This is my first actual competitive OU team. I tried several times before, but nothing really came out right. Now, I decided to make a balanced team with Togekiss, and with the help of AM145, I managed to create a team that is actually worth using. A balanced team using a dual core, a defensive core and an offensive core that work together, is what my team is. Now, let's get down to business and start the RMT!
First we have Togekiss, who I needed to be on the team. Identifying Togekiss's strengths, which with her set are Heal Belling and Thunder Waving, we got down to business on deciding what teammate it should have. Her weaknesses are Rock, Steel, Electric, Poison, and Ice. Its resistances are Ground, Dragon, Fighting, Bug, and Dark, if I'm not missing anything. We decided Heatran would be a suitable partner for her, appreciating her paralysis spreading and the removal of paralysis on Heatran.
Now we had Heatran and Togekiss, with one spot left for our Defensive core. This spot was a bit easier to decide, as Mega Venusaur is likely the best partner to Heatran. It also loves the removal of paralysis and burn, and its low speed appreciates opposing Pokemon's paralysis.
With a good defensive core down with utility, a special wall, and a physical wall, we got on our journey to find an offensive core of a wallbreaker, sweeper, and revenge killer. First, we decided on the wallbreaker, smashing down annoying walls that get in the way of this team. Easily the best wallbreaker in OU, we chose Kyurem-B as our new teammate. Another great thing about this guy is, his biggest counters, Scizor, Conkeldurr, and Sylveon, are stopped cold by the defensive core. He was a great teammate for this team, so we put him on.
A solid non-mega sweeper was next on our list. There were several options, such as Volcarona, Dragonite, Azumarill, and more. Looking through the choices carefully, we decided on Gyarados as a Moxie DD sweeper. This also accidentally created a FWG core between Heatran, Venusaur, and Gyarados.
With Moxie Gyarados on the list, I needed a fast revenge killer that could clean up after most of the damage had been done. Looking at the list, I first picked Terrakion for its astounding speed after being Scarfed. However, that left my team weak to hazards, so I decided to change scarf Terrakion to scarf Excadrill for its spinning capabilities.
Now my team is complete and raring to go! I hope that with future rates, it will get even better to work to help each others weaknesses, and destroy opposing teams.
After an in-depth talk with Electrolyte on IRC, we (well, he did most of the work, but you know) that Mega-Venusaur wasn't doing too much, and Excadrill was being too heavily relied on. We decided that all Mega-Venu did was check fighting types, so we got in Aegislash to get the job done. The rest, Kyu-B could handle. Latios was a great replacement for Excadrill, as it didn't need a scarf to be a fast revenge killer and a defogger. With the mega slot open, we gave it to our sweeper, Gyarados, to be more effective. Sets of the previous Pokemon will still be provided.
Plus suggested that I switch Togekiss to Breloom, due to Togekiss's lack of use. Most of what it countered and checked was already being dealt with by my previous members. Breloom had a more offensive presence, and it also threatens Chansey. It has been serving my team well, so I decided to put him on.
Breloom @ Focus Sash
Ability: Technician
EV's: 252 Atk/252 Spe/4 HP
Jolly Nature
Moves:
-Spore
-Rock Tomb
-Bullet Seed
-Mach Punch
Breloom isn't a main sweeper, but he serves more as a sleep inducer and pseudo wallbreaker. With the sash, it can switch in on predicted non-attacking moves, or once my teammates die, since I don't have a VoltTurner. I need to Defog hazards out of the way before I send him in, or the sash is broken. Yet, even with all these drawbacks, he manages to take out at least 1-2 Pokemon per game, and assists in other KO's with Spore. Instead of Swords Dance, I have Rock Tomb for Talonflames and Charizards that try to come in. Bullet Seed is a powerful STAB with Technician, and Mach Punch provides priority.
Heatran @ Air Balloon
Ability: Flash Fire
EV's: 252 HP/ 252 Sp. Def/ 4 Sp. Atk
Calm Nature
Moves:
-Stealth Rock
-Lava Plume
-Roar
-Ancientpower
Heatran is my bulky special attacker, and also my Rocks setter. He starts out to set my hazards and deal damage to opposing teams. While it doesn't even have passive healing, it has done well most games and fulfilled his duty quite skillfully. Ancientpower is there to counter Charizard Y and Talonflame. Not too much else to say, this is just Heatran being a boss.
