OU Dondozo

Theia

Say hello to the robots
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[SET]
Wall (Dondozo) @ Heavy-Duty Boots / Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Fighting / Dark / Grass
Impish Nature
- Waterfall / Body Press
- Curse / Avalanche
- Rest
- Sleep Talk

[SET COMMENTS]
With massive physical bulk and Unaware, Dondozo is a robust physical wall that is capable of checking some of the tier's most prevalent threats, such as Great Tusk, Roaring Moon, and Kingambit. Waterfall is Dondozo's STAB move of choice, with high PP and lack of a drawback, and does decent damage to potential switch-ins like Gholdengo and Iron Valiant looking to scare Dondozo out, while Body Press can instead more effectively handle the likes of Kingambit and Roaring Moon and let Dondozo hit Ogerpon-W. Curse can make Dondozo a potent threat, increasing both its offensive potential and defensive capabilities, including letting it better check potent threats like Tera Dark Kingambit and Choice Band Gouging Fire, while Avalanche can be run instead to catch Grass-types like Rillaboom and Serperior that might otherwise fearlessly switch into Dondozo. RestTalk helps Dondozo stay healthy and avoid status while potentially continuing to make progress or set up, depending on the Sleep Talk rolls. Heavy-Duty Boots lets Dondozo switch safely into powerful attackers repeatedly without taking entry hazard damage, while Leftovers can be used instead to provide more reliable recovery than Rest. Tera Fighting powers up Dondozo's Body Press, allowing it to get more mileage out of its naturally high Defense and Curse boosts, and lets it more effectively check Kingambit thanks to the Dark resistance it provides; Tera Dark can help Dondozo check special attackers like Dragapult, Gholdengo, and Stored Power Latias in a pinch as well as non-Low Kick Kingambit variants; and Tera Grass can be used to flip its weaknesses, letting it resist normally dangerous attacks from Rillaboom and Serperior and effectively check Ogerpon-W, which normally gives bulkier teams trouble.

Dondozo is generally found on bulkier teams that appreciate its ability to easily check a number of threatening setup sweepers and other fearsome physical attackers like Kingambit. Despite its enormous physical bulk, Dondozo's special bulk leaves much to be desired, so it pairs well with specially defensive walls like Blissey, which can check special Kyurem sets, and Clodsire, which can handle Raging Bolt. Dondozo is a passive Pokemon that is checked by other bulky Pokemon like Alomomola, which can also use it as fodder to pass Wishes to Pokemon like Ursaluna, and Clefable, and so it benefits from teammates like Gliscor and Clefable that have more offensive presence and can make progress against them or act as Knock Off absorbers for it. On balance teams, offensive partners like Volcarona, Great Tusk, and Weavile help threaten Dondozo's checks like Rillaboom and Raging Bolt while in turn benefitting from its ability to check Kingambit. Ogerpon-W is particularly annoying for Dondozo thanks to Water Absorb and difficult to check without using Tera, so teammates like Amoonguss and Hydrapple, though the latter loses to Play Rough variants, that can handle it while also helping against threats like Rillaboom are appreciated. If Dondozo runs Leftovers, entry hazard removers like Talonflame, which can threaten Defog against Gholdengo, and Corviknight are necessary partners to keep Dondozo healthy through repeated switches while also doubling as checks to Rillaboom and Meowscarada. Alomomola is a great partner for passing Wish to Dondozo, helping it be less reliant on Rest for recovery as well as potentially burning physical threats like Roaring Moon and Weavile to help it take as little damage as possible from stronger physical attackers.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/theia.439018/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
https://www.smogon.com/forums/members/veti.612907/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 
add remove comment highlight
[SET]
Wall (Dondozo) @ Heavy-Duty Boots / Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Fighting / Dark / Grass
Impish Nature
- Waterfall / Body Press
- Curse / Avalanche
- Rest
- Sleep Talk

