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Toon

NOT A BUNNY!
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FORT
lileep.png

Lileep [Mossflower] (M)
Nature: Quiet (+SpA, -Spe, -10% Eva)
Type: Rock / Grass
Abilities: Suction Cups / Storm Drain (H)

Stats:
HP: 100
Atk: 2
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 20 (-10% Eva)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 4/6
MC: 11
AC: 3/5

Moves:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Ancientpower
Brine

Endure
Stealth Rock
Mirror Coat
Wring Out
Recover

Solarbeam
Sludge Bomb
Smack Down
Infestation
Grass Knot
---
17 Moves
303.png
303-mega.png

Mawile [F] [Jawfang]
Types: Steel/Fairy

Abilities::
Hyper Cutter / Intimidate / Sheer Force (UNLOCKED) / Huge Power (Mega)

Nature: Careful (+1 SpD, -1 SpA)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

303-mega.png

Mega Mawile [F] [Queen Jawfang]
Types: Steel/Fairy

Abilities::
Hyper Cutter / Intimidate / Sheer Force / Huge Power

Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]

EC: N/A
MC: 17
AC: 5/5

Attacks (26):
Astonish
Baton Pass
Bite
Brick Break
Crunch
Facade
Fairy Wind
Fake Tears
Feint Attack
Fire Fang
Growl
Ice Fang
Iron Head
Play Rough
Poison Fang
Protect
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Swallow
Sweet Scent
Taunt
Thunder Fang
Vice Grip
hippopotas.png

Hippopotas [Sahara] (F)
Nature: Sassy (+SpD, -Spe, -10% Eva)
Type: Ground
Abilities: Sand Stream / Sand Force (H)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 2
SpD: 3 (+)
Spe: 27 (-10% Eva)
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC: 1/6
MC: 4
AC: 1/5

Moves:
Tackle
Sand Attack
Bite
Yawn
Take Down
Dig
Sand Tomb

Body Slam
Stack Off
Whirlwind
Stockpile
Revenge

Protect
Earthquake
Rock Tomb
Rock Slide
Substitute
---
17 Moves

EX
aurumoth.gif


Yells at everyone using telepathy. Charges into battle with reckless abandon.

♪♪♪

Aurumoth [♂] [Agro]
Types: Bug/Psychic
Abilities: Weak Armor / No Guard / Illusion (✓)
Nature: Quiet (+Special Attack, -Speed, -Evasion)
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: MAXED (5 CC BONUS)
AC: 5/5
Attacks: 85/85
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electro Web
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Healing Wish
Heal Pulse
Helping Hand
Hidden Power Ground
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psychic
Psych Up
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-o-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt
RzQS8HS.png


Is made of sugar and electricity. Hates being touched, period.

♪♪♪

Monohm [♂] [Sucrose]
Types: Electric/Dragon
Abilities: Shield Dust / Static / Overcoat (✘)
Nature: Modest (+Special Attack, -Attack)
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 1/9
MC: 3
AC: 1/5
Attacks:
Level Up

Charge
Dragon Breath
Dragon Pulse
Dragon Rage
Fire Blast
Growl
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Protect
Rain Dance
Sonic Boom
Substitute
Tackle
Thunderbolt
Thunder Shock
Twister

2v2 SINGLES 1LC 1FE
SBUSTITUET TRHEE
SWITHC KO
EITM OK
5/5 ECRV/LHILC
SBA ARENA
ABILITIES ALL
ANAGRAMS ARE UNF

Fort Colorcastle Send and equip
Exclaimer Send equip and order
Fort Colorcastle Order
yea
 
Last edited:
Sahara gogogogogo
#exp share

Qualifyng Event Protocol
The ACA Rules You Need to Know for Employee Qualifying Life Events
 
RzQS8HS.png


<Bzzzt.> @ Exp Share

Hydro Pump -- Hydro Pump -- Hydro Pump

If Ground-type damaging move, use Magnet Rise. [once]
 
Last edited:
Sand Tomb ~ Revenge ~ Revenge

careful there, kid. Some random hippo might go sand on your parade.
 
hippopotas.gif
#EXP Share
Sand Stream
100/100
3/3/2/3/27
Status: OK!
RzQS8HS.png
#EXP Share
Shield Dust/Static
90/100
1/3/4/2/60
Status: OK!

no songs :(
Crit is lower than (#), Hit is higher than %, effect is lower than %

DARUDE SAND STORM
(if i wasn't lazy i would link)

EXCL uses Magnet Rise
-5en

FORT uses Sand Tomb
Crit: 590 (625) CRITICAL HIT
Damage: (4+3+3+4.5-4.5)*1.5=15
-4en

excl -2hp

2nd ACTION

EXCL uses Hydro Pump
Hit 8427 (9000) MISS
Crit: 1088 (625)
Damage: (11+6-4.5)*1.5=18.75
-7en

FORT uses Revenge
Crit: 6832 (625)
Damage: (12+4.5-4.5)=12
Static: 1301 (3000) YES
-8en

EXCL -2hp

3rd ACTION

EXCL uses Hydro Pump
Hit 9556 (9000) MISS
-11en

FORT uses Revenge
Para: 1242 (2000) YES
20->10

EXCL -2hp

TL;DR
FORT -19HP -12EN
EXCL -33HP -23EN

FIELD
Sandstorm 3r​
hippopotas.gif
#EXP Share
Sand Stream
81/88
3/3/2/3/27
Status: Para 5%
RzQS8HS.png
#EXP Share
Shield Dust/Static
57/77
1/3/4/2/60
Status: Magnet rise (3a)

Fort Colorcastle Order
Exclaimer Order
kk
 
Last edited:
Im sorry; i forgot about it and just put my iPad way and went to sleep last night ;_;
sand tomb should be doing residual damage in tandem with sandstorm;

Rock slide x3

IF substitute or magnet rise, THEN whirlwind and replace future actions with earthquake.
 
