[OVERVIEW]
Volkraken swoops out of its underwater abyss and threatens the metagame with its fearsome Special Attack and its ability to punish switch-ins with Analytic. Its rare typing gives it powerful STAB moves that complement its Special Attacking bias Attack while simultaneously giving Volkraken good coverage. Collectively, these traits allow Volkraken to perform multiple offensive roles and allow it to either be a revenge killer or a wall(remove space)breaker.
However, one of the more dubious aspects about Volkraken is its odd Speed tier that leaves it somewhere between being an all-out sweeper and an Analytic abuser. As a result, Volkraken's item choice is a big factor in what role it can perform, often leading it into the role of a choiced Choice attacker. Unfortunately, being weak to Stealth Rock and susceptible to all other entry hazards somewhat reduces its own switch-in opportunities. Overall, Volkraken is a Pokemon that tries to control the switch game on the opponent's opposing side of the field, but simultaneously has some trouble gaining switches itself. That said, Volkraken still has the potential to dish out massive attacks damage and maybe even reveal a few surprises along the way, while and its access to sacrificial moves such as Memento helps to differentiate it from other powerful attackers.
[SET]
name: Choice Scarf, I Choose You! (unless it's a notorious set, cool it with the funny names)
move 1: Fire Blast
move 2: Surf / Hydro Pump
move 3: Power Gem / Flash Cannon
move 4: U-turn / Memento / Destiny Bond
ability: Analytic / Infiltrator
item: Choice Scarf
evs: 4 HP / 252 SpA / 252 Spe
nature: Modest / Timid
[SET COMMENTS]
Moves
========
Fire Blast is a fairly reliable Fire STAB move with more firepower (ba-dum-tss) than its alternatives. Surf or Hydro Pump rounds out Volkraken's STAB coverage. Scald is an alternative, but might miss KOs against Mega Charizard Y, Landorus-T, or and specially defensive Gliscor. Power Gem hits Flying-types and Mollux and can hit Mega Charizard Mega Y especially hard. Flash Cannon is pretty much only for Mega Altaria, (RC) should Volkraken's team need to hit it.
Destiny Bond can be used against some slower threats for a surprise kill KO; something this is particularly useful when Volkraken is blazingly fast thanks to scarf Choice Scarf. Memento can be used as a sacrificial move to help Volkraken's next teammate set up. U-turn allows Volkraken to keep momentum and lets it have more flexibility in the switch wars that it aims to control.
Set Details
========
Simply put, Choice Scarf allows Volkraken to outspeed a lot several Pokemon and its choice of nature comes down to a few threats. With a Modest nature, Volkraken still outspeeds even the likes of Mega Manectric and Mega Beedrill. With a Timid nature, (AC) it can outspeed any Aurumoth even after it has a single dance Speed boost up, as well as Mega Aerodactyl and (moved it here b/c I don't want it to sound like Mega Aero holds Scarf) Choice Scarf Landorus-T or Mega Aerodactyl. However, regardless of the choice of nature, the EVs are standard for a Special special sweeper.
The choice of ability is fairly subjective, though Volkraken normally appreciates Analytic to be able to punish the opponent foe for switching in and out. However, Infiltrator has the ability to bypass Substitute, Light Screen, and Reflect and screens, which can land a surprise blow hit against foes such as Substitute Tomohawk.
Usage Tips
========
For the most part, Choice Scarf Volkraken plays like a standard hit-(AH)and-(AH)run choice scarf revenge killer. However, what Volkraken lacks in coverage, (AC) it makes up for with a few niche tricks. While predicting obvious switches is always helpful, Analytic Volkraken shouldn't be be too afraid to use Hydro Pump or Fire Blast most of the time. That said, foes with immunity abilities that grant immunity to Fire or Water are usually a sign that trouble is on the way, and so risk-reward becomes important. However, Volkraken with U-turn can opt to play it safe and avoid these risky situations.
For those not opting for U-turn, at the start of the match, (AC) it is strongly advised to begin thinking about which threat is best for Volkraken to use Memento or Destiny Bond against (if any at all). These moves are highly conditional but can provide fantastic team support if used properly. That said, most of the time Volkraken would rather provide assistance by using its attacking options and staying alive.
