Drizzle. Yes.

LEAD/RAIN INDUCER

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Sapo Clyde (Politoed) @ Damp Rock (Name in english: Clyde Frog)

Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Scald
- Focus Blast
- Encore
- Perish Song
The Rain inducer. Scald is to burn everything physical that dares to go first/hit hard other stuff. Focus Blast makes a hole through Tyranitar, but it doesn't ohko's it. Encore locks stealth rock and other status users, and perish songs ends succesfully any sub baton pass or powering up strategy. Rest is definitely viable, but I'm having problems finding what to replace. It prolongs the drizzle inducer's life
PHYSICAL/SPECIAL TANK/HAZARDS

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Viene el OVNI (Ferrothorn) @ Leftovers (Name in english: Here comes the UFO)
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Careful Nature
- Power Whip
- Leech Seed
- Stealth Rock
- Thunder Wave
Ferrothorn is back to his beloved Rain environment. Rain gives him a chance to survive fire attacks. Power whip surprises magic bounces waiting for a Stealth Rock and blasts through water types. Leech Seed trolls anything that isn't grass. Stealth Rock is priority, but can wait if I think something nasty will switch in. Thunder Wave works well with Leech seed by paralyzing and sapping hp, and of course,making the enemies a lot slower.
MIXED WALL/CLERIC

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Dr. Feelgood (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 252 Def / 252 HP / 4 Spd
Bold Nature
- Softboiled
- Heal Bell
- Thunder Wave
- Seismic Toss

We all know this wall behemoth. Chansey boasts a huge hp and sp. def, along with eviolite, making it a good mixed wall. Softboiled keeps her alive since she can't use leftovers. Wish is awesome too, but I have no idea how to obtain it. Heal bell keeps the team healthy. Thunder wave stops those fast mons that switch in, however it can be replaced with toxic. Seismic toss is the obligatory offensive move.



PHYSICAL ATTACKER

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Zoolander (Mawile) @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 132 HP / 124 Spd
Adamant Nature
- Play Rough
- Substitute
- Fire Fang
- Sucker Punch

This mon is new to my team (Had one metagross before, I really hope he gets a mega evo in the future :D). The physical attacker with absurd attack. He loves the rain's fire damage reduction Intimidate gives a little defensive advantage when switching to a physical attacker. Play Rough is awesome for STAB and Has nice coverage. I'm doubtful about the other three moves. Substitute prevents status and freakin will o wisp. Fire Fang for steel types (scizor, ferrothorn etc). Sucker Punch saves its life in case the foe is a lot faster (which is 95% of the time). I need some advice with more moves. The other viables moves are Stone edge/rock slide, Brick Break, Thunder Punch, ice punch, and pain split


FAST RAIN SWEEPER
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Sabroson (Ludicolo) (M) @ Leftovers (Name in english: Big tasty?)
Ability: Swift Swim
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Giga Drain
- Scald
- Ice Beam
- Focus Blast

He loves the rain. He needs speed and is also heavily underestimated. With awesome typing, he can take some hits. Is a great anti smeargle lead, absorbing spore and screwing its subs. Swift Swim grants him decent speed that only scarfed mons can surpass. Besides common belief, it works decently without rain too. Giga Drain hits hard water types (Rotom Wash's bane) and prolong his existence. Scald hits hard and can disable physical types without decent spdef. Ice beam leaves serious damage on some dragons and x4 ice weak mons. Focus Miss ensures coverage to dark types hitting hard as usual. Leftovers can be always replaced with expert belt or life orb to hit harder

LATE GAME SWEEPER
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Ya llegó el mago (Alakazam) (M) @ Focus Sash (Name in english: The magician is here)
Ability: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Psyshock
- Focus Blast
- Shadow Ball
- Dazzling Gleam
By far my favorite mon of all time. Alakazam has superb sp atk that nukes everything he touches. Psyshock makes blissey and fighting types say oh god why. Also OHKOes nonfocus gengar. Focus Miss destroys (or completely misses) iron, rock types and maybe dark types. Shadow ball for all those pesky ghosts. Dazzling Gleam is his new move (he had hidden power ice before). Exclusively for dragons, fighting, dark and everything he cant normally hit. The focus sash guarantees his survival from a faster/high priority move like shadow sneak from aegislash. However I still think about that dazzling gleam. Leave with it or use hidden power ice?

