UU Emboar



QC: dodmen / Hikari / IronBullet93
GP: Psywaves / P Squared (Worked over Lucina09's amcheck)


Overview
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Emboar has gained a great ability in Reckless, which increases its wallbreaking capabilities by boosting the power of its recoil attacks. These wallbreaking capabilities are supported by Emboar's very good base 123 Attack stat, which makes it an excellent choice for offensively based teams. Furthermore, Emboar has quite a wide movepool with a variety of coverage options to benefit from. Emboar also has a solid HP stat that helps it switch in against foes and take their attacks better, but most importantly, it lets Emboar take recoil from its attacking moves better. An immunity to Will-O-Wisp is excellent for a physical attacker like Emboar, as it means Emboar cannot be hampered by burn. Emboar also has a good offensive typing as well as a decent defensive typing, with several useful resistances but also a lot of weaknesses. Additionally, Emboar's high HP stat is let down by its mediocre Defense and Special Defense stats, and it is also easily worn down by the recoil damage induced by Flare Blitz, Wild Charge, and Head Smash. Emboar also has a low Speed stat, which leaves it outsped by a lot of common threats in the current metagame. Lastly, Emboar faces competition from Darmanitan as a wallbreaker because of the latter's access to U-turn and Sheer Force, but Emboar's niche lies in Reckless, its typing, and priority in Sucker Punch.

Footloose
########
name: Footloose
move 1: Flare Blitz
move 2: Superpower
move 3: Grass Knot / Wild Charge / Head Smash
move 4: Sucker Punch
ability: Reckless
item: Life Orb
evs: 252 Atk / 36 SpA / 220 Spe
nature: Naughty / Adamant

Moves
========

Flare Blitz is a STAB attack which becomes extremely powerful after boosts from STAB, Life Orb, and Reckless. Superpower is a secondary STAB attack with great power and coverage but lowers Emboar's Attack and Defense stats after each use. Grass Knot gets the primary slash in the third slot, as it lets Emboar KO Mega Swampert and Hippowdon which would normally wall it. Wild Charge is an option in the third slot that allows Emboar to hit Water-types such as Suicune harder and is boosted by Reckless. Head Smash is also an option in the third slot for superior power and coverage over Wild Charge, but it is less accurate and inflicts more recoil. Its main targets are Arcanine and Chandelure. Sucker Punch is used for hitting Psychic-types that threaten Emboar, as well as picking off weakened Pokemon.

Set Details
========

Reckless boosts the power of Flare Blitz and other recoil-inducing attacks Emboar uses by 20%. Life Orb gives an additional boost to all of Emboar's moves, turning it into a dangerous physical wallbreaker. The given spread lets Emboar outspeed up to uninvested base 90 Speed Pokemon such as Suicune, Gligar, defensive Roserade, and defensive Rotom-H. The Attack EVs ensure Emboar hits as hard as possible. The remaining EVs are put into Special Attack for a higher chance to OHKO Swampert after Stealth Rock. Either a Naughty or Adamant nature should be used, depending on whether Grass Knot is used or not. If so, a Naughty nature should be used; if not, use Adamant. If Grass Knot is not used, the 32 Special Attack EVs should be shifted into HP with the remaining 4 going into Special Defense to prevent Download Porygon-Z from getting a Special Attack boost.

Usage Tips
========

Emboar can switch into a handful of physical walls, such as Porygon2, in order to attack them and pressure them by dealing a lot of damage. Superpower should be used sparingly, as after each use, Emboar's Attack and Defense stats are lowered, and thus its damage output will be lessened. Emboar's safest option is Flare Blitz if you're not sure of your opponent's play, as it hits switch-ins hard, even those that resist it. Switch Emboar out of faster Pokemon with a type advantage, such as Crobat and Alakazam, as they can inflict a ton of damage on Emboar with a super effective move. Emboar can switch in on certain Pokemon it has a type advantage against, such as Umbreon and Forretress, force them out, and then hit whatever switches in hard.

Team Options
========

Entry hazard support from Pokemon such as Forretress and Froslass is appreciated, as it eases wallbreaking for Emboar. Entry hazard removal from Pokemon such as Forretress and Mega Blastoise is good for Emboar, as entry hazards wear down Emboar quickly. Setup sweepers such as Haxorus and Lucario appreciate Emboar's wallbreaking capabilities and thus make for good partners. Wish support Umbreon and Florges is also very useful because of Emboar's limited longevity due to recoil from its attacks. Grass-types such as Amoonguss, Chesnaught, and Shaymin are nice choices because they can switch into Ground-type attacks from faster Pokemon. Pokemon such as Rotom-H and Mega Aerodactyl can take care of faster Flying-types and therefore make excellent teammates as well. Slow momentum gainers, such as Gligar, Rotom-H, and Forretress, grant Emboar a safe switch in against its foe.

Choice Scarf
########
name: Choice Scarf
move 1: Flare Blitz
move 2: Superpower
move 3: Wild Charge
move 4: Head Smash / Earthquake
ability: Reckless
item: Choice Scarf
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Flare Blitz is a very powerful STAB attack boosted by Reckless and hits almost any Pokemon hard on the switch in, including those that resist it. Superpower is a powerful secondary STAB attack and has good neutral coverage with Flare Blitz, but it does lower Attack and Defense after use. Wild Charge hits the Water-types resistant to Flare Blitz and is boosted by Reckless as well. Head Smash hits opposing Fire-types, such as Chandelure, has excellent overall coverage, and gets a 20% boost from Reckless. Earthquake is another attacking option for decent power and coverage and forms almost perfect neutral coverage with Wild Charge. Sleep Talk can be considered in order to absorb sleep-inducing moves such as Roserade's Sleep Powder.

Set Details
========

Reckless gives a boost to recoil-inducing attacks. Choice Scarf turns Emboar into a dangerous revenge killer and allows it outspeed the majority of the unboosted metagame. The EV spread lets Emboar hit as hard as possible, and the investment in Speed makes Emboar a lot faster, letting it outspeed even more Pokemon. A Jolly nature is recommended, as without it, Emboar will fail to outspeed Alakazam and Mega Pidgeot.

Usage Tips
========

Emboar is a fine late-game cleaner once physical walls have been beaten, so try to beat them first before sending Emboar in. This set also makes Emboar a decent revenge killer, so sending it in after a teammate has fainted is a decent choice too. Use Superpower sparingly, as it lowers Emboar's Attack and Defense after use. Definitely watch out for moves that remove items because if Emboar gets hit by one, it will be easily revenge killed by foes because of its low Speed stat.