[SET COMMENTS]
With massive physical bulk and Unaware, Dondozo is a robust physical wall that is capable of checking some of the tier's most prevalent threats, such as Great Tusk, Roaring Moon, and Gouging Fire. (Would include Kingambit in the list here over one of the Pokemon listed, probably Gouging Fire, since that's the main Pokemon Dozo is used to check.) Waterfall does decent damage to potential switch-ins like Gholdengo or Iron Valiant looking to scare Dondozo out, while Body Press can instead more effectively handle the likes of Kingambit and Roaring Moon while also letting Dondozo hit Ogerpon-W. (Might be worth highlighting that Waterfall has high PP, since that is the primary reason its used over Liquidation. )Curse can make Dondozo a potent threat, increasing both its offensive potential and defensive capabilities, while Avalanche can be run instead to catch Grass-types like Rillaboom or Serperior that might otherwise fearlessly switch into Dondozo. The combination of Rest + and Sleep Talk helps Dondozo stay healthy and avoid status while potentially continuing to make progress or set up, depending on the Sleep Talk rolls. Heavy-Duty Boots lets Dondozo switch safely into powerful attackers repeatedly without taking entry hazard damage, while Leftovers can be used instead to provide more reliable passive recovery than Rest. Tera Fighting powers up Dondozo's Body Press, allowing it to get more mileage out of its naturally high Defense and Curse boosts, as well as more effectively checks Kingambit thanks to the Dark-type resistance, Tera Dark can help it check special attackers like Dragapult, Gholdengo, and Stored Power Latias in a pinch as well as non-Low Kick Kingambit variants, and Tera Grass can be used to flip its weaknesses, letting it resist normally dangerous attacks from Raging Bolt Rillaboom and Serperior as well as effectively check Ogerpon-W, which normally gives bulkier teams trouble. (Would remove Raging Bolt from the list of threats Tera Grass Helps with, Draco Meteor is still doing over 60% without Protosynthesis activated, and Dragon Pulse damage is still doing way too much for Dozo to reliably handle, especially since it doesn't deal much damage back. Rillaboom is a better example since that Pokemon is threatening to stall with Tera Grass Wood Hammer and Dozo can more reasonably handle that Pokemon.)

Dondozo is generally found on bulkier teams that appreciate its ability to easily check a number of threatening setup sweepers. Despite its enormous physical bulk, Dondozo's special bulk leaves much to be desired, so it pairs well with specially defensive walls like Blissey and Clodsire that can handle special Kyurem sets and Raging Bolt. Dondozo is a passive Pokemon that is checked by other bulky Pokemon like Toxapex and Alomomola, and so benefits from teammates like Gliscor and Clefable that have more offensive presence and can make progress against them. (I'd also mention that Gliscor and Clefable are good absorbers of Knock Off, which would be difficult for Dondozo to absorb otherwise.) Ogerpon-W is particularly annoying for Dondozo thanks to Water Absorb and difficult to check without using Tera, so teammates like Amoonguss and Hydrapple that can handle it are appreciated. (Would add that these Pokemon can help with Rillaboom as well. ) (Mention Talonflame and Corviknight as partners for Leftovers Dondozo to clear away hazards + handle Rillaboom and Meowscarada. Mention Alomomola as a partner to pass wishes to Dondozo so its not as reliant on Rest. Some non-stall partners such as Volcarona, Great Tusk, and Weavile could also be worth mentioning since Dozo is also used a fair bit on balanced as a win condition / check to certain threats like Kingambit.)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/theia.439018/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
Grammar checked by:

Good job. QC 1/2 when implemented.
 

