphy. It is important to preserve Celebi throughout the battle if your opponent has a threatening Pokemon that which Celebi can handle, such as Keldeo, Mega Diancie, or Mega Lopunny.

Team Options
========

Fire-type Pokemon such as Mega Charizard X, Talonflame, and Heatran are good teammates, (comma) as they appreciate the pressure that Celebi puts on Rock-, Ground-, and Water-types. Heatran is one of the most notable teammates, as it has almost perfect type synergy with Celebi, covering Celebi's glaring weakness to Flying-types, while only being neutral to Dark- and Ghost-type attacks. Water-types such as Azumarill, Keldeo, Mega Gyarados, and Crawdaunt, (remove comma) also check the Fire-types that Celebi struggles with, while and the last three cover Celebi's Dark-type weakness in one way or another. Special attackers that appreciate being passed a Nasty Plot boost, (comma) such as Keldeo, Mega Diancie, Mega Manectric, and Thundurus, (comma) make for solid partners. Physical attackers that appreciate a Swords Dance boost passed, such as Mega Aerodactyl, Mega Sharpedo, Mega Lopunny, and Diggersby, (comma) also make for excellent teammates. Volt Switch and U-turn users such as Rotom-W, Raikou, (match order) Diggersby, Raikou, and Landorus-T make for good teammates to form a momentum core with Celebi's Baton Pass.

Support
########
name: Support
move 1: Giga Drain
move 2: Recover
move 3: Baton Pass / Thunder Wave
move 4: Stealth Rock / Healing Wish / Perish Song
ability: Natural Care
item: Leftovers
evs: 252 HP / 156 Def / 84 SpD / 16 Spe
nature: Bold

Moves
========

Giga Drain is a mandatory STAB move to hit the Rock-, Ground-, and Water-types that Celebi checks such as Mega Diancie, Hippowdon, Rotom-W, and Keldeo, and Mega Diancie. (match order) Recover replenishes Celebi's health, (remove comma) and is essential for its survival throughout the battle where when Giga Drain's recovery is not enough. Baton Pass lets Celebi escapes Pursuit from the likes of Bisharp and provides helpful momentum on predicted switches. Alternatively, Thunder Wave is a solid choice to cripple common switch-ins such as Mega Metagross, Tornadus-T, Mega Gardevoir, Latios, and both of Charizard's Mega Evolutions. In addition, Thunder Wave prevents Celebi from being setup fodder to for some of the aforementioned Pokemon as well as offensive Dragon Dance Mega Altaria. Celebi is an excellent Stealth Rock setter due to its how it has a solid matchup versus many opposing Stealth Rock and Rapid Spin users, such as Excadrill, Hippowdon, Starmie, and Terrakion (match order with Stealth Rock and Rapid Spin). Alternatively, Healing Wish can be used to revive weakened teammates, particularly setup sweepers. Lastly, Perish Song is an option to put a timer on bulky setup sweepers such as Calm Mind Clefable and Calm Mind Mega Slowbro, but it should not be used alongside Baton Pass, which as it passes the effects of Perish Song onto a teammate. Note that Giga Drain and Recover are the only two mandatory moves on this set, and any combination of the other support moves in the last two slots can work perfectly fine depending on your team's needs.

Set Details
========

The given EV spread and a Bold nature maximize Celebi's overall bulk, notably avoiding the 2HKO from Adamant Mega Lopunny's Return after Stealth Rock damage, while outspeeding Adamant Bisharp to escape its Pursuit with Baton Pass or cripple it with Thunder Wave. A faster EV spread of 252 HP / 148 Def / 108 Spe can be used if Jolly Bisharp is an issue to for your team. Using an EV spread of 252 HP / 144 Def / 96 SpD / 16 Spe gives Thundurus a significantly smaller chance to 2HKO Celebi with Life Orb-boosted Hidden Power Ice after Stealth Rock. Lastly, Leftovers are necessary for passive recovery throughout the match.

Usage Tips
========

This set best functions as a glue and pivot for balanced and offensive teams. As such, Celebi should pivot into the Pokemon it checks, such as Mega Lopunny, Mega Diancie, Manaphy, Thundurus, and Keldeo. Use Recover to replenish Celebi's health when necessary, (remove comma) and to stall out Life Orb recoil from the likes of Thundurus ("stall out" fits better with stuff like "stall out PP", aka wait until the thing runs out. this does kind of work with LO recoil because it runs out when the foe faints, but it still feels a little weird imo. is "to stall for more Life Orb recoil on foes such as Thundurus" okay?). Baton Pass is a great move to use early-game to preserve momentum on forced switches and to escape Pursuit. Use Thunder Wave to cripple Celebi's switch-ins for a teammate to finish them off later on. Thunder Wave can occasionally pack a bit of a surprise factor, so try not to reveal it too early on. Be sure to scout for coverage moves from Pokemon that Celebi can typically switch into, such as Hidden Power Bug or Icy Wind from Keldeo as well as Fire Blast from Slowbro.

Team Options
========

Fire-types such as Heatran, Talonflame, and Charizard partner well with Celebi, (comma) as they appreciate Celebi's checking bulky Water-, Rock-, and Ground-types. Heatran sets itself apart from other Fire-types in this aspect in that it also checks Flying-types such as Talonflame and Tornadus-T. Despite sharing a Flying weakness, Fighting-types such as Keldeo, Conkeldurr, and Mega Lopunny check Dark-types such as Bisharp who are a major thorn in Celebi's side. Setup sweepers in general make for excellent teammates as they greatly appreciate either Stealth Rock support to wear down their checks and counters or Healing Wish to give them another chance at sweeping. Good examples include Mega Houndoom, Volcarona, Landorus, Azumarill, (Mega) Gyarados, and Dragonite.

Nasty Plot + 2 Attacks
########
name: Nasty Plot + 2 Attacks
move 1: Nasty Plot
move 2: Giga Drain
move 3: Recover
move 4: Earth Power / Hidden Power Fire
ability: Natural Cure
item: Leftovers
evs: 252 HP / 148 Def / 108 Spe
nature: Bold

Moves
========

Nasty Plot transforms Celebi into a decent threat, (remove comma) capable of hitting hard while staying resilient thanks to Giga Drain's STAB and side effect. Recover only adds to Celebi's self-sustainability, giving it a consistent chunk of recovery in situations where Giga Drain's HP drain recovery isn't enough or reliable. Earth Power is preferred in the last slot for better Base Power and neutral two-move coverage; it is extremely effective in particular against Heatran, as well as other Steel- and Fire-type checks such as Bisharp, Mega Metagross, and Mega Charizard X. Hidden Power Fire, while terribly much weaker, allows Celebi to eliminate Scizor, Ferrothorn, and Skarmory more efficiently while still maintaining coverage on other Steel-types except Heatran. Alternatively, Psychic can be used as a secondary STAB move, allowing Celebi to hit neutral targets even harder while gaining coverage against Mega Venusaur, Amoonguss, and Talonflame (on the switch). However, it leaves Celebi vulnerable to many Steel-types as well as Dark-types.