Team Options
========

Wallbreakers such as Dragalge are generally good partners for their ability to beat physical walls, which this set fails to do. Wish support from Pokemon such as Florges, Umbreon, and Alomomola is good for letting Emboar stay healthy after recoil damage. Entry hazard support from Pokemon such as Forretress and Roserade is appreciated in order to KO foes with more ease. Mega Blastoise, Donphan, and Forretress can remove hazards for Emboar and are excellent choices in order to help it avoid this passive damage. Pokemon such as Suicune and Hippowdon, which can handle faster Pokemon such as Crobat and Mega Aerodactyl, make for good partners, as do Mega Pokemon such as Mega Aggron and Mega Sceptile, which do not mind taking a Knock Off. A cleric that can remove paralysis, such as Umbreon, is very good for Emboar, because paralysis leaves it outsped by a lot of Pokemon.

Other Options
########

A defensive set with Will-O-Wisp, Low Kick, Flare Blitz, and Roar can be used, but Emboar is a bit frail and can be easily KOed. The combination of Substitute + Focus Punch can be used, but Emboar is too slow to set up a Substitute and Superpower is generally better. A fully special set is an option to use to surprise opponents, but Emboar lacks the moves to fully take advantage of this and it puts Reckless to waste.

Checks & Counters
########

**Passive Damage**: The recoil induced by moves such as Flare Blitz, Wild Charge, and Head Smash will eventually bring Emboar to its end. Life Orb Emboar takes even more recoil damage. Pokemon with a Rocky Helmet will also contribute to wearing Emboar down, as most of its damaging moves make contact.

**Faster Pokemon with Super Effective Coverage Moves**: Pokemon such as Mega Pidgeot, Krookodile, and Mienshao can outspeed Emboar and beat it with their super effective attacks. They should watch out for Choice Scarf Emboar, however.

**Very Bulky Physical Walls**: Very bulky physical walls such as Alomomola and Hippowdon can usually take Emboar's physical attacks, but they should be wary of Grass Knot.
 
Last edited:
Looks good so far! Here's what I've got:

Intro:
  • Talking about base HP, it's important that it also lets it take recoil moves better
  • Last line: its niche also lies in access to priority (Sucker Punch)
Wallbreaker set:
  • EV spread: 32 HP / 252 Atk / 4 SpD / 220 Spe is better. This lets it outspeed defensive Rotom-H, defensive Roserade, and slower variants of offensive Nidoqueen. The HP hits a favorable Stealth Rock number and the 4 SpD is for Download P2/PZ. However, if using Grass Knot, the 32 HP EVs should be moved into SpDef SpAtk (edit: sorry typo) to give Emboar a higher chance of OHKO'ing Swampert after Rocks (it actually does make a difference - increases from 18% to 38% chance to OHKO).
  • Grass Knot actually doesn't even 2HKO 252 / 0 Alomomola, so remove that from there.
  • Mention the specific targets of Head Smash (it doesn't actually give better overall coverage, it just hits Arcanine and Chandelure more reliably)
  • In Set Details, change "Naive" to "Naughty" since Naughty is the correct nature
  • Usage Tips: give examples when you talk about groups of Pokemon. For example, "Emboar can switch into a handful of physical walls [such as X Y and Z]" (Forretress comes to mind). Same goes for the final two bullet points, with things like Crobat for the fourth and Umbreon for the fifth.
Choice Scarf:
  • For Scarf, slash EQ with Head Smash. Wild Charge + EQ covers all of Head Smash's targets besides Rotom-H I believe, but EQ is more reliable for hitting other Fire-types.
  • Wild Charge also hits Flying-types super effectively
  • 4 SpDef instead of Def EVs
  • Team Options: Emboar doesn't outspeed anything faster than Mega Pidgeot, so team members that handle these Pokemon are required.
Checks and Counters:
  • Crobat actually outspeeds Choice Scarf Emboar, so a better example like Krookodile should replace it
 
Last edited:
Looks good so far! Here's what I've got:

Intro:
  • Talking about base HP, it's important that it also lets it take recoil moves better
  • Last line: its niche also lies in access to priority (Sucker Punch)
Wallbreaker set:
  • EV spread: 32 HP / 252 Atk / 4 SpD / 220 Spe is better. This lets it outspeed defensive Rotom-H, defensive Roserade, and slower variants of offensive Nidoqueen. The HP hits a favorable Stealth Rock number and the 4 SpD is for Download P2/PZ. However, if using Grass Knot, the 32 HP EVs should be moved into SpDef to give Emboar a higher chance of OHKO'ing Swampert after Rocks (it actually does make a difference - increases from 18% to 38% chance to OHKO).
  • Grass Knot actually doesn't even 2HKO 252 / 0 Alomomola, so remove that from there.
  • Mention the specific targets of Head Smash (it doesn't actually give better overall coverage, it just hits Arcanine and Chandelure more reliably)
  • In Set Details, change "Naive" to "Naughty" since Naughty is the correct nature
  • Usage Tips: give examples when you talk about groups of Pokemon. For example, "Emboar can switch into a handful of physical walls [such as X Y and Z]" (Forretress comes to mind). Same goes for the final two bullet points, with things like Crobat for the fourth and Umbreon for the fifth.
Choice Scarf:
  • For Scarf, slash EQ with Head Smash. Wild Charge + EQ covers all of Head Smash's targets besides Rotom-H I believe, but EQ is more reliable for hitting other Fire-types.
  • Wild Charge also hits Flying-types super effectively
  • 4 SpDef instead of Def EVs
  • Team Options: Emboar doesn't outspeed anything faster than Mega Pidgeot, so team members that handle these Pokemon are required.
Checks and Counters:
  • Crobat actually outspeeds Choice Scarf Emboar, so a better example like Krookodile should replace it
Edited! Thanks for the quick check.
 
Wallbreaker set Usage Tips: Emboar can't really switch into Gligar as it gets 2HKO'd and cannot OHKO back, so get rid of that. QC 1/3
 

boltsandbombers

i'm sorry mr. man
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If Grass knot is the first slash, wouldnt it be logical to have the leftover 32 evs in special attack on the main spread, and just mention moving them to hp if gk isnt used in set details?
 
If Grass knot is the first slash, wouldnt it be logical to have the leftover 32 evs in special attack on the main spread, and just mention moving them to hp if gk isnt used in set details?
Looks good, you're right. I'll add it in the write-up when im doing that. Cheers.
 