Theia

Say hello to the robots
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
add remove comment highlight
[SET]
Wall (Dondozo) @ Heavy-Duty Boots / Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Fighting / Dark / Grass
Impish Nature
- Waterfall / Body Press
- Curse / Avalanche
- Rest
- Sleep Talk

[SET COMMENTS]
With massive physical bulk and Unaware, Dondozo is a robust physical wall that is capable of checking some of the tier's most prevalent threats, such as Great Tusk, Roaring Moon, and Gouging Fire. (Would include Kingambit in the list here over one of the Pokemon listed, probably Gouging Fire, since that's the main Pokemon Dozo is used to check.) Waterfall does decent damage to potential switch-ins like Gholdengo or Iron Valiant looking to scare Dondozo out, while Body Press can instead more effectively handle the likes of Kingambit and Roaring Moon while also letting Dondozo hit Ogerpon-W. (Might be worth highlighting that Waterfall has high PP, since that is the primary reason its used over Liquidation. )Curse can make Dondozo a potent threat, increasing both its offensive potential and defensive capabilities, while Avalanche can be run instead to catch Grass-types like Rillaboom or Serperior that might otherwise fearlessly switch into Dondozo. The combination of Rest + and Sleep Talk helps Dondozo stay healthy and avoid status while potentially continuing to make progress or set up, depending on the Sleep Talk rolls. Heavy-Duty Boots lets Dondozo switch safely into powerful attackers repeatedly without taking entry hazard damage, while Leftovers can be used instead to provide more reliable passive recovery than Rest. Tera Fighting powers up Dondozo's Body Press, allowing it to get more mileage out of its naturally high Defense and Curse boosts, as well as more effectively checks Kingambit thanks to the Dark-type resistance, Tera Dark can help it check special attackers like Dragapult, Gholdengo, and Stored Power Latias in a pinch as well as non-Low Kick Kingambit variants, and Tera Grass can be used to flip its weaknesses, letting it resist normally dangerous attacks from Raging Bolt Rillaboom and Serperior as well as effectively check Ogerpon-W, which normally gives bulkier teams trouble. (Would remove Raging Bolt from the list of threats Tera Grass Helps with, Draco Meteor is still doing over 60% without Protosynthesis activated, and Dragon Pulse damage is still doing way too much for Dozo to reliably handle, especially since it doesn't deal much damage back. Rillaboom is a better example since that Pokemon is threatening to stall with Tera Grass Wood Hammer and Dozo can more reasonably handle that Pokemon.)

Dondozo is generally found on bulkier teams that appreciate its ability to easily check a number of threatening setup sweepers. Despite its enormous physical bulk, Dondozo's special bulk leaves much to be desired, so it pairs well with specially defensive walls like Blissey and Clodsire that can handle special Kyurem sets and Raging Bolt. Dondozo is a passive Pokemon that is checked by other bulky Pokemon like Toxapex and Alomomola, and so benefits from teammates like Gliscor and Clefable that have more offensive presence and can make progress against them. (I'd also mention that Gliscor and Clefable are good absorbers of Knock Off, which would be difficult for Dondozo to absorb otherwise.) Ogerpon-W is particularly annoying for Dondozo thanks to Water Absorb and difficult to check without using Tera, so teammates like Amoonguss and Hydrapple that can handle it are appreciated. (Would add that these Pokemon can help with Rillaboom as well. ) (Mention Talonflame and Corviknight as partners for Leftovers Dondozo to clear away hazards + handle Rillaboom and Meowscarada. Mention Alomomola as a partner to pass wishes to Dondozo so its not as reliant on Rest. Some non-stall partners such as Volcarona, Great Tusk, and Weavile could also be worth mentioning since Dozo is also used a fair bit on balanced as a win condition / check to certain threats like Kingambit.)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/theia.439018/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
Grammar checked by:

Good job. QC 1/2 when implemented.
Implemented, thank you!
 

veti

Supreme Overlord
is a Pre-Contributor
same colors as magcargo

Wall (Dondozo) @ Heavy-Duty Boots / Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Fighting / Dark / Grass
Impish Nature
- Waterfall / Body Press
- Curse / Avalanche
- Rest
- Sleep Talk

