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Fort Colorcastle
wYd9bi0.gif

Infernape [Handsome Monkey King, Apex Dragonslayer] (M)
Nature: Hasty
Type: Fire / Fighting
Abilities: Blaze / Iron Fist (H)

Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 125 (+)
+18% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 14
AC: 5/5

Moves:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Flamethrower
Close Combat
Fire Spin
Flare Blitz

Counter
Encore
Fake Out
Quick Guard
Helping Hand
Blaze Kick
Double Kick
Thunder Punch

Protect
Dig
Will-o-Wisp
U-turn
Overheat
---
18 Moves

PTPlatinum
greninja.gif
Greninja [Raphael] (M)
NATURE: Hasty [+23% Accuracy]

TYPE: Water / Dark
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
ABILITIES: Torrent / Protean
Torrent: When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Protean: By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.​

STATS
HP: 100
Atk: Rank 3
Def: Rank 2 [-]
SpA: Rank 4
SpD: Rank 3
Spe: 141 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 0/9
MC: 0
AC: 5/5

ATTACKS [44]
PHYISCAL
Acrobatics
Bounce
Dig
Dive
Fling
Gunk Shot
Lick
Low Kick
Night Slash
Pound
Quick Attack
Rock Slide
Rock Tomb
Shadow Sneak
U-turn

SPECIAL
Bubble
Dark Pulse
Extraseneory
Grass Knot
Hidden Power [Fairy]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Round
Scald
Surf
Water Pulse
Water Shuriken

STATUS
Camouflage
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Role Play
Smokescreen
Snatch
Substitute
Taunt
Toxic
Toxic Spikes
Water Sport

PT
Fort
Toon
2subs
 
greninja.gif

Greninja @ Exp. Share

Hydro Pump | Surf | Hydro Pump

IF Infernape is to use Dig and Infernape is faster and Infernape's previous action was not Dig (Suspend), then Dive.​
 
infernape.gif

100/100
4/2/4/3/125
Status: OK!
greninja.gif

100/100
3/2/4/3/141
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

PT uses Hydro Pump
Crit: 108 (625) CRIT
Damage: (11+3+3+6-4.5)*1.5=27.75
-7en

FORT uses Thunder Punch
Crit: 3712
Effect 6967
Damage: (8+2+6-3)*1.5=19.5
-6en

2ND ACTION

PT uses Surf
Crit: 258 (625) CRIT
Damage: (9+3+3+6-4.5)*1.5=24.75

FORT uses Thunder Punch
Crit: 7676
Effect: 9605
Damage: (8+2+6-3)*1.5=19.5
-10en

3RD ACTION

PT uses Hydro Pump
Crit: 1076
Damage: (11+3+6-4.5)*1.5=23.25
-7en

FORT uses Thunder Punch
Crit: 1744
Effect: 3003
Damage: (8+2+6-3)*1.5=19.5
-14en

TL;DR
1111-76HP -30EN
0000-59HP -20EN
=======


infernape.gif

24/70
4/2/4/3/125
Status: OK!
greninja.gif

41/80
3/2/4/3/141
Status: Water

Fort Colorcastle
PTPlatinum
Toon
 
thunder punch x3
IF greninja uses a d/e move unsuspended, THEN counter.
IF greninja is ground type or ice type or steel type, THEN close combat.
 
infernape.gif

24/70
4/2/4/3/125
Status: OK!
greninja.gif

41/80
3/2/4/3/141
Status: Water


1ST ACTION

FORT uses Thunder Punch
Crit: 2281
Effect 8381
Damage: (8+2+6-3)*1.5=19.5
-18en

PT uses Doe a deer a female deer
Crit: 4679
Damage: (18+3+4.5-3)*1.5=33.75
-41en


infernape.gif

KO/70
4/2/4/3/125
Status: OK!
greninja.gif

21/39
3/2/4/3/141
Status: Water

PTPlatinum 1cc 0/9 Frog 4mc/1koc

Fort Colorcastle 1cc wukong 3mc/2KOC

3uc
 
Last edited:
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