Monotype Diggersby (Normal)

TheAce22

Banned deucer.
[OVERVIEW]

Normal
========

* Diggersby is an excellent physical wallbreaker due to its access to Huge Power coupled with strong STAB moves in Earthquake and Return.
* Diggersby is very important for Normal teams, as they tend to lack a strong wallbreaker that can beat walls such as Chansey and Cradily.
* Diggersby also has excellent coverage in Fire Punch, allowing it to hit threats such as Celesteela, and Quick Attack, which is excellent priority due to Diggersby's monstrous damage output.
* Diggersby sits at a poor speed tier, being outsped by Xurkitree, Mamoswine, and all Pokemon with base 80 Spee; however, this poor trait is somewhat mitigated by access to Quick Attack.
* Diggersby is weak to common offensive coverage types such as Water and Ice as well as common priority moves such as Aqua Jet, Mach Punch, and Ice Shard.
* Diggersby's bulk isn't anything special, and it will be easily revenge killed by Pokemon such as Keldeo, Mega Charizard Y, and Victini.
* Diggersby hates status, especially burns, as it gets worn down very easily and burns will severely cripple it.

[SET]
name: Wallbreaker
move 1: Return
move 2: Earthquake
move 3: Quick Attack
move 4: Fire Punch
item: Choice Band
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

* Return is Diggersby's main STAB attack, as it tends to very spammable by hitting nearly every type for solid damage.
* Earthquake is perfect for Diggersby since it hits Steel-, Rock-, and Ghost-types such as Magearna, Cradily, and Gengar, which resist or are immune to Return.
* Quick Attack helps make up for Diggersby's low speed tier and makes it an excellent revenge killer, as it is able to KO many Pokemon such as Greninja and Latios after some chip damage.
* Fire Punch rounds out Diggersby's excellent coverage, allowing it to hit Pokemon such as Celesteela, Skarmory, and Ferrothorn.

Set Details
========

* Maximum Attack coupled with an Adamant nature allows Diggersby to hit as hard as possible.
* Maximum Speed EVs allow Diggersby to outspeed walls such as Mega Venasaur and Mandibuzz, as well as offensive threats such as Adamant Bisharp.
* Huge Power is Diggersby's main selling point, as it doubles its attacking power, allowing it to become a potent offensive threat, especially when combined with Choice Band.

Usage Tips
========

* Diggersby should be used as early as possible to break walls such as Chansey and Tyranitar to open up opportunities for its teammates like Porygon-Z to sweep.
* Diggersby should typically be brought in after a teammate faints or against weaker Pokemon such as Hippowdown and Zapdos due its underwhelming bulk.
* Diggersby often requires heavy prediction due to both of its STAB moves doing no damage to certain Pokemon. For example, when facing the Dark-type defensive core of Mandibuzz and Mega Sableye, you will have to make the correct prediction to get off any damage. Diggersby also fears Protect because it can be a huge momentum drain, especially since it allows Pokemon such as Ferrothorn to scout for Diggersby's set.
* Diggersby can be used to revenge kill weakened Pokemon with Quick Attack; however, being locked into Quick Attack means you lose all momentum, and said momentum can be given to the opponent if they predict Quick Attack.
* Diggersby should be kept away from status, especially burns, if possible; a burn will cripple Diggersby, and Toxic damage combined with Diggersby's low bulk means it will be worn down very quickly.

Team Options
========

* Porygon-Z pairs especially well with Diggersby because Diggersby's wallbreaking potential can open up sweeping opportunities for it to capitalize on. They also make good partners because Porygon-Z can take out Pokemon such as Skarmory while Diggersby can take out specially defensive walls such as Chansey.
* Staraptor pairs well with Diggersby, as it offers a solid neutrality to Fighting and an immunity to Ground that let it switch into Pokemon such as Buzzwole and Excadrill fairly well. Access to U-turn allows Staraptor to pivot into Diggersby, which is useful because Diggersby's poor bulk means it can find trouble finding switch-in opportunities.
* Chansey and Porygon2 act as a great core by switching into special and physical hits, respectively, that Diggersby would otherwise be threatened by, including Greninja's Hydro Pump and Victini's V-create. Chansey is also a great switch-in to status moves such as Toxic and Will-O-Wisp, which both can hurt Diggersby. Lastly, Chansey can set up Stealth Rock, which Diggersby can take advantage of by netting KOes it normally wouldn't, such as a chance to OHKO Alolan Raichu with Quick Attack.
* Choice Specs Meloetta can form a solid wallbreaking core with Diggersby, and it also acts as solid check to Fighting teams due to its Psychic typing.
* Heleolisk can be used on more offensive builds to pivot into Diggersby with Volt Switch, which is especially useful because Diggersby can find trouble finding opportunities to come in freely.
* Ditto can offensively check setup sweepers such as Dragonite and Bisharp, which would otherwise easily take out Diggersby after a boost.