You say the 4 SpD EVs give an Attack boost to P-Z instead of a Special Attack one, but that's actually not true when you have Naughty (+Atk, -SpD) as your first nature slash.

Also even if I haven't actually played with Bacon, I'm having doubts regarding slash order. Here's a wall of calcs comparing the damage with GK or Wild Charge:

252+ Atk Life Orb Reckless Emboar Flare Blitz vs. 252 HP / 252+ Def Hippowdon: 208-246 (49.5 - 58.5%) -- 64.5% chance to 2HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (120 BP) vs. 252 HP / 4 SpD Hippowdon: 302-356 (71.9 - 84.7%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Flare Blitz vs. 240 HP / 16 Def Hippowdon: 277-328 (66.4 - 78.6%) -- guaranteed 2HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (120 BP) vs. 240 HP / 252+ SpD Hippowdon: 205-244 (49.1 - 58.5%) -- 64.5% chance to 2HKO after Leftovers recovery

252+ Atk Life Orb Emboar Superpower vs. 240 HP / 252+ Def Swampert: 208-246 (51.8 - 61.3%) -- 94.9% chance to 2HKO after Leftovers recovery
-1 252+ Atk Life Orb Emboar Superpower vs. 240 HP / 252+ Def Swampert: 140-165 (34.9 - 41.1%) -- 64.7% chance to 3HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (80 BP) vs. 240 HP / 0 SpD Swampert: 338-400 (84.2 - 99.7%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Emboar Superpower vs. 240 HP / 0 Def Mega Swampert: 250-294 (62.3 - 73.3%) -- guaranteed 2HKO
-1 252+ Atk Life Orb Emboar Superpower vs. 240 HP / 0 Def Mega Swampert: 165-196 (41.1 - 48.8%) -- guaranteed 3HKO
32 SpA Life Orb Emboar Grass Knot (100 BP) vs. 240 HP / 0 SpD Mega Swampert: 359-426 (89.5 - 106.2%) -- 31.3% chance to OHKO

252+ Atk Life Orb Emboar Superpower vs. 248 HP / 0 Def Solid Rock Rhyperior: 324-382 (74.8 - 88.2%) -- guaranteed 2HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (120 BP) vs. 248 HP / 244 SpD Solid Rock Rhyperior: 398-468 (91.9 - 108%) -- 50% chance to OHKO

252+ Atk Life Orb Emboar Superpower vs. 200 HP / 252 Def Vaporeon: 290-343 (64.3 - 76%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 200 HP / 252 Def Vaporeon: 348-411 (77.1 - 91.1%) -- guaranteed 2HKO after Leftovers recovery

252+ Atk Life Orb Emboar Superpower vs. 104 HP / 252+ Def Alomomola: 224-265 (45 - 53.3%) -- 0.4% chance to 2HKO after Leftovers recovery
-1 252+ Atk Life Orb Emboar Superpower vs. 104 HP / 252+ Def Alomomola: 149-177 (29.9 - 35.6%) -- guaranteed 4HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (60 BP) vs. 104 HP / 152 SpD Alomomola: 166-198 (33.4 - 39.8%) -- 20.7% chance to 3HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 104 HP / 252+ Def Alomomola: 270-320 (54.3 - 64.3%) -- guaranteed 2HKO after Leftovers recovery

252+ Atk Life Orb Reckless Emboar Flare Blitz vs. 240 HP / 244+ Def Tentacruel: 153-181 (42.3 - 50.1%) -- guaranteed 3HKO after Black Sludge recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 240 HP / 244+ Def Tentacruel: 309-364 (85.5 - 100.8%) -- 6.3% chance to OHKO

keep in mind Tenta outspeeds here, so being able to OHKO it on the switch after SR is useful imo

252+ Atk Life Orb Emboar Superpower vs. 252 HP / 252+ Def Suicune: 175-208 (43.3 - 51.4%) -- guaranteed 3HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (100 BP) vs. 252 HP / 0 SpD Suicune: 174-205 (43 - 50.7%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 252 HP / 252+ Def Suicune: 213-252 (52.7 - 62.3%) -- 99.6% chance to 2HKO after Leftovers recovery

GK is marginally better here with SR because only LO recoil, w/o previous damage WC is obviously better

32 SpA Life Orb Emboar Grass Knot (80 BP) vs. 248 HP / 0 SpD Slowking: 146-172 (37.1 - 43.7%) -- 99.5% chance to 3HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 248 HP / 252+ Def Slowking: 270-320 (68.7 - 81.4%) -- guaranteed 2HKO after Leftovers recovery

252+ Atk Life Orb Reckless Emboar Wild Charge vs. 0 HP / 0 Def Chandelure: 177-209 (67.8 - 80%) -- guaranteed 2HKO after Leftovers recovery

this is for Lefties Chandelure, you're obviously gonna be hitting Choice Chandy with Sucker minus Trick


Now I'm not saying Wild Charge is definitely better, but there might be enough reasons to change the order. I want some more input on this.

Finally, requesting the first set be called Footloose :o
 
You say the 4 SpD EVs give an Attack boost to P-Z instead of a Special Attack one, but that's actually not true when you have Naughty (+Atk, -SpD) as your first nature slash.

Also even if I haven't actually played with Bacon, I'm having doubts regarding slash order. Here's a wall of calcs comparing the damage with GK or Wild Charge:

252+ Atk Life Orb Reckless Emboar Flare Blitz vs. 252 HP / 252+ Def Hippowdon: 208-246 (49.5 - 58.5%) -- 64.5% chance to 2HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (120 BP) vs. 252 HP / 4 SpD Hippowdon: 302-356 (71.9 - 84.7%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Flare Blitz vs. 240 HP / 16 Def Hippowdon: 277-328 (66.4 - 78.6%) -- guaranteed 2HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (120 BP) vs. 240 HP / 252+ SpD Hippowdon: 205-244 (49.1 - 58.5%) -- 64.5% chance to 2HKO after Leftovers recovery

252+ Atk Life Orb Emboar Superpower vs. 240 HP / 252+ Def Swampert: 208-246 (51.8 - 61.3%) -- 94.9% chance to 2HKO after Leftovers recovery
-1 252+ Atk Life Orb Emboar Superpower vs. 240 HP / 252+ Def Swampert: 140-165 (34.9 - 41.1%) -- 64.7% chance to 3HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (80 BP) vs. 240 HP / 0 SpD Swampert: 338-400 (84.2 - 99.7%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Emboar Superpower vs. 240 HP / 0 Def Mega Swampert: 250-294 (62.3 - 73.3%) -- guaranteed 2HKO
-1 252+ Atk Life Orb Emboar Superpower vs. 240 HP / 0 Def Mega Swampert: 165-196 (41.1 - 48.8%) -- guaranteed 3HKO
32 SpA Life Orb Emboar Grass Knot (100 BP) vs. 240 HP / 0 SpD Mega Swampert: 359-426 (89.5 - 106.2%) -- 31.3% chance to OHKO

