we shake the earth
Here's a team that does pretty okay. Mega Gyarados sits at the head as the team's primary sweeper, and the teammates were chosen accordingly. I don't ladder a whole lot because it stresses me out but I'm sitting pretty easily at 2000 and rising (NOTE: this was before the reset, when 2000 was actually a good score...). It's got just enough tricks to deal with most threats, but there's definitely room for improvement and that's where I'd like to get some feedback.
UPDATE: Presently testing out Defog EB Latios > Celebi and CB Genesect > Excadrill. Genesect's U-Turn puts in so, so much work, but I'm not sure I've found the coverage I want to stick with in ESpeed / U-Turn / Iron Head / Blaze Kick. Had Blaze Kick / Ice Beam in the last slots but I'm accruing a big Azumarill weakness now that Celebi's gone.
Latios is running Timid EB Draco / Tbolt / Defog / Memento, but this underwhelms me:
252 SpA Expert Belt Latios Thunderbolt vs. 252 HP / 0 SpD Azumarill: 286-336 (70.79 - 83.16%) -- guaranteed 2HKO
Even LO isn't going to OHKO. I'm also considering a Mandibuzz > Latios but this won't help the Azumarill problem per se.
- x -
So let's do it!!
Rotom (Rotom-Heat) @ Choice Scarf
Ability: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
IVs: 0 Atk
- Volt Switch
- Will-O-Wisp
- Thunder Wave
- Overheat
It's generally always my lead, because its utility grants me so much early momentum. Its primary purpose was, honestly, to kill all of the Greninjas. Volt Switch outspeeds and OHKOs 0 HP Greninja when it's a Water-type, and Overheat does when it's not. He also checks Talonflame, Aegislash, Ferrothorn, and - most importantly for my team - Trevenant and opposing Gyarados. Scarf WoW is my first answer to physical dragons not named Charizard. T-Wave cripples a lot of Megas (I'm looking at you, Charizard X and Y) to let something like Excadrill come in for the revenge kill.
Greninja (M) @ Life Orb
Ability: Protean
EVs: 88 Atk / 168 SAtk / 252 Spd
Naive Nature
-
- Ice Beam
-
- U-turn
If Scarf Rotom-H is supposed to kill all the Greninjas, this guy is meant to kill all the Dragonites. OHKOing through Multiscale, come on, who else can even do that?? My Mega Gyarados
Gyarados (M) @ Gyaradosite
Ability: Moxie
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature
- Dragon Dance
-
- Waterfall
- Earthquake
The beast himself. He's EVd to outrun enemy Greninjas after one DD, who'd otherwise deal well over 40% damage with each U-turn. Gyarados continues to be an underrated yet devastating threat to a whole boatload of team-types. I haven't given him Intimidate because Moxie turns him into a straight up wrecking ball for endgame clean up.
Mega Gyarados is phenomenal in how it partners regular Gyarados with its typing and ability. You only hit the Mega Evo button when you need to: essentially, when it gives Gyarados a second chance against something it shouldn't have otherwise taken down. Need to tank a Stone Edge or a Volt Switch (!!) or a Shadow Sneak, and want to Dragon Dance one more time for good measure? Hit the Mega Evo button. Want to break Sturdy, or Water Absorb, or Levitate (!!), or - - you get the idea. It's basically a second life.