Set Details
========

The given EV spread, along with a Bold nature, allows Celebi to outrun Jolly base 70 Speed Pokemon, Bisharp in particular, while giving it as much physical bulk as is allowed. With 252 HP / 148 Def, Celebi can reliably switch into and avoid being felled by common attacks, such as 2HKOs; for example, it avoids the 2HKO from Azumarill's Knock Off and Play Rough, Jolly Mega Lopunny's Return, and Life Orb Excadrill's Iron Head, and it avoids the OHKO OHKOes from Life Orb Jolly Bisharp's Knock Off and Landorus-T's U-turn. If Celebi uses runs Hidden Power Fire, then an alternate spread of of 252 HP / 144 Def / 112 Spe should be used. (remove extra sace before period) Given this set's pivotal nature, Leftovers are is essential for passive recovery. Alternative EV spreads with a more offensive nature can be used for an offensive-focused playstyle rather than a defensive one. For instance, a spread of 84 HP / 252 SpA / 172 Spe with a Modest nature lets Celebi outspeed Timid Heatran and provides while providing maximum damage output. More Speed investment with any nature is optional, (remove comma) but lessens Celebi's bulk and consequently the number of Pokemon it can reliably check.

Usage Tips
========

While Nasty Plot may make this set seem fitted for sweeping, this set actually functions as a more aggressive and less passive method of utilizing Celebi's supportive traits. With two attacks in tow, Celebi gains better overall coverage, giving it leverage against its usual counters, such as Skarmory, Bisharp, Heatran, and (Mega) Scizor. Note that Celebi tends to lure these threats in, so with the appropriate coverage attack, it can easily eliminate or severely weaken them. Nasty Plot is used simply to augment Celebi's power, allowing it to be both a great defensive and offensive threat at once whenever required in the battle. As noted in the Set Details, Celebi is able to avoid KOs from a number of attacks, so it has plenty of opportunities to switch into such attacks, Recover the damage off, and set up. Keep in mind, however, that without investment, Celebi requires quite a few Nasty Plot boosts to be remotely threatening to several threats. For instance, Celebi can never OHKO bulkier variants of the aforementioned Steel-types without being at +2, while neutral targets such as Mega Gardevoir, Mega Gallade, Chansey, and Mew require a few more boosts for Celebi to safely 2HKO them or stall with Giga Drain (sounded like those Pokemon were the ones safely 2HKOing and stalling). Additionally, if hard checks or counters such as Weavile, Charizard, or Talonflame are present, it is not recommended to set up Nasty Plot too early lest you instantly lose a good lure and pivot. It is also wise to scout for dangerous moves beforehand, including Hidden Power Bug from Keldeo, Life Orb-boosted Ice Beam from Starmie, Sludge Wave from Landorus, and Encore from Mega Lopunny.

Team Options
========

Generally speaking, this Celebi set is for teams that appreciate its supportive and pivotal (I think this should be "pivoting", because "pivotal" has a different meaning) capabilities with an offensive twist. This set tends to perform best on balanced teams' (not sure if that's what you meant?) archetypes; unlike more offensive teams, they tend to not mind Celebi's slower Speed and or lack of good coverage, and they usually employ defensive Pokemon that synergize well with Celebi's typing. Heatran is one such Pokemon, capable of switching into common Bug-, Ice- and Fire-type attacks while compensating for Celebi's coverage issues with Fire- and Ground-type attacks of its own. Water-types such as Politoed and Rotom-W handle Fire- and Ice-type attacks as well; the former is notable for removing Celebi's Fire-type weakness and supporting other Water-type sweepers (such as Kingdra and Keldeo) with Drizzle, while the latter can provide general utility with Will-O-Wisp and Volt Switch. Celebi's typing and offensive presence also allow it to function well on sandstorm teams, as it can easily switch into Fighting-, Water-, and Grass-type attacks typically aimed at typical sandstorm-based Pokemon, (remove comma) and then retaliate with an attack or use Recover to restore health and pivot out. In turn, Tyranitar, Excadrill, and Hippowdown can cover Celebi's usual counters and weak points, especially its tendency to become dead weight or setup bait for the likes of Talonflame, Mega Charizard X and Y, Mega Altaria, and Latias. Moreover, if Celebi opts to use run Hidden Power Fire, it can lure in and significantly weaken Skarmory and Ferrothorn, giving Excadrill much more breathing room to sweep without interruption. The luring aspect also benefits non-sandstorm-based attackers, such as Kingdra, Mega Gardevoir, Mega Altaria, Mega Gyarados, Clefable, and Mega Diancie, all of which require certain Steel-types to be weakened or eliminated before sweeping.

Other Options
########

An offensive set with moves such as Leaf Storm, Hidden Power Fire, Psychic, and Earth Power and either a Life Orb or Expert Belt can be used, but Celebi is much better suited to a defensive role. In a similar vein, a Choice Scarf set can be used to revenge kill boosted sweepers and fast offensive Pokemon such as Mega Gyarados and Mega Lopunny and provides a fast Healing Wish as well as a bit of a surprise factor. Rest can be used to fully heal Celebi and works in tandem with Natural Cure, but this comes at the cost of vital momentum. U-turn deals damage while still gaining momentum, but unlike Baton Pass it is usually the inferior choice due to the fact that it can be Pursuit trapped. Heal Bell can be helpful to remove status conditions from teammates, but Celebi already functions as a status absorber. Leech Seed can be used if you want more recovery than just Leftovers and can be great for whittling down offensive Pokemon that resist Celebi's STAB combination, such as Mega Metagross.

Checks & Counters
########

**Bug-types**: If Celebi forgoes you don't use Hidden Power Fire or doesn't if you don't have multiple boosts up, it you will have a tough time defeating Mega Scizor. It, which has high bulk, reliable recovery, and multiple moves that hit Celebi are super effectively to Celebi, including U-turn, (comma) which will always OHKO. Heracross and Mega Heracross resist Giga Drain and can easily OHKO Celebi but dislike being paralyzed by from Thunder Wave.

**Flying-types**: Talonflame has priority on all of its Flying-type moves and usually carries three attacks that all hit Celebi for super effective damage. If you can predict a Roost and Earth Power it or predict it to swap switch in and hit it with Psychic, then you have a chance of beating it. Other than that, (comma) it's just a miserable matchup. Skarmory can set up entry hazards, phaze out Celebi, Taunt it, or simply attack it if it packs packing Brave Bird without the slightest concern if Celebi isn't carrying Hidden Power Fire. Skarmory takes next to no damage from any of its other moves and can simply Roost off any entry hazard or passive damage that it had racked up earlier on in the match. Tornadus-T can switch in freely on a Giga Drain and threatens Celebi with a powerful Hurricane, but it hates being hit with a Thunder Wave. Mega Pinsir 4x resists Giga Drain and deals massive damage with Aerilate-boosted Return. Hawlucha can use Celebi as setup fodder for Swords Dances, and it can avoid a potential Thunder Wave with Substitute.

**Taunt**: Pokemon such as Things like Sableye or and Thundurus can cause massive trouble for specially defensive variants the Specially Defensive version (Specially Defensive doesn't seem to be a set. do you mean the Support set? whichever one you mean, you can replace my addition with that) of Celebi. Three quarters of its moves are non-attacking moves and both of these Pokemon can Taunt Celebi well before it's able to use any of them. (imo the Checks & Counters section shouldn't necessarily be written with the Celebi user as the audience because people trying to counter Celebi also read this page? idk) Fortunately in Thundurus' case it is still somewhat damaged by Psychic, but Sableye is immune to Psychic, has Psychic immunity meaning it completely counters that set and forces it out.

