Monotype Cobalion (Fighting)

[OVERVIEW]

Fighting
========

With its high defenses and Speed, Cobalion serves as an excellent lead and defensive pivot for Fighting-type teams. Cobalion's good Speed tier and access to Taunt and Stealth Rock allow it to lead effectively against opposing entry hazard setters. Additionally, its Steel typing offers many valuable resistances and key neutralities to Fairy-, Psychic-, and Flying-type moves, giving Cobalion ample opportunities to switch into attacks and check Pokemon, such as Latios and Mega Diancie, that threaten Fighting teams. Cobalion's Steel-type STAB Iron Head is also an asset to Fighting-type teams, threatening the Fairy-type Pokemon they're weak to. However, Cobalion is generally passive with its mediocre offensive stats and can only threaten a lot of Pokemon with Thunder Wave. Cobalion's lack of recovery also hurts its longevity, making it difficult for it to switch into threats multiple times over the course of a battle. On a type with poor defensive synergy, Cobalion's weakness to common Fire-, Fighting-, and Ground-type attacks is difficult to cover.

[SET]
name: Utility (Fighting)
move 1: Stealth Rock
move 2: Iron Head
move 3: Taunt
move 4: Thunder Wave / Volt Switch
item: Leftovers
ability: Justified
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock chips Pokemon when they switch in and helps against Fire, Flying, and Bug teams, and Cobalion can set it easily with its high defenses. Taunt prevents foes from using status moves, crippling opposing walls, leads, and, most notably, Defoggers. For example, Taunt is crucial for keeping Stealth Rock in place in the matchup against Flying. Iron Head keeps Cobalion from being too passive while also hitting Fairy-type threats such as Mega Diancie and Clefable for heavy damage. Thunder Wave cripples fast threats and setup sweepers that Cobalion cannot threaten offensively, such as Latios. Volt Switch is an option over Thunder Wave as a way for Cobalion to generate momentum for the team and bring in teammates.

Set Details
========

Maximum Speed investment with a Jolly nature allows Cobalion to outspeed most opposing entry hazard setters and walls, and full HP investment gives Cobalion the most bulk possible for tanking hits from both physical and special attackers. Leftovers gives Cobalion a bit more longevity with passive recovery. Justified is Cobalion's only ability, raising its Attack by one stage when hit with a Dark-type attack, which is unfortunately largely useless on Fighting teams.

Usage Tips
========

Cobalion should generally be used to lead and get Stealth Rock up as soon as possible to support the team. However, given its lack of recovery, it is crucial to preserve Cobalion carefully in matchups such as Dragon and Psychic where it is needed to check threats to the team, such as Latios. If Cobalion isn't needed to check a specific threat, its bulk and resistances can be used to switch into attacks liberally. Send Cobalion in against passive Defog users such as Mantine and Skarmory that it can Taunt and then set Stealth Rock against. Once Stealth Rock has been set, Thunder Wave can be spammed liberally to cripple foes. Iron Head and Thunder Wave can also be used together to paraflinch in a tight spot. Shutting down passive Pokemon such as Chansey and Ferrothorn with Taunt and pivoting out is a good way to bring teammates in safely. This is also important, since, even with Taunt, Cobalion will still typically lose to most walls one-on-one. Volt Switch is best used to pivot on predicted switches, since Cobalion's high Speed make it difficult to bring in teammates safely otherwise.


Team Options
========

Given Fighting's offensive nature, nearly every teammate of Cobalion benefits greatly from its capacity to set Stealth Rock dealing chip damage to their checks and counters. Revenge killers on Fighting teams, such as Choice Scarf Terrakion, Buzzwole, and Heracross, appreciate the chip damage dealt by Cobalion's Stealth Rock. In return, Terrakion can check the Fire-types that threaten Cobalion such as Victini and Volcarona. Wallbreakers such as Choice Specs Keldeo and Choice Band Infernape appreciate having foes chipped by Stealth Rock or slowed down by paralysis. Cobalion can also bring these Pokemon in safely against threats using Volt Switch. Setup sweepers such as Hawlucha, Mega Gallade, and Kommo-o benefit greatly from Cobalion's ablity to chip checks such as Skarmory with Stealth Rock or provide safe setup opportunities with Volt Switch. Hawlucha in particular appreciates having paralyzed enemies to set up Substitute and ideally Swords Dance on. Breloom is another wallbreaker, providing valuable offensive utility through access to strong priority and Spore, that appreciates Cobalion's ability to bring it in against threats. Breloom, in return, also helps enormously in the Water matchup where Cobalion struggles.