[SET COMMENTS]
With massive physical bulk and Unaware, Dondozo is a robust physical wall that is capable of checking some of the tier's most prevalent threats, such as Great Tusk, Roaring Moon, and Kingambit. Waterfall has higher PP than Liquidation and remove the mention of specifically liquidation and say something with the same meaning as "waterfall is its stab move of choice, with its high PP and lack of a drawback" does decent damage to potential switch-ins like Gholdengo or Iron Valiant looking to scare Dondozo out, while Body Press can instead more effectively handle the likes of Kingambit and Roaring Moon while also letting Dondozo hit Ogerpon-W. Curse can make Dondozo a potent threat, increasing both its offensive potential and defensive capabilities give specifics, such as curse being needed for some very strong stuff like cb gouging or tera dark gambit, while Avalanche can be run instead to catch Grass-types like Rillaboom or Serperior that might otherwise fearlessly switch into Dondozo. The combination of Rest and Sleep Talk helps Dondozo stay healthy and avoid status while potentially continuing to make progress or set up, depending on the Sleep Talk rolls. Heavy-Duty Boots lets Dondozo switch safely into powerful attackers repeatedly without taking entry hazard damage, while Leftovers can be used instead to provide more reliable passive recovery than Rest. Tera Fighting powers up Dondozo's Body Press, allowing it to get more mileage out of its naturally high Defense and Curse boosts, as well as more effectively checks Kingambit thanks to the Dark-type resistance, Tera Dark can help it check special attackers like Dragapult, Gholdengo, and Stored Power Latias in a pinch as well as non-Low Kick Kingambit variants, and Tera Grass can be used to flip its weaknesses, letting it resist normally dangerous attacks from Rillaboom and Serperior as well as effectively check Ogerpon-W, which normally gives bulkier teams trouble.

Dondozo is generally found on bulkier teams that appreciate its ability to easily check a number of threatening setup sweepers add stuff like gambit here. Despite its enormous physical bulk, Dondozo's special bulk leaves much to be desired, so it pairs well with specially defensive walls like Blissey and Clodsire that can handle special Kyurem sets and Raging Bolt Kyurem beats Clodsire, I'd split this into what they both check and what one checks but the other doesn't. Dondozo is a passive Pokemon that is checked by other bulky Pokemon like Toxapex Pex doesn't do much back and Dondozo's goal isn't to sweep and Alomomola mention how it can wish into various mons but especially ursaluna, and so benefits from teammates like Gliscor and Clefable that have more offensive presence and can make progress against them, as well as act as Knock Off absorbers for Dondozo. On balance teams, offensive partners like Volcarona, Great Tusk, and Weavile help to threaten Dondozo's checks like RillabomRillaboom and Raging Bolt while in turn benefitting from its ability to check Kingambit. Ogerpon-W is particularly annoying for Dondozo thanks to Water Absorb and difficult to check without using Tera, so teammates like Amoonguss and Hydrapple mention that it loses to pr variants that can handle it while also helping against threats like Rillaboom are appreciated. If Leftovers are being run, entry hazard removers like Corviknight and Talonflame could mention talon defogging on gholdengo are needed partners to keep Dondozo healthy through repeated switches while also doubling as checks to Rillaboom and Meowscarada. Alomomola is a great partner for passing Wish to Dondozo, helping it be less reliant on Rest for recovery. Scald is also huge and it can help vs stuff like roaring moon and weavile so that Dondozo takes as little chip as possible to take on the threats with higher damage output.

qc 2/2

veti.gif
 

Theia

Say hello to the robots
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
same colors as magcargo

Wall (Dondozo) @ Heavy-Duty Boots / Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Fighting / Dark / Grass
Impish Nature
- Waterfall / Body Press
- Curse / Avalanche
- Rest
- Sleep Talk

