Tadasuke
Tuh-dah-skay
Idea stolen from Shaymin :D's RU Cores thread
The outcome of many games can often boil down to how well two or more Pokemon can perform together. These combinations are generally called "cores" by competitive players. Three types of cores exist in competitive Pokemon: Offensive, Balance, and Defensive. Offensive cores generally consist of two or more Pokemon that can effectively sweep or break through a good portion of the meta, the first member hitting hard, and the second covering the first's weaknesses. Defensive cores can, on the other hand, effectively ignore significant portions of the meta, unaware of the fact that something is trying to attack them. The members of these cores cover each others' weaknesses while also bringing utility to the team in general. Lastly, balance cores aren't vehemently offensive or defensive. These are used to keep momentum in a game, while also serving as pivots or support for the team.
The point of this thread is to act as a resource for newcomers to the metagame. It can also be used as a hub for creativity in combinations of Pokemon. Say some user finds out that when Hoppip and Magikarp are used in congruity, they form an unbreakable offensive Splash core. That knowledge can be made public here, and new steps towards a more advanced and enjoyable metagame can be taken.
Now, let's move on to guidelines for submission.
Offensive Cores:
Fidgit @ Focus Sash
Ability: Persistent
EVs: 252 HP / 4 Atk / 252 Spe
Naive Nature
- Trick Room
- Encore
- U-turn
- Sludge Bomb / Rapid Spin / Stealth Rock
Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
IVs: 0 Speed
Brave Nature
- Iron Head
- Play Rough
- Rock Slide
- Swords Dance / Fire Fang
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 48 Atk / 252 SpA / 208 Spe
Rash Nature
- Knock Off
- Superpower / Sludge Wave
- Earth Power
- Psychic
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 40 HP / 252 Atk / 216 Spe
Naughty Nature
- Outrage / Dragon Claw
- Fusion Bolt
- Iron Head
- Ice Beam
Gardevoir @ Gardevoirite
Ability: Trace / Pixielate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hyper Voice
- Psyshock
- Substitute
- Focus Blast / Taunt / Calm Mind
Colossoil @ Assault Vest
Ability: Rebound
EVs: 72 HP / 252 Atk / 184 SpD
Adamant Nature
- Earthquake
- Knock Off
- Pursuit
- Rapid Spin
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
Defensive Cores:
Balance Cores:
Have fun, and happy posting :)
ORAS CAP Cores
Welcome to the Common Cores In The XY CAP Metagame thread, where you can post, discuss, and debate about an essential part of teambuilding: Cores, and the synergy between certain Pokemon.
The outcome of many games can often boil down to how well two or more Pokemon can perform together. These combinations are generally called "cores" by competitive players. Three types of cores exist in competitive Pokemon: Offensive, Balance, and Defensive. Offensive cores generally consist of two or more Pokemon that can effectively sweep or break through a good portion of the meta, the first member hitting hard, and the second covering the first's weaknesses. Defensive cores can, on the other hand, effectively ignore significant portions of the meta, unaware of the fact that something is trying to attack them. The members of these cores cover each others' weaknesses while also bringing utility to the team in general. Lastly, balance cores aren't vehemently offensive or defensive. These are used to keep momentum in a game, while also serving as pivots or support for the team.
The point of this thread is to act as a resource for newcomers to the metagame. It can also be used as a hub for creativity in combinations of Pokemon. Say some user finds out that when Hoppip and Magikarp are used in congruity, they form an unbreakable offensive Splash core. That knowledge can be made public here, and new steps towards a more advanced and enjoyable metagame can be taken.
Now, let's move on to guidelines for submission.
- Please don't suggest a core of more than three Pokemon.
- Submit full movesets for the Pokemon in the Smogon Importable Format.
- Explain the usefulness of your core. Don't just say "X and Y work real good together".
- It's helpful to provide replays as proof of the core working
- All Smogon and PS! rules apply, as well as United States law.
Offensive Cores:
Fidgit @ Focus Sash
Ability: Persistent
EVs: 252 HP / 4 Atk / 252 Spe
Naive Nature
- Trick Room
- Encore
- U-turn
- Sludge Bomb / Rapid Spin / Stealth Rock
Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
IVs: 0 Speed
Brave Nature
- Iron Head
- Play Rough
- Rock Slide
- Swords Dance / Fire Fang
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 48 Atk / 252 SpA / 208 Spe
Rash Nature
- Knock Off
- Superpower / Sludge Wave
- Earth Power
- Psychic
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 40 HP / 252 Atk / 216 Spe
Naughty Nature
- Outrage / Dragon Claw
- Fusion Bolt
- Iron Head
- Ice Beam
Ability: Trace / Pixielate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hyper Voice
- Psyshock
- Substitute
- Focus Blast / Taunt / Calm Mind
Ability: Rebound
EVs: 72 HP / 252 Atk / 184 SpD
Adamant Nature
- Earthquake
- Knock Off
- Pursuit
- Rapid Spin
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
Defensive Cores:
Chansey @ Eviolite
Ability: Natural Cure
EVs: 252 HP/ 252 Def/ 4 SpD
IVs: 0 Atk
Bold Nature
- Seismic Toss/ Wish
- Soft-boiled/ Protect
- Toxic
- Heal Bell
Tomohawk @ Rocky Helmet
Ability: Prankster
EVs: 252 HP / 156 Def / 96 SpD/ 4 Spe
IVs: 0 Atk
Bold Nature
- Air Slash
- Roost
- Reflect
- Haze
Ability: Natural Cure
EVs: 252 HP/ 252 Def/ 4 SpD
IVs: 0 Atk
Bold Nature
- Seismic Toss/ Wish
- Soft-boiled/ Protect
- Toxic
- Heal Bell
Tomohawk @ Rocky Helmet
Ability: Prankster
EVs: 252 HP / 156 Def / 96 SpD/ 4 Spe
IVs: 0 Atk
Bold Nature
- Air Slash
- Roost
- Reflect
- Haze
Balance Cores:
Tomohawk @ Rocky Helmet
Ability: Prankster
EVs: 252 HP / 128 Def / 128 Sp.Def
Calm Nature
- Substitute / Taunt
- Roost
- Nature Power / Baton Pass
- Air Slash
Cyclohm @ Assault Vest
Ability: Static
EVs: 252 Def / 252 SDef / 4 SAtk
Bold Nature
- Thunderbolt
- Flamethrower
- Draco Meteor / Dragon Pulse
- Ice Beam
Ability: Prankster
EVs: 252 HP / 128 Def / 128 Sp.Def
Calm Nature
- Substitute / Taunt
- Roost
- Nature Power / Baton Pass
- Air Slash
Cyclohm @ Assault Vest
Ability: Static
EVs: 252 Def / 252 SDef / 4 SAtk
Bold Nature
- Thunderbolt
- Flamethrower
- Draco Meteor / Dragon Pulse
- Ice Beam
Have fun, and happy posting :)
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