Crystaline vs Someoneelse (1vs1 LC)

Frosty

=_=
is a Forum Moderator Alumnusis a Top Community Contributor Alumnus
Rules said:
1v1 LC Singles
ASB Arena
1 Sub 2 chills
Rest is for challenger
0 recovers
Switch = KO
All abilities
Training items
2 Day DQ or whatever

Team Crystaline:

28lyiys.png
Eevee [Sparky] (M)[/B]
Sparky is a loyal and energetic companion to Crystaline. Normally mild mannered, he is very defensive of his Trainer and friend Crystaline.
Modest Nature (+1 Spa -1Att)

Normal Type : Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away:


Type: Passive

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability:

Type: Passive

The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Anticipation: (DW Locked)

Type: Passive

This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:4/6
DC:2/5
MC: 2

Moves
Level up Moves

Helping Hand
Tackle
Tail Whip
Sand Attack
Growl
Quick Attack
Bite
Focus Energy
Covet
Take Down
Trump Card
Tutor moves
Hyper Voice

Egg Moves
Detect
Yawn
Fake Tears
Stored Power
Endure

BW2 TMs
Bide
Shadow Ball
Double Team
Work up
Hidden Power Ice(7)
Substitute

Team Someoneelse

4.png

Charmander [Monitor] (M)
Nature: Naughty
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Abilities:
Blaze (Passive):
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Solar Power (Passive) (DW, locked):
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 0/9
MC: 0
DC: 0/5

Attacks:
Aerial Ace
Brick Break
Counter
Crunch
Dig
Dragon Claw
Dragon Pulse
Dragon Rage
Ember
Fire Fang
Flame Burst
Flamethrower
Flare Blitz
Focus Punch
Growl
Inferno
Leer
Metal Claw
Outrage
Protect
Rage
Rest
Rock Slide
Scary Face
Scratch
Shadow Claw
Slash
Sleep Talk
SmokeScreen
ThunderPunch
30/??

Order of Operations:

Crystaline sends out Eevee (automatic)
Someoneelse sends out charmander with training item and orders
Crystaline gives orders and specifies training item
I Ref
 
4.png

Go, Charmander [Monitor] @ Lucky Egg!

"Are Eevee usually that yellow…?"

Flare Blitz > Brick Break > Flare Blitz
If Eevee uses Substitute, use Focus Punch that action and push actions back.

Note to self: 1 Sub is difficult: do not challenge user: zarator any time soon.
 
28lyiys.png

Hp: 90
En: 100
1/2/3/3/55
Other:

4.png

Hp: 90
En: 100
3/2/2/1/65
Other:​

Round 1!

DATA:

ACTION 1!

Charmander used Flare Blitz! (-6.5en)
Crit: 6 (no)
Burn: 6(no)
Damage: 11+3+1.5 = 15.5hp
-5.16777hp due to recoil

Eevee used Hyper Voice! (-6en)
Crit: 2(no)
Damage: 9+3+2+3 = 17hp

ACTION 2!

Charmander used Brick Break! (-6en)
Crit: 6(no)
Damage: (8+1.5)*1.5 = 14.25hp

Eevee used Hyper Voice! (-10en)
Crit: 10(no)
Damage: 17hp

ACTION 3!

Charmander used Flare Blitz! (-6.5en)
Crit: 3(no)
Burn: 3(no)
Damage: 15.5hp
-5.167hp due to recoil

Eevee used Hyper Voice! (-14en)
Crit: 2(no)
Damage: 17hp

- - -

28lyiys.png

Hp: 45
En: 70
1/2/3/3/55
Other:

4.png

Hp: 29
En: 81
3/2/2/1/65
Other:​

Crystaline orders
Someoneelse orders
I Ref
 
COMBO: Excavating Blow [Dig + Dig] > Cooldown > COMBO: Wall Destroyer [Close Combat + Brick Break]
If Close Combat + Brick Break is deemed infeasible, change that action to COMBO: Even Closer Combat [Close Combat + Close Combat].
 
28lyiys.png

Hp: 45
En: 70
1/2/3/3/55
Other:

4.png

Hp: 29
En: 81
3/2/2/1/65
Other:
ROUND 2!
DATA:

ACTION 1!

Charmander dug up a big hole!

Eevee used Hyper Voice + Hyper Voice (-((19+23)*1.75-1)= 72.5en)
But it missed!

Eevee is out of energy!
Eevee fainted!

Charmander used Dig! (-42en)
But it has no target!

Crystaline is out of useable pokemon!
Someoneelse is the winner!

- - -


28lyiys.png

Hp: KO
En: KO
1/2/3/3/55
Other:

4.png

Hp: 29
En: 39
3/2/2/1/65
Other:​


Prizes:

Crystaline: 1CC
Eevee: 2MC, 1DC

Someoneelse : 1CC
Charmander: 1EC, 2MC, 1DC, 1EC/DC, 1KOC

Frosty: 2UC
 
Back
Top