PROS:
  • Good Synergy between mons
  • Works well with or without drizzle
  • Stealth rock/leech seed/paralysis users in it
  • Physical and Special attackers
  • has Alakazam in it

CONS:
  • Mega Charizard X is a threat since it can mega evolve, replace the rain with sun and proceed to solarbeam/burn most of the team
  • No rapid spinner
  • Too many sp. attackers? (Only physical are Ferrothorn, Mawile and Alakazam's Pshyshock)



OTHER OPTIONS FOR THE TEAM:Azumarill, Lanturn (heal bell), Trevenant, Mega Kangaskhan, Starmie, Tentacruel, Heliolisk (dry skin), Rotom W, Goodra, Scizor, Greninja, Kabutops, Vaporeon, Dragonite.... any other ideas?

I would really appreciate your opinions and critics so I can improve the team and my gameplay. Thank You.
 
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You need to abuse rain in the eight turns given. Without unlimited drizzle u juss cant put crap lik chansey and mawile tht dont even use the rain. Tbh politoed is so bad tht unless ur team is half rain abusers it dusnt even deserve a slot. Mawile is defnitely out of place and can be replaced wit an azumarill which improves in rain and doesnt care if its not in rain. Kingdra is way better thn ludicolo as a rain sweeper because it also isnt useless without a rain and can beter take on goodra. Rotom w>chansey because u have no momentum makers on ur team which can lead to un used rain turns.
mawile-->azumarill@choice band(if u want to keep a set up sweeper u can use belly drum)waterfall
aqua jet
superpower
play rough
252hp/252att adamant
ludicolo--->kingdra@specs/life orb
hydro pump
draco meteor
surf/ice beam
dragon pulse
252 spA/252 spe modest
chansey-->rotom-w@lefties/chesto
hydro pump
volt switch
will o wisp
pain split/rest
252hp/48def/204spD bold
also u mite want an additional rain user if u add more abusers but i sed to much alredy
 
As the person said above me you dont have enough rain abusers on your team. You onlu have 5 turns of rain with no back up plan. I think you may want go more offensive on your rain team.
1. I recommend klefki over ferro tbh. He has priority rain dance and can assist your team im spreading paralysis and laying down spikes.
2. Try choice specs/mixed kingdra over ludicolo as the guy above suggested.
3. Instead of chansey why dont you use defog togekiss? It loves the paraflinch with klefkis paralysis support, has heal bell and can do some serious damage with air slash/aura sphere coverage.
4. Mawile is good but put swords dance over substitute and either thunder punch or iron head instead of fire fang. Azumarril is an option too but mawile appreciates having its fire weakness negated. But priority aqua jet on azumarril is nice...
5. I would also recommend switching politoeds set to either scarf or specs. That scald defensive set wont cut it anymore since you only have 5 turns of rain. Fire off those hydro pump and ko stuff..
6. Alakazam is cool but switch out shadow ball for signal beam to smack celebi harder.
 
As the person said above me you dont have enough rain abusers on your team. You onlu have 5 turns of rain with no back up plan. I think you may want go more offensive on your rain team.
1. I recommend klefki over ferro tbh. He has priority rain dance and can assist your team im spreading paralysis and laying down spikes.
2. Try choice specs/mixed kingdra over ludicolo as the guy above suggested.
3. Instead of chansey why dont you use defog togekiss? It loves the paraflinch with klefkis paralysis support, has heal bell and can do some serious damage with air slash/aura sphere coverage.
4. Mawile is good but put swords dance over substitute and either thunder punch or iron head instead of fire fang. Azumarril is an option too but mawile appreciates having its fire weakness negated. But priority aqua jet on azumarril is nice...
5. I would also recommend switching politoeds set to either scarf or specs. That scald defensive set wont cut it anymore since you only have 5 turns of rain. Fire off those hydro pump and ko stuff..
6. Alakazam is cool but switch out shadow ball for signal beam to smack celebi harder.