[STRATEGY COMMENTS]
Other Options
=============

Normal
--------
* Swords Dance with Life Orb can be used to allow Diggersby to be a great late-game sweeper with its access to Quick Attack; however, Normal teams tend to prefer the brute force of Choice Band and Porygon-Z is already a great late-game cleaner. This set should only be used on hyper offense teams and will work well with Smeargle, as it can set up Sticky Web. Unfortunately, this set lacks any coverage and will be fully walled by Skarmory and Celesteela.
* Wild Charge can be used to hit Pokemon such as Mandibuzz while still hitting Skarmory and Celesteela, but it forces Diggersby to give up Fire Punch, making Ferrothorn much harder to take out.
* Choice Scarf can be used with U-turn to make Diggersby a solid revenge killer, but it is no longer a wallbreaker and can't beat Pokemon such as Skarmory and Celesteela due to not having a damage-boosting item and being forced to give up coverage for U-turn.
* Knock Off can be used to hit Ghost-types such as Jellicen and Dhelmise, as well as ensuring nothing wants to switch in on Diggersby, because of the risk of losing its item. Using Knock Off forces you to be wary of Z-Move setup sweepers such as Landorus-T and Manaphy, which will easily capitalize on Diggersby being locked into Knock Off.
* U-turn can be used to allow Diggersby to pivot out into teammates such as Meloetta and keep up momentum when your opponent tries to switch in checks to Diggersby; however, Diggersby is forced to forego Fire Punch, which means it can no longer break Pokemon like Ferrothorn and Celesteela.

Checks and Counters
===================

Normal
--------

**Skarmory**: Skarmory forces Diggersby to use Fire Punch to do meaningful damage, which its teammates such as Heatran and Dragonite can take advantage of.

**Fighting-types**: Pokemon such as Keldeo, Terrakion, and Buzzwole will easily OHKO Diggersby with their powerful STAB attacks.

**Defensive Grass-types**: Mega Venusaur and Dhelmise together will force Diggersby to predict constantly and cause you to lose all your momentum if you choose the wrong move.

**Ghost-types**: Ghost types will force Diggersby to use either Earthquake or Fire Punch and stop Diggersby from revenge killing with Quick Attack.

**Revenge Killers**: Pokemon such as Greninja, Serperior, Keldeo, and Alolan Raichu will easily come in after a teammate has fallen and OHKO Diggersby with their strong STAB or coverage attacks. Priority users carrying Aqua Jet, Ice Shard, or Mach Punch such as Azumarill, Weavile, and Breloom pose a threat to Diggersby due to its typing.

**Tapu Bulu**: Grassy Terrain means that Diggersby will do minimal damage with Earthquake, forcing it to use Return or Fire Punch, which Magearna or Azumarill, respectively, can take advantage of.
 
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[OVERVIEW]

- Make a seperate bullet somewhere near the top about its moveset. Mention its coverage moves and Quick Attack there and try to fit this line in there too because it seems a bit too random for overview:
* Access to Fire Punch is great for Diggersby as it allows Normal teams to beat threatening Ground-Immune, Steel-type walls such as Celesteela and Skarmory.
Don't make the bullet too long though; you don't need to give a detailed explanation on all its moves, just list them out.
- Add a bullet about how it hates status and can be easy to wear down.

[SET]

it's 'Spe' not Speed.

name: Wallbreaker
move 1: Return
move 2: Earthquake
move 3: Quick Attack
move 4: Fire Punch
item: Choice Band
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

Moves

- No mention of Knock Off in the entire analysis? I'm not sure if it deserves to be slashed but give it a mention in moves as an alternate option over Fire Punch.
* Earthquake is perfect for Diggersby since it allows Diggersby to hit Steel-, Rock-, and Ghost-types such as Magearna, Cradily, and Gengar.
- Slight nitpick, but you should add 'Diggersby to hit Steel-, Rock-, and Ghost-types that resist or are immune to Return such as Magearna, . . .'