Excadrill (M) @ Life Orb
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
Flawless type synergy with Gyarados, reliable Rapid Spin, and a higher damage output than Mega Gyarados to boot. Destroys any non-scarfed Rotom-W (as if I don't have enough checks for it already) and slays fairies all over. STAB Earthquake is just so good. Even Ferrothorns fall to it after two or three hits, have their Leech Seeds spun away, and can't T-Wave back. Sadly, a lot of people are just dumb and want to switch in their Gengars or their Latis, but regardless this guy's solid and probably the best spinner available. Galvantula leads are out of luck.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 148 HP / 156 SAtk / 204 SDef
Calm Nature
IVs: 0 Atk
- Nasty Plot
- Heal Bell
- Giga Drain
- Psychic
Aww yeah. This Celebi is really useful. First of all, it's a special sponge who can take anything from Scarf Rotom-W as well as the ubiquitous Scalds aimed at Mega Gyarados. Even if one of the Scalds did manage to burn something that doesn't want to be burned, Celebi heals it up. It sponges T-bolts and Earthquakes happily. But, the best part about it is that it shuts down enemy walls. With Heal Bell over Recover, Celebi can't be toxic stalled. This set actually beats Chansey and Blissey one on one. It also beats Porygon2, Sylveon, some Florges, and of course all the bulky waters who would otherwise get in Gyarados' way. With Leftovers + boosted Giga Drain, you're recovering more than enough HP each turn to tank repeated non-STAB Ice Beams and Flamethrowers without Recover. Obviously, Scizor and Heatran are a free switch in (although even +2 Psychic starts doing respectable chip damage), but both of those pokémon are actually set up fodder for Gyarados and not overall threats to the team. Oh and this guy also destroys Belly Drum Azumarill.
Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 96 Def / 160 Speed
Naive Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Fire Blast
And finally, I needed to patch up what was still missing: more physical bulk, hazards, a phazer if possible. Most importantly: he is the Talonflame killer. Most other physical attackers are mauled by the recoil from this guy, too, guaranteeing free rocks as they passively lose about half their health; not even Ice Punches and Ice Fangs OHKO a lot of the time. Shurtugal's Naive suggestion outspeeds Lucario, Breloom, Heatran etc.
Even with this last mon to patch up the gaps, my team lacks strong priority. This is a terrible thing. However, this guy does maintain some slight revenge killing potential, what with the 25% damage per contact move and another 10% if Life Orbed. Not reliable, obviously, but it helps.
- x -
MAJOR THREATS
threats said:Scarf Genesect - is the bane of my existence right now. Outspeeds everything and has its way with the team.
Deoxys-D - can hardly break it. I'd have to DD with Mega Gyarados at the cost of being T-Waved, lest I lose all my items through Knock Off.
Charizard X & Charizard Y - it boils down to my overall lack of speed. X nets an easy Dragon Dance while Y punches holes across the board. My best bet is to paralyze them with Rotom-H.
Scarf MoxieMence - can clean up shop late game if I'm not very aware of it from the start.
My lack of (strong) priority hurts, hard.
Outdated: the team is in flux.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 148 HP / 156 SAtk / 204 SDef
Calm Nature
IVs: 0 Atk
- Nasty Plot
- Heal Bell
- Giga Drain
- Psychic
Rotom (Rotom-Heat) @ Choice Scarf
Ability: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
IVs: 0 Atk
- Volt Switch
- Will-O-Wisp
- Thunder Wave
- Overheat
Greninja (M) @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Surf
- Ice Beam
- Dark Pulse
- U-turn
Gyarados (M) @ Gyaradosite
Ability: Moxie
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature
- Dragon Dance
- Ice Fang
- Waterfall
- Earthquake
Excadrill (M) @ Life Orb
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Outrage
Celebi @ Leftovers
Ability: Natural Cure
EVs: 148 HP / 156 SAtk / 204 SDef
Calm Nature
IVs: 0 Atk
- Nasty Plot
- Heal Bell
- Giga Drain
- Psychic
Rotom (Rotom-Heat) @ Choice Scarf
Ability: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
IVs: 0 Atk
- Volt Switch
- Will-O-Wisp
- Thunder Wave
- Overheat
Greninja (M) @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Surf
- Ice Beam
- Dark Pulse
- U-turn
Gyarados (M) @ Gyaradosite
Ability: Moxie
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature
- Dragon Dance
- Ice Fang
- Waterfall
- Earthquake
Excadrill (M) @ Life Orb
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Rapid Spin
- Earthquake
- Iron Head
- Rock Slide
Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Outrage
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