[SET COMMENTS]
With massive physical bulk and Unaware, Dondozo is a robust physical wall that is capable of checking some of the tier's most prevalent threats, such as Great Tusk, Roaring Moon, and Kingambit. Waterfall has higher PP than Liquidation and remove the mention of specifically liquidation and say something with the same meaning as "waterfall is its stab move of choice, with its high PP and lack of a drawback" does decent damage to potential switch-ins like Gholdengo or Iron Valiant looking to scare Dondozo out, while Body Press can instead more effectively handle the likes of Kingambit and Roaring Moon while also letting Dondozo hit Ogerpon-W. Curse can make Dondozo a potent threat, increasing both its offensive potential and defensive capabilities give specifics, such as curse being needed for some very strong stuff like cb gouging or tera dark gambit, while Avalanche can be run instead to catch Grass-types like Rillaboom or Serperior that might otherwise fearlessly switch into Dondozo. The combination of Rest and Sleep Talk helps Dondozo stay healthy and avoid status while potentially continuing to make progress or set up, depending on the Sleep Talk rolls. Heavy-Duty Boots lets Dondozo switch safely into powerful attackers repeatedly without taking entry hazard damage, while Leftovers can be used instead to provide more reliable passive recovery than Rest. Tera Fighting powers up Dondozo's Body Press, allowing it to get more mileage out of its naturally high Defense and Curse boosts, as well as more effectively checks Kingambit thanks to the Dark-type resistance, Tera Dark can help it check special attackers like Dragapult, Gholdengo, and Stored Power Latias in a pinch as well as non-Low Kick Kingambit variants, and Tera Grass can be used to flip its weaknesses, letting it resist normally dangerous attacks from Rillaboom and Serperior as well as effectively check Ogerpon-W, which normally gives bulkier teams trouble.

Dondozo is generally found on bulkier teams that appreciate its ability to easily check a number of threatening setup sweepers add stuff like gambit here. Despite its enormous physical bulk, Dondozo's special bulk leaves much to be desired, so it pairs well with specially defensive walls like Blissey and Clodsire that can handle special Kyurem sets and Raging Bolt Kyurem beats Clodsire, I'd split this into what they both check and what one checks but the other doesn't. Dondozo is a passive Pokemon that is checked by other bulky Pokemon like Toxapex Pex doesn't do much back and Dondozo's goal isn't to sweep and Alomomola mention how it can wish into various mons but especially ursaluna, and so benefits from teammates like Gliscor and Clefable that have more offensive presence and can make progress against them, as well as act as Knock Off absorbers for Dondozo. On balance teams, offensive partners like Volcarona, Great Tusk, and Weavile help to threaten Dondozo's checks like RillabomRillaboom and Raging Bolt while in turn benefitting from its ability to check Kingambit. Ogerpon-W is particularly annoying for Dondozo thanks to Water Absorb and difficult to check without using Tera, so teammates like Amoonguss and Hydrapple mention that it loses to pr variants that can handle it while also helping against threats like Rillaboom are appreciated. If Leftovers are being run, entry hazard removers like Corviknight and Talonflame could mention talon defogging on gholdengo are needed partners to keep Dondozo healthy through repeated switches while also doubling as checks to Rillaboom and Meowscarada. Alomomola is a great partner for passing Wish to Dondozo, helping it be less reliant on Rest for recovery. Scald is also huge and it can help vs stuff like roaring moon and weavile so that Dondozo takes as little chip as possible to take on the threats with higher damage output.

qc 2/2

View attachment 622021
Implemented, thank you!