**Fire-types**: If Celebi doesn't run Earth Power, it is brutally beaten by Heatran, (comma) as Lava Plume hits Celebi hard. Heatran completely counters Celebi if it is running Air Balloon, (remove comma) and can even Roar away any stat boosts. Victini, Mega Charizard X, and Mega Charizard Y resist Giga Drain and can use Celebi as setup fodder if it is lacking Thunder Wave or Perish Song.

**Dark-types**: (colon) Bisharp, Tyranitar, and Weavile take minimal damage from Giga Drain and can either Pursuit trap a slower Celebi or deal heavy damage with Knock Off or Crunch.

**Poison-types**: Gengar, Mega Venusaur, and Dragalge resist Giga Drain and can severely dent Celebi with their STAB moves. Unlike the others, Tentacruel takes neutral damage from Giga Drain but damages Celebi on its use with Liquid Ooze. Landorus-I also tends to run Sludge Wave for Grass-types such as Celebi, and the move hits extremely hard backed by a Life Orb and Sheer Force.
 
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boltsandbombers

i'm sorry mr. man
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GP 1/2
Overview
########

Well-rounded stats and rather unique typing allow Celebi to check prominent threats such as Keldeo, Azumarill, Mega Diancie, Mega Lopunny, Rotom-W, and Mega Slowbro. Celebi has a solid movepool with various means of team support, including moves such as Nasty Plot, Swords Dance, Baton Pass, Stealth Rock, and Healing Wish. Celebi's ability, Nature Natural Cure, is yet another means of team support, (comma) as it lets Celebi can absorb status conditions for teammates. Unfortunately, Celebi is weak to common attacking types such as Bug, Fire, Flying, Ice, and Dark from Pokemon such as Scizor, Heatran, Tornadus-T, Kyurem-B, and Bisharp.

Baton Pass
########
name: Baton Pass
move 1: Recover
move 2: Baton Pass
move 3: Giga Drain / Seed Bomb
move 4: Nasty Plot / Substitute / Swords Dance
ability: Natural Cure
item: Leftovers
evs: 252 HP / 148 Def / 108 Spe
nature: Bold / Impish

Moves
========

Recover provides a reliable method of replenishing Celebi's HP, which goes well in tandem with Celebi's solid defensive typing. (remove extra space before period) Baton Pass lets Celebi maintains momentum, avoids Pursuit, and passes stat boosts and or a Substitute to a teammate. Giga Drain is a reliable STAB move that hits decently hard on neutral targets and is important to hit the Ground- and Water-type Pokemon that Celebi checks, (I'd put a comma here personally, 'cause there's some distance between the description and the examples) such as Hippowdon and Rotom-W and Hippowdon. (match order with Ground and Water) Alternatively, Seed Bomb has slightly higher Base Power at the cost of the recovery provided by Giga Drain, and it should be used with Swords Dance. Nasty Plot boosts Celebi's Special Attack to high levels, allowing it to weaken a foe or pass the boosts to a teammate with Baton Pass. Furthermore, Nasty Plot allows Celebi to break through bulky setup sweepers, most notably Calm Mind Mega Slowbro. Substitute is another solid choice in the last slot to get in a frail Pokemon such as Mega Beedrill or Mega Houndoom in safely, and it is also helpful to stall out weak defensive Pokemon's moves, such as Ferrothorn's Gyro Ball. Swords Dance boosts Celebi's Attack to great levels, (remove comma) and also tends to be a bit more unexpected compared to Nasty Plot variants. Calm Mind is another option to provide a slower and bulkier approach to sweeping, and it gives more breathing room when passing boosts to a teammate.

Set Details
========

The given EV spread with a Bold nature maximizes Celebi's physical bulk to let it take hits from the likes of Azumarill and Mega Lopunny, while outspeeding Jolly Bisharp in order to Baton Pass before it uses Pursuit. A specially defensive EV spread of 252 HP / 148 SpD / 108 Spe can be used to take hits better from the likes of Kingdra, Raikou, Latios, Latias, and Celebi. If Substitute is chosen, a more specific EV spread of 252 HP / 104 Def / 44 SpD / 108 Spe with a Calm nature can be used to prevent Choice Specs Keldeo's Scald from breaking the Substitute. Note that an Impish nature should be used with Seed Bomb. Leftovers provides essential passive recovery throughout the match. Natural Cure lets Celebi act as a status absorber for the team.

Usage Tips
========

Celebi should pivot into the Pokemon it checks, such as Slowbro, Keldeo, Manaphy, (comma) Mega Lopunny, Azumarill, and Rotom-W. Baton Pass is generally a safe move to go for early-game to maintain offensive momentum on predicted switches. Set up a Nasty Plot or a Swords Dance against a foe that Celebi forces out with its STAB move or on a passive defensive Pokemon such as Hippowdon, Azumarill, Mega Diancie, Gliscor, Ferrothron, or Chansey. After the boost has been accumulated, be sure to find the appropriate time to pass off the boosts to the respective appropriate teammate. Utilize Substitute's ability to stall out low PP moves of defensive Pokemon such as Ferrothorn, or set it up on a predicted switch to pass it off to a teammate. Always use Recover when low on health. When switching into the Pokemon Celebi typically walls, scout for coverage moves such as Icy Wind or Hidden Power Bug from Keldeo, Fire Blast from Slowbro, or and Ice Beam from Manaphy. It is important to preserve Celebi throughout the battle if your opponent has a threatening Pokemon that which Celebi can handle, such as Keldeo, Mega Diancie, or Mega Lopunny.

Team Options
========

Fire-type Pokemon such as Mega Charizard X, Talonflame, and Heatran are good teammates, (comma) as they appreciate the pressure that Celebi puts on Rock-, Ground-, and Water-types. Heatran is one of the most notable teammates, as it has almost perfect type synergy with Celebi, covering Celebi's glaring weakness to Flying-types, while only being neutral to Dark- and Ghost-type attacks. Water-types such as Azumarill, Keldeo, Mega Gyarados, and Crawdaunt, (remove comma) also check the Fire-types that Celebi struggles with, while and the last three cover Celebi's Dark-type weakness in one way or another. Special attackers that appreciate being passed a Nasty Plot boost, (comma) such as Keldeo, Mega Diancie, Mega Manectric, and Thundurus, (comma) make for solid partners. Physical attackers that appreciate a Swords Dance boost passed, such as Mega Aerodactyl, Mega Sharpedo, Mega Lopunny, and Diggersby, (comma) also make for excellent teammates. Volt Switch and U-turn users such as Rotom-W, Raikou, (match order) Diggersby, Raikou, and Landorus-T make for good teammates to form a momentum core with Celebi's Baton Pass.