Set Details

* Max Speed EVs allow Diggersby to outspeed walls such as Mega Venasaur and Mandibuzz.
- Also mention some offensive threats that get outsped by maximum Speed EVs.
* Huge Power is Diggersby's main selling point, as it doubles its attacking power allowing it to become a potent offensive threat, especially when combined with Choice Band, allowing Diggersby to OHKO Pokemon such as Mantine and Toxapex.
- unnecessary.

Team Options

* Porygon-Z pairs especially well with Diggersby as Diggersby's wallbreaking potential can open up sweeping opportunities Porygon-Z can capitalize on.
- Expand on this a bit, Porygon-Z takes care of stuff like Skarmory while Diggersby breaks through Chansey and other specially defensive walls easily.
* Staraptor pairs well with Diggersby as it offers a solid Fighting-type neutrality and Ground immunity that can switch into Pokemon such as Buzzwole and Excadrill fairly well. Access to U-Turn also allows Staraptor to pivot into Diggersby.
- Again, expand on the second line a bit, Diggersby really doesn't like switching in on offensive threats because of its mediocre bulk so U-Turn is great for providing free switches.

Other Options

- U-Turn on the Choice Band set is a fairly viable option, definitely mention that.

Checks and Counters

**Offensive Grass-types**: Pokemon such as Rotom-C and Scarf Tapu Bulu will easily OHKO Diggersby with their strong STAB attacks.
- Rotom-C isn't a great example, its not very viable.

**Revenge Killers**: Pokemon such as Greninja, Alolan Raichu, and Choice Scarf Volcanion will easily come in after a teammate has fallen and OHKO Diggersby with their strong STAB or coverage attacks. Priority users carrying Aqua Jet, Ice Shard, or Mach Puch such as Azumarill, Weavile, and Breloom, respectively, post a threat to Diggersby due to its typing.
- Choice Scarf Volcanion isn't really common or viable in this meta, remove that.

- Mention physically defensive walls like Skarmory or Landorus-T.

QC 1/3
ICKmolV.gif
 
Overview:
- Quick Attack doesn't help it wallbreak.
- I'd probably change the Fire Punch line. Ultimately, it's used to break Steel and for pretty much no other reason. That is a great reason, though, and Diggersby does it well

Moves:
- Not a change, just commenting to agree with not having Knock Off here. Definitely OO this gen.

Usage Tips:
- Add to your line of prediction that Diggersby really should avoid Protect users most of the time. For example, against Steel teams, Ferrothorn can be OHKOed by Fire Punch but it can use Protect, which will often result in a loss of momentum the turn after.
- Say something more substantive about Quick Attack, right now the line doesn't have much meaning to it. Talk about being locked into it and being a free switch after, or the fact that opponents that accurately predict its usage can get a huge momentum swing.
- What does Tyranitar have to do with preventing Diggersby's damage against the Dark defensive core? Fire Punch does 0 to both anyway.

Team Options:
- Chansey and Porygon2 prefer Toxic this gen to Thunder Wave.
- One of these should be Diggersby:
* Meloetta can form a solid wallbreaking core with Meloetta if it is using Choice Specs, and it also act as solid check to Fighting teams due to its Psychic typing.

Other Options:
- You need to talk about the fact that the Swords Dance set lacks coverage. It's completely walled by Skarmory and Celesteela. I'd also remove the Focus Sash thing this gen.

Checks and Counters:
- Not a counter:
252+ Atk Choice Band Huge Power Diggersby Return vs. 240 HP / 216+ Def Mandibuzz: 231-273 (54.8 - 64.8%) -- guaranteed 2HKO after Leftovers recovery

I'd like this ordering (and these sections):
Skarmory - Forces Diggersby to use Fire Punch, as it takes almost no damage at all from its other moves.
Fighting-types
Defensive Grass-types - Can use typing to switch in and out of attacks
Ghost-types - Forces Diggersby to not use Return or Quick Attack
Revenge Killers - Compress your Offensive Grass-types and Offensive Water-types into this as well
Tapu Bulu - Grassy Terrain weakens Earthquake, which forces Diggersby to use Return or Fire Punch.