Kyurem-B @ Leftovers
Ability: Teravolt
EV's: 52 HP/ 4 Atk/ 216 Sp. Atk/ 236 Spe
Rash Nature
Moves:
-Substitute
-Fusion Bolt
-Earth Power
-Ice Beam
The fearsome legendary with Ubers stats returns to wreak havoc in OU once more. Kyub here is my premier wallbreaker, knocking them down as if they are nothing. If he can get a substitute up, you might as well say gg. This guy is pretty much a monster in general. There's not much that can stop him, but what does stop him can stop him pretty hard. Latios is annoying, a faster Draco Meteor kills easily. Sylveon hits through a sub, and can tank most hits. Ferrothorn is only 4HKO'ed, but he's dealt with by Heatran.
I was actually considering putting Aegislash in here instead of Kyu-B. Aegi handles Latios and Blissey, the two pokemon that give this team the most trouble, and can also break down far more walls than Kyu-B can, actually. This is the set for him, comment if he's worth using over Kyu-B.
Aegislash @ Leftovers
Ability: Stance Change
EV's: 252 HP/ 252 Atk/ 4 Def
Adamant Nature
Moves:
-King's Shield
-Iron Head
-Sacred Sword
-Shadow Sneak
Aegi here is the replacement to Mega-Venusaur, who Electrolyte and I decided wasn't doing much. Grass, Electric, and Water types were being destroyed by Kyu-B already, so it was only countering Fighting. A more offensive option would be good for this, and Aegislash fit the bill perfectly. Instead of the mixed set, we had Iron Head on him to destroy Fairies.
Gyarados-Mega @ Gyaradosite
Ability: Intimidate/Mold Breaker
EV's: 4 HP/ 252 Atk/ 252 Spe
Adamant Nature
Moves:
-Dragon Dance
-Earthquake
-Waterfall
-Ice Fang
Gyarados-Mega, my powerful sweeper to kill everything. With DD, Mold Breaker, and an intensely high Attack stat, he can be a fearsome sweeper. Dragon dance to boost his Attack and Speed to incredible levels, and to let him sweep late game. Earthquake is to hit those pesky Levitaters, especially Rotom-W. Waterfall is a powerful STAB, decimating anything in the way. Ice fang is for Garchomp or Landorus. Overall, he can be a great help to the team after a DD or two.
Latios @ Life Orb
Ability: Levitate
EV's: 252 SpA/252 Spe/4 HP
Timid Nature
Moves:
-Defog
-Draco Meteor
-Psyshock
-Thunderbolt
Latios is Excadrill's replacement, being incredibly fast without a Scarf, allowing it to revenge kill and Defog quickly while switching moves. Defog is a given; my team hates rocks. Draco Meteor is also obvious, being a nuke to take out one pokemon that I need out, but forcing me to switch out the next turn. Psyshock is to take out pink blobs, which my team has trouble with. Thunderbolt is to be able to take Mega-Pinsir and sometimes Azumarill, both of which are a bit troublesome to this team. It is also to check Charizard Y.
Well, there you have it. My first real competitive team, a balanced one. The pokemon cover each other's weaknesses quite well, but it is not perfect. There are a few pokemon that can easily threaten my team, such as:
-Bisharp
-Chansey
-Landorus-I
Anyway, thank you for bearing with me till the end. Thank you for taking your time to read and rate this team, and with Smogon's help, I hope to make this team even better and reach even greater heights!
Shoutout to AM145 for sticking with me all the way! Shoutout to Electrolyte for helping me on IRC!