Support
########
name: Support
move 1: Giga Drain
move 2: Recover
move 3: Baton Pass / Thunder Wave
move 4: Stealth Rock / Healing Wish / Perish Song
ability: Natural Care
item: Leftovers
evs: 252 HP / 156 Def / 84 SpD / 16 Spe
nature: Bold

Moves
========

Giga Drain is a mandatory STAB move to hit the Rock-, Ground-, and Water-types that Celebi checks such as Mega Diancie, Hippowdon, Rotom-W, and Keldeo, and Mega Diancie. (match order) Recover replenishes Celebi's health, (remove comma) and is essential for its survival throughout the battle where when Giga Drain's recovery is not enough. Baton Pass lets Celebi escapes Pursuit from the likes of Bisharp and provides helpful momentum on predicted switches. Alternatively, Thunder Wave is a solid choice to cripple common switch-ins such as Mega Metagross, Tornadus-T, Mega Gardevoir, Latios, and both of Charizard's Mega Evolutions. In addition, Thunder Wave prevents Celebi from being setup fodder to for some of the aforementioned Pokemon as well as offensive Dragon Dance Mega Altaria. Celebi is an excellent Stealth Rock setter due to its how it has a solid matchup versus many opposing Stealth Rock and Rapid Spin users, such as Excadrill, Hippowdon, Starmie, and Terrakion (match order with Stealth Rock and Rapid Spin). Alternatively, Healing Wish can be used to revive weakened teammates, particularly setup sweepers. Lastly, Perish Song is an option to put a timer on bulky setup sweepers such as Calm Mind Clefable and Calm Mind Mega Slowbro, but it should not be used alongside Baton Pass, which as it passes the effects of Perish Song onto a teammate. Note that Giga Drain and Recover are the only two mandatory moves on this set, and any combination of the other support moves in the last two slots can work perfectly fine depending on your team's needs.

Set Details
========

The given EV spread and a Bold nature maximize Celebi's overall bulk, notably avoiding the 2HKO from Adamant Mega Lopunny's Return after Stealth Rock damage, while outspeeding Adamant Bisharp to escape its Pursuit with Baton Pass or cripple it with Thunder Wave. A faster EV spread of 252 HP / 148 Def / 108 Spe can be used if Jolly Bisharp is an issue to for your team. Using an EV spread of 252 HP / 144 Def / 96 SpD / 16 Spe gives Thundurus a significantly smaller chance to 2HKO Celebi with Life Orb-boosted Hidden Power Ice after Stealth Rock. Lastly, Leftovers are necessary for passive recovery throughout the match.

Usage Tips
========

This set best functions as a glue and pivot for balanced and offensive teams. As such, Celebi should pivot into the Pokemon it checks, such as Mega Lopunny, Mega Diancie, Manaphy, Thundurus, and Keldeo. Use Recover to replenish Celebi's health when necessary, (remove comma) and to stall out Life Orb recoil from the likes of Thundurus ("stall out" fits better with stuff like "stall out PP", aka wait until the thing runs out. this does kind of work with LO recoil because it runs out when the foe faints, but it still feels a little weird imo. is "to stall for more Life Orb recoil on foes such as Thundurus" okay?). Baton Pass is a great move to use early-game to preserve momentum on forced switches and to escape Pursuit. Use Thunder Wave to cripple Celebi's switch-ins for a teammate to finish them off later on. Thunder Wave can occasionally pack a bit of a surprise factor, so try not to reveal it too early on. Be sure to scout for coverage moves from Pokemon that Celebi can typically switch into, such as Hidden Power Bug or Icy Wind from Keldeo as well as Fire Blast from Slowbro.

Team Options
========

Fire-types such as Heatran, Talonflame, and Charizard partner well with Celebi, (comma) as they appreciate Celebi's checking bulky Water-, Rock-, and Ground-types. Heatran sets itself apart from other Fire-types in this aspect in that it also checks Flying-types such as Talonflame and Tornadus-T. Despite sharing a Flying weakness, Fighting-types such as Keldeo, Conkeldurr, and Mega Lopunny check Dark-types such as Bisharp who are a major thorn in Celebi's side. Setup sweepers in general make for excellent teammates as they greatly appreciate either Stealth Rock support to wear down their checks and counters or Healing Wish to give them another chance at sweeping. Good examples include Mega Houndoom, Volcarona, Landorus, Azumarill, (Mega) Gyarados, and Dragonite.

Nasty Plot + 2 Attacks
########
name: Nasty Plot + 2 Attacks
move 1: Nasty Plot
move 2: Giga Drain
move 3: Recover
move 4: Earth Power / Hidden Power Fire
ability: Natural Cure
item: Leftovers
evs: 252 HP / 148 Def / 108 Spe
nature: Bold

Moves
========

Nasty Plot transforms Celebi into a decent threat, (remove comma) capable of hitting hard while staying resilient thanks to Giga Drain's STAB and side effect. Recover only adds to Celebi's self-sustainability, giving it a consistent chunk of recovery in situations where Giga Drain's HP drain recovery isn't enough or reliable. Earth Power is preferred in the last slot for better Base Power and neutral two-move coverage; it is extremely effective in particular against Heatran, as well as other Steel- and Fire-type checks such as Bisharp, Mega Metagross, and Mega Charizard X. Hidden Power Fire, while terribly much weaker, allows Celebi to eliminate Scizor, Ferrothorn, and Skarmory more efficiently while still maintaining coverage on other Steel-types except Heatran. Alternatively, Psychic can be used as a secondary STAB move, allowing Celebi to hit neutral targets even harder while gaining coverage against Mega Venusaur, Amoonguss, and Talonflame (on the switch). However, it leaves Celebi vulnerable to many Steel-types as well as Dark-types.

Set Details
========

The given EV spread, along with a Bold nature, allows Celebi to outrun Jolly base 70 Speed Pokemon, Bisharp in particular, while giving it as much physical bulk as is allowed. With 252 HP / 148 Def, Celebi can reliably switch into and avoid being felled by common attacks, such as 2HKOs; for example, it avoids the 2HKO from Azumarill's Knock Off and Play Rough, Jolly Mega Lopunny's Return, and Life Orb Excadrill's Iron Head, and it avoids the OHKO OHKOes from Life Orb Jolly Bisharp's Knock Off and Landorus-T's U-turn. If Celebi uses runs Hidden Power Fire, then an alternate spread of of 252 HP / 144 Def / 112 Spe should be used. (remove extra sace before period) Given this set's pivotal nature, Leftovers are is essential for passive recovery. Alternative EV spreads with a more offensive nature can be used for an offensive-focused playstyle rather than a defensive one. For instance, a spread of 84 HP / 252 SpA / 172 Spe with a Modest nature lets Celebi outspeed Timid Heatran and provides while providing maximum damage output. More Speed investment with any nature is optional, (remove comma) but lessens Celebi's bulk and consequently the number of Pokemon it can reliably check.