[STRATEGY COMMENTS]
Other Options
=============

Fighting
--------
Cobalion can utilize more offensive sets that make use of Life Orb or Swords Dance to wallbreak or sweep. However, Cobalion's offensive stats are mediocre and other Fighting-types in the same Speed tier, such as Keldeo and Terrakion, perform this role better. Giving up Taunt also makes Cobalion much easier to deal with for walls, since, even with Life Orb, Cobalion lacks the strength to break defensive Pokemon. Cobalion can also utilize a damage-reducing Berry instead of Leftovers to let it check and disable threats with Thunder Wave more easily. Occa Berry, for example, can be utilized to cripple Choice Scarf or Z-Celebrate Victini. Shuca Berry and Chople Berry can also be used to better manage specific threats. However, the sustained recovery from Leftovers is more useful across a wider range of matchups.

Checks and Counters
===================

Fighting
--------
**Faster Taunt**: While Cobalion has enough Speed to outrun defensive entry hazard setters and leads, faster leads such as Aerodactyl, Crobat, and Deoxys-S can outspeed and Taunt it, preventing it from setting up Stealth Rock.

**Ground-types**: Cobalion struggles against bulky Ground-types such as Garchomp, Hippowdon, and Landorus, as most take little damage from its STAB moves, cannot be paralyzed with Thunder Wave, and easily threaten it in return with Ground-type STAB moves.

**Electric-types**: Electric-types such as Zapdos and Rotom-W resist Cobalion's STAB move and are immune to paralysis; they can force Cobalion to switch out and then pivot out with their own Volt Switch to generate momentum.

**Fire-types**: Cobalion cannot manage powerful STAB moves from Fire-types such as Victini, Blacephalon, and Infernape, which often outspeed Cobalion using Choice Scarf.

**Fast Wallbreakers**: Big threats such as Tapu Koko, Mega Lopunny, and Mega Gallade can outspeed Cobalion and KO it.

**Mega Sableye**: Cobalion is hard walled by Mega Sableye, which takes little damage from any of Cobalion's attacks and bounces back Taunt, Thunder Wave, and Stealth Rock.
 
Last edited:

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[OVERVIEW]

Fighting
========

* With its high defenses and good typing, Cobalion serves as an excellent lead and defensive pivot for Fighting-type teams.
* Cobalion's good speed tier and access to Taunt and Stealth Rock allow Cobalion to lead very effectively against opposing hazard setters.
* Steel typing affords many valuable resists and key neutralities to Fairy-, Psychic-, and Flying-type moves that let Cobalion find ample opportunity to switch into attacks.
* This good typing combined with Cobalion's high defenses make it a solid check to Pokemon who threaten Fighting-type teams such as Latios and Mega Diancie.
* Cobalion's STAB Steel-type moves are also an asset to Fighting-type teams for threatening the Fairy-type Pokemon they're weak to.
* However, Cobalion is generally passive with it's mediocre offensive stats, and can only threaten a lot of Pokemon with Thunder Wave.
* Cobalion's lack of recovery hurts its longevity, making it difficult for it to switch into threats multiple times over a battle.
* On a type with poor defensive synergy, Cobalion's weakness to common Fire-, Fighting-, and Ground-type attacks are difficult to cover.

[SET]
name: Utility (Fighting)
move 1: Stealth Rock
move 2: Iron Head / Flash Cannon
move 3: Taunt
move 4: Thunder Wave / Volt Switch
item: Leftovers
ability: Justified
nature: Jolly / Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

* Stealth Rock chips Pokemon on switch in and helps against Fire, Flying and Bug teams, and Cobalion can set them easily with it's high defenses.
* Taunt prevents foes from using Status moves, crippling opposing walls and most notably, Defoggers. You need to provide examples in matchups where taunt would be useful
* Iron Head is a STAB move to keep Cobalion from being too passive, whilst also hitting Fairy-type threats such as Mega Diancie and Clefable for decent damage.
* Flash Cannon is a special alternative to Iron Head useful for ignoring Burn's attack reduction and avoiding contact damage from Garchomp.
* Thunder Wave is a utility move useful for crippling fast threats and setup sweepers that Cobalion cannot threaten offensively.examples
* Volt Switch is an option over Thunder Wave as a way for Cobalion to generate momentum for the team and bring in teammates.