Very well done with this one QC 2/3
psnqb7S.gif
 
[Team Options]:
+ Add that Diggersby appreciates Chansey's Stealth Rock support to apply more pressure on the opposing team and KO them easier (for example it has a chance to OHKO Alolan Raichu with Banded Quick Attack after Stealth Rock)

QC 3/3

ohoj6o.jpg
 
1YBbHEn.gif

GP 1/1
remove add capitalize/decapitalize

[OVERVIEW]

Normal
========

* Diggersby is an excellent physical wallbreaker due to its access to Huge Power coupled with strong STAB moves in Earthquake and Return.
* Diggersby is very important for Normal teams, as they tend to lack a strong wallbreaker that can beat walls such as Chansey and Cradily.
* Outside of Return and Earthquake, Diggersby also has excellent coverage in access to Fire Punch, (comma) allowing it to hit threats such as Celesteela, and Quick Attack, (comma) which is excellent priority due to Diggersby's monstrous damage output.
* Diggersby sits at a poor speed tier, (comma) being outsped by Xurkitree, Mamoswine, and all Pokemon with base 80 Speed the entire base 80 speed tier and up including Pokemon such as Mamoswine and Xurxitree; however, this poor trait is somewhat mitigated by access to Quick Attack.
* Diggersby is very weak to common offensive coverage types such as Water-(hyphen) and Ice-type attacks as well as common priority moves such as Aqua Jet, Mach Punch, and Ice Shard.
* Diggersby's bulk isn't anything special, (comma) and it will be easily revenge killed by Pokemon such as Keldeo, Mega Charizard Y, and Victini.
* Diggersby hates status, especially burns, as it gets worn down very easily and burns will severely cripple it.

[SET]
name: Wallbreaker
move 1: Return
move 2: Earthquake
move 3: Quick Attack
move 4: Fire Punch
item: Choice Band
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

* Return is Diggersby's main STAB attack, as it tends to very spammable by hitting nearly every type for solid damage.
* Earthquake is perfect for Diggersby since it allows Diggersby to hits Steel-, Rock-, and Ghost-types such as Magearna, Cradily, and Gengar, which resist or are immune to Return, (comma) such as Magearna, Cradily, and Gengar.
* Quick Attack helps to make up for Diggersby's low speed and makes it an excellent revenge killer, (comma) as it is able to KO many Pokemon such as Greninja and Latios after they have been chipped at some chip damage.
* Fire Punch rounds out Diggersby's excellent coverage, allowing it to hit Pokemon such as Celesteela, Skarmory, and Ferrothorn.

Set Details
========

* Maximum Attack coupled with an Adamant nature allows Diggersby to hit as hard as possible.
* Maximum Speed EVs allow Diggersby to outspeed walls such as Mega Venasaur and Mandibuzz, (comma) as well as offensive threats such as Adamant Bisharp.
* Huge Power is Diggersby's main selling point, as it doubles its attacking power, (comma) allowing it to become a potent offensive threat, especially when combined with Choice Band.

Usage Tips
========

* Diggersby should be used as early as possible to break walls such as Chansey or and Tyranitar to open up opportunities for its teammates such as like Porygon-Z to sweep.
* Diggersby should normally typically be brought in after a teammate faints or against weaker Pokemon such as Hippowdown or and Zapdos due its underwhelming bulk, (comma) or after a teammate faints.
* Diggersby can often requires heavy prediction due to both of its STAB moves doing no damage to certain Pokemon having a certain immunity. For example, when facing the Dark-type defensive core of Mandibuzz and Mega Sableye, you will have to make the correct prediction to get off any damage. Diggersby also fears protect as because it can be a huge momentum drain, especially as since it allows Pokemon such as Ferrothorn to scout for Diggersby's set.
* Diggersby can be used to revenge kill weakened Pokemon with Quick Attack; however, being locked into Quick Attack means you lose any all momentum u had, and if your opponet correctly predicts Quick Attack it can also cause a huge momentum swing said momentum can be given to the opponent if they predict Quick Attack.
* Diggersby should be kept away from status, especially burns, if possible; (semicolon) as a burn will cripple Diggersby, and Toxic damage combined with Diggersby's low bulk means it can be will be worn down very quickly.