Usage Tips
========

While Nasty Plot may make this set seem fitted for sweeping, this set actually functions as a more aggressive and less passive method of utilizing Celebi's supportive traits. With two attacks in tow, Celebi gains better overall coverage, giving it leverage against its usual counters, such as Skarmory, Bisharp, Heatran, and (Mega) Scizor. Note that Celebi tends to lure these threats in, so with the appropriate coverage attack, it can easily eliminate or severely weaken them. Nasty Plot is used simply to augment Celebi's power, allowing it to be both a great defensive and offensive threat at once whenever required in the battle. As noted in the Set Details, Celebi is able to avoid KOs from a number of attacks, so it has plenty of opportunities to switch into such attacks, Recover the damage off, and set up. Keep in mind, however, that without investment, Celebi requires quite a few Nasty Plot boosts to be remotely threatening to several threats. For instance, Celebi can never OHKO bulkier variants of the aforementioned Steel-types without being at +2, while neutral targets such as Mega Gardevoir, Mega Gallade, Chansey, and Mew require a few more boosts for Celebi to safely 2HKO them or stall with Giga Drain (sounded like those Pokemon were the ones safely 2HKOing and stalling). Additionally, if hard checks or counters such as Weavile, Charizard, or Talonflame are present, it is not recommended to set up Nasty Plot too early lest you instantly lose a good lure and pivot. It is also wise to scout for dangerous moves beforehand, including Hidden Power Bug from Keldeo, Life Orb-boosted Ice Beam from Starmie, Sludge Wave from Landorus, and Encore from Mega Lopunny.

Team Options
========

Generally speaking, this Celebi set is for teams that appreciate its supportive and pivotal (I think this should be "pivoting", because "pivotal" has a different meaning) capabilities with an offensive twist. This set tends to perform best on balanced teams' (not sure if that's what you meant?) archetypes; unlike more offensive teams, they tend to not mind Celebi's slower Speed and or lack of good coverage, and they usually employ defensive Pokemon that synergize well with Celebi's typing. Heatran is one such Pokemon, capable of switching into common Bug-, Ice- and Fire-type attacks while compensating for Celebi's coverage issues with Fire- and Ground-type attacks of its own. Water-types such as Politoed and Rotom-W handle Fire- and Ice-type attacks as well; the former is notable for removing Celebi's Fire-type weakness and supporting other Water-type sweepers (such as Kingdra and Keldeo) with Drizzle, while the latter can provide general utility with Will-O-Wisp and Volt Switch. Celebi's typing and offensive presence also allow it to function well on sandstorm teams, as it can easily switch into Fighting-, Water-, and Grass-type attacks typically aimed at typical sandstorm-based Pokemon, (remove comma) and then retaliate with an attack or use Recover to restore health and pivot out. In turn, Tyranitar, Excadrill, and Hippowdown can cover Celebi's usual counters and weak points, especially its tendency to become dead weight or setup bait for the likes of Talonflame, Mega Charizard X and Y, Mega Altaria, and Latias. Moreover, if Celebi opts to use run Hidden Power Fire, it can lure in and significantly weaken Skarmory and Ferrothorn, giving Excadrill much more breathing room to sweep without interruption. The luring aspect also benefits non-sandstorm-based attackers, such as Kingdra, Mega Gardevoir, Mega Altaria, Mega Gyarados, Clefable, and Mega Diancie, all of which require certain Steel-types to be weakened or eliminated before sweeping.

Other Options
########

An offensive set with moves such as Leaf Storm, Hidden Power Fire, Psychic, and Earth Power and either a Life Orb or Expert Belt can be used, but Celebi is much better suited to a defensive role. In a similar vein, a Choice Scarf set can be used to revenge kill boosted sweepers and fast offensive Pokemon such as Mega Gyarados and Mega Lopunny and provides a fast Healing Wish as well as a bit of a surprise factor. Rest can be used to fully heal Celebi and works in tandem with Natural Cure, but this comes at the cost of vital momentum. U-turn deals damage while still gaining momentum, but unlike Baton Pass it is usually the inferior choice due to the fact that it can be Pursuit trapped. Heal Bell can be helpful to remove status conditions from teammates, but Celebi already functions as a status absorber. Leech Seed can be used if you want more recovery than just Leftovers and can be great for whittling down offensive Pokemon that resist Celebi's STAB combination, such as Mega Metagross.

Checks & Counters
########

**Bug-types**: If Celebi forgoes you don't use Hidden Power Fire or doesn't if you don't have multiple boosts up, it you will have a tough time defeating Mega Scizor. It, which has high bulk, reliable recovery, and multiple moves that hit Celebi are super effectively to Celebi, including U-turn, (comma) which will always OHKO. Heracross and Mega Heracross resist Giga Drain and can easily OHKO Celebi but dislike being paralyzed by from Thunder Wave.

**Flying-types**: Talonflame has priority on all of its Flying-type moves and usually carries three attacks that all hit Celebi for super effective damage. If you can predict a Roost and Earth Power it or predict it to swap switch in and hit it with Psychic, then you have a chance of beating it. Other than that, (comma) it's just a miserable matchup. Skarmory can set up entry hazards, phaze out Celebi, Taunt it, or simply attack it if it packs packing Brave Bird without the slightest concern if Celebi isn't carrying Hidden Power Fire. Skarmory takes next to no damage from any of its other moves and can simply Roost off any entry hazard or passive damage that it had racked up earlier on in the match. Tornadus-T can switch in freely on a Giga Drain and threatens Celebi with a powerful Hurricane, but it hates being hit with a Thunder Wave. Mega Pinsir 4x resists Giga Drain and deals massive damage with Aerilate-boosted Return. Hawlucha can use Celebi as setup fodder for Swords Dances, and it can avoid a potential Thunder Wave with Substitute.

**Taunt**: Pokemon such as Things like Sableye or and Thundurus can cause massive trouble for specially defensive variants the Specially Defensive version (Specially Defensive doesn't seem to be a set. do you mean the Support set? whichever one you mean, you can replace my addition with that) of Celebi. Three quarters of its moves are non-attacking moves and both of these Pokemon can Taunt Celebi well before it's able to use any of them. (imo the Checks & Counters section shouldn't necessarily be written with the Celebi user as the audience because people trying to counter Celebi also read this page? idk) Fortunately in Thundurus' case it is still somewhat damaged by Psychic, but Sableye is immune to Psychic, has Psychic immunity meaning it completely counters that set and forces it out.

**Fire-types**: If Celebi doesn't run Earth Power, it is brutally beaten by Heatran, (comma) as Lava Plume hits Celebi hard. Heatran completely counters Celebi if it is running Air Balloon, (remove comma) and can even Roar away any stat boosts. Victini, Mega Charizard X, and Mega Charizard Y resist Giga Drain and can use Celebi as setup fodder if it is lacking Thunder Wave or Perish Song.

**Dark-types**: (colon) Bisharp, Tyranitar, and Weavile take minimal damage from Giga Drain and can either Pursuit trap a slower Celebi or deal heavy damage with Knock Off or Crunch.

**Poison-types**: Gengar, Mega Venusaur, and Dragalge resist Giga Drain and can severely dent Celebi with their STAB moves. Unlike the others, Tentacruel takes neutral damage from Giga Drain but damages Celebi on its use with Liquid Ooze. Landorus-I also tends to run Sludge Wave for Grass-types such as Celebi, and the move hits extremely hard backed by a Life Orb and Sheer Force.
Implemented, thanks!
I rewrote the taunt section in C&C since it was jumbled up, and I might end up removing it since it's not one of the more important issues for Celebi.
 