Good morning GP Team
 

SolarBeam

not on fire (yet)
is a Contributor to Smogon
gm
1/1, GP Team done
blue = add
red = remove
(orange) = comment


[SET]
Wall (Dondozo) @ Heavy-Duty Boots / Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Fighting / Dark / Grass
Impish Nature
- Waterfall / Body Press
- Curse / Avalanche
- Rest
- Sleep Talk

[SET COMMENTS]
With massive physical bulk and Unaware, Dondozo is a robust physical wall that is capable of checking some of the tier's most prevalent threats, such as Great Tusk, Roaring Moon, and Kingambit. Waterfall is Dondozo's STAB move of choice, with high PP and lack of a drawback, and does decent damage to potential switch-ins like Gholdengo or and Iron Valiant looking to scare Dondozo out, while Body Press can instead more effectively handle the likes of Kingambit and Roaring Moon while also letting and let (avoiding while repetition) Dondozo hit Ogerpon-W. Curse can make Dondozo a potent threat, increasing both its offensive potential and defensive capabilities, including letting it better check potent threats like Tera Dark Kingambit and Choice Band Gouging Fire, while Avalanche can be run instead to catch Grass-types like Rillaboom or and Serperior that might otherwise fearlessly switch into Dondozo. The combination of Rest and Sleep Talk RestTalk helps Dondozo stay healthy and avoid status while potentially continuing to make progress or set up, depending on the Sleep Talk rolls. Heavy-Duty Boots let lets Dondozo switch safely into powerful attackers repeatedly without taking entry hazard damage, while Leftovers can be used instead to provide more reliable passive (rest isn't passive recovery, so invalid comparison) recovery than Rest. Tera Fighting powers up Dondozo's Body Press, allowing it to get more mileage out of its naturally high Defense and Curse boosts, as well as and lets it more effectively checks check Kingambit thanks to the Dark-type resistance it provides; (replaced comma with semicolon- long and complex list) Tera Dark can help it Dondozo check special attackers like Dragapult, Gholdengo, and Stored Power Latias in a pinch as well as non-Low Kick Kingambit variants; (replaced comma with semicolon) and Tera Grass can be used to flip its weaknesses, letting it resist normally dangerous attacks from Rillaboom and Serperior as well as and effectively check Ogerpon-W, which normally gives bulkier teams trouble.

Dondozo is generally found on bulkier teams that appreciate its ability to easily check a number of threatening setup sweepers and other fearsome physical attackers like Kingambit. Despite its enormous physical bulk, Dondozo's special bulk leaves much to be desired, so it pairs well with specially defensive walls like Blissey, which can check special Kyurem sets, and Clodsire, which can handle Raging Bolt. Dondozo is a passive Pokemon that is checked by other bulky Pokemon like Alomomola, which can also use Dondozo it as fodder to pass wishes Wishes to Pokemon like Ursaluna, and Clefable, and so it benefits from teammates like Gliscor and Clefable that have more offensive presence and can make progress against them, as well as or act as Knock Off absorbers for Dondozo it. On balance teams, offensive partners like Volcarona, Great Tusk, and Weavile help to threaten Dondozo's checks like Rillaboom and Raging Bolt while in turn benefitting from its ability to check Kingambit. Ogerpon-W is particularly annoying for Dondozo thanks to Water Absorb and difficult to check without using Tera, so teammates like Amoonguss and Hydrapple, though the latter loses to Play Rough variants, that can handle it while also helping against threats like Rillaboom are appreciated. If Dondozo runs Leftovers are being run (passive voice), entry hazard removers like Talonflame, which can threaten (it still can't genuinely use it bc of GaG but it threatens Ghold) Defog against Gholdengo, and Corviknight are needed necessary partners to keep Dondozo healthy through repeated switches while also doubling as checks to Rillaboom and Meowscarada. Alomomola is a great partner for passing Wish to Dondozo, helping it be less reliant on Rest for recovery as well as potentially burning physical threats like Roaring Moon and Weavile to help Dondozo it take as little damage as possible from stronger physical attackers.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/theia.439018/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
https://www.smogon.com/forums/members/veti.612907/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
 

Theia

Say hello to the robots
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
gm
1/1, GP Team done
blue = add
red = remove
(orange) = comment


[SET]
Wall (Dondozo) @ Heavy-Duty Boots / Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Tera Type: Fighting / Dark / Grass
Impish Nature
- Waterfall / Body Press
- Curse / Avalanche
- Rest
- Sleep Talk