252+ Atk Life Orb Emboar Superpower vs. 248 HP / 0 Def Solid Rock Rhyperior: 324-382 (74.8 - 88.2%) -- guaranteed 2HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (120 BP) vs. 248 HP / 244 SpD Solid Rock Rhyperior: 398-468 (91.9 - 108%) -- 50% chance to OHKO

252+ Atk Life Orb Emboar Superpower vs. 200 HP / 252 Def Vaporeon: 290-343 (64.3 - 76%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 200 HP / 252 Def Vaporeon: 348-411 (77.1 - 91.1%) -- guaranteed 2HKO after Leftovers recovery

252+ Atk Life Orb Emboar Superpower vs. 104 HP / 252+ Def Alomomola: 224-265 (45 - 53.3%) -- 0.4% chance to 2HKO after Leftovers recovery
-1 252+ Atk Life Orb Emboar Superpower vs. 104 HP / 252+ Def Alomomola: 149-177 (29.9 - 35.6%) -- guaranteed 4HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (60 BP) vs. 104 HP / 152 SpD Alomomola: 166-198 (33.4 - 39.8%) -- 20.7% chance to 3HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 104 HP / 252+ Def Alomomola: 270-320 (54.3 - 64.3%) -- guaranteed 2HKO after Leftovers recovery

252+ Atk Life Orb Reckless Emboar Flare Blitz vs. 240 HP / 244+ Def Tentacruel: 153-181 (42.3 - 50.1%) -- guaranteed 3HKO after Black Sludge recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 240 HP / 244+ Def Tentacruel: 309-364 (85.5 - 100.8%) -- 6.3% chance to OHKO

keep in mind Tenta outspeeds here, so being able to OHKO it on the switch after SR is useful imo

252+ Atk Life Orb Emboar Superpower vs. 252 HP / 252+ Def Suicune: 175-208 (43.3 - 51.4%) -- guaranteed 3HKO after Leftovers recovery
32 SpA Life Orb Emboar Grass Knot (100 BP) vs. 252 HP / 0 SpD Suicune: 174-205 (43 - 50.7%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 252 HP / 252+ Def Suicune: 213-252 (52.7 - 62.3%) -- 99.6% chance to 2HKO after Leftovers recovery

GK is marginally better here with SR because only LO recoil, w/o previous damage WC is obviously better

32 SpA Life Orb Emboar Grass Knot (80 BP) vs. 248 HP / 0 SpD Slowking: 146-172 (37.1 - 43.7%) -- 99.5% chance to 3HKO after Leftovers recovery
252+ Atk Life Orb Reckless Emboar Wild Charge vs. 248 HP / 252+ Def Slowking: 270-320 (68.7 - 81.4%) -- guaranteed 2HKO after Leftovers recovery

252+ Atk Life Orb Reckless Emboar Wild Charge vs. 0 HP / 0 Def Chandelure: 177-209 (67.8 - 80%) -- guaranteed 2HKO after Leftovers recovery

this is for Lefties Chandelure, you're obviously gonna be hitting Choice Chandy with Sucker minus Trick


Now I'm not saying Wild Charge is definitely better, but there might be enough reasons to change the order. I want some more input on this.

Finally, requesting the first set be called Footloose :o
Yeah, I get ur reasoning. Thanks for the input, we'll wait until other QC members.

Edited the first set's name to Footloose.
 

Psywaves

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Overview
########

Emboar has gained a great ability in Reckless, (AC) which increases Emboar's its wallbreaking capabilities by boosting its recoil attacks. These wallbreaking capabilities are supported by Emboar's very good Attack stat of 123, which makes it an excellent choice for offensively based teams. Furthermore, Emboar has quite a quite wide movepool with a lot of different coverage options Emboar can to benefit from. Next up, Emboar has a solid HP stat that helps it switch in against opponents foes easier, (RC) as well as and take their attacks better, but most importantly, it lets Emboar take recoil from moves better, too. An immunity to Will-O-Wisp is excellent for a physical attacker like Emboar, as it cannot be hampered by these burn. Emboar also has a good offensive typing as well as a decent defensive typing, (RC) with handful resistances, (RC) but a lot of weaknesses too. However, Additionally, (changed this because the last part of the previous sentence was negative) Emboar's high HP stat is let down by both its mediocre Defense and Special Defense stats., (full stop/period -> comma) and it is also easily worn down by the induced recoil damage induced by of Flare Blitz, Wild Charge, and Head Smash. Emboar also has a low Speed stat which leaves it outsped by a lot of common threats in the current metagame. Lastly, Emboar faces competition from Darmanitan as a wallbreaker because of its the latter's (made this change so that it's more clear that Darmanitan is being referred to) access to U-turn and Sheer Force, but its niche lies in Reckless, its typing, and priority in Sucker Punch.


Footloose
########
name: Footloose
move 1: Flare Blitz
move 2: Superpower
move 3: Grass Knot / Wild Charge / Head Smash
move 4: Sucker Punch
ability: Reckless
item: Life Orb
evs: 252 Atk / 36 SpA / 220 Spe
nature: Naughty / Adamant

Moves
========

Flare Blitz is a STAB attack which becomes extremely powerful after the boosts from of STAB, Life Orb, and the boost of Reckless. Superpower is a secondary STAB attack with great power and coverage, (RC) but lowers Emboar's Attack and Defense stats after using it. Grass Knot gets the primary slash in the third slot, as it lets Emboar KO Mega Swampert, (RC) and Hippowdon, (AC) which would normally wall it. Wild Charge is an secondary option to use in the third slot which allows Emboar to hit Water-types such as Suicune harder, and is boosted by Reckless. Head Smash is also an final option in the third slot for superior power and coverage than over Wild Charge, albeit less accuracyte and inflicts more recoil. The Its main targets are Arcanine and Chandelure. Sucker Punch fills in the last slot to is used against for hitting Psychic-types that threaten Emboar, as well as it can picking off some weakened Pokemon.