hmmm. Kingdra can take on goodra? With all that sp def? Man I had horrible experiences with kingdra, but that was some time ago. Maybe I'll give it a try

Hydro pump in politoed... just misses a lot (for me. I guess I have terrible luck). Also with those specs/scarf I can't use perish/encore + scald/Focus Blast on some setup leads. I appreciate the advice, but I still prefer the damp rock politoed


Togekiss sounds awesome, but defog won't be bad for klefki's spikes?. Klefki also sounds good, but the downside is it's bulk. However, that priority rain dance sounds tempting. Should I use it with damp rock or lefties/focus sash?

Azumarril seems good, I can try both mawile and azu to find which is better.

Alakazam with signal? But what about other ghosts and psychic types? (Aegislash etc)

THX a lot for the advice!!
 
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What a neat balanced rain team!

I have a few suggestions I do suggest you take, so let's get started!

First, I don't feel like Alakazam fits here. Well, more like it can be outclassed by Tornadus-T. Tornadus-T can utilize Rain Dance, Taunt, Hurricane, Superpower, etc. and do everything Zam is doing better. It's stronger, has regenerator so it's more bulky, helps vs. other stalls much better, and can put rain back up when needed (for Swift Swim abuse ofc).

As for Ludicolo, I feel that it itself is not the best mon you could be using. Ludicolo isn't setting up it's own rain and it by itself isn't really strong or that offensive. I'd feel better if you went and switch it out for LO Kingdra as it can set up it's own rain as well as go mixed and lategame sweep an abundance of teams.

Lastly, I'd replace Chansey for Rest Manaphy. Ferrothorn is walling most of what you want Chansey too, and Hydration Manaphy is great. It's bulky and offensive, which is the ideal presence for teams atm. Rest and Tail Glow ensure a sweep since you cannot be status and you can easily restore your health from SE attacks since Mana's mixed bulk is more than enough to live things like VoltSwitch from Rotom-W.

I think I might have made this more Bulky Offense, but it seemed structed that way to begin with so I feel you should try these changes out. Best of luck!
 
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thx for the review!

Tornadus T isn't uber? Also for legendariy like tornadus and manaphy mons I have a huge disadvantage: I can't get them by any means in pokemon X, not even by trading, since I dont have the other games.
=( .

Regarding Ludicolo. I'll try LO Kingdra. Should I go modest or mixed naughty/mild/rash?
 
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Hey man, got your request, but it looks like user Shurtugal beat me to it! There isnt that much I could do other than some move changes and one or two mon changes. Furst off, it seems things like Thunderus really give you problems with priority t wave messing you up. No spinning is also an issue because hyper offense teams where you down with hazard stacking. Lastly, Rotom-w seems troubling to face as well.

You can try shafting both SR and Rapid Spin on Excadrill>Ferrothorn as it gives you a decent Rotom-W check with Mold Breaker Earthquake. It also checks Thunderus if you run Chople Berry. You arent as worried about losing the water resist as you handily take care of that with either Ludicolo or Bulky Manaphy, as well as Kingdra if you run it. I think it will help your team just a little better by making you more offensively inclinated.

On Mawile, try running Swords Dance>Fire Fang. This gives you an excellent late game sweeper, when Ludicolo or kingdra or whatever is done with punching holes. Fire Fang is also kinda useless imo. If you stick with Ludicolo, running Energy Ball/Hydro Pump>Giga Drain/Scald gives you much better power. Other than these small changes, taking Shurtugals suggestions should do fine for you! Good luck with your team man!

Excadrill @ Chople Berry
Trait: Mold Breaker
EVs: 252 Atk/ 4 SDef/ 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Stealth Rock
- Rapid Spin
 
thanks a lot for the advice!
I'll definitely change the mawile with swords dance. Excadrill is a bit odd but I'll give a try. I rly prefer to use surf or scald instead of hydro pump for the accuracy issues. Just realized energy ball got its power increased to 90 lol, I'll definitely run that. Is that chansey alright? Cuz I could use a lanturn with heal bell and volt absorb in case rotom bother me XD
 
Hai, I got the request so let's take a look at this team.