Set Details
========

* Maximum Speed investment with a Jolly or Timid nature, depending on move choice, allows Cobalion to outspeed most opposing hazard setters and walls.
* Full HP Investment gives Cobalion the best bulk possible for tanking hits from both physical and special attackers.
* Leftovers gives Cobalion a bit more longevity with passive recovery.
* Justified is Cobalion's only ability, and raises its attack by one stage when hit with Dark-type attacks.

Usage Tips
========

* Cobalion should generally be used to lead and get Stealth Rock up as soon as possible to support the team.
* Given it's lack of recovery, it is crucial to preserve Cobalion carefully in matchups where it is needed to check threats to the team, such as Latios.
* If Cobalion isn't needed to check a specific threat, its bulk and resistances can be used to switch into attacks liberally.
* Shutting down passive Pokemon such as Chansey or Ferrothorn with Taunt and pivoting out is a good way to bring teammates in safely. This is also important since, even with Taunt, Cobalion will still typically lose the 1v1 against most walls.
* Volt Switch is best used on predicted switches, since otherwise Cobalion's high speed make it difficult to bring in teammates safely.
* Send Cobalion in against passive Defog users such as Mantine and Skarmory, whom it can Taunt and then set Stealth Rock against.
* Thunder Wave can be spammed liberally. Fighting-type teams lack other options for status and very few Pokemon appreciate paralysis. this usage tip seems very forced
* Iron Head and Thunder Wave can be used together to fish for flinches and paralysis in a tight spot. this really isn't necessary


Team Options
========
* A blanket statement about SR would really work here since most these contain SR references
* Revenge killers on Fighting, such as Terrakion appreciate the chip damage dealt by Cobalion's Stealth Rock. In turn, Terrakion can check the Fire-type Pokemon that threaten Cobalion such as Victini and Volcarona.
* Other revenge killers such as Heracross and Buzzwole can clean through teams weakened by Cobalion's hazards using Moxie and Beast Boost.
* Wallbreakers such as Choice Specs Keldeo and Choice Band Infernape appreciate having opponents chipped by Stealth Rock or slowed down by Paralysis. Cobalion can also bring these Pokemon safely in against threats using Volt Switch.
* Kommo-O is a strong Z-Move sweeper who can clean teams weakened by Cobalion and teammates. Paralyzed opponents also give Kommo-O an opportunity to boost its defenses safely with Clangorous Soulblaze before taking any damage.
* Other setup sweepers such as Hawlucha and Mega Gallade benefit greatly from Cobalions to chip checks such as Skarmory with Stealth Rock or provide safe setup opportunities with Volt Switch. Hawlucha in particular appreciates having paralyzed enemies to set Substitute on, and ideally a Swords Dance.
*Breloom


[STRATEGY COMMENTS]
Other Options
=============

Fighting
--------
* Cobalion can utilize more offensive sets that make use of Life Orb or Swords Dance to wallbreak or sweep. However, Cobalion's offensive stats are mediocre and other Fighting-types in a similar speed tier such as Keldeo and Terrakion perform this role better. Giving up Taunt also makes Cobalion much easier to deal with for walls, since even with Life Orb Cobalion lacks the strength to break defensive pokemon.
* Cobalion can utilize a damage-reducing berry instead of Leftovers to let it more easily check and disable threats with Thunder Wave. Occa Berry, for example, can be utilized to lure Choice Scarf or Z-Celebrate Victini. Shuca Berry and Chople Berry can also be used to better manage specific threats. However, the sustained recovery from Leftovers is more useful across a wider range of matchups.
* There's been a recent use of Choice Scarf Coba on some fighting types as a lure to Fairy-types it's alright I would consider it here but it's not necessary

Checks and Counters
===================

Fighting
--------
**Faster Anti-Leads**: Fast Taunt users might be better? While Cobalion has enough Speed to outrun defensive hazard setters and leads, faster leads such as Aerodactyl, Crobat and Deoxys-S can outspeed and Taunt it, preventing it from setting Stealth Rock.

**Ground-types**: Cobalion struggles against bulky Ground-types such as Garchomp, Hippowdon, and Landorus, as most take little damage from its STABs, cannot be paralyzed with Thunder Wave, and easily threaten it in return with Ground-type STAB.

**Electric-types**: Electric-types such as Zapdos and Rotom-W resist Cobalion's STAB of choice and are immune to paralysis, and can use the forced switch to pivot out with Volt Switch and generate momentum.

**Fire-types**: Cobalion cannot manage powerful STAB moves from Fire-types such as Victini, Blacephelon, and Infernape, who often outspeed Cobalion using Choice Scarf.