Team Options
========

* Porygon-Z pairs especially well with Diggersby as because Diggersby's wallbreaking potential can open up sweeping opportunities Porygon-Z can for it to capitalize on. They also make good partners because Porygon-Z can take out Pokemon such as Skarmory, (comma) while Diggersby can take out specially defensive walls such as Chansey.
* Staraptor pairs well with Diggersby, (comma) as it offers a solid Fighting-type neutrality to Fighting and an immunity to Ground immunity that can let it switch into Pokemon such as Buzzwole and Excadrill fairly well. Access to U-Turn allows Staraptor to pivot into Diggersby, which is useful as because Diggersby's poor bulk means it can find trouble finding switch-in opportunities.
* Chansey and Porygon2 act as a great core by switching into special and physical hits, respectively, that Diggersby would otherwise be threatened by, such as including Greninja's Hydro Pump or and Victini's V-Create. Chansey also is also a great switch-(hyphen)in to status moves such as Toxic and Will-o-Wisp, both of which both can hurt Diggersby in their own ways. Lastly, Chansey can set up Stealth Rock, applying pressure, which Diggersby can take advantage of as it allows it to by netting KOes it normally wouldn't, such as having the a chance to OHKO Alolan Raichu with Quick Attack after Stealth Rock damage.
* Choice Specs Meloetta can form a solid wallbreaking core with Diggersby if it is using Choice Specs, and it also acts as solid check to Fighting teams due to its Psychic typing.
* Heleolisk can be used on more offensive builds to pivot into Diggersby with Volt Switch, which is especially useful as because Diggersby can find trouble finding opportunities to come in freely.
* Ditto can offensively check setup sweepers such as Dragonite and Bisharp, (comma) which would that will otherwise easily take out Diggersby easily after they have a boost.

[STRATEGY COMMENTS]
Other Options
=============

Normal
--------
* Swords Dance with Life Orb can be used to allow Diggersby to be a great late-game sweeper with its access to Quick Attack; however, Normal teams tend to prefer the brute force of Choice Band and Porygon-Z is already a great late-game cleaner. This set should only be used on Hyper Offense teams and will work well with Smeargle, as it can set up Sticky Web. Unfortunately, this sacks set lacks any coverage and will be fully walled by Skarmory and Celesteela.
* Wild Charge can be used to hit Pokemon such as Mandibuzz while still hitting Skarmory and Celesteela, but your then forced it forces Diggersby to give up Fire Punch, thus making Ferrothorn much harder to take out.
* Choice Scarf can be used with U-Turn to make Diggersby a solid revenge killer, but it is no longer a wallbreaker and it can't beat Pokemon such as Skarmory and Celesteela, (comma) due both to not having a damage-(hyphen)boosting item, (comma) and being forced to give up coverage for U-Turn.
* Knock Off can be used to hit Ghost-(hyphen)types such as Jellicent as and Dhelmise, (comma) as you are giving up Fire Punch, and ensuring as well as ensure that nothing wants to switch in to on Diggersby since nothing wants to lose their item because of the risk of losing its item. Using this Knock Off forces you to be wary of potential Z-move set-up setup sweepers such as Landorus-T and Manaphy, (comma) which will easily capitalize on Diggersby being locked into Knock Off.
* U-Turn can be used to allow Diggersby to pivot out into teammates such as Meloetta and keep up momentum when your opponets try opponent tries to switch in defensive walls checks to Diggersby; however, you are Diggersby is forced to forego Fire Punch, (comma) which means you it can no longer break Pokemon including like Ferrothorn and Celesteela.

Checks and Counters
===================

Normal
--------

**Skarmory**: Skarmory forces Diggersby to use Fire Punch since it takes pitiful damage from the rest of Diggersby's attacks to do meaningful damage, which its teammates such as Heatran and Dragonite can take advantage of.

**Fighting-Types**: Pokemon such as Keldeo, Terrakion, and Buzzwole will all easily OHKO Diggersby with their powerful STAB attacks.

**Defensive Grass-types**: Mega Venasaur Venusaur along with and Dhelmise together will force Diggersby into a bad position to predict constantly and cause you to lose all your momentum if you choose the wrong move.

**Ghost-Types**: Ghost types will force Diggersby to use either Earthquake or Fire Punch and they also can stop Diggersby from revenge killing with Quick Attack.

**Revenge Killers**: Pokemon such as Greninja, Serperior, Keldeo, and Alolan Raichu will easily come in after a teammate has fallen and OHKO Diggersby with their strong STAB or coverage attacks. Priority users carrying Aqua Jet, Ice Shard, or Mach Puch such as Azumarill, Weavile, and Breloom, (comma) respectively, post pose a threat to Diggersby due to its typing.

**Tapu Bulu**: Grassy Terrain means that Diggersby will do minimal damage with Earthquake, (comma) forcing it to use Return or Fire Punch, (comma) which Magearna or Azumarill, respectively, can take advantage of.
 
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