Crystal vs Geodude in a Training Match

Texas Cloverleaf

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RoAPL Champion
1v1 Training match
ASB arena
Switch=Hogwash
1 Day DQ(Ideally Flash)
2 Subs
Abillities On

Crys' Team

28lyiys.png

Eevee [Sparky] (M)[/B]
Sparky is a loyal and energetic companion to Crystaline. Normally mild mannered, he is very defensive of his Trainer and friend Crystaline.
Modest Nature (+1 Spa -1Att)

Normal Type : Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away:


Type: Passive

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability:

Type: Passive

The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Anticipation: (DW Locked)

Type: Passive

This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:0/6
DC:0/5
MC: 0

Moves
Level up Moves

Helping Hand
Tackle
Tail Whip
Sand Attack
Growl
Quick Attack
Bite
Focus Energy
Covet
Take Down
Tutor moves
Hyper Voice

Egg Moves
Detect
Yawn
Fake Tears
Stored Power
Endure

BW2 TMs
Shadow Ball
Double Team
Work up
Hidden Power Ice(7)
Substitute

554.gif

Darumaka (M)
Nature: Docile
Type: Fire
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Inner Focus (DW): (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 3/6
MC: 0
DC: 3/5
Attacks:
Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Work Up
Superpower
Flare Blitz
Protect
Brick Break
Double Team
Flame Charge
Rock Slide
U-turn
Encore
Endure
Flame Wheel
Focus Energy
Take Down
Endeavor

Leggo

Auto-Send out
Geodude attaches training item and orders
Crys attaches training item and orders
I ref
 
Pre-Round
Crystaline
28lyiys.png

Eevee
HP: 90
EN: 100
Stats: 1/2/3/3/55 1/1
Status: None

vs

Geodude6
554.gif

Darumaka @ Exp. Share
HP: 100
EN: 100
Stats: 3/2/1/2/50 1/3
Status: None


Eevee used Double Team! (-12 EN)

Darumaka used Flame Charge! (-3 EN)
(To hit <20: 33)
A clone faded!

Eevee used Hyper Voice! (-6 EN)
no crit (8)
9+3+2+1.5=15.5

Darumaka used Brick Break! (-6 EN)
(To hit <2677: 548=hit!)
no crit (8)
(8+3+1.5)*1.5=18.75

Eevee used Shadow Ball! (-6 EN)
no effect (38)
no crit (8)
8+1.5=9.5

Darumaka used Brick Break! (-10 EN)
miss (85)

All the crit rolls were 8 o_O


Post-Round
Crystaline
28lyiys.png

Eevee
HP: 71
EN: 76
Stats: 1/2/3/3/55 1/1
Status: None

vs

Geodude6
554.gif

Darumaka @ Exp. Share
HP: 75
EN: 81
Stats: 3/2/1/2/50 1/3
Status: None

Crys
Geo
Me
 
Last edited:
Lets keep it up Sparky! Use hyper voice-Fake tears-Hyper voice
If damaging fire type move use detect and push back
If damaging fighting type attack use detect and push back. Dont activate these subs twice in a row
 
Pre-Round
Crystaline
28lyiys.png

Eevee
HP: 71
EN: 76
Stats: 1/2/3/3/55 1/1
Status: None

vs

Geodude6
554.gif

Darumaka @ Exp. Share
HP: 75
EN: 81
Stats: 3/2/1/2/50 1/3
Status: None


Eevee used Hyper Voice! (-6 EN)
no crit (11)
9+3+2+1.5=15.5

Darumaka used Encore! (-10 EN)
Eevee was locked into Hyper Voice!

Eevee used Hyper Voice! (-6 EN)
no crit (14)
9+3+2+1.5=15.5

Darumaka used Superpower! (-8 EN)
miss (89)
-1 Atk, -1 Def

Eevee used Hyper Voice! (-6 EN)
no crit (13)
9+3+2+1.5=15.5

Darumaka used Superpower combo! (-42 EN)
hit (43)
no crit (2)
((12*2.25)+1.5+3)*1.5=47.25
-2 Atk, -2 Def


Post-Round
Crystaline
28lyiys.png

Eevee
HP: 24
EN: 58
Stats: 1/2/3/3/55 1/1
Status: None

vs

Geodude6
554.gif

Darumaka @ Exp. Share
HP: 28
EN: 21
Stats: 3/2/1/2/50 1/3
Status: -3 Atk, -3 Def, cool down (1a)

Geodude
Crystalline
Me
 
GG crystal. Have fun in ASB. Here's a perfect opportunity to win. Also BS HAX!

Cooldown~Flare Blitz~Flare Blitz
IF successful protective/evasive action THEN use Focus Energy.
IF Endure AND Eevee is not burned when you would act A3 THEN use Double Team (4).

Also when subbing against "protective/evasive actions" people usually abbreviate it to "p/e action." Helps save a second lol, but that adds up.
 
Pre-Round
Crystaline
28lyiys.png

Eevee
HP: 24
EN: 58
Stats: 1/2/3/3/55 1/1
Status: None

vs

Geodude6
554.gif

Darumaka @ Exp. Share
HP: 28
EN: 21
Stats: 3/2/1/2/50 1/3
Status: -3 Atk, -3 Def, cool down (1a)


Eevee used Hyper Voice combo! (-38 EN)
no crit (6)
(9*2.25)+3+2+1.5=26.75

Darumaka is cooling down!

Eevee is cooling down!

Darumaka used Flare Blitz! (-7 EN)
hit (38)
no burn (52)
no crit (5)
13+3+3-6=13
4 recoil

Darumaka fainted!


Post-Round
Crystaline
28lyiys.png

Eevee
HP: 11
EN: 20
Stats: 1/2/3/3/55 1/1
Status: None

vs

Geodude6
554.gif

Darumaka @ Exp. Share
HP: 0
EN: KO
Stats: 3/2/1/2/50 1/3
Status: Dead

Crystaline wins!

I get 2 UC

Crystaline gets 1 CC
Eevee gets 1 EC / 2 MC / 1 DC and a KOC

Geodude gets 1 CC
Darumaka gets 1 EC / 2 MC / 1 DC and an additional MC
 
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