Here we have two new comers to ASB dipping their toes into the
turbulent waters. I wish them both long and fruitful careers.
birdcrest brings:turbulent waters. I wish them both long and fruitful careers.
Da Rules said:Let's test ASB out!
1vs1 LC Singles
DQ 3 days
3 Substitutions
2 Chills/5 recovers
All Abilities
Items Off
Standard ASB arena
Mienfoo(Male)(Crusher)
Types:Fighting:N/A
Abilities:Inner Focus/Regenerator/Reckless(HA LOCKED)
Nature:Brave(+Atk, -Speed, -10 Eva)
Stats:
HP:90
Atk 4(+)
Def 2
Sp.Atk 2
Spl. Def 2
Speed 56(-)
Size:2
Weight:2
Total: 14
EC:0/6
MC:0
AC: 0/5
Moves:
Pound
Meditate
Detect
Fake Out
Doubleslap
Swift
Calm Mind
Dig
Brick Break
Bulk Up
Rock Tomb
Aerial Ace
Baton Pass
Smellingsalts
Knock Off
Endure
Vital Throw
EvAlNo brings:
Scyther - Harold (Male)
Types:
Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Swarm (Passive) - When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Steadfast: (LOCKED)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP: 100
Attack: 5+
Defense: 3
Special Attack: 1-
Special Defense: 3
Speed: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 0/6
MC: 0
AC: 0/5
Attacks (20):
Level Up:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Double Team
TM:
Protect
U-turn
Brick Break
Swords Dance
Roost
Tutor:
None
Egg Moves:
Night Slash
Endure
Reversal
Quick Guard
Steel Wing
Other:
None

Scyther - Harold (Male)
Types:
Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Swarm (Passive) - When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Steadfast: (LOCKED)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP: 100
Attack: 5+
Defense: 3
Special Attack: 1-
Special Defense: 3
Speed: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 0/6
MC: 0
AC: 0/5
Attacks (20):
Level Up:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Double Team
TM:
Protect
U-turn
Brick Break
Swords Dance
Roost
Tutor:
None
Egg Moves:
Night Slash
Endure
Reversal
Quick Guard
Steel Wing
Other:
None
(Just so you know, you can always bring at least three Pokemon to a battle, if either of you had brought two or three Pokemon, you would now be choosing from them to participate in this battle)
How it shall be:
Birdcrest shall issue orders
EvaAlNo issues orders
ff7hero refs
How it shall be:
Birdcrest shall issue orders
EvaAlNo issues orders
ff7hero refs