**Speedy Wallbreakers**: Heavy hitters that outspeed Cobalion and KO it are rare, but those that exist are a big threats such as Tapu Koko, Mega Lopunny, and Mega Gallade.

**Mega Sableye**: Cobalion is hard walled by Mega Sableye, who takes little damage from any of Cobalion's attacks and bounces back Taunt, Thunder Wave, and Stealth Rock.
QC 1/3
 
Overview:
- You kinda restate the same idea three times with regards to the defenses + typing. Rewrite that into one key main idea so we avoid repetition

Set:
[SET]
name: Utility (Fighting)
move 1: Stealth Rock
move 2: Iron Head
move 3: Taunt
move 4: Thunder Wave / Volt Switch
item: Leftovers
ability: Justified
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

Flash Cannon isn't a viable move. As a result, also dropped Timid. Fix this in both Moves and Set Details.

Usage Tips:
- Discuss spreading status. also paraflinch.

Looks good QC 2/3
 
amcheck addition (AC),=add comma removalcomment
[OVERVIEW]

Fighting
========

With its high defenses and speed, Cobalion serves as an excellent lead and defensive pivot for Fighting-type teams. Cobalion's good sSpeed tier and access to Taunt and Stealth Rock allow Cobalion to lead effectively against opposing hazard setters. Steel typing affords many valuable resists resistances and key neutralities to Fairy-, Psychic-, and Flying-type moves that give Cobalion ample opportunityies to switch into attacks and make it a solid check to Pokemon who threaten Fighting teams such as Latios and Mega Diancie. (Too many spaces)Cobalion's STAB Steel-type moves are also an asset to Fighting-type teams for threatening the Fairy-type Pokemon they're weak to. However, Cobalion is generally passive with it's mediocre offensive stats, and can only threaten a lot of Pokemon with Thunder Wave. Cobalion's lack of recovery also hurts its longevity, making it difficult for it to switch into threats multiple times over a battle. And on a type with poor defensive synergy, Cobalion's weakness to common Fire-, Fighting-, and Ground-type attacks are difficult to cover.

[SET]
name: Utility (Fighting)
move 1: Stealth Rock
move 2: Iron Head
move 3: Taunt
move 4: Thunder Wave / Volt Switch
item: Leftovers
ability: Justified
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock chips Pokemon on switch in and helps against Fire, Flying and Bug teams, and Cobalion can set them easily with it's high defenses. Taunt prevents foes from using Sstatus moves, crippling opposing walls, leads, and(AC), most notably, Defoggers. For example, Taunt is crucial for keeping Stealth Rock in place in the matchup against Flying. Iron Head is a STAB move to keep Cobalion from being too passive, whilstwhile also hitting Fairy-type threats such as Mega Diancie and Clefable for decent damage. Thunder Wave is a utility move useful for crippling fast threats and setup sweepers that Cobalion cannot threaten offensively, such as Latios. Volt Switch is an option over Thunder Wave as a way for Cobalion to generate momentum for the team and bring in teammates.

Set Details
========

Maximum Speed investment with a Jolly nature allows Cobalion to outspeed most opposing hazard setters and walls, while full HP Iinvestment gives Cobalion the best bulk possible for tanking hits from both physical and special attackers. Leftovers is used to give Cobalion a bit more longevity with passive recovery. Justified is Cobalion's only ability, and raises its attack by one stage when hit with Dark-type attacks.

Usage Tips
========

Cobalion should generally be used to lead and get Stealth Rock up as soon as possible to support the team. However, given it's lack of recovery, it is crucial to preserve Cobalion carefully in matchups where it is needed to check threats to the team, such as Latios. If Cobalion isn't needed to check a specific threat, its bulk and resistances can be used to switch into attacks liberally. Send Cobalion in against passive Defog users such as Mantine and Skarmory, whom it can Taunt and then set Stealth Rock against. Once Stealth Rock has been set, Thunder Wave can be spammed liberally to cripple foes. Iron Head and Thunder Wave can also be used together to Pparaflinch in a tight spot. (add spaces)Shutting down passive Pokemon such as Chansey or Ferrothorn with Taunt and pivoting out is a good way to bring teammates in safely. This is also important since, even with Taunt, Cobalion will still typically lose the 1v1 against most walls. Volt Switch is best used to pivot on predicted switches, since otherwise Cobalion's high speed make it difficult to bring in teammates safely.


