You are shown the path by a visibly worried Drake. "I have no idea what's going on down there. Are you sure you still want to go?... I see no doubts on your faces. Good luck, trainers". And with a feeble smile of encouragement, the Elite Four member leaves you to your mission. You go downstairs for some floors, until you find yourself in front of a metallic door. <CENTRAL PROCESSING UNIT> is written on it in yellow, bright colors. You take a breath, pull the door and quickly close it behind yourself.
Soundtrack
The first thing you notice are several monitors on the sides. They look eerie and disturbed, with flashy, confused colors showing up and disappearing at random times. You wonder if it has something to do with the jamming effects of the magnetic field Eusine sensed. Anyway, you go on, looking around yourself warily until you are in front of the main computer. But, much to your surprise, you spot something (or maybe someone) working with some wires into the computer itself!
A strange, purple android is apparently messing up with the controls, using strange devices to sneak in. But one step after, the creature notices your presence and flees at blistering speed behind you, walking on the ceiling. At the same time, an odd alarm starts echoing in the room.
Red alarm. Unauthorized access. Countermeasures under process... course confirmed
From the sides of the computer, two windows open. From them, a couple of strange iron-made creatures spawn, floating towards you!
(2)
HP 120
Atk 3
Def 4
SpA 3
SpD 3
Spe 35
Size Class 1
Weight Class 4
5% Accuracy boost
Ability: Clear Body
Float Defense: Beldum are always floating and are immune to Smack Down, Gravity, or any effect that would make them vulnerable to Earthquake or Magnitude.
Ralts
Male
Aznor
Types: Psychic/Fairy
Abilities:: Synchronyze/Trace/Telepathy (Locked)
Nature: Relaxed (+Def -Spe)
Stats:
HP: Value 90
Atk: Rank 1
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: Value 34 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total:
10
EC: 2/9
MC: 4
AC: 2/5
Attacks:
Level Up All moves it learns before 26
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Calm Mind
Heal Pulse
Egg
Shadow Sneak
Memento
Misty Terrain
Confuse Ray
Ally Switch
TM/HM
Psychic
Dazzling Gleam
Thunder Wave
Trick Room
Thunderbolt
Honedge
Female
Durandal
Types: Ghost/Steel
Abilities:: No Guard
Nature: Brave (+Atk, -Spe)
Stats:
HP: 90
Atk: 4 (+)
Def: 4
SpA: 2
SpD: 2
Spe: 24 (-) (-10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level Up
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Egg
Destiny Bond
Wide Guard
TM/HM
Protect
Brick Break
Double Team
Reflect
Shadow Claw
Gyro Ball
Attract
Rock Slide
War Pig [Emboar] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Fighting
Abilities: Blaze, Reckless (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 56-
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Heat Crash
Flamethrower
Head Smash
Roar
Flare Blitz
Body Slam
Covet
Heavy Slam
Magnitude
Yawn
Toxic
Sunny Day
Hidden Power (Ice)
Protect
Solarbeam
Earthquake
Fire Blast
Rest
Overheat
Focus Blast
Scald
Will-O-Wisp
Stone Edge
Bulldoze
Sleep Talk
Wild Charge
Substitute
Blast Burn
Endeavor
Fire Pledge
Heat Wave
Helping Hand
Superpower
Hydreigon (F)
Nature: Naive (+15% Spe, +15% Acc, -1 SpD)
Type: Dark/Dragon
Abilities: Levitate
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 2-
Spe: 113+ (+15 Acc)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
AC: N/A
Attacks:
Double Hit
Tri Attack
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Dragon Pulse
Body Slam
Hyper Voice
Outrage
Assurance
Astonish
Fire Fang
Head Smash
Ice Fang
Thunder Fang
Roar
Taunt
Hyper Beam
Protect
Frustration
Earthquake
Return
Double Team
Fire Blast
Focus Blast
Acrobatics
Stone Edge
Thunder Wave
U-turn
Flash Cannon
Substitute
Fly
Surf
Dark Pulse
Draco Meteor
Heat Wave
Roost
Superpower
Tailwind
Zen Headbutt
Wing Attack
Soundtrack
The first thing you notice are several monitors on the sides. They look eerie and disturbed, with flashy, confused colors showing up and disappearing at random times. You wonder if it has something to do with the jamming effects of the magnetic field Eusine sensed. Anyway, you go on, looking around yourself warily until you are in front of the main computer. But, much to your surprise, you spot something (or maybe someone) working with some wires into the computer itself!
A strange, purple android is apparently messing up with the controls, using strange devices to sneak in. But one step after, the creature notices your presence and flees at blistering speed behind you, walking on the ceiling. At the same time, an odd alarm starts echoing in the room.
Red alarm. Unauthorized access. Countermeasures under process... course confirmed
From the sides of the computer, two windows open. From them, a couple of strange iron-made creatures spawn, floating towards you!