Mega-Venusaur @ Venusaurite
Ability: Thick Fat
EV's: 252 HP/252 Def/ 4 Sp. Atk
Bold Nature
Moves:
-Leech Seed
-Synthesis
-Giga Drain
-Sludge Bomb
Venusaur here puts a stop to nearly all physical attackers, bar Mega-Pinsir and Talonflame. Leech Seed provides extra passive healing and passive damage to the enemy. Synthesis for a solid recovery move, to increase longevity. Giga Drain and Sludge Bomb are STAB's, and can decimate Rotom-W's and other pokemon. Giga Drain can be decent for recover too. Venusaur finishes off the defensive core of this team, filling the role of a physical wall.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EV's: 4 HP/252 Atk/252 Spe
Adamant Nature
Moves:
-Earthquake
-Rapid Spin
-Rock Slide
-Iron Head
Excadrill fills in the needed role of a fast revenge killer, supplied with Choice Scarf. He can easily outspeed and take down many of the common OU threats, such as Thundurus, Char Y, and Talonflame. He is also very needed spinning support, with 3 of my team weak to rocks. He is a very vital pokemon, but he usually gets the job done pretty well, spinning away hazards and annihilating any threats. Completing the offensive core and the overall team, Excadrill is a great pokemon and a force to be reckoned with.
The Graceful Queen(Togekiss) Leftovers
Ability: Serene Grace
EV's 252 HP/252 Sp. Def/ 4 Def
Calm Nature
Moves:
-Thunder Wave
-Air Slash
-Heal Bell
-Roost/Wish
Pretty standard Togekiss set. Here it plays a bulky utility role, crippling opposing teams and removing pesky status from my own team. Paraflinch is for getting rid of anything that I can, from Conkeldurr to Mega Venusaur, and can even get rid of its 'counters' that 2HKO it, given a clean switch. Roost is used for solid healing, and sometimes to get rid of my Electric and Ice weakness against slower opponents. Wish was previously used to help Heatran and the offensive Pokemon recover, but its uses were diminished, as it required too much prediction to be used correctly. If I didn't predict completely, either Togekiss or the Pokemon coming in would be killed. Also, its 2-turn heal was too long for Togekiss to live, and died too many times. Comment whether I just used Wish wrong, or if Roost really is the superior option on Togekiss.
First we have Togekiss, who I needed to be on the team. Identifying Togekiss's strengths, which with her set are Heal Belling and Thunder Waving, we got down to business on deciding what teammate it should have. Her weaknesses are Rock, Steel, Electric, Poison, and Ice. Its resistances are Ground, Dragon, Fighting, Bug, and Dark, if I'm not missing anything. We decided Heatran would be a suitable partner for her, appreciating her paralysis spreading and the removal of paralysis on Heatran.
Now we had Heatran and Togekiss, with one spot left for our Defensive core. This spot was a bit easier to decide, as Mega Venusaur is likely the best partner to Heatran. It also loves the removal of paralysis and burn, and its low speed appreciates opposing Pokemon's paralysis.
With a good defensive core down with utility, a special wall, and a physical wall, we got on our journey to find an offensive core of a wallbreaker, sweeper, and revenge killer. First, we decided on the wallbreaker, smashing down annoying walls that get in the way of this team. Easily the best wallbreaker in OU, we chose Kyurem-B as our new teammate. Another great thing about this guy is, his biggest counters, Scizor, Conkeldurr, and Sylveon, are stopped cold by the defensive core. He was a great teammate for this team, so we put him on.
A solid non-mega sweeper was next on our list. There were several options, such as Volcarona, Dragonite, Azumarill, and more. Looking through the choices carefully, we decided on Gyarados as a Moxie DD sweeper. This also accidentally created a FWG core between Heatran, Venusaur, and Gyarados.
With Moxie Gyarados on the list, I needed a fast revenge killer that could clean up after most of the damage had been done. Looking at the list, I first picked Terrakion for its astounding speed after being Scarfed. However, that left my team weak to hazards, so I decided to change scarf Terrakion to scarf Excadrill for its spinning capabilities.
Now my team is complete and raring to go! I hope that with future rates, it will get even better to work to help each others weaknesses, and destroy opposing teams.
After an in-depth talk with Electrolyte on IRC, we (well, he did most of the work, but you know) that Mega-Venusaur wasn't doing too much, and Excadrill was being too heavily relied on. We decided that all Mega-Venu did was check fighting types, so we got in Aegislash to get the job done. The rest, Kyu-B could handle. Latios was a great replacement for Excadrill, as it didn't need a scarf to be a fast revenge killer and a defogger. With the mega slot open, we gave it to our sweeper, Gyarados, to be more effective. Sets of the previous Pokemon will still be provided.