Set Details
========

Reckless is the ability of choice, (RC) because it boosts Flare Blitz and other recoil-inducing attacks used by Emboar with uses (passive voice -> active voice) by 20%. Life Orb gives an additional boost of 30% to all of Emboar's damaging moves, turning it into a dangerous physical wallbreaker. The current given spread lets Emboar outspeed Pokemon up(add space)to uninvested base 90s such as Suicune, Gligar, defensive Roserade, (AC) and defensive Rotom-H. The Attack EVs ensure Emboar hits as hard as possible. The remaining EVs are put into Special Attack for a higher chance to OHKO Swampert after Stealth Rock. Either a Naughty or Adamant nature should be used depending on if Grass Knot is used or not. If so, a Naughty nature should be used.; (full stop/period -> semicolon) if not, use Adamant. If Grass Knot is not used, 32 Special Attack EVs should be shifted into HP and with the remaining 4 going into Special Defense, (RC) to prevent Download Porygon-Z from getting a Special Attack boost.

Usage Tips
========

Emboar can switch into a handful of physical walls, (AC) such as Porygon2, (AC) in order to attack them and pressure them with by dealing a lot of damage. Superpower should be used sparingly, as after use, Emboar's physical Attack and Defense stats are lowered, and thus the its damage output will be lessened. Emboar's safest option is Flare Blitz if you're not sure of your opponent's play, as it hits hard on the switch-(add hyphen)ins hard, even those that resistant Pokemon it. Switch Emboar out of faster Pokemon with a typinge advantage, (AC) such as Crobat and Alakazam, as they can inflict a ton of damage against on Emboar with a super effective move. Emboar can be switched in into on certain Pokemon it has a type advantage against, (AC) certain resisted Pokemon types such as Umbreon and Forretress, (AC) (changed "resisted" to "type advantage because Forry doesn't always run Gyro Ball iirc) and force them out, and after, it can then hit the whatever switches in (changed this bit to make it slightly clearer that the opponent is likely to switch Umby/Forry/whatever) switch in hard with a powerful attack.

Team Options
========

Entry hazard support from Pokemon such as Forretress and Froslass is appreciated, as it easens the wallbreaking for Emboar. Entry hazard removal from Pokemon such as Forretress and Mega Blastoise is good for Emboar, as these entry hazards wear down Emboar quickly. Set(remove space)up sweepers such as Haxorus and Lucario appreciate Emboar's wallbreaking capabilities and thus make for good partners. Wish support from Blissey, Umbreon, and Florges, (RC) are is also very useful because of Emboar's limited longevity due to recoil from its attacks. Grass-types such as Amoonguss, Chesnaught, and Shaymin are nice choices because they can switch into Ground-type attacks from faster Pokemon. Pokemon such as Rotom-H and Mega Aerodactyl can take care of faster Flying-types, (RC) and therefore make excellent teammates as well. Slow momentum gainers, (AC) such as Gligar, Rotom-H, and Forretress, (AC) grant Emboar a safe switch in against its foe, which is nice, too. Examples include Gligar, Rotom-H and Forretress.


Choice Scarf
########
name: Choice Scarf
move 1: Flare Blitz
move 2: Superpower
move 3: Wild Charge
move 4: Head Smash / Earthquake
ability: Reckless
item: Choice Scarf
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Flare Blitz is a very powerful STAB attack boosted by Reckless, (RC) and hits almost any Pokemon hard on the switch in, including resistant ones those that resist it. Superpower is a powerful secondary STAB attack and formes has good neutral coverage with Flare Blitz, but does lower Attack and Defense after. Wild Charge hits most notably the Water-types resistant to Flare Blitz, (RC) and provides good power is boosted by Reckless as well. Head Smash hits opposing Fire-types, (AC) such as Chandelure, but also has excellent overall coverage and gets a 20% boost from Reckless. Earthquake is another attacking option for decent power and coverage too, (RC) and formes almost perfect neutral coverage with Wild Charge. (add full stop/period) Sleep Talk is an option to use as well can be considered in order to absorb sleep-(add hyphen)inducing moves such as Roserade's Sleep Powder, and can be considered.

Set Details
========

Reckless is the used ability because it gives a boost to recoil-inducing attacks, and in this case Flare Blitz, Wild Charge, and Head Smash. Choice Scarf turns Emboar into a dangerous revenge killer and allows it outspeed the majority of the unboosted metagame. The EV spread lets Emboar hit as hard as possible, and the investment in Speed makes Emboar a lot faster, letting it outspeed even more Pokemon. A Jolly nature is recommended, (AC) as without it, Emboar will fail to outspeed Alakazam and Mega Pidgeot, which it can with a Jolly nature.

Usage Tips
========

Emboar is a fine late-(add hyphen)game cleaner once the physical walls have been beaten, so try to beat them first before sending Emboar in. This set also makes Emboar a decent revenge killer, so sending it in after a teammate has fainted is a decent choice too. Use Superpower should be used sparingly (made this change to differentiate from the Usage Tips section for the other set), as it lowers Emboar's physical Attack and Defense every time after the use of the move. Definitely watch out for moves that remove items, (RC) because if Emboar gets hit by one, it leaves Emboar will be easily revenge killed by foes because of its low Speed stat.

Team Options
========

Wallbreakers such as Dragalge are generally good partners for their ability to beat physical walls, which this set fails to do. Wish support from Pokemon such as Florges, Umbreon, and Alomomola is good to for letting Emboar stay healthy after the recoil damage. Entry hazard support from Pokemon such as Forretress and Roserade is appreciated for Emboar in order to KO foes with more ease. Mega Blastoise, Donphan, and Forretress can remove hazards for Emboar, (RC) and are excellent choices in order to help it avoid this passive damage. Pokemon such as Suicune and Hippowdon, (AC) that which can handle with the likes of faster Pokemon such as Crobat and Mega Aerodactyl which are faster than Emboar, Mega Pokemon that do not mind taking a Knock Off, such as Mega Aggron and Mega Sceptile, make for good partners, (AC) as do Mega Pokemon such as Mega Aggron and Mega Sceptile, which do not mind taking a Knock Off well. Removal of paralysis from clerics such as Blissey is very good for Emboar, because paralysis leaves it outsped by a lot of Pokemon.


Other Options
########

A defensive set around along the lines of Will-O-Wisp, (AC) / Low Kick, (AC) / Flare Blitz, (AC) and / Roar can be used, but Emboar is a bit frail and can be easily KOed. The combination of Substitute + Focus Punch can be used, but Emboar is too slow to set up a Substitute and Superpower is mostly generally better. A fully special set is an final option to use to surprise opponents, but Emboar lacks the moves to fully take advantage of this and this wastes it puts Reckless to waste.