Winry

Super Graduate-Level Napper
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Overview
########

Well-rounded stats and rather unique typing allow Celebi to check prominent threats such as Keldeo, Azumarill, Mega Diancie, Mega Lopunny, Rotom-W, and Mega Slowbro. Celebi has a solid movepool with various means of team support, including moves such as Nasty Plot, Swords Dance, Baton Pass, Stealth Rock, and Healing Wish. Celebi's ability, Natural Cure, is yet another means of team support, as it lets Celebi absorb status conditions for teammates. Unfortunately, Celebi is weak to common attacking types such as Bug, Fire, Flying, Ice, and Dark from Pokemon such as Scizor, Heatran, Tornadus-T, Kyurem-B, and Bisharp.

Baton Pass
########
name: Baton Pass
move 1: Recover
move 2: Baton Pass
move 3: Giga Drain / Seed Bomb
move 4: Nasty Plot / Substitute / Swords Dance
ability: Natural Cure
item: Leftovers
evs: 252 HP / 148 Def / 108 Spe
nature: Bold / Impish

Moves
========

Recover provides a reliable method of replenishing Celebi's HP, which goes well in tandem with Celebi's solid defensive typing. Baton Pass lets Celebi maintain momentum, avoid Pursuit, and pass stat boosts and Substitute to a teammate. Giga Drain is a reliable STAB move that hits decently hard on neutral targets and is important to hit the Ground- and Water-type Pokemon that Celebi checks, such as Hippowdon and Rotom-W. Alternatively, Seed Bomb has slightly higher Base Power at the cost of the recovery provided by Giga Drain, and it should be used with Swords Dance. Nasty Plot boosts Celebi's Special Attack to high levels, allowing it to weaken a foe or pass the boosts to a teammate with Baton Pass. Furthermore, Nasty Plot allows Celebi to break through bulky setup sweepers, most notably Calm Mind Mega Slowbro. Substitute is another solid choice in the last slot to get a frail Pokemon such as Mega Beedrill or Mega Houndoom in safely, and it is also helpful to stall out weak defensive Pokemon's moves, such as Ferrothorn's Gyro Ball. Swords Dance boosts Celebi's Attack to great levels and also tends to be a bit more unexpected compared to Nasty Plot. Calm Mind is another option to provide a slower and bulkier approach to sweeping, and it gives Celebi more breathing room when passing boosts to a teammate.

Set Details
========

The given EV spread with a Bold nature maximize Celebi's physical bulk to let it take hits from the likes of Azumarill and Mega Lopunny, (RC) while outspeeding Jolly Bisharp in order to Baton Pass before it uses Pursuit. A specially defensive EV spread of 252 HP / 148 SpD / 108 Spe can be used to take hits better from the likes of Kingdra, Raikou, Latios, Latias, and Celebi. If Substitute is chosen, a more specific EV spread of 252 HP / 104 Def / 44 SpD / 108 Spe with a Calm nature can be used to prevent Choice Specs Keldeo's Scald from breaking the Substitute. Note that an Impish nature should be used with Seed Bomb. Leftovers provides essential passive recovery throughout the match. Natural Cure lets Celebi act as a status absorber for the team.

Usage Tips
========

Celebi should pivot into the Pokemon it checks, such as Slowbro, Keldeo, Manaphy, Mega Lopunny, Azumarill, and Rotom-W. Baton Pass is generally a safe move to go for early-game to maintain offensive momentum on predicted switches. Set up a Nasty Plot or a Swords Dance against a foe that Celebi forces out with its STAB move or on a passive defensive Pokemon such as Hippowdon, Azumarill, Mega Diancie, Gliscor, Ferrothron, or Chansey. After the boost has been accumulated, be sure to find the appropriate time to pass off the boosts to the appropriate teammate. Utilize Substitute's ability to stall out low PP moves of defensive Pokemon such as Ferrothorn, or set it up on a predicted switch to pass it off to a teammate. Always use Recover when low on health. When switching into the Pokemon Celebi typically walls, scout for coverage moves such as Icy Wind or Hidden Power Bug from Keldeo, Fire Blast from Slowbro, and Ice Beam from Manaphy. It is important to preserve Celebi throughout the battle if your opponent has a threatening Pokemon that Celebi can handle, such as Keldeo, Mega Diancie, or Mega Lopunny.

Team Options
========

Fire-type Pokemon such as Mega Charizard X, Talonflame, and Heatran are good teammates, as they appreciate the pressure that Celebi puts on Rock-, Ground-, and Water-types. Heatran is one of the most notable teammates, as it has almost perfect type synergy with Celebi, covering Celebi's glaring weakness to Flying-types, (RC) while only being neutral to Dark- and Ghost-type attacks. Water-types such as Azumarill, Keldeo, Mega Gyarados, and Crawdaunt also check the Fire-types that Celebi struggles with, and the last three cover Celebi's Dark-type weakness in one way or another. Special attackers that appreciate being passed a Nasty Plot boost, such as Keldeo, Mega Diancie, Mega Manectric, and Thundurus, make for solid partners. Physical attackers that appreciate a Swords Dance boost, such as Mega Aerodactyl, Mega Sharpedo, Mega Lopunny, and Diggersby, also make for excellent teammates. Volt Switch and U-turn users such as Rotom-W, Raikou, Diggersby, and Landorus-T make for good teammates to form a momentum core with Celebi's Baton Pass.

Support
########
name: Support
move 1: Giga Drain
move 2: Recover
move 3: Baton Pass / Thunder Wave
move 4: Stealth Rock / Healing Wish / Perish Song
ability: Natural Care
item: Leftovers
evs: 252 HP / 156 Def / 84 SpD / 16 Spe
nature: Bold

Moves
========

Giga Drain is a mandatory STAB move to hit the Rock-, Ground-, and Water-types that Celebi checks such as Mega Diancie, Hippowdon, Rotom-W, and Keldeo. Recover replenishes Celebi's health and is essential for its survival throughout the battle when Giga Drain's recovery is not enough. Baton Pass lets Celebi escape Pursuit from the likes of Bisharp and provides helpful momentum on predicted switches. Alternatively, Thunder Wave is a solid choice to cripple common switch-ins such as Mega Metagross, Tornadus-T, Mega Gardevoir, Latios, and both of Charizard's Mega Evolutions. In addition, Thunder Wave prevents Celebi from being setup fodder for some of the aforementioned Pokemon as well as offensive Dragon Dance Mega Altaria. Celebi is an excellent Stealth Rock setter due to its solid matchup versus many opposing Stealth Rock and Rapid Spin users, such as Hippowdon, Terrakion, Excadrill, and Starmie, (RC) and. Alternatively, Healing Wish can be used to revive weakened teammates, particularly setup sweepers. Lastly, Perish Song is an option to put a timer on bulky setup sweepers such as Calm Mind Clefable and Calm Mind Mega Slowbro, but it should not be used alongside Baton Pass, which passes the effects of Perish Song onto a teammate. Note that Giga Drain and Recover are the only two mandatory moves on this set, and any combination of the other support moves in the last two slots can work perfectly fine depending on your team's needs.