Plus suggested that I switch Togekiss to Breloom, due to Togekiss's lack of use. Most of what it countered and checked was already being dealt with by my previous members. Breloom had a more offensive presence, and it also threatens Chansey. It has been serving my team well, so I decided to put him on.
Breloom @ Focus Sash
Ability: Technician
EV's: 252 Atk/252 Spe/4 HP
Jolly Nature
Moves:
-Spore
-Rock Tomb
-Bullet Seed
-Mach Punch
Breloom isn't a main sweeper, but he serves more as a sleep inducer and pseudo wallbreaker. With the sash, it can switch in on predicted non-attacking moves, or once my teammates die, since I don't have a VoltTurner. I need to Defog hazards out of the way before I send him in, or the sash is broken. Yet, even with all these drawbacks, he manages to take out at least 1-2 Pokemon per game, and assists in other KO's with Spore. Instead of Swords Dance, I have Rock Tomb for Talonflames and Charizards that try to come in. Bullet Seed is a powerful STAB with Technician, and Mach Punch provides priority.
Heatran @ Air Balloon
Ability: Flash Fire
EV's: 252 HP/ 252 Sp. Def/ 4 Sp. Atk
Calm Nature
Moves:
-Stealth Rock
-Lava Plume
-Roar
-Ancientpower
Heatran is my bulky special attacker, and also my Rocks setter. He starts out to set my hazards and deal damage to opposing teams. While it doesn't even have passive healing, it has done well most games and fulfilled his duty quite skillfully. Ancientpower is there to counter Charizard Y and Talonflame. Not too much else to say, this is just Heatran being a boss.
Kyurem-B @ Leftovers
Ability: Teravolt
EV's: 52 HP/ 4 Atk/ 216 Sp. Atk/ 236 Spe
Rash Nature
Moves:
-Substitute
-Fusion Bolt
-Earth Power
-Ice Beam
The fearsome legendary with Ubers stats returns to wreak havoc in OU once more. Kyub here is my premier wallbreaker, knocking them down as if they are nothing. If he can get a substitute up, you might as well say gg. This guy is pretty much a monster in general. There's not much that can stop him, but what does stop him can stop him pretty hard. Latios is annoying, a faster Draco Meteor kills easily. Sylveon hits through a sub, and can tank most hits. Ferrothorn is only 4HKO'ed, but he's dealt with by Heatran.
I was actually considering putting Aegislash in here instead of Kyu-B. Aegi handles Latios and Blissey, the two pokemon that give this team the most trouble, and can also break down far more walls than Kyu-B can, actually. This is the set for him, comment if he's worth using over Kyu-B.
Aegislash @ Leftovers
Ability: Stance Change
EV's: 252 HP/ 252 Atk/ 4 Def
Adamant Nature
Moves:
-King's Shield
-Iron Head
-Sacred Sword
-Shadow Sneak
Aegi here is the replacement to Mega-Venusaur, who Electrolyte and I decided wasn't doing much. Grass, Electric, and Water types were being destroyed by Kyu-B already, so it was only countering Fighting. A more offensive option would be good for this, and Aegislash fit the bill perfectly. Instead of the mixed set, we had Iron Head on him to destroy Fairies.
Gyarados-Mega @ Gyaradosite
Ability: Intimidate/Mold Breaker
EV's: 4 HP/ 252 Atk/ 252 Spe
Adamant Nature
Moves:
-Dragon Dance
-Earthquake
-Waterfall
-Ice Fang
Gyarados-Mega, my powerful sweeper to kill everything. With DD, Mold Breaker, and an intensely high Attack stat, he can be a fearsome sweeper. Dragon dance to boost his Attack and Speed to incredible levels, and to let him sweep late game. Earthquake is to hit those pesky Levitaters, especially Rotom-W. Waterfall is a powerful STAB, decimating anything in the way. Ice fang is for Garchomp or Landorus. Overall, he can be a great help to the team after a DD or two.