Basically this is a rain team, plain and simple. Bulky Politoed is your main rain inducer, you have ferrothorn to set up hazards and wall, chansey is there for more defense and as a cleric, mega mawile to punch huge holes with t-wave support and you have ludicolo to sweep. In-case you're in danger, you have alakazam to revenge kill too. Nice.

But there are some questionable pokemon on this team nevertheless. I first off don't get why chansey is in this team. It doesn't really do much to be honest. Your entire team is very suspectible to rotom-w, and it can cripple many of your pokemon with burns. To be fair, chansey has aromatherapy, but chansey as a whole is just set up fodder. What I'd recommend is a gastrodon. This thing walls rotom-w to hell and back, there is almost nothing it can do. A specially defensive set will synergize fairly well with ferrothorn.

What I'd do next is piggy-back off of Shurtugal's suggestion and recommend Tornadus-t. This thing is an absolute beast with regenerator, good mixed movepool, 121 base speed and overlooked bulk. It doesn't even need to worry about its SR weakness too much. I think a choice specs set would allow you to break down walls the best for your ludicolo to clean up, but life orb is cool too. Additionally, is has plenty of support options for your team. I think both offensive and support sets would work well, so you should try out both.

Next, politoed's moveset is a little strange for a defensive one. If its tyranitar you're trying to hit, trust me, scald does perfectly well. Thus, you should replace focus blast-->protect. This will allow you to stall some more turns with perish song and scout on choiced mons in general, always helpful.

And Lastly, you should definitely make your ludicolo's set more offensive if you intend to sweep with it. Replace leftovers with life orb and energy ball/hydro pump>>>>giga drain/scald. Your other too moveslots, as well as nature and evs, are fine.
This is a really nifty rain team, good luck!

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 172 SDef / 84 Def
Calm Nature
- Scald
- Earth Power
- Recover
- Toxic
 
I suggest adding kabutops to your team as another rain abuser. You could replace Ludicolo, or alakazam if ludicolo is replaced by kingdra.
kabutops will check Charizard Y (and X), (on the switch)

252+ Atk Life Orb Kabutops Stone Edge vs. 0 HP / 0 Def Mega Charizard Y: 1050-1237 (353.5 - 416.4%) -- guaranteed OHKO
252+ Atk Life Orb Kabutops Stone Edge vs. 0 HP / 0 Def Charizard: 1050-1237 (353.5 - 416.4%) -- guaranteed OHKO

Kabutops@life orb
Ability: Swift swim
EVs: 252 Atk / 4 HP / 252 Spd
Adamant Nature
- Waterfall
- Stone Edge
- Superpower
- Swords dance
Even without swords dance, Kabuops still dents anything that does not ressist its STAB and coverage
252+ Atk Life Orb Kabutops Waterfall vs. 248 HP / 0 Def Mega Scizor in Rain: 192-227 (55.9 - 66.1%) -- guaranteed 2HKO
252+ Atk Life Orb Kabutops Waterfall vs. 252 HP / 252+ Def Forretress in Rain: 148-175 (41.8 - 49.4%) -- guaranteed 3HKO
252+ Atk Life Orb Kabutops Superpower vs. 252 HP / 252+ Def Ferrothorn: 205-242 (58.2 - 68.7%) -- guaranteed 2HKO ( I think this excludes attack drop, including attack drop, potential 2HKO)
252+ Atk Life Orb Kabutops Stone Edge vs. 252 HP / 252+ Def Rotom-W: 148-175 (48.6 - 57.5%) -- 95.3% chance to 2HKO
252+ Atk Life Orb Kabutops Superpower vs. 252 HP / 252+ Def Blissey: 619-730 (86.6 - 102.2%) -- 18.8% chance to OHKO


After swords dance on a forced switch, Kabutops will destroy everthing untill rain runs out
+2 252+ Atk Life Orb Kabutops Superpower vs. 252 HP / 252+ Def Mega Aggron: 265-312 (77 - 90.6%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Kabutops Superpower vs. 252 HP / 252+ Def Ferrothorn: 408-481 (115.9 - 136.6%) -- guaranteed OHKO
+2 252+ Atk Life Orb Kabutops Waterfall vs. 252 HP / 232+ Def Skarmory in Rain: 298-351 (89.2 - 105%) -- 31.3% chance to OHKO
+2 252+ Atk Life Orb Kabutops Waterfall vs. 252 HP / 0 Def Mega Garchomp in Rain: 456-538 (108.5 - 128%) -- guaranteed OHKO
 
thanks for all your opinions!