Checks & Counters
########

**Passive Damage**: The recoil induced by moves such as Flare Blitz, Wild Charge, and Head Smash will eventually bring Emboar to its end. The Life Orb set inflicts Emboar takes even more recoil damage due to the Life Orb. Pokemon with a Rocky Helmet will also contribute to wearing Emboar's undergoing down, as most of its damaging moves make contact.

**Faster Pokemon with Super Effective Coverage Moves**: Pokemon such as Mega Pidgeot, Krookodile, (AC) and Alakazam can outspeed Emboar and beat them it with their super effective attacks. They should watch out for Choice Scarf Emboar, however.

**Very Bulky Physical Walls**: Very bulky physical walls such as Alomomola and Hippowdon can usually take Emboar's physical attacks, but should be wary of Grass Knot.


GP 1/2
 
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**Amcheck**


Overview
########

Emboar has gained a great ability in Reckless, which increases its wallbreaking capabilities by boosting its recoil attacks. These wallbreaking capabilities are supported by Emboar's very good Attack stat of 123, which makes it an excellent choice for offensively based teams. Furthermore, Emboar has quite a wide movepool with a lot of different variety of coverage options to benefit from. Next up, Emboar has a solid HP stat that helps it switch in against foes and take their attacks better, but most importantly, it lets allows Emboar take recoil from moves better, too. An immunity to Will-O-Wisp is excellent for a physical attacker like Emboar, as it cannot be hampered by burn. Emboar also has a good offensive typing as well as a decent defensive typing, with several useful resistances but also a lot of weaknesses. Additionally, Emboar's high HP stat is let down by its mediocre Defense and Special Defense stats, and it is also easily worn down by the recoil damage induced by Flare Blitz, Wild Charge, and Head Smash. Emboar also has a low Speed stat, (AC) which leaves it outsped by a lot of common threats in the current metagame. Lastly, Emboar faces competition from Darmanitan as a wallbreaker because of the latter's Darmanitan's access to U-turn and Sheer Force, but its niche lies in Reckless, its typing, and priority in Sucker Punch.


Footloose
########
name: Footloose
move 1: Flare Blitz
move 2: Superpower
move 3: Grass Knot / Wild Charge / Head Smash
move 4: Sucker Punch
ability: Reckless
item: Life Orb
evs: 252 Atk / 36 SpA / 220 Spe
nature: Naughty / Adamant

Moves
========

Flare Blitz is a STAB attack which becomes extremely powerful after boosts from STAB, Life Orb, and Reckless. Superpower is a secondary STAB attack with great power and coverage but lowers Emboar's Attack and Defense stats after using it. Grass Knot gets the primary slash in the third slot, as it lets Emboar KO Mega Swampert and Hippowdon, (AC) (you forgot to remove this q.q) which would normally wall it. Wild Charge is an option in the third slot which allows Emboar to hit Water-types such as Suicune harder, and is boosted by Reckless. Head Smash is also an option in the third slot for superior power and coverage over Wild Charge, albeit less accurate and inflicts more recoil. Its main targets are Arcanine and Chandelure. Sucker Punch is used for hitting Psychic-types that threaten Emboar, as well as picking off weakened Pokemon.

Set Details
========

Reckless is the ability of choice because it boosts Flare Blitz and other recoil-inducing attacks Emboar uses by 20%. Life Orb gives an additional boost to all of Emboar's moves, turning it into a dangerous physical wallbreaker. The given spread lets Emboar outspeed Pokemon up to uninvested base 90s such as Suicune, Gligar, defensive Roserade, and defensive Rotom-H. The Attack EVs ensure Emboar hits as hard as possible. The remaining EVs are put into Special Attack for a higher chance to OHKO Swampert after Stealth Rock. Either a Naughty or Adamant nature should be used depending on if Grass Knot is used or not. If so, a Naughty nature should be used; if not, use Adamant. If Grass Knot is not used, 32 Special Attack EVs should be shifted into HP with the remaining 4 going into Special Defense to prevent Download Porygon-Z from getting a Special Attack boost.

Usage Tips
========

Emboar can switch into a handful of physical walls, such as Porygon2, in order to attack them and pressure them by dealing a lot of damage. Superpower should be used sparingly, as after use, Emboar's Attack and Defense stats are lowered, and thus its damage output will be lessened. Emboar's safest option is Flare Blitz if you're not sure of your opponent's play, as it hits switch-ins hard, even those that resist it. Switch Emboar out of faster Pokemon with a type advantage, such as Crobat and Alakazam, as they can inflict a ton of damage on Emboar with a super effective move. Emboar can be switched in on certain Pokemon it has a type advantage against, such as Umbreon and Forretress, force them out, and then hit whatever switches in hard.

Team Options
========

Entry hazard support from Pokemon such as Forretress and Froslass is appreciated, as it eases wallbreaking for Emboar. Entry hazard removal from Pokemon such as Forretress and Mega Blastoise is good for Emboar, as entry hazards wear down Emboar quickly. Set up sweepers such as Haxorus and Lucario appreciate Emboar's wallbreaking capabilities and thus make for good partners. Wish support from Blissey, Umbreon, and Florges is also very useful because of Emboar's limited longevity due to recoil from its attacks. Grass-types such as Amoonguss, Chesnaught, and Shaymin are nice choices because they can switch into Ground-type attacks from faster Pokemon. Pokemon such as Rotom-H and Mega Aerodactyl can take care of faster Flying-types and therefore make excellent teammates as well. Slow momentum gainers, such as Gligar, Rotom-H, and Forretress, grant Emboar a safe switch in against its foe.

Choice Scarf
########
name: Choice Scarf
move 1: Flare Blitz
move 2: Superpower
move 3: Wild Charge
move 4: Head Smash / Earthquake
ability: Reckless
item: Choice Scarf
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Flare Blitz is a very powerful STAB attack boosted by Reckless and hits almost any Pokemon hard on the switch in, including that resist it. Superpower is a powerful secondary STAB attack and has good neutral coverage with Flare Blitz, but does lower Attack and Defense after. Wild Charge hits the Water-types resistant to Flare Blitz and is boosted by Reckless as well. Head Smash hits opposing Fire-types, such as Chandelure, but also has excellent overall coverage and gets a 20% boost from Reckless. Earthquake is another attacking option for decent power and coverage too and forms almost perfect neutral coverage with Wild Charge. Sleep Talk can be considered in order to absorb sleep-inducing moves such as Roserade's Sleep Powder.

