Rules said:1v1 LC Singles
ASB Arena
1 Sub 2 chills
Rest is for challenger
0 recovers
Switch = KO
All abilities
Training items
2 Day DQ or whatever
Team Crystaline:

Sparky is a loyal and energetic companion to Crystaline. Normally mild mannered, he is very defensive of his Trainer and friend Crystaline.
Modest Nature (+1 Spa -1Att)
Normal Type : Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Run Away:
Type: Passive
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability:
Type: Passive
The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation: (DW Locked)
Type: Passive
This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC:4/6
DC:2/5
MC: 2
Moves
Level up Moves
Helping Hand
Tackle
Tail Whip
Sand Attack
Growl
Quick Attack
Bite
Focus Energy
Covet
Take Down
Trump Card
Tutor moves
Hyper Voice
Egg Moves
Detect
Yawn
Fake Tears
Stored Power
Endure
BW2 TMs
Bide
Shadow Ball
Double Team
Work up
Hidden Power Ice(7)
Substitute
Team Someoneelse
Charmander [Monitor] (M)
Nature: Naughty
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Blaze (Passive):
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (Passive) (DW, locked):
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Aerial Ace
Brick Break
Counter
Crunch
Dig
Dragon Claw
Dragon Pulse
Dragon Rage
Ember
Fire Fang
Flame Burst
Flamethrower
Flare Blitz
Focus Punch
Growl
Inferno
Leer
Metal Claw
Outrage
Protect
Rage
Rest
Rock Slide
Scary Face
Scratch
Shadow Claw
Slash
Sleep Talk
SmokeScreen
ThunderPunch
30/??

Charmander [Monitor] (M)
Nature: Naughty
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Blaze (Passive):
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (Passive) (DW, locked):
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Aerial Ace
Brick Break
Counter
Crunch
Dig
Dragon Claw
Dragon Pulse
Dragon Rage
Ember
Fire Fang
Flame Burst
Flamethrower
Flare Blitz
Focus Punch
Growl
Inferno
Leer
Metal Claw
Outrage
Protect
Rage
Rest
Rock Slide
Scary Face
Scratch
Shadow Claw
Slash
Sleep Talk
SmokeScreen
ThunderPunch
30/??
Order of Operations:
Crystaline sends out Eevee (automatic)
Someoneelse sends out charmander with training item and orders
Crystaline gives orders and specifies training item
I Ref