2V2 NFE DOUBLES
DQ = 48HR
ALL Abilities
ITEMS: Training
ARENA: ASB Arena
Hawkie
Kirlia (♀) Alexa
Types: Psychic/Fairy
Abilities:: Synchronize / Trace / Telepathy (H)
Nature: Timid (+15% Spd, +7% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1(-)
Def: 2
SpA: 3
SpD: 2
Spe: 58(+8, +6% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 6/9
MC: 5
AC: 2/5
Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Egg
Disable
Encore
Synchronoise
Skill Swap
Confuse Ray
TM/HM
Will-o-Wisp
Substitute
Psyshock
Psychic
Protect
Togetic (♀) Charm
Types: Fairy/Flying
Abilities:: Hustle / Serene Grace / Super Luck (H)
Nature: Timid(+ Spd, +5% Accuracy, - Atk)
Stats:
HP: 90
Atk: 1(-)
Def: 3
SpA: 3
SpD: 4
Spe: 46(+6, +5% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 6/9
MC: 6
AC: 3/5
Attacks:
Level Up
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Follow Me
Bestow
Fairy Wind
Ancient Power
Egg
Morning Sun
Substitute
Extrasensory
Psycho Shift
Mirror Move
TM/HM
Dazzling Gleam
Psychic
Shadow Ball
Safeguard
Reflect
P2X7
Volkritter [Emile] (M)
Nature: Timid (+15% Speed, +15% Accuracy, -1 Attack)
Type: Water / Fire
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive diving reduced from 6 per action Energy Cost to 5 per action.
Fire: Fire STAB; immune to Burn status. Brighten Command.
Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Unnerve (HA Locked): (Passive) The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (80.5) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up (19/???):
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Egg Moves:
Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)
TM Moves:
Protect (*)
Fire Blast (*)
Torment (*)
U-Turn (*)
Surf (*)
Charmeleon [Charmeleon] (M)
Nature: Hasty (+15% Speed, +15% Accuracy, -1 Def)
Type: Fire
Fire: Fire STAB; immune to Burn status. Brighten Command.
Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (HA Unlocked): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 92 (92.00) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 7/9
MC: 2
AC: 5/5
KOC: 3
Moves (30/???):
Level-Up:
Scratch (*)
Growl (*)
Ember (*)
Leer (*)
Metal Claw (*)
Smokescreen (*)
Dragon Rage (*)
Rage (*)
Scary Face (*)
Fire Fang (*)
Flamethrower
Fire Spin
Egg Moves:
Air Cutter (*)
Beat Up
Counter (*)
Dragon Pulse (*)
Flare Blitz (*)
Focus Punch (*)
TM Moves:
Protect (*)
Dig (*)
Fire Blast (*)
Will-O-Wisp (*)
Rock Slide
Substitute (*)
Tutor Moves:
Endure
Iron Tail
Thunder Punch
Other:
Acrobatics
Bide
Quick. Attack
Gurdurr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Unlocked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 5/5
KOC: 0
Moves (29/67):
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Rock Slide
Hammer Arm
Focus Punch
Egg Moves:
Counter
Detect
Drain Punch
Endure
Mach Punch
Wide Guard
Tutor Moves:
Fire Punch
Helping Hand
Ice Punch
Knock Off
Thunder Punch
TM Moves:
Taunt
Smack Down
Dig
Payback
Poison Jab
Substitute
Rock Smash
Hawkie determines how many subs, recoveries/chills, other important and equips his Pokemon
P2X7 Equips and Orders
Hawkie Orders
I Toon!
DQ = 48HR
ALL Abilities
ITEMS: Training
ARENA: ASB Arena
Hawkie

Kirlia (♀) Alexa
Types: Psychic/Fairy
Abilities:: Synchronize / Trace / Telepathy (H)
Nature: Timid (+15% Spd, +7% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 1(-)
Def: 2
SpA: 3
SpD: 2
Spe: 58(+8, +6% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 6/9
MC: 5
AC: 2/5
Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Egg
Disable
Encore
Synchronoise
Skill Swap
Confuse Ray
TM/HM
Will-o-Wisp
Substitute
Psyshock
Psychic
Protect

Togetic (♀) Charm
Types: Fairy/Flying
Abilities:: Hustle / Serene Grace / Super Luck (H)
Nature: Timid(+ Spd, +5% Accuracy, - Atk)
Stats:
HP: 90
Atk: 1(-)
Def: 3
SpA: 3
SpD: 4
Spe: 46(+6, +5% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: 6/9
MC: 6
AC: 3/5
Attacks:
Level Up
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Follow Me
Bestow
Fairy Wind
Ancient Power
Egg
Morning Sun
Substitute
Extrasensory
Psycho Shift
Mirror Move
TM/HM
Dazzling Gleam
Psychic
Shadow Ball
Safeguard
Reflect
P2X7

Volkritter [Emile] (M)
Nature: Timid (+15% Speed, +15% Accuracy, -1 Attack)
Type: Water / Fire
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive diving reduced from 6 per action Energy Cost to 5 per action.
Fire: Fire STAB; immune to Burn status. Brighten Command.
Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Unnerve (HA Locked): (Passive) The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (80.5) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up (19/???):
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Egg Moves:
Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)
TM Moves:
Protect (*)
Fire Blast (*)
Torment (*)
U-Turn (*)
Surf (*)

Charmeleon [Charmeleon] (M)
Nature: Hasty (+15% Speed, +15% Accuracy, -1 Def)
Type: Fire
Fire: Fire STAB; immune to Burn status. Brighten Command.
Abilities:
Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (HA Unlocked): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 92 (92.00) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 7/9
MC: 2
AC: 5/5
KOC: 3
Moves (30/???):
Level-Up:
Scratch (*)
Growl (*)
Ember (*)
Leer (*)
Metal Claw (*)
Smokescreen (*)
Dragon Rage (*)
Rage (*)
Scary Face (*)
Fire Fang (*)
Flamethrower
Fire Spin
Egg Moves:
Air Cutter (*)
Beat Up
Counter (*)
Dragon Pulse (*)
Flare Blitz (*)
Focus Punch (*)
TM Moves:
Protect (*)
Dig (*)
Fire Blast (*)
Will-O-Wisp (*)
Rock Slide
Substitute (*)
Tutor Moves:
Endure
Iron Tail
Thunder Punch
Other:
Acrobatics
Bide
Quick. Attack

Gurdurr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Unlocked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 5/9
MC: 0
AC: 5/5
KOC: 0
Moves (29/67):
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Rock Slide
Hammer Arm
Focus Punch
Egg Moves:
Counter
Detect
Drain Punch
Endure
Mach Punch
Wide Guard
Tutor Moves:
Fire Punch
Helping Hand
Ice Punch
Knock Off
Thunder Punch
TM Moves:
Taunt
Smack Down
Dig
Payback
Poison Jab
Substitute
Rock Smash
Hawkie determines how many subs, recoveries/chills, other important and equips his Pokemon
P2X7 Equips and Orders
Hawkie Orders
I Toon!