Set Details
========

Reckless gives a boost to recoil-inducing attacks. Choice Scarf turns Emboar into a dangerous revenge killer and allows it outspeed the majority of the unboosted metagame. The EV spread lets Emboar hit as hard as possible, and the investment in Speed makes Emboar a lot faster, letting it outspeed even more Pokemon. A Jolly nature is recommended, as without it, Emboar will fail to outspeed Alakazam and Mega Pidgeot.

Usage Tips
========

Emboar is a fine late-game cleaner once physical walls have been beaten, so try to beat them first before sending Emboar in. This set also makes Emboar a decent revenge killer, so sending it in after a teammate has fainted is a decent choice too. Use Superpower sparingly, as it lowers Emboar's Attack and Defense after use. Definitely watch out for moves that remove items because if Emboar gets hit by one, it will be easily revenge killed by foes because of its low Speed stat.

Team Options
========

Wallbreakers such as Dragalge are generally good partners for their ability to beat physical walls, which this set fails to do. Wish support from Pokemon such as Florges, Umbreon, and Alomomola is good for letting Emboar stay healthy after recoil damage. Entry hazard support from Pokemon such as Forretress and Roserade is appreciated in order to KO foes with more ease. Mega Blastoise, Donphan, and Forretress can remove hazards for Emboar and are excellent choices in order to help it avoid this passive damage. Pokemon such as Suicune and Hippowdon, which can handle faster Pokemon such as Crobat and Mega Aerodactyl, make for good partners, as do Mega Pokemon such as Mega Aggron and Mega Sceptile, which do not mind taking a Knock Off. Removal of paralysis from clerics such as Blissey is very good for Emboar, because paralysis leaves it outsped by a lot of Pokemon.


Other Options
########

A defensive set along the lines of Will-O-Wisp, Low Kick, Flare Blitz, and Roar can be used, but Emboar is a bit frail and can lacks enough bulk to be easily KOed. The combination of Substitute + Focus Punch can be used, but Emboar is too slow to set up a Substitute and Superpower is generally better. A fully special set is an option to use to surprise opponents, but Emboar lacks the moves to fully take advantage of this and it puts Reckless to waste.


Checks & Counters
########

**Passive Damage**: The recoil induced by moves such as Flare Blitz, Wild Charge, and Head Smash will eventually bring Emboar to its end. weaken Emboar, making it easier to KO. Life Orb Emboar takes even more recoil damage. Pokemon with a Rocky Helmet will also contribute to wearing Emboar down, as most of its damaging moves make contact.

**Faster Pokemon with Super Effective Coverage Moves**: Pokemon such as Mega Pidgeot, Krookodile, and Alakazam can outspeed Emboar and beat it with their super effective attacks. They should watch out for Choice Scarf Emboar, however.

**Very Bulky Physical Walls**: Very bulky physical walls such as Alomomola and Hippowdon can usually take Emboar's physical attacks, but should be wary of Grass Knot.
 
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P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
2/2
add / remove / (comment)

I left a few notes for you in there, Lucina09 :)

Overview
########

Emboar has gained a great ability in Reckless, which increases its wallbreaking capabilities by boosting the power of its recoil attacks. These wallbreaking capabilities are supported by Emboar's very good base 123 Attack stat of 123, which makes it an excellent choice for offensively based teams. Furthermore, Emboar has quite a wide movepool with a lot of different variety of coverage options to benefit from. Next up, Emboar also has a solid HP stat that helps it switch in against foes and take their attacks better, but most importantly, it lets allows (keep "lets") Emboar take recoil from its attacking moves better, too. An immunity to Will-O-Wisp is excellent for a physical attacker like Emboar, as it means Emboar cannot be hampered by burn. Emboar also has a good offensive typing as well as a decent defensive typing, with several useful resistances but also a lot of weaknesses. Additionally, Emboar's high HP stat is let down by its mediocre Defense and Special Defense stats, and it is also easily worn down by the recoil damage induced by Flare Blitz, Wild Charge, and Head Smash. Emboar also has a low Speed stat, (AC) which leaves it outsped by a lot of common threats in the current metagame. Lastly, (I'd keep that) Emboar faces competition from Darmanitan as a wallbreaker because of the latter's Darmanitan's (you can keep what you had; either is fine) access to U-turn and Sheer Force, but its Emboar's niche lies in Reckless, its typing, and priority in Sucker Punch.

Footloose
########
name: Footloose
move 1: Flare Blitz
move 2: Superpower
move 3: Grass Knot / Wild Charge / Head Smash
move 4: Sucker Punch
ability: Reckless
item: Life Orb
evs: 252 Atk / 36 SpA / 220 Spe
nature: Naughty / Adamant

Moves
========

Flare Blitz is a STAB attack which becomes extremely powerful after boosts from STAB, Life Orb, and Reckless. Superpower is a secondary STAB attack with great power and coverage but lowers Emboar's Attack and Defense stats after each use using it. Grass Knot gets the primary slash in the third slot, as it lets Emboar KO Mega Swampert and Hippowdon, (AC) (you forgot to remove this q.q) which would normally wall it. Wild Charge is an option in the third slot which that allows Emboar to hit Water-types such as Suicune harder, (remove comma) and is boosted by Reckless. Head Smash is also an option in the third slot for superior power and coverage over Wild Charge, but it is albeit less accurate and inflicts more recoil. Its main targets are Arcanine and Chandelure. Sucker Punch is used for hitting Psychic-types that threaten Emboar, as well as picking off weakened Pokemon.

Set Details
========

Reckless is the ability of choice because it (fine either way. her change does cut down on fluff though, which is nice) boosts the power of Flare Blitz and other recoil-inducing attacks Emboar uses by 20%. Life Orb gives an additional boost to all of Emboar's moves, turning it into a dangerous physical wallbreaker. The given spread lets Emboar outspeed Pokemon up to uninvested base 90s Speed Pokemon such as Suicune, Gligar, defensive Roserade, and defensive Rotom-H. The Attack EVs ensure Emboar hits as hard as possible. The remaining EVs are put into Special Attack for a higher chance to OHKO Swampert after Stealth Rock. Either a Naughty or Adamant nature should be used, (comma) depending on if whether Grass Knot is used or not. If so, a Naughty nature should be used; if not, use Adamant. If Grass Knot is not used, the 32 Special Attack EVs should be shifted into HP with the remaining 4 going into Special Defense to prevent Download Porygon-Z from getting a Special Attack boost.