Team Options
========

Giving Fighting's offensive nature, nearly every teammate of Cobalion benefits greatly from its capacity to set Stealth Rock, dealing chip damage to their checks and counters. Revenge killers on Fighting teams, such as Terrakion, Buzzwole, and Heracross appreciate the chip damage dealt by Cobalion's Stealth Rock. In return, Terrakion can check the Fire-type Pokemon that threaten Cobalion such as Victini and Volcarona. Wallbreakers such as Choice Specs Keldeo and Choice Band Infernape appreciate having opponents chipped by Stealth Rock or slowed down by Pparalysis. Cobalion can also bring these Pokemon safely in against threats using Volt Switch. Setup sweepers such as Hawlucha, Mega Gallade, and Kommo-o benefit greatly from Cobalion to chip checks such as Skarmory with Stealth Rock or provide safe setup opportunities with Volt Switch. Hawlucha in particular appreciates having paralyzed enemies to set Substitute on, and ideally a Swords Dance. Breloom is another wallbreaker(AC), who providesing valuable offensive utility through access to strong priority and Spore(AC), who appreciates Cobalion's ability to bring it in against threats. Breloom in return also helps enormously in the Water matchup where Cobalion struggles.


[STRATEGY COMMENTS]
Other Options
=============

Fighting
--------
Cobalion can utilize more offensive sets that make use of Life Orb or Swords Dance to wallbreak or sweep. However, Cobalion's offensive stats are mediocre and other Fighting-types in a similar sSpeed tier(AC), such as Keldeo and Terrakion(AC), perform this role better. Giving up Taunt also makes Cobalion much easier to deal with for walls, since even with Life Orb Cobalion lacks the strength to break defensive pokemon. Cobalion can also utilize a damage-reducing bBerry instead of Leftovers to let it more easily check and disable threats with Thunder Wave. Occa Berry, for example, can be utilized to lure Choice Scarf or Z-Celebrate Victini. Shuca Berry and Chople Berry can also be used to better manage specific threats. However, the sustained recovery from Leftovers is more useful across a wider range of matchups.

Checks and Counters
===================

Fighting
--------
**Faster Taunt**: While Cobalion has enough Speed to outrun defensive hazard setters and leads, faster leads such as Aerodactyl, Crobat and Deoxys-S can outspeed and Taunt it, preventing it from setting Stealth Rock.

**Ground-types**: Cobalion struggles against bulky Ground-types such as Garchomp, Hippowdon, and Landorus, as most take little damage from its STABs moves, cannot be paralyzed with Thunder Wave, and easily threaten it in return with Ground-type STAB moves.

**Electric-types**: Electric-types such as Zapdos and Rotom-W resist Cobalion's STAB move of choice and are immune to paralysis, and can use the forced switch to pivot out with Volt Switch and generate momentum.

**Fire-types**: Cobalion cannot manage powerful STAB moves from Fire-types such as Victini, Blacephelon, and Infernape, who often outspeed Cobalion using Choice Scarf.

**Speedy Wallbreakers**: Heavy hitters that outspeed Cobalion and KO it are rare, but those that exist are a big threats such as Tapu Koko, Mega Lopunny, and Mega Gallade.

**Mega Sableye**: Cobalion is hard walled by Mega Sableye, who takes little damage from any of Cobalion's attacks and bounces back Taunt, Thunder Wave, and Stealth Rock.
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
I removed a lot of double spaces here, so use this method for implementation and in future, sentences don't need to end with a double space.

GP 1/2 good work
Yveltal321 addition (AC),=add comma removal comment
me add remove comments
[OVERVIEW]

Fighting
========

With its high defenses and Speed, Cobalion serves as an excellent lead and defensive pivot for Fighting-type teams. Cobalion's good sSpeed tier and access to Taunt and Stealth Rock allow Cobalion it to lead effectively against opposing hazard setters. Additionally, its Steel typing affords offers many valuable resistsresistances and key neutralities to Fairy-, Psychic-, and Flying-type moves, (AC) giving that give Cobalion ample opportunityies to switch into attacks and make it a solid check to Pokemon, (AC) such as Latios and Mega Diancie, (AC) that who (don't refer to pokemon as who) threaten Fighting teams such as Latios and Mega Diancie. (Too many spaces)Cobalion's Steel-type STAB Steel-type moves are move is (only one has been mentioned) also an asset to Fighting-type teams, (AC) for threatening the Fairy-type Pokemon they're weak to. However, Cobalion is generally passive with it's (remove apostrophe; yveltal is right just marking it on) mediocre offensive stats, (RC) and can only threaten a lot of Pokemon with Thunder Wave. Cobalion's lack of recovery also hurts its longevity, making it difficult for it to switch into threats multiple times over a battle. And On a type with poor defensive synergy, Cobalion's weakness to common Fire-, Fighting-, and Ground-type attacks are difficult to cover.