[SET COMMENTS]
With massive physical bulk and Unaware, Dondozo is a robust physical wall that is capable of checking some of the tier's most prevalent threats, such as Great Tusk, Roaring Moon, and Kingambit. Waterfall is Dondozo's STAB move of choice, with high PP and lack of a drawback, and does decent damage to potential switch-ins like Gholdengo or and Iron Valiant looking to scare Dondozo out, while Body Press can instead more effectively handle the likes of Kingambit and Roaring Moon while also letting and let (avoiding while repetition) Dondozo hit Ogerpon-W. Curse can make Dondozo a potent threat, increasing both its offensive potential and defensive capabilities, including letting it better check potent threats like Tera Dark Kingambit and Choice Band Gouging Fire, while Avalanche can be run instead to catch Grass-types like Rillaboom or and Serperior that might otherwise fearlessly switch into Dondozo. The combination of Rest and Sleep Talk RestTalk helps Dondozo stay healthy and avoid status while potentially continuing to make progress or set up, depending on the Sleep Talk rolls. Heavy-Duty Boots let lets Dondozo switch safely into powerful attackers repeatedly without taking entry hazard damage, while Leftovers can be used instead to provide more reliable passive (rest isn't passive recovery, so invalid comparison) recovery than Rest. Tera Fighting powers up Dondozo's Body Press, allowing it to get more mileage out of its naturally high Defense and Curse boosts, as well as and lets it more effectively checks check Kingambit thanks to the Dark-type resistance it provides; (replaced comma with semicolon- long and complex list) Tera Dark can help it Dondozo check special attackers like Dragapult, Gholdengo, and Stored Power Latias in a pinch as well as non-Low Kick Kingambit variants; (replaced comma with semicolon) and Tera Grass can be used to flip its weaknesses, letting it resist normally dangerous attacks from Rillaboom and Serperior as well as and effectively check Ogerpon-W, which normally gives bulkier teams trouble.

Dondozo is generally found on bulkier teams that appreciate its ability to easily check a number of threatening setup sweepers and other fearsome physical attackers like Kingambit. Despite its enormous physical bulk, Dondozo's special bulk leaves much to be desired, so it pairs well with specially defensive walls like Blissey, which can check special Kyurem sets, and Clodsire, which can handle Raging Bolt. Dondozo is a passive Pokemon that is checked by other bulky Pokemon like Alomomola, which can also use Dondozo it as fodder to pass wishes Wishes to Pokemon like Ursaluna, and Clefable, and so it benefits from teammates like Gliscor and Clefable that have more offensive presence and can make progress against them, as well as or act as Knock Off absorbers for Dondozo it. On balance teams, offensive partners like Volcarona, Great Tusk, and Weavile help to threaten Dondozo's checks like Rillaboom and Raging Bolt while in turn benefitting from its ability to check Kingambit. Ogerpon-W is particularly annoying for Dondozo thanks to Water Absorb and difficult to check without using Tera, so teammates like Amoonguss and Hydrapple, though the latter loses to Play Rough variants, that can handle it while also helping against threats like Rillaboom are appreciated. If Dondozo runs Leftovers are being run (passive voice), entry hazard removers like Talonflame, which can threaten (it still can't genuinely use it bc of GaG but it threatens Ghold) Defog against Gholdengo, and Corviknight are needed necessary partners to keep Dondozo healthy through repeated switches while also doubling as checks to Rillaboom and Meowscarada. Alomomola is a great partner for passing Wish to Dondozo, helping it be less reliant on Rest for recovery as well as potentially burning physical threats like Roaring Moon and Weavile to help Dondozo it take as little damage as possible from stronger physical attackers.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/theia.439018/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
https://www.smogon.com/forums/members/veti.612907/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
Implemented, thank you goat :pmd/iron-moth:
 

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