Set Details
========

The given EV spread and a Bold nature maximize Celebi's overall bulk, notably avoiding the 2HKO from Adamant Mega Lopunny's Return after Stealth Rock damage, (RC) while outspeeding Adamant Bisharp to escape its Pursuit with Baton Pass or cripple it with Thunder Wave. A faster EV spread of 252 HP / 148 Def / 108 Spe can be used if Jolly Bisharp is an issue for your team. Using an EV spread of 252 HP / 144 Def / 96 SpD / 16 Spe gives Thundurus a significantly smaller chance to 2HKO Celebi with Life Orb-boosted Hidden Power Ice after Stealth Rock. Lastly, Leftovers are necessary for passive recovery throughout the match.

Usage Tips
========

This set best functions as a glue and pivot for balanced and offensive teams. As such, Celebi should pivot into the Pokemon it checks, such as Mega Lopunny, Mega Diancie, Manaphy, Thundurus, and Keldeo. Use Recover to replenish Celebi's health when necessary and to stall out more Life Orb recoil on foes such as Thundurus. Baton Pass is a great move to use early-game to preserve momentum on forced switches and to escape Pursuit. Use Thunder Wave to cripple Celebi's switch-ins for a teammate to finish them off later on. Thunder Wave can occasionally pack a bit of a surprise factor, so try not to reveal it too early on. Be sure to scout for coverage moves from Pokemon that Celebi can typically switch into, such as Hidden Power Bug or Icy Wind from Keldeo as well as Fire Blast from Slowbro.

Team Options
========

Fire-types such as Heatran, Talonflame, and Charizard partner well with Celebi, as they appreciate Celebi checking bulky Water-, Rock-, and Ground-types. Heatran sets itself apart from other Fire-types in that it also checks Flying-types such as Talonflame and Tornadus-T. Despite sharing a Flying weakness, Fighting-types such as Keldeo, Conkeldurr, and Mega Lopunny check Dark-types such as Bisharp that who are a major thorns in Celebi's side. Setup sweepers in general make for excellent teammates, (AC) as they greatly appreciate either Stealth Rock support to wear down their checks and counters or Healing Wish to give them another chance at sweeping. Good examples include Mega Houndoom, Volcarona, Landorus, Azumarill, (Mega) Gyarados, and Dragonite.

Nasty Plot + 2 Attacks
########
name: Nasty Plot + 2 Attacks
move 1: Nasty Plot
move 2: Giga Drain
move 3: Recover
move 4: Earth Power / Hidden Power Fire
ability: Natural Cure
item: Leftovers
evs: 252 HP / 148 Def / 108 Spe
nature: Bold

Moves
========

Nasty Plot transforms Celebi into a decent threat capable of hitting hard while staying resilient thanks to Giga Drain's STAB and side effect. Recover only adds to Celebi's self-sustainability, giving it a consistent chunk of recovery in situations where Giga Drain's HP drain recovery isn't enough or reliable. Earth Power is preferred in the last slot for better Base Power and neutral two-move coverage; it is extremely effective in particular against Heatran in particular, as well as other Steel- and Fire-type checks such as Bisharp, Mega Metagross, and Mega Charizard X. Hidden Power Fire, while much weaker, allows Celebi to eliminate Scizor, Ferrothorn, and Skarmory more efficiently while still maintaining coverage on other Steel-types except Heatran. Alternatively, Psychic can be used as a secondary STAB move, allowing Celebi to hit neutral targets even harder while gaining coverage against Mega Venusaur, Amoonguss, and Talonflame (on the switch). However, it leaves Celebi vulnerable to many Steel-types as well as Dark-types.

Set Details
========

The given EV spread, along with a Bold nature, allows Celebi to outrun Jolly base 70 Speed Pokemon, Bisharp in particular, while giving it as much physical bulk as is allowed. With 252 HP / 148 Def, Celebi can reliably switch into and avoid being felled by common attacks; for example, it avoids the 2HKO from Azumarill's Knock Off and Play Rough, Jolly Mega Lopunny's Return, and Life Orb Excadrill's Iron Head, and it avoids the OHKO from Life Orb Jolly Bisharp's Knock Off and Landorus-T's U-turn. If Celebi runs Hidden Power Fire, then an alternate spread of of 252 HP / 144 Def / 112 Spe should be used. Given this set's pivotal nature, Leftovers is essential for passive recovery. Alternative EV spreads with a more offensive nature can be used for an offensive-focused playstyle rather than a defensive one. For instance, a spread of 84 HP / 252 SpA / 172 Spe with a Modest nature lets Celebi outspeed Timid Heatran and provides maximum damage output. More Speed investment with any nature is optional but lessens Celebi's bulk and consequently the number of Pokemon it can reliably check.

Usage Tips
========

While Nasty Plot may make this set seem fitted for sweeping, this set actually functions as a more aggressive and less passive method of utilizing Celebi's supportive traits. With two attacks in tow, Celebi gains better overall coverage, giving it leverage against its usual counters, such as Skarmory, Bisharp, Heatran, and (Mega) Scizor. Note that Celebi tends to lure these threats in, so with the appropriate coverage attack, it can easily eliminate or severely weaken them. Nasty Plot is used simply to augment Celebi's power, allowing it to be both a great defensive and offensive threat at once whenever required in the battle. As noted in the Set Details, Celebi is able to avoid KOs from a number of attacks, so it has plenty of opportunities to switch into such attacks, Recover the damage off, and set up. Keep in mind, however, that without investment, Celebi requires quite a few Nasty Plot boosts to be remotely threatening to several threats. For instance, Celebi can never OHKO bulkier variants of the aforementioned Steel-types without being at +2, while neutral targets such as Mega Gardevoir, Mega Gallade, Chansey, and Mew require a few more boosts for Celebi to safely 2HKO them or stall with Giga Drain. Additionally, if hard checks or counters such as Weavile, Charizard, or Talonflame are present, it is not recommended to set up Nasty Plot too early lest you instantly lose a good lure and pivot. It is also wise to scout for dangerous moves beforehand, including Hidden Power Bug from Keldeo, Life Orb-boosted Ice Beam from Starmie, Sludge Wave from Landorus, and Encore from Mega Lopunny.

Team Options
========

Generally speaking, this Celebi set is for teams that appreciate its supportive and pivoting capabilities with an offensive twist. This set tends to perform best on balanced teams; unlike more offensive teams, they tend to not mind Celebi's slower Speed and lack of good coverage, and they usually employ defensive Pokemon that synergize well with Celebi. Heatran is one such Pokemon, (RC) that is capable of switching into common Bug-, Ice-, (AC) and Fire-type attacks while compensating for Celebi's coverage issues with Fire- and Ground-type attacks of its own. Water-types such as Politoed and Rotom-W handle Fire- and Ice-type attacks as well; the former is notable for removing Celebi's Fire-type weakness and supporting other Water-type sweepers (such as Kingdra and Keldeo) with Drizzle, while the latter can provide general utility with Will-O-Wisp and Volt Switch. Celebi's typing and offensive presence also allow it to function well on sandstorm teams, as it can easily switch into Fighting-, Water-, and Grass-type attacks typically aimed at typical sandstorm-based Pokemon and then retaliate with an attack or use Recover to restore health and pivot out. In turn, Tyranitar, Excadrill, and Hippowdon can cover Celebi's usual counters and weak points, especially its tendency to become dead weight or setup bait for the likes of Talonflame, Mega Charizard X and Y, Mega Altaria, and Latias. Moreover, if Celebi opts to run Hidden Power Fire, it can lure in and significantly weaken Skarmory and Ferrothorn, giving Excadrill much more breathing room to sweep without interruption. The luring aspect also benefits non-sandstorm-based attackers, such as Kingdra, Mega Gardevoir, Mega Altaria, Mega Gyarados, Clefable, and Mega Diancie, all of which require certain Steel-types to be weakened or eliminated before sweeping.