Usage Tips
========

Emboar can switch into a handful of physical walls, such as Porygon2, in order to attack them and pressure them by dealing a lot of damage. Superpower should be used sparingly, as after each use, Emboar's Attack and Defense stats are lowered, and thus its damage output will be lessened. Emboar's safest option is Flare Blitz if you're not sure of your opponent's play, as it hits switch-ins hard, even those that resist it. Switch Emboar out of faster Pokemon with a type advantage, such as Crobat and Alakazam, as they can inflict a ton of damage on Emboar with a super effective move. Emboar can be switched (make parallel with 'force' and 'hit') in on certain Pokemon it has a type advantage against, such as Umbreon and Forretress, force them out, and then hit whatever switches in hard.

Team Options
========

Entry hazard support from Pokemon such as Forretress and Froslass is appreciated, as it eases wallbreaking for Emboar. Entry hazard removal from Pokemon such as Forretress and Mega Blastoise is good for Emboar, as entry hazards wear down Emboar quickly. Setup sweepers such as Haxorus and Lucario appreciate Emboar's wallbreaking capabilities and thus make for good partners. (meh, the original is fine, so I'd keep it that way) Wish support from Blissey, Umbreon, and Florges is also very useful because of Emboar's limited longevity due to recoil from its attacks. Grass-types such as Amoonguss, Chesnaught, and Shaymin are nice choices because they (this was fine, you can keep it as is) can switch into Ground-type attacks from faster Pokemon. Pokemon such as (you can keep it as is) Rotom-H and Mega Aerodactyl can take care of faster Flying-types and therefore make excellent teammates as well. (ditto) Slow momentum gainers, such as Gligar, Rotom-H, and Forretress, grant Emboar a safe switch in against its foe.

Choice Scarf
########
name: Choice Scarf
move 1: Flare Blitz
move 2: Superpower
move 3: Wild Charge
move 4: Head Smash / Earthquake
ability: Reckless
item: Choice Scarf
evs: 252 Atk / 4 SpD / 252 Spe
nature: Jolly

Moves
========

Flare Blitz is a very powerful STAB attack boosted by Reckless and hits almost any Pokemon hard on the switch in, including those that resist it. Superpower is a powerful secondary STAB attack and has good neutral coverage with Flare Blitz, but it does lower Attack and Defense after use. Wild Charge hits the Water-types resistant to Flare Blitz and is boosted by Reckless as well. Head Smash hits opposing Fire-types, such as Chandelure, but also has excellent overall coverage, (comma) and gets a 20% boost from Reckless. Earthquake is another attacking option for decent power and coverage too and forms almost perfect neutral coverage with Wild Charge. Sleep Talk can be considered in order to absorb sleep-inducing moves such as Roserade's Sleep Powder.

Set Details
========

Reckless gives a boost to recoil-inducing attacks. Choice Scarf turns Emboar into a dangerous revenge killer and allows it outspeed the majority of the unboosted metagame. The EV spread lets Emboar hit as hard as possible, and the investment in Speed makes Emboar a lot faster, letting it outspeed even more Pokemon. A Jolly nature is recommended, as without it, Emboar will fail to outspeed Alakazam and Mega Pidgeot.

Usage Tips
========

Emboar is a fine late-game cleaner once physical walls have been beaten, so try to beat them first before sending Emboar in. This set also makes Emboar a decent revenge killer, so sending it in after a teammate has fainted is a decent choice too. Use Superpower sparingly, as it lowers Emboar's Attack and Defense after use. Definitely watch out for moves that remove items because if Emboar gets hit by one, it will be easily revenge killed by foes because of its low Speed stat.

Team Options
========

Wallbreakers such as Dragalge are generally good partners for their ability to beat physical walls, which this set fails to do. Wish support from Pokemon such as Florges, Umbreon, and Alomomola is good for letting Emboar stay healthy after recoil damage. Entry hazard support from Pokemon such as Forretress and Roserade is appreciated in order to KO foes with more ease. Mega Blastoise, Donphan, and Forretress can remove hazards for Emboar and are excellent choices in order to help it avoid this passive damage. Pokemon such as Suicune and Hippowdon, which can handle faster Pokemon such as Crobat and Mega Aerodactyl, make for good partners, as do Mega Pokemon such as Mega Aggron and Mega Sceptile, which do not mind taking a Knock Off. A cleric that can remove paralysis, Removal of paralysis from clerics (sounds like clerics are the ones paralyzing Emboar) such as Blissey, (comma) is very good for Emboar, because paralysis leaves it outsped by a lot of Pokemon.

Other Options
########

A defensive set along the lines of with Will-O-Wisp, Low Kick, Flare Blitz, and Roar can be used, but Emboar is a bit frail and can lacks enough bulk to (this change is incorrect. if you read it over again you may realize that it now says that Emboar lacks enough bulk to be easily KOed...implying that you need more bulk to be easily KOed. kind of the opposite of what we want. keep it the same as before) be easily KOed. The combination of Substitute + Focus Punch can be used, but Emboar is too slow to set up a Substitute and Superpower is generally better. A fully special set is an option to use to surprise opponents, but Emboar lacks the moves to fully take advantage of this and it puts Reckless to waste.

Checks & Counters
########

**Passive Damage**: The recoil induced by moves such as Flare Blitz, Wild Charge, and Head Smash will eventually bring Emboar to its end. weaken Emboar, making it easier to KO. (what you had before is fine. if you like the change, then remove "eventually" as well and then implement the change. so it'd be: "...and Head Smash will weaken Emboar, making it easier to KO.") Life Orb Emboar takes even more recoil damage. Pokemon with a Rocky Helmet will also contribute to wearing Emboar down, as most of its damaging moves make contact.

**Faster Pokemon with Super Effective Coverage Moves**: Pokemon such as Mega Pidgeot, Krookodile, and Alakazam can outspeed Emboar and beat it with their super effective attacks. (unimportant, but don't these three hit Emboar with their STAB moves rather than their coverage moves? the heading here doesn't really match, then) They should watch out for Choice Scarf Emboar, however.

**Very Bulky Physical Walls**: Very bulky physical walls such as Alomomola and Hippowdon can usually take Emboar's physical attacks, but they should be wary of Grass Knot.
 
I would change Blissey as a cleric to something like Umbreon or Florges as a cleric, as they fit on more balanced playstyles easier than Blissey can. Blissey is more reserved to defensive playstyles, which Emboar does not fit on.
 

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