Latios @ Life Orb
Ability: Levitate
EV's: 252 SpA/252 Spe/4 HP
Timid Nature
Moves:
-Defog
-Draco Meteor
-Psyshock
-Thunderbolt
Latios is Excadrill's replacement, being incredibly fast without a Scarf, allowing it to revenge kill and Defog quickly while switching moves. Defog is a given; my team hates rocks. Draco Meteor is also obvious, being a nuke to take out one pokemon that I need out, but forcing me to switch out the next turn. Psyshock is to take out pink blobs, which my team has trouble with. Thunderbolt is to be able to take Mega-Pinsir and sometimes Azumarill, both of which are a bit troublesome to this team. It is also to check Charizard Y.
Well, there you have it. My first real competitive team, a balanced one. The pokemon cover each other's weaknesses quite well, but it is not perfect. There are a few pokemon that can easily threaten my team, such as:
-Bisharp
-Chansey
-Landorus-I
Shoutout to AM145 for sticking with me all the way! Shoutout to Electrolyte for helping me on IRC!
Mega-Venusaur @ Venusaurite
Ability: Thick Fat
EV's: 252 HP/252 Def/ 4 Sp. Atk
Bold Nature
Moves:
-Leech Seed
-Synthesis
-Giga Drain
-Sludge Bomb
Venusaur here puts a stop to nearly all physical attackers, bar Mega-Pinsir and Talonflame. Leech Seed provides extra passive healing and passive damage to the enemy. Synthesis for a solid recovery move, to increase longevity. Giga Drain and Sludge Bomb are STAB's, and can decimate Rotom-W's and other pokemon. Giga Drain can be decent for recover too. Venusaur finishes off the defensive core of this team, filling the role of a physical wall.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EV's: 4 HP/252 Atk/252 Spe
Adamant Nature
Moves:
-Earthquake
-Rapid Spin
-Rock Slide
-Iron Head
Excadrill fills in the needed role of a fast revenge killer, supplied with Choice Scarf. He can easily outspeed and take down many of the common OU threats, such as Thundurus, Char Y, and Talonflame. He is also very needed spinning support, with 3 of my team weak to rocks. He is a very vital pokemon, but he usually gets the job done pretty well, spinning away hazards and annihilating any threats. Completing the offensive core and the overall team, Excadrill is a great pokemon and a force to be reckoned with.
The Graceful Queen(Togekiss) Leftovers
Ability: Serene Grace
EV's 252 HP/252 Sp. Def/ 4 Def
Calm Nature
Moves:
-Thunder Wave
-Air Slash
-Heal Bell
-Roost/Wish
Pretty standard Togekiss set. Here it plays a bulky utility role, crippling opposing teams and removing pesky status from my own team. Paraflinch is for getting rid of anything that I can, from Conkeldurr to Mega Venusaur, and can even get rid of its 'counters' that 2HKO it, given a clean switch. Roost is used for solid healing, and sometimes to get rid of my Electric and Ice weakness against slower opponents. Wish was previously used to help Heatran and the offensive Pokemon recover, but its uses were diminished, as it required too much prediction to be used correctly. If I didn't predict completely, either Togekiss or the Pokemon coming in would be killed. Also, its 2-turn heal was too long for Togekiss to live, and died too many times. Comment whether I just used Wish wrong, or if Roost really is the superior option on Togekiss.
The Beautiful Queen (Togekiss) (F) @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Thunder Wave
- Air Slash
- Heal Bell
- Roost
Heatran @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Lava Plume
- Stealth Rock
- Roar
- Ancient Power
Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Synthesis
- Giga Drain
- Leech Seed
- Sludge Bomb
Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 52 HP / 4 Atk / 216 SAtk / 236 Spd
Rash Nature
- Substitute
- Earth Power
- Fusion Bolt
- Ice Beam
Gyarados @ Leftovers
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Waterfall
- Substitute
- Ice Fang
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Thunder Wave
- Air Slash
- Heal Bell
- Roost
Heatran @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Lava Plume
- Stealth Rock
- Roar
- Ancient Power
Venusaur-Mega @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Synthesis
- Giga Drain
- Leech Seed
- Sludge Bomb
Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 52 HP / 4 Atk / 216 SAtk / 236 Spd
Rash Nature
- Substitute
- Earth Power
- Fusion Bolt
- Ice Beam
Gyarados @ Leftovers
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Waterfall
- Substitute
- Ice Fang
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
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