[SET]
name: Utility (Fighting)
move 1: Stealth Rock
move 2: Iron Head
move 3: Taunt
move 4: Thunder Wave / Volt Switch
item: Leftovers
ability: Justified
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock chips Pokemon on when they switch in and helps against Fire, Flying and Bug teams, and Cobalion can set them easily with it's (remove apostrophe) high defenses. Taunt prevents foes from using Sstatus moves, crippling opposing walls, leads, and(AC), most notably, Defoggers. For example, Taunt is crucial for keeping Stealth Rock in place in the matchup against Flying. Iron Head is a STAB move to keeps Cobalion from being too passive, (RC) whilstwhile also hitting Fairy-type threats such as Mega Diancie and Clefable for decent damage. Thunder Wave is a utility move useful for crippling cripples fast threats and setup sweepers that Cobalion cannot threaten offensively, such as Latios. Volt Switch is an option over Thunder Wave as a way for Cobalion to generate momentum for the team and bring in teammates.

Set Details
========

Maximum Speed investment with a Jolly nature allows Cobalion to outspeed most opposing hazard setters and walls (such as?), and while full HP Iinvestment gives Cobalion the best most bulk possible for tanking hits from both physical and special attackers. Leftovers is used to gives Cobalion a bit more longevity with passive recovery. Justified is Cobalion's only ability, and raises raising its Attack by one stage when hit with a Dark-type attacks. (is this useful at all? mention why/why not)

Usage Tips
========

Cobalion should generally be used to lead and get Stealth Rock up as soon as possible to support the team. However, given it's (remove apostrophe) lack of recovery, it is crucial to preserve Cobalion carefully in matchups where it is needed to check threats to the team, such as Latios. (you don't really say what matchups here. is it psychic? dragon? both? any others? if it's not certain matchups, just say check threats such as Latios) If Cobalion isn't needed to check a specific threat, its bulk and resistances can be used to switch into attacks liberally. Send Cobalion in against passive Defog users such as Mantine and Skarmory, whom which it can Taunt and then set Stealth Rock against. Once Stealth Rock has been set, Thunder Wave can be spammed liberally to cripple foes. Iron Head and Thunder Wave can also be used together to Pparaflinch in a tight spot. Shutting down passive Pokemon such as Chansey or and Ferrothorn with Taunt and pivoting out is a good way to bring teammates in safely. This is also important, (AC) since, even with Taunt, Cobalion will still typically lose the 1v1 against most walls to most walls one-on-one. Volt Switch is best used to pivot on predicted switches, since otherwise Cobalion's high Speed make it difficult to bring in teammates safely otherwise.


Team Options
========

Giving Fighting's offensive nature, nearly every teammate of Cobalion benefits greatly from its capacity to set Stealth Rock, dealing chip damage to their checks and counters. Revenge killers on Fighting teams, such as Terrakion, Buzzwole, and Heracross, (AC) (or remove the one before such as) appreciate the chip damage dealt by Cobalion's Stealth Rock. In return, Terrakion can check the Fire-types Pokemon that threaten Cobalion such as Victini and Volcarona. Wallbreakers such as Choice Specs Keldeo and Choice Band Infernape appreciate having opponents foes chipped by Stealth Rock or slowed down by Pparalysis. Cobalion can also bring these Pokemon safely in against threats using Volt Switch. Setup sweepers such as Hawlucha, Mega Gallade, and Kommo-o benefit greatly from Cobalion's ablity to chip checks such as Skarmory with Stealth Rock or provide safe setup opportunities with Volt Switch. Hawlucha in particular appreciates having paralyzed enemies to set up Substitute and ideally a Swords Dance on, (RC) and ideally a Swords Dance. Breloom is another wallbreaker(AC), who providesing valuable offensive utility through access to strong priority and Spore(AC), who that appreciates Cobalion's ability to bring it in against threats. Breloom, (AC) in return, (AC) also helps enormously in the Water matchup where Cobalion struggles.