Team Options
========
Physically bulky partners, especially those that can take ground, rock, and electric hits Ground-, Rock-, and Electric-type attacks, are great partners to Volkraken in terms of traditional type synergy. Cawmodore works surprisingly well, but both it and Volkraken are wrecked by Kyurem-B's Fusion Bolt due to Teravolt. However, Cawmodore gets a special mention for Memento sets. There's There are few things that would make it worth it for a Volkraken to sacrifice itself, but providing support to one of the most fearsome Belly Drummers sweepers in the metagame is arguably one of the more worthy causes available.
Spinners and defoggers Defoggers are helpful, (AC) if not mandatory, as Volkraken greatly appreciates hazard removal, especially with all of the switches involved on a choice Choice set. Colossoil in particular can be a great partner, as it is immune to the Electric-type attacks that Volkraken fears.
Trappers like such as Gothitelle or physical attackers like such as Colossoil can help rid the Special special walls that plague Volkraken. Generally, Volkraken should always be played with a teammate or two that can take out Chansey.
[SET]
name: Count Kraken and the Thirst for Power Special Wallbreaker (smfh...)
move 1: Fire Blast
move 2: Hydro Pump / Scald
move 3: Power Gem
move 4: Memento / Destiny Bond / U-turn
ability: Analytic / Infiltrator
item: Choice Specs / Life Orb
evs: 4 HP / 252 SpA / 252 Spe
nature: Modest / Timid
[SET COMMENTS]
Moves
========
Fire Blast is a Volkraken's reliable Fire-type STAB move with more firepower than its alternatives, and the extra power over Flamethrower really adds up when stacked with its item and a potential Analytic boost. Hydro Pump is Volkraken's most powerful Water-type STAB move. Scald is an option as well, but might miss KOs against Mega Charizard Y or Assault Vest Landorus-T. Hydro Pump and Scald can actually be used on the same set if you forego Volkraken's last moveslot, as together they provide both power and utility. Surf, however, is not recommended on this set due to the lack of things Pokemon that it can KO that Scald cannot. Power Gem hits Flying-types and Mollux and can hit Mega Charizard Mega Y especially hard.
Memento can be used as a sacrificial move to help Volkraken's next teammate set up. Destiny Bond can be used against some slower threats for a surprise kill KO. U-turn allows Volkraken to keep momentum and lets it have more flexibility in the switch wars that it aims to control. (Kinda surprised Flash Cannon isn't here; can you tell me why it's not recommended?)
Set Details
========
Choice Specs just makes Volkraken stupidly powerful, and while Life orb Orb gives it power and flexibility at the cost of health. Both items play quite differently in terms of switching, but in general both can be used to let Volkraken muscle through similar threats. A modest Modest nature is usually preferred for the extra power, though Timid lets Volkraken outspeed a few rare threats such as Jolly Excadrill. Even with a Life Orb and U-turn, Volkraken should still use an Attack lowering nature due to its pitiful base 45 (optional change) Attack. The EVs are standard for a Special special attacker.
The choice of ability can be a toss-up at times, though Volkraken normally appreciates Analytic to be able to punish the opponent foe for switching in and out, something that is especially handy when the boost stacks with your its item's boost. However, Infiltrator has the ability to bypass Substitute, Light Screen, and Reflect and screens, which can land a surprise blow hit against foes such as Substitute Tomohawk.
Usage Tips
========
This set plays as a typical wall(remove space)breaker for the most part. If using Analytic, Volkraken's Fire Blast and Hydro Pump will hit most things stupidly foes extremely hard on the switch, so they are the safest moves for prediction's sake. However, Volkraken must beware of potential Pokemon that can absorb its STABs STAB moves if choiced holding Choice Specs; having to switch out because you mispredicted eats up valuable momentum. In general, Life Orb Volkraken doesn't fear foes with Flash Fire foes as much, as and in the event of a misprediction it can just hit them hard with a Water-type move next turn.
At the start of the match, start thinking about which threat is best for Volkraken to use Memento or Destiny Bond against, if it is using either of those moves. Sacrificing Volkraken is a big decision, (RC) and should generally been done after Volkraken has expended much of its wall(remove space)breaking potential.