Other Options
########

An offensive set with moves such as Leaf Storm, Hidden Power Fire, Psychic, and Earth Power and either a Life Orb or Expert Belt can be used, but Celebi is much better suited to a defensive role. In a similar vein, a Choice Scarf set can be used to revenge kill boosted sweepers and fast offensive Pokemon such as Mega Gyarados and Mega Lopunny and provides a fast Healing Wish as well as a bit of a surprise factor. Rest can be used to fully heal Celebi and works in tandem with Natural Cure, but this comes at the cost of vital momentum. U-turn deals damage while still gaining momentum, but unlike Baton Pass it is usually the inferior choice due to the fact that it can be Pursuit trapped. Heal Bell can be helpful to remove status conditions from teammates, but Celebi already functions as a status absorber. Leech Seed can be used if you want more recovery than just Leftovers and can be great for whittling down offensive Pokemon that resist Celebi's STAB combination, such as Mega Metagross.

Checks & Counters
########

**Bug-types**: If Celebi forgoes Hidden Power Fire or doesn't have multiple boosts up, it will have a tough time defeating Mega Scizor. It, (RC) which has high bulk, reliable recovery, and multiple moves that hit Celebi super effectively, including U-turn, which will always OHKO. Heracross and Mega Heracross resist Giga Drain and can easily OHKO Celebi but dislike being paralyzed from Thunder Wave.

**Flying-types**: Talonflame has priority on all of its Flying-type moves and usually carries three attacks that all hit Celebi for super effective damage. If you can predict a Roost and use Earth Power it or predict it to switch in and hit it with Psychic, then you have a chance of beating it. Other than that, it's just a miserable matchup. Skarmory can set up entry hazards, phaze Celebi, Taunt it, or simply attack it if packing Brave Bird without the slightest concern if Celebi isn't carrying Hidden Power Fire. Skarmory takes next to no damage from any of its other moves and can simply Roost off any entry hazard or passive damage that it had racked up earlier on in the match. Tornadus-T can switch in freely on a Giga Drain and threatens Celebi with a powerful Hurricane, but it hates being hit with a Thunder Wave. Mega Pinsir 4x resists Giga Drain and deals massive damage with Aerilate-boosted Return. Hawlucha can use Celebi as setup fodder for Swords Dances, and it can avoid a potential Thunder Wave with Substitute.

**Taunt**: Taunt users such as Gengar, Thundurus, and Tornadus-T prevent Celebi from using its support moves. In addition, all three of these Pokemon resist Giga Drain, (AC) but Gengar must be wary of the occasional Psychic, and Tornadus-T is severely crippled by Thunder Wave.

**Fire-types**: If Celebi doesn't run Earth Power, it is brutally beaten by Heatran, as Lava Plume hits Celebi hard. Heatran completely counters Celebi if it is running Air Balloon and can even Roar away any stat boosts. Victini, Mega Charizard X, and Mega Charizard Y resist Giga Drain and can use Celebi as setup fodder if it is lacking Thunder Wave or Perish Song.

**Dark-types**: Bisharp, Tyranitar, and Weavile take minimal damage from Giga Drain and can either Pursuit trap a slower Celebi or deal heavy damage with Knock Off or Crunch.

**Poison-types**: Gengar, Mega Venusaur, and Dragalge resist Giga Drain and can severely dent Celebi with their STAB moves. Unlike the others, Tentacruel takes neutral damage from Giga Drain but damages Celebi on its use with Liquid Ooze. Landorus-I also tends to run Sludge Wave for Grass-types such as Celebi, and the move hits extremely hard backed by a Life Orb and Sheer Force.
2/2
 
Last edited:

boltsandbombers

i'm sorry mr. man
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
This is finally done! (after like 4 different writers lol)
edit: on the off chance the offensive set is ever approved for an analysis here is the skeleton for it which I removed so there's no confusion when uploading
Life Orb
########
name: Life Orb
move 1: Leaf Storm / Giga Drain
move 2: Earth Power / Hidden Power Fire
move 3: Psychic
move 4: Recover
ability: Natural Care
item: Life Orb
evs: 80 HP / 252 SpA / 176 Spe
nature: Modest

Moves
========

  • Leaf Storm is easily the best move of the set, allowing it to OHKO a lot of Pokemon that give Celebi's defensive sets trouble, such as Landorus-T, Assault Vest Azumarill, Garchomp, Calm Mind Clefable, and Pursuit Tyranitar
  • Giga Drain doesnt have a spa drop and provides recovery, but is significantly weaker
  • Earth Power is for Heatran, cleanly OHKOing even specially defensive Heatran after Stealth Rock and for OHKOing Bisharp that tries to come in to Pursuit-trap.
  • HP Fire on the other hand destroys Scizor and its Mega (the latter after Stealth Rocks), and allows Celebi to beat Ferrothorn.
  • Thunder Wave prevents you from being set up bait after Leaf Storm SpA drop, while Psychic allows you to OHKO Venusaur, Thundurus after Stealth Rock damage, and 2HKO specially defensive Gliscor, who cannot do much in return.
  • Recover is a reliable source of recovery, and allows Celebi multiple switch-in opportunities and improves its longevity.
  • Healing Wish is absolutely great when paired with offensive sweepers as it fully heals them at the expense of Celebi's life, and is best used when Celebi is disposable.

Set Details
========

  • Max spa, enough speed for timid heatran factoring in HP fire (althought tbh I'm not sure how much speed this should run)
  • Natural cure to repeatedly absorb status, heals from it upon switch
  • Life Orb to hit opponents really hard
  • Modest to boost Special Attack
  • Leftovers can bluff a defensive variant

Usage Tips
========

  • Celebi is mainly used to eliminate bulky Water- and Ground-types, such as Slowbro, Suicune, and Hippowdon, as well as more offensively based ones such as Excadrill and Azumarill.
  • If running low on health, recover
  • Try not to let it die, as typically it will be an important Pokemon on the team.
  • Steel-types such as bisharp, ferrothorn, scizor, and heatran tend to stay on on celebi, so a strong earth power or HP fire can catch them off guard. (same goes for poisons like mvenu and gengar, but steels are more important)

Team Options
========

  • Offensive sand teams really appreciate a water resist and an offensive Grass type as well as the fact that it compliments Keldeo, Landorus, Excadrill, and Tyranitar extremely well.
  • Dark or Fighting types pair well with Celebi; specifically Bisharp and Keldeo as they resist all of Celebi's weaknesses and threaten a lot of Celebi's checks and counters.
  • Bulky Electric types really help against flying-types such as rotom-w
  • Fire-types such as Heatran and Mega Charizard X make good teammates, as they can beat Pokemon such as Scizor and Bisharp for Celebi, while Celebi beats Water-types such as Keldeo and Azumarill in return.
  • Pokemon that appreciate steel-types being lured in such as mega altaria, latios, clefable, etc
 
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