Epik777 vs Ute [Cancelled]

Geodude6

Look at my shiny CT!
3v3 LC singles
Switch=KO
Items=Training
ASB Arena
2 Day DQ
2 Substitutions
2 recoveries/5 chills

Ute said:
Lilium the Caterpie
Lilium the Caterpie*

Caterpie [Lilium] (Female)
Nature: Modest (+1 SpA, -1 Atk)
Type:
: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away: (Passive, DW, Locked) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 2/5
MC: 4
DC: 2/5
Moves: 5/5
Level-up: 3/3
Tackle* -
(Deferring)
String Shot* -
(Passive)
Bug Bite* -
(Force)
Tutor 4/4
Bug Bite* -
(Force)
Electroweb* -
(Elemental)
Snore* -
(Deferring)
String Shot* -
(Passive)
Stocke the Minccino
Stocke the Minccino*

Minccino [Stocke] (Male)
Nature: Adamant (+1 Atk, -1 SpA)
Type
: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Cute Charm: (Passive) This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Skill Link: (Passive, DW, Locked) This Pokemon’s skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Moves: 21/49
Level-up: 11/17
Pound* -
(Deferring)
Growl* -
(Passive)
Helping Hand* -
(Passive)
Tickle* -
(Passive)
DoubleSlap* -
(Passive)
Encore* -
(Passive)
Swift* -
(Passive)
Sing* -
(Passive)
Tail Slap* -
(Set)
Wake-Up Slap -
(Passive)
Hyper Voice -
(Passive)
Egg: 5/9
Aqua Tail* -
(Elemental)
Endure* -
(Passive)
Flail* -
(Deferring)
Iron Tail* -
(Passive)
Mud-Slap* -
(Force)
Tutor: 3/13
Aqua Tail* -
(Elemental)
Helping Hand* -
(Passive)
Iron Tail* -
(Pasive)
TM and HM: 5/26
Dig* -
(Deferring)
Thief* -
(Passive)
Fling* -
(Set)
Thunder Wave* -
(Elemental)
U-Turn*-
(Set)
Estark the Golett
Estark the Golett

Golett (Estark) [Genderless]
Nature: Quiet (+ 1 SpD, -5 Spe, -10% evasion)
Type:
: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Klutz: (Toggle) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard: (Passive, DW, Locked) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 30 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Moves: 19/59
Level-up: 9/15
Pound -
(Deferring)
Astonish -
(Force)
Defense Curl -
(Passive)
Mud-Slap -
(Force)
Rollout -
(Set)
Shadow Punch -
(Elemental)
Iron Defense -
(Passive)
Mega Punch -
(Deferring)
Magnitude -
(Set)
Tutor: 6/16
Drain Punch -
(Set)
Earth Power -
(Elemental)
Gravity -
(Passive)
Ice Punch -
(Elemental)
Iron Defense -
(Passive)
ThunderPunch -
(Elemental)
TM and HM: 5/30
Toxic -
(Elemental)
Protect -
(Passive)
Psychic -
(Elemental)
Rock Polish -
(Deferring)
Rock Slide -
(Passive)
Epik777 said:

Gible "Loan Shark" (M)
Nature: Hasty (+15% Speed, +8% Accuracy, - Defense)
Type: Dragon/Ground
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Abilities:
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW Locked): (Passive) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 49 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
+8% Accuracy
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Sand-Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash
Body Slam
Double-Edge
Outrage
Thrash
Iron Head
Protect
Substitute
Double Team
Earthquake
Toxic


Necturine "Spike" (F)
Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW Locked): (Passive) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 44 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
-10% Evasion
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Leaf Storm
Sketch
Ingrain
Giga Drain
Future Sight
Protect
Double Team
Substitute
Toxic
Solarbeam


Aron "Aggro" (M)
Nature: Careful (+Special Defense, -Special Attack)
Type: Rock/Steel
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Sturdy: (Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 30
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Body Slam
Dragon Rush
Head Smash
Superpower
Stealth Rock
Protect
Double Team
Substitute
Earthquake
Rock Slide
 

Geodude6

Look at my shiny CT!
Let's give him another day, he might be having internet issues and it would be kinda dickish to DQ him for that. But I do understand that you need the slot.
 

Geodude6

Look at my shiny CT!
Sorry Epik, I do not know what has happened to you and I sincerely hope you are all right, but I cannot deny Ute's request.

Prizes:
Since this battle never started, no one gets anything.
 

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