[STRATEGY COMMENTS]
Other Options
=============

Fighting
--------
Cobalion can utilize more offensive sets that make use of Life Orb or Swords Dance to wallbreak or sweep. However, Cobalion's offensive stats are mediocre and other Fighting-types in a similar (what do you mean similar? they're all base 108 unless they run less speed that cobalion; would say the same Speed tier if they don't) sSpeed tier(AC), such as Keldeo and Terrakion(AC), perform this role better. Giving up Taunt also makes Cobalion much easier to deal with for walls, since, (AC) even with Life Orb, (AC) Cobalion lacks the strength to break defensive Pokemon. Cobalion can also utilize a damage-reducing bBerry instead of Leftovers to let it more easily check and disable threats with Thunder Wave more easily. Occa Berry, for example, can be utilized to lure KO Choice Scarf or Z-Celebrate Victini. Shuca Berry and Chople Berry can also be used to better manage specific threats. However, the sustained recovery from Leftovers is more useful across a wider range of matchups.

Checks and Counters
===================

Fighting
--------
**Faster Taunt**: While Cobalion has enough Speed to outrun defensive hazard setters and leads, faster leads such as Aerodactyl, Crobat, (AC) and Deoxys-S can outspeed and Taunt it, preventing it from setting up Stealth Rock.

**Ground-types**: Cobalion struggles against bulky Ground-types such as Garchomp, Hippowdon, and Landorus, as most take little damage from its STABs moves, cannot be paralyzed with Thunder Wave, and easily threaten it in return with Ground-type STAB moves.

**Electric-types**: Electric-types such as Zapdos and Rotom-W resist Cobalion's STAB move of choice and are immune to paralysis, (RC) and; (ASC) they can use the forced switch to pivot out with Volt Switch and generate momentum.

**Fire-types**: Cobalion cannot manage powerful STAB moves from Fire-types such as Victini, Blacephelon Blacephalon, and Infernape, who which often outspeed Cobalion using Choice Scarf.

**Speedy Fast Wallbreakers**: Heavy hitters that outspeed Cobalion and KO it are rare, but those that exist are a Big threats such as Tapu Koko, Mega Lopunny, and Mega Gallade can outspeed Cobalion and KO it.

**Mega Sableye**: Cobalion is hard walled by Mega Sableye, who which takes little damage from any of Cobalion's attacks and bounces back Taunt, Thunder Wave, and Stealth Rock.
 
add
remove
(comment)
AC = add comma
RC = remove comma

[OVERVIEW]

Fighting
========


With its high defenses and Speed, Cobalion serves as an excellent lead and defensive pivot for Fighting-type teams. Cobalion's good Speed tier and access to Taunt and Stealth Rock allow it to lead effectively against opposing entry hazard setters. Additionally, its Steel typing offers many valuable resistances and key neutralities to Fairy-, Psychic-, and Flying-type moves, giving Cobalion ample opportuniies opportunities to switch into attacks and check Pokemon, such as Latios and Mega Diancie, that threaten Fighting teams. Cobalion's Steel-type STAB Iron Head move is also an asset to Fighting-type teams, threatening the Fairy-type Pokemon they're weak to. However, Cobalion is generally passive with its mediocre offensive stats and can only threaten a lot of Pokemon with Thunder Wave. Cobalion's lack of recovery also hurts its longevity, making it difficult for it to switch into threats multiple times over the course of a battle. On a type with poor defensive synergy, Cobalion's weakness to common Fire-, Fighting-, and Ground-type attacks are is difficult to cover.

[SET]
name: Utility (Fighting)
move 1: Stealth Rock
move 2: Iron Head
move 3: Taunt
move 4: Thunder Wave / Volt Switch
item: Leftovers
ability: Justified
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe


[SET COMMENTS]
Moves
========


Stealth Rock chips Pokemon when they switch in and helps against Fire, Flying, (AC) and Bug teams, and Cobalion can set them it easily with its high defenses. Taunt prevents foes from using status moves, crippling opposing walls, leads, and, most notably, Defoggers. For example, Taunt is crucial for keeping Stealth Rock in place in the matchup against Flying. Iron Head keeps Cobalion from being too passive while also hitting Fairy-type threats such as Mega Diancie (For what it's worth, OHKOing Mega Diancie is hardly just "decent damage") and Clefable for decent damage. Thunder Wave cripples fast threats and setup sweepers that Cobalion cannot threaten offensively, such as Latios. Volt Switch is an option over Thunder Wave as a way for Cobalion to generate momentum for the team and bring in teammates.

Set Details
========


Maximum Speed investment with a Jolly nature allows Cobalion to outspeed most opposing entry hazard setters and walls, and full HP investment gives Cobalion the most bulk possible for tanking hits from both physical and special attackers. Leftovers gives Cobalion a bit more longevity with passive recovery. Justified is Cobalion's only ability, raising its Attack by one stage when hit with a Dark-type attack, which is unfortunately largely useless on Fighting teams.