Team Options
========
Spinners and defoggers Defoggers are helpful, (AC) if not mandatory, as Volkraken greatly appreciates hazard removal, especially with all of the switches involved on a choice Choice set. Colossoil in particular can be a great partner, as it is immune to the Electric-type attacks that Volkraken fears. Due to its sometimes lackluster speed Speed, Volkraken also appreciates Sticky Web support from Necturna, but this hinders Analytic boosts except in instances of switching.
In terms of traditional typing type synergy, physically bulky partners that can take ground, rock, and electric hits, Ground-, Rock-, and Electric-type attacks are great partners to Volkraken. Cawmodore fills this niche surprisingly well, but both it and Volkraken can be defeated by Kyurem-B's Fusion Bolt due to Teravolt. However, Cawmodore gets a special mention for Memento sets. There's There are few things situations that would make it worth it for a Volkraken to sacrifice itself, but providing support to one of the most fearsome Belly Drummers sweepers in the metagame is arguably one of the more worthy causes available.
Trappers like such as Gothitelle or physical attackers like such as Colossoil can help rid the Special special walls that plague Volkraken. Generally, Volkraken should always be played with a teammate or two that can take out Chansey.
[STRATEGY COMMENTS]
Other Options
=============
Flamethrower has better accuracy than Fire Blast, but the loss in power is noticeable. Assault Vest is handy for letting Volkraken take some special attacks, most notably Thunderbolts Thunderbolt ("With Assault Vest, anything is better."). In general, however, Volkraken appreciates extra Speed or power more. Hidden Power Grass is an option to hit the rare Water(space)/(space)Ground types such as Quagsire, whereas Hidden Power Ground allows Volkraken to hit Cyclohm and Mollux. Substitute can be used to avoid status, most notably paralysis. Finally, Red Card can be useful if a faster foe hits Volkraken; the foe will be forced to switch out, letting Volkraken get in land an Analytic boost against a new target. Though this is not reliable, it does allow for another opportunity for Volkraken to abuse Analytic.
Checks & and Counters
===================
**Bulky Waters Water-types**: With resistances to Volkraken's STABs STAB moves, bulky Water-types can usually come in safely and chip away with their Water STAB attacks. Arghonaut in particular likes to laugh at counters Volkraken, and while Krilowatt threatens Volkraken back with its Electric-type STAB moves. Though they are rarer, Kingdra absolutely tanks Volkraken's STAB(space) attacks and Gastrodon can potentially net a Storm Drain boost from Volkraken's Water-type moves.
**Chansey**: Taking neutral damage from all of Volkraken's hits moves and shrugging the blows off, Chansey can come in and Toxic stall Volkraken or whittle away its HP with Seismic Toss. Switching in on a Choice Specs + Analytic set cannot be done unless healthy, however. Once in, hits become softer thankfully due to Chansey's naturally lower Speed.
**Dragon-types**: Most Dragon-types will resist both of Volkraken's STABs. Latias can take multiple hits and recover the damage. Garchomp can go for the KO with Earthquake and doesn't have to worry about much other than a Scald burn. Cylclohm has Electric-type STAB attacks, but has to worry about taking multiple hits due to its weaker Special Defense.
**Bulky Electric-types**: Most of the bulkier Electric-(AH)types have the potential to tank a lot of Volkraken's moves, but they still don't really want to switch in. Rotom-W is a stand out for resisting both of Volkraken's STAB(space)moves, and while Plasmanta is notable for being immune to Volkraken's Water-type moves (but it doesn't want to take a Fire hit Blast at all).
**Powerful Neutral Priority**: Boosted or Banded Choice Band priority moves can be a thorn in Volkraken's side, potentially allowing it to be KO'ed before it can move. However, on the flip side, if Volkraken survives a priority move, (AC) then its Analytic will activate.
**Mollux**: Thanks to Dry Skin, Mollux can take hits well and can potentially regain HP if brought in on a Water-type move. It fears HP Ground, which is thankfully rare, and Power Gem, and thus so it should only be switching in once Volkraken is known to be choiced Choice-locked into a different move.
**Fast Rock-types Types**: Aerodactyl and Stratagem can generally take out non-Choice Scarf scarfed Volkraken, though they can't switch in directly. Focus Sash Stratagem can mess up even Scarfed Choice Scarf variants of Volkraken, however.
**Paralysis**: Being paralyzed hinders Volkraken's sweeping ability, but it also can make Analytic even deadlier.