The thing with chansey was that I originally had cleric bold lanturn. And personally, I never had problems with rotom w XD (ludicolo always handled him with giga drain). But I'll try with gastrodon. The problem with tornadus is that it's impossible for me to obtain D: and i'll change toed's focus with protect to scout and perish stuff. I'll also make the kabutops in case I use kingdra. Oh god, so many things to breed XD
 
W, wait... what if you fight a conkeldurr? Or Lucario? Or any strong fighting type? What do you do? Switch in Alakazam?
252+ Atk Life Orb Technician Breloom Mach Punch vs. 0 HP / 0 Def Alakazam: 131-155 (52.1 - 61.7%) -- guaranteed 2HKO
252+ Atk Conkeldurr Drain Punch vs. 0 HP / 0 Def Alakazam: 133-157 (52.9 - 62.5%) -- guaranteed 2HKO
252 Atk Lucario Close Combat vs. 0 HP / 0 Def Alakazam: 163-192 (64.9 - 76.4%) -- guaranteed 2HKO
252- SpA Life Orb Keldeo Secret Sword vs. 0 HP / 0 Def Alakazam: 151-178 (60.1 - 70.9%) -- guaranteed 2HKO
I'm just
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. A fighting resist that synergizes with Ferrothorn would be greatly appreciated by the team, especially considering your two main defensive mons are BOTH wrecked by fighting moves. Azumarill and Tentacruel were mentioned earlier as rain abusers, and that's cool and all but they also could complete defensive synergy too.

EDIT: Could Politoed enter? Yes. Can politoed last the whole match? I don't see rest on it, and I don't see wish on Chansey sooo.... I can't see it being a consistent answer to powerful fighting moves.
 
W, wait... what if you fight a conkeldurr? Or Lucario? Or any strong fighting type? What do you do? Switch in Alakazam?
252+ Atk Life Orb Technician Breloom Mach Punch vs. 0 HP / 0 Def Alakazam: 131-155 (52.1 - 61.7%) -- guaranteed 2HKO
252+ Atk Conkeldurr Drain Punch vs. 0 HP / 0 Def Alakazam: 133-157 (52.9 - 62.5%) -- guaranteed 2HKO
252 Atk Lucario Close Combat vs. 0 HP / 0 Def Alakazam: 163-192 (64.9 - 76.4%) -- guaranteed 2HKO
252- SpA Life Orb Keldeo Secret Sword vs. 0 HP / 0 Def Alakazam: 151-178 (60.1 - 70.9%) -- guaranteed 2HKO
I'm just
vegeta_icon.jpg
. A fighting resist that synergizes with Ferrothorn would be greatly appreciated by the team, especially considering your two main defensive mons are BOTH wrecked by fighting moves. Azumarill and Tentacruel were mentioned earlier as rain abusers, and that's cool and all but they also could complete defensive synergy too.

EDIT: Could Politoed enter? Yes. Can politoed last the whole match? I don't see rest on it, and I don't see wish on Chansey sooo.... I can't see it being a consistent answer to powerful fighting moves.


so, any recommendation? Azumarill and tentacruel replacing mawile? or what else comes to your mind? In gen 5 I had a zen head metagross and a cleric lanturn, so I didnt have a lot of fight weaknesses as now. I could use Rest on politoed. Wish in chansey can't be obtained unless I have an event one.
 
If Mawile goes, then Azumarill is definitely the replacement that would fill the void best being another powerful bulky physical fairy. I think the only way to make room for Tentacruel, another defensive mon, would be to pull out Chansey so I would try Azumarill out first and see how that treats you.
Azumarill @ Choice Band / Leftovers
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Superpower / Ice Punch
 
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