Critical failure

Exclaimer

beldum.gif

Beldum [-] [Ythilxerion]
Types: Steel / Psychic
Abilities: Clear Body / Light Metal (✘)
Nature: Jolly (+Speed, -Special Attack, +Accuracy)
Stats:
HP:
90
Atk: 2
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 35 (+5% Accuracy)
Size Class: 1
Weight Class: 4
Base Rank Total: 13
EC: 2/9
MC: 17
AC: 2/5
Attacks:
Take Down

Headbutt
Iron Defense
Iron Head
Zen Headbutt

Hold Back
mimejr.gif

Mime Jr. [♂] [Sincere]
Types: Psychic / Fairy
Abilities: Soundproof / Filter / Technician (✘)
Nature: Bold (+Defense, -Attack)
Stats:
HP:
80
Atk: 0 (-)
Def: 3 (+)
SpA: 3
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 3/6
MC: 10
AC: 3/5
Attacks:
Tickle
Barrier
Confusion
Copycat
Meditate
Double Slap
Mimic
Encore
Light Screen
Reflect
Psybeam

Fake Out
Future Sight
Hypnosis
Icy Wind
Nasty Plot

Thunderbolt
Solar Beam
Shadow Ball
Psyshock
Protect

Toon

133.gif

Eevee [♂] Quiet
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:
Normal.png

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 47 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks
Physical.png

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down

Special.png

Shadow Ball
Swift
Synchronoise

Status.png

Baby-Doll Eyes
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves
133.gif

Eevee [♂] Bold
Nature: Bold (+1 Def, -1 Atk)
Type:
Normal.png

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP:
90
Atk: 1 (-)
Def: 3 (+)
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks
Physical.png

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down

Special.png

Shadow Ball
Swift
Synchronoise

Status.png

Baby-Doll Eyes
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

Toon sends out
Exclaimer sends and orders
Toon orders
 
beldum.gif
@ Exp Share
Clear Body
90 HP | 100 EN
2/3/1/2/35 (+5% Acc)
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
90 HP | 100 EN
2/2/3/3/47 (-10% Eva)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Eevee uses Shadow Ball!
CRIT: NO (973>625)
EFFECT: NO (5855>2000)
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN


Beldum uses Iron Head!
CRIT: NO (1067>625)
8 + 3 = 11 DMG
-5 EN


A2

Eevee uses Shadow Ball!
CRIT: NO (2145>625)
EFFECT: NO (4335>2000)
(8 + 1.5) x 1.5 = 14.25 DMG
-10 EN


Beldum uses Zen Headbutt!
CRIT: NO (8623>625)
8 + 3 = 11 DMG
-5 EN


A3

Eevee uses Shadow Ball!
CRIT: NO (5616>625)
EFFECT: NO (2530>2000)
(8 + 1.5) x 1.5 = 14.25 DMG
-14 EN


Beldum uses Iron Head!
CRIT: NO (1260>625)
8 + 3 = 11 DMG
-5 EN


Beldum: -43 HP, -15 EN
Eevee: -33 HP, -30 EN

beldum.gif
@ Exp Share
Clear Body
47 HP | 85 EN
2/3/1/2/35 (+5% Acc)
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
57 HP | 70 EN
2/2/3/3/47 (-10% Eva)
STATUS: OK

Toon
 
beldum.gif
@ Exp Share
Clear Body
47 HP | 85 EN
2/3/1/2/35 (+5% Acc)
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
57 HP | 70 EN
2/2/3/3/47 (-10% Eva)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Eevee uses Dig!
CRIT: NO (8767>625)
(8 - 1.5) x 1.5 = 9.75 DMG
-10 EN


Beldum uses Noggin Bonk!
CRIT: NO (3027>625)
18 + 3 = 21 DMG
-41 EN


A2

Eevee uses Shadow Ball!
CRIT: NO (6333>625)
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN


A3

Eevee uses Shadow Ball!
CRIT: NO (9272>625)
(8 + 1.5) x 1.5 = 14.25 DMG
-10 EN


Beldum uses Zen Headbutt!
CRIT: NO (9946>625)
8 + 3 = 11 DMG
-5 EN


Beldum: -38 HP, -46 EN
Eevee: -32 HP, -26 EN

beldum.gif
@ Exp Share
Clear Body
9 HP | 39 EN
2/3/1/2/35 (+5% Acc)
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
25 HP | 44 EN
2/2/3/3/47 (-10% Eva)
STATUS: OK
 
beldum.gif
@ Exp Share
Clear Body
9 HP | 39 EN
2/3/1/2/35 (+5% Acc)
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
25 HP | 44 EN
2/2/3/3/47 (-10% Eva)
STATUS: OK

