The Rules said:2v2 NFE Doubles
Training Items
1 Sub
All Abilities
ASB Arena
36hr DQ
deadfox081's team:

Contagion [Skrelp] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Poison/Water
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (30/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 5/6
MC: 0
AC: 5/5
Abilities: Poison Point, Poison Touch, Adaptability (Unlocked)
Attacks (24):
PHYSICAL
Feint Attack
Play Rough
Poison Tail
Tackle
SPECIAL
Acid
Dragon Pulse
Bubble
Hydro Pump
Scald
Shadow Ball
Sludge Bomb
Sludge Wave
Thunderbolt
Venoshock
Water Gun
Water Pulse
OTHER
Acid Armour
Camouflage
Haze
Smokescreen
Tail Whip
Toxic
Toxic Spikes
Venom Drench

Beacon [Flaaffy] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Electric
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 39 (45/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 14
EC: 6/9
MC: 0
AC: 3/5
Abilities: Static, Plus (Locked)
Attacks (22):
PHSYCIAL
Body Slam
Iron Tail
Tackle
Take Down
SPECIAL
Electro Ball
Power Gem
Signal Beam
Thunder Shock
Thunderbolt
Volt Switch
OTHER
Agility
Charge
Confuse Ray
Cotton Spore
Electric Terrain
Growl
Light Screen
Protect
Rain Dance
Sand Attack
Substitute
Thunder Wave

Swablu [Nebula] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Normal/Flying
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (50/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Abilities: Natural Cure, Cloud Nine (Locked)
Attacks (17):
PHYSICAL
Astonish
Fly
Fury Attack
Natural Gift
Peck
Pursuit
Steel Wing
Take Down
SPECIAL
Disarming Voice
Ice Beam
Round
Solarbeam
OTHER
Agility
Growl
Mist
Safeguard
Sing
Avnomke's team:


At a Glance:
100/4+/3/2/2/37- -10% evasion 1/1 15

Iron Fist/Mold Breaker/
Brave Nature: -Speed, -10% Evasion, +Attack
Max HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 2
Special Defense: 2
Speed: 37 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Type:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Iron Fist:
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Mold Breaker:
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
Scrappy:
This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Max HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 2
Special Defense: 2
Speed: 37 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Type:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Iron Fist:
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Mold Breaker:
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
Scrappy:
This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/674.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 3
[B]Special Attack:[/B] 2
[B]Special Defense:[/B] 2
[B]Speed:[/B] 37
[B]Stats:[/B] 4/3/2/2/37
[B]Other:[/B] -10% Evasion
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 3
[B]Special Attack:[/B] 2
[B]Special Defense:[/B] 2
[B]Speed:[/B] 37
[B]Stats:[/B] 4/3/2/2/37
[B]Other:[/B] -10% Evasion
3/3/0
Attacks: 25/75
Arm Thrust
Body Slam
Circle Throw
Comet Punch
Crunch
Dig
Entrainment
Foul Play
Karate Chop
Ice Punch
Leer
Me First
Parting Shot
Payback
Quash
Quick Guard
Sky Uppercut
Slash
Stone Edge
Storm Throw
Tackle
Torment
Toxic
Vital Throw
Work Up


100/4+/4/1-/3/85 2/4 18


Hyper Cutter/Sand Veil/Immunity
Adamant nature: +Attack, -Special Attack
HP: 100
Attack: 4 (+)
Defense: 4
Special Attack: 1 (-)
Special Defense: 3
Speed: 85
Types:
Ground:
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter:
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil:
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity:
This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
HP: 100
Attack: 4 (+)
Defense: 4
Special Attack: 1 (-)
Special Defense: 3
Speed: 85
Types:
Ground:
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter:
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil:
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity:
This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/6.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 4
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 85
[B]Stats:[/B] 4/4/1/3/85
[B]Other:[/B] None
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 4
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 85
[B]Stats:[/B] 4/4/1/3/85
[B]Other:[/B] None
5/5/9
Moves: 51/97
Acrobatics
Aerial Ace
Agility
Aqua Tail
Baton Pass
Brick Break
Bug Bite
Bulldoze
Counter
Defog
Dig
Double Team
Earthquake
Endure
Feint
Feint Attack
Fury Cutter
Guillotine
Harden
Iron Tail
Knock Off
Payback
Poison Jab
Poison Sting
Protect
Quick Attack
Rain Dance
Razor Wind
Rest
Rock Slide
Rock Tomb
Roost
Sand Attack
Sandstorm
Sand Tomb
Sky Uppercut
Stealth Rock
Steel Wing
Stone Edge
Struggle Bug
Substitute
Sunny Day
Swagger
Swords Dance
Tailwind
Taunt
Thief
Torment
Toxic
U-Turn
X-Scissor
deadfox081 sends out/equips.
Avnomke sends out/equips/orders.
deadfox081 orders.
I ref.