Usage Tips
========


Cobalion should generally be used to lead and get Stealth Rock up as soon as possible to support the team. However, given its lack of recovery, it is crucial to preserve Cobalion carefully in matchups such as Dragon or and Psychic where it is needed to check threats to the team, such as Latios. If Cobalion isn't needed to check a specific threat, its bulk and resistances can be used to switch into attacks liberally. Send Cobalion in against passive Defog users such as Mantine and Skarmory, which that it can Taunt and then set Stealth Rock against. Once Stealth Rock has been set, Thunder Wave can be spammed liberally to cripple foes. Iron Head and Thunder Wave can also be used together to paraflinch in a tight spot. Shutting down passive Pokemon such as Chansey and Ferrothorn with Taunt and pivoting out is a good way to bring teammates in safely. This is also important, since, even with Taunt, Cobalion will still typically lose to most walls one-on-one. Volt Switch is best used to pivot on predicted switches, since Cobalion's high Speed make it difficult to bring in teammates safely otherwise.


Team Options
========


Giving Given Fighting's offensive nature, nearly every teammate of Cobalion benefits greatly from its capacity to set Stealth Rock, (RC) dealing chip damage to their checks and counters. Revenge killers on Fighting teams, such as Choice Scarf Terrakion, Buzzwole, and Heracross, appreciate the chip damage dealt by Cobalion's Stealth Rock. In return, Terrakion can check the Fire-types that threaten Cobalion such as Victini and Volcarona. Wallbreakers such as Choice Specs Keldeo and Choice Band Infernape appreciate having foes chipped by Stealth Rock or slowed down by paralysis. Cobalion can also bring these Pokemon in safely in against threats using Volt Switch. Setup sweepers such as Hawlucha, Mega Gallade, and Kommo-o benefit greatly from Cobalion's ablity to chip checks such as Skarmory with Stealth Rock or provide safe setup opportunities with Volt Switch. Hawlucha in particular appreciates having paralyzed enemies to set up Substitute and ideally a Swords Dance on. Breloom is another wallbreaker, providing valuable offensive utility through access to strong priority and Spore, that appreciates Cobalion's ability to bring it in against threats. Breloom, in return, also helps enormously in the Water matchup where Cobalion struggles.


[STRATEGY COMMENTS]
Other Options
=============


Fighting
--------
Cobalion can utilize more offensive sets that make use of Life Orb or Swords Dance to wallbreak or sweep. However, Cobalion's offensive stats are mediocre and other Fighting-types in the same Speed tier, such as Keldeo and Terrakion, perform this role better. Giving up Taunt also makes Cobalion much easier to deal with for walls, since, even with Life Orb, Cobalion lacks the strength to break defensive Pokemon. Cobalion can also utilize a damage-reducing Berry instead of Leftovers to let it check and disable threats with Thunder Wave more easily. Occa Berry, for example, can be utilized to
KO cripple (Cobalion is never going to KO a Victini) Choice Scarf or Z-Celebrate Victini. Shuca Berry and Chople Berry can also be used to better manage specific threats. However, the sustained recovery from Leftovers is more useful across a wider range of matchups.

Checks and Counters
===================


Fighting
--------
**Faster Taunt**: While Cobalion has enough Speed to outrun defensive
entry hazard setters and leads, faster leads such as Aerodactyl, Crobat, (AC)(You didn't remove this! Keep the comma, but remove (AC)!) and Deoxys-S can outspeed and Taunt it, preventing it from setting up Stealth Rock.

**Ground-types**: Cobalion struggles against bulky Ground-types such as Garchomp, Hippowdon, and Landorus, as most take little damage from its STAB moves, cannot be paralyzed with Thunder Wave, and easily threaten it in return with Ground-type STAB moves.

**Electric-types**: Electric-types such as Zapdos and Rotom-W resist Cobalion's STAB move and are immune to paralysis; they can use the forced switch to force Cobalion to switch out and then pivot out with their own Volt Switch and to generate momentum.

**Fire-types**: Cobalion cannot manage powerful STAB moves from Fire-types such as Victini, Blacephalon, and Infernape, which often outspeed Cobalion using Choice Scarf.

**Fast Wallbreakers**: Big threats such as Tapu Koko, Mega Lopunny, and Mega Gallade can outspeed Cobalion and KO it.

**Mega Sableye**: Cobalion is hard walled by Mega Sableye, which takes little damage from any of Cobalion's attacks and bounces back Taunt, Thunder Wave, and Stealth Rock.

GP 2/2


Be sure to use Oxford commas where appropriate!
 
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