(2)
HP 120
Atk 3
Def 4
SpA 3
SpD 3
Spe 35
Size Class 1
Weight Class 4
5% Accuracy boost
Ability: Clear Body
Float Defense: Beldum are always floating and are immune to Smack Down, Gravity, or any effect that would make them vulnerable to Earthquake or Magnitude.

Ralts
Male
Aznor
Types: Psychic/Fairy
Abilities:: Synchronyze/Trace/Telepathy (Locked)
Nature: Relaxed (+Def -Spe)
Stats:
HP: Value 90
Atk: Rank 1
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: Value 34 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total:
10
EC: 2/9
MC: 4
AC: 2/5
Attacks:
Level Up All moves it learns before 26
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Calm Mind
Heal Pulse
Egg
Shadow Sneak
Memento
Misty Terrain
Confuse Ray
Ally Switch
TM/HM
Psychic
Dazzling Gleam
Thunder Wave
Trick Room
Thunderbolt

Honedge
Female
Durandal
Types: Ghost/Steel
Abilities:: No Guard
Nature: Brave (+Atk, -Spe)
Stats:
HP: 90
Atk: 4 (+)
Def: 4
SpA: 2
SpD: 2
Spe: 24 (-) (-10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level Up
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Egg
Destiny Bond
Wide Guard
TM/HM
Protect
Brick Break
Double Team
Reflect
Shadow Claw
Gyro Ball
Attract
Rock Slide

War Pig [Emboar] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Fighting
Abilities: Blaze, Reckless (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 56-
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Heat Crash
Flamethrower
Head Smash
Roar
Flare Blitz
Body Slam
Covet
Heavy Slam
Magnitude
Yawn
Toxic
Sunny Day
Hidden Power (Ice)
Protect
Solarbeam
Earthquake
Fire Blast
Rest
Overheat
Focus Blast
Scald
Will-O-Wisp
Stone Edge
Bulldoze
Sleep Talk
Wild Charge
Substitute
Blast Burn
Endeavor
Fire Pledge
Heat Wave
Helping Hand
Superpower

Hydreigon (F)
Nature: Naive (+15% Spe, +15% Acc, -1 SpD)
Type: Dark/Dragon
Abilities: Levitate
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 2-
Spe: 113+ (+15 Acc)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
AC: N/A
Attacks:
Double Hit
Tri Attack
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Dragon Pulse
Body Slam
Hyper Voice
Outrage
Assurance
Astonish
Fire Fang
Head Smash
Ice Fang
Thunder Fang
Roar
Taunt
Hyper Beam
Protect
Frustration
Earthquake
Return
Double Team
Fire Blast
Focus Blast
Acrobatics
Stone Edge
Thunder Wave
U-turn
Flash Cannon
Substitute
Fly
Surf
Dark Pulse
Draco Meteor
Heat Wave
Roost
Superpower
Tailwind
Zen Headbutt
Wing Attack
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