Eevee uses Shadow Ball!
CRIT: NO (4981>625)
(8 + 1.5) x 1.5 = 14.25 DMG
-14 EN

beldum.gif
@ Exp Share
Clear Body
HPKO | 39 EN
2/3/1/2/35 (+5% Acc)
STATUS: KO'ed

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
25 HP | 30 EN
2/2/3/3/47 (-10% Eva)
STATUS: OK
 
Ew filter

Monsoon Frustration-> Swift -> frustration
IF encore THEN dodge and push back
IF barrier when you are to use frustration THEN Shadow Ball
 
Psyshock -- Future Sight -- Psyshock





mimejr.gif
@ Exp Share
Soundproof / Filter
80 HP | 100 EN
0/3/3/3/60
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
25 HP | 30 EN
2/2/3/3/47 (-10% Eva)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Mime Jr. uses Psyshock!
CRIT: NO (1671>625)
8 + 3 + 1.5 = 12.5 DMG
-5 EN


Eevee uses Frustration!
CRIT: NO (6912>625)
10 + 5 - 1.5 = 13.5 DMG
-6 EN


A2

Mime Jr. uses Future Sight!
-7 EN


Eevee uses Swift!
CRIT: NO (9091>625)
6 + 5 = 11 DMG
-3 EN


A3

Mime Jr. uses Psyshock!
CRIT: NO (1671>625)
8 + 3 + 1.5 = 12.5 DMG
-5 EN


Mime Jr.: -25 HP, -17 EN
Eevee: -25 HP, -9 EN

mimejr.gif
@ Exp Share
Soundproof / Filter
55 HP | 83 EN
0/3/3/3/60
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
HPKO | 21 EN
2/2/3/3/47 (-10% Eva)
STATUS: KO'ed Future Sight
 
Return -> Return -> Return+Return
IF you have less HP than mime A3 THEN frustration+frustration
IF you have less HP than mime when you are to act THEN frustration
 
mimejr.gif
@ Exp Share
Soundproof / Filter
55 HP | 83 EN
0/3/3/3/60
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
90 HP | 100 EN
1/3/2/3/55
STATUS: Future Sight

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Mime Jr. uses Psyshock!
CRIT: NO (8343>625)
8 + 3 = 11 DMG
-9 EN


Eevee uses Return!
CRIT: NO (8379>625)
10 + 5 - 3 = 12 DMG
-6 EN


Future Sight hits!
12 + 3 = 15 DMG

A2

Mime Jr. uses Future Sight!
-7 EN


Eevee uses Return!
CRIT: NO (9904>625)
10 + 5 - 3 = 12 DMG
-10 EN


A3

Mime Jr. uses Psyshock!
CRIT: NO (5151>625)
8 + 3 = 11 DMG
-5 EN


Eevee shows the true power of friendship!
CRIT: NO (5613>625)
22.5 + 5 - 3 = 24.5 DMG
-58.5 EN


Mime Jr.: -49 HP, -21 EN
Eevee: -37 HP, -75 EN

mimejr.gif
@ Exp Share
Soundproof / Filter
6 HP | 62 EN
0/3/3/3/60
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
53 HP | 25 EN
1/3/2/3/55
STATUS: Cooldown, Future Sight
 
Quick Attack+Quick Attack x3

IF under the effects of p/e THEN chill
IF mysterious Under the effects of evasive D/E THEN chill
IF third sub THEN summon a fourth sub
IF fourth sub is summoned THEN Judgement+Shadow Ball
 
mimejr.gif
@ Exp Share
Soundproof / Filter
6 HP | 62 EN
0/3/3/3/60
STATUS: OK

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
53 HP | 25 EN
1/3/2/3/55
STATUS: Cooldown, Future Sight

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Mime Jr. uses Psyshock!
CRIT: NO (3274>625)
8 + 3 = 11 DMG
-9 EN


Future Sight hits!
12 + 3 = 15 DMG

A2

Eevee uses Quicker Attack-er!
CRIT: NO (7530>625)
9 + 5 - 3 = 11 DMG
-16.5 EN


Mime Jr.: -11 HP, -9 EN
Eevee: -26 HP, -17 EN

mimejr.gif
@ Exp Share
Soundproof / Filter
HPKO | 53 EN
0/3/3/3/60
STATUS: KO'ed

--------------------VS.--------------------

eevee.gif
@ Exp Share
Run Away / Adaptability
27 HP | 8 EN
1/3/2/3/55
STATUS: Cooldown

Toon gets +2 CC
Eevee gets +1 EC, +3 MC, +1 AC
Eevee gets +1 EC, +3 MC, +1 AC

Exclaimer gets +2 CC, +6 UC
Beldum gets +1 EC, +3 MC, +1 AC
Mime Jr. gets +1 EC, +3 MC, +1 AC
 
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