RzQS8HS.png


<Eck, you're getting grit in my everything!>

Dragon Pulse -- Hydro Pump -- Hydro Pump

-

These orders are under the assumption that "If magnet rise" means using the move, not the status condition. Ping me on IRC if that's not how it's ruled

Also, sand tomb's residual damage is negated by magnet rise (The move itself is not), check the move descriptions:

Sand Tomb: "Sand Tomb is maintained via contact with the ground (to better perform the required seismic manipulation)."
Magnet Rise: "The Pokemon uses electromagnetism to levitate up into the air."
 
FIELD
Sandstorm 3r​
hippopotas.gif
#EXP Share
Sand Stream
81/88
3/3/2/3/27
Status: Para 5%
RzQS8HS.png
#EXP Share
Shield Dust/Static
57/77
1/3/4/2/60
Status: Magnet rise (3a)

no songs :(
Crit is lower than (#), Hit is higher than %, effect is lower than %

EXCL uses Dragon Pulse
Crit: 7330 (625)
Damage: (9+3+6-4.5)=13.5
-6en

FORT uses Rock Slide
Para: 9436 (500)
Hit: 3284 (9000)
Crit: 6593 (625)
Damage: (8+4.5-4.5)=8
-6en

excl -2hp

2nd ACTION

EXCL uses Hydro Pump
Hit 9618 (9000) MISS
-7en

FORT uses Rock Slide
Para: 5077 (500)
Hit: 4569 (9000)
Crit: 5153 (625)
Damage: (8+4.5-4.5)=8
-10en

EXCL -2hp

3rd ACTION

EXCL uses Hydro Pump
Hit 476 (9000)
Crit: 4152 (625)
Damage: (11+6-4.5)*1.5=18.75
-11en

FORT uses Rock Slide
Para: 4415 (500)
Hit: 9892 (9000) MISS
-14en

EXCL -2hp

TL;DR
FORT -32HP -30EN
EXCL -22HP -24EN

GIVE YOUR POKEMON GLASSES

FIELD
Sandstorm 2r​
hippopotas.gif
#EXP Share
Sand Stream
49/58
3/3/2/3/27
Status: OK!
RzQS8HS.png
#EXP Share
Shield Dust/Static
35/53
1/3/4/2/60
Status: OK!

Exclaimer order
Fort Colorcastle order
i want my teacher to stop picking on me to answer questions >:|
 
RzQS8HS.png


<I can't see in this mess. AAUUGGH.>

Dragon Pulse -- Hydro Pump -- Hydro Pump

If Earthquake and you are not under the effects of Magnet Rise, then use Magnet Rise.

EDIT: After discussing on IRC, we came to the conclusion that Magnet Rise doesn't negate the residual/trapping of Sand Tomb. So there ought to be 8 less HP on Monohm.
 
Last edited:
Sand Tomb ~ Dig ~ Dig
We managed to agree that magnet rise does not ignore sand tomb, so 8 more damage please.
 
Roger on the Sand Tomb

FIELD
Sandstorm 2r​
hippopotas.gif
#EXP Share
Sand Stream
49/58
3/3/2/3/27
Status: OK!
RzQS8HS.png
#EXP Share
Shield Dust/Static
27/53
1/3/4/2/60
Status: OK!

Current Song
Crit is lower than (#), Hit is higher than %, effect is lower than %

EXCL uses Dragon Pulse
Crit: 5306 (625)
Damage: (9+3+6-4.5)=13.5
-6en

FORT uses Sand Tomb
Crit: 6530 (625)
Damage: (4+3+4.5-4.5)*1.5=10.5
-4en

excl -4hp

2nd ACTION

EXCL uses Hydro Pump
Hit 7334 (9000)
Crit: 2146 (625)
Damage: (11+6-4.5)*1.5=18.75
-7en

FORT uses Dig
Crit: 7216 (625)
Damage: (8+3+4.5-4.5)*1.5=16.5
-9en

TL;DR
FORT -32HP -13EN
EXCL -35HP -13EN

FIELD
Sandstorm 1r​
hippopotas.gif
#EXP Share
Sand Stream
17/45
3/3/2/3/27
Status: OK!
RzQS8HS.png
#EXP Share
Shield Dust/Static
KO/40
1/3/4/2/60
Status: OK!

Exclaimer S/E
Fort Colorcastle O
Exclaimer O
@I ref
 
FIELD
Sandstorm 1r​
hippopotas.gif
#EXP Share
Sand Stream
17/45
3/3/2/3/27
Status: OK!
aurumoth.gif
#Amulet Coin*
Weak Armor/No Guard/Illusion
110/100
5/4/6/2/81
Status: OK!
Crit is lower than (#), Hit is higher than %, effect is lower than %

EXCL uses Surf
Crit: 2746 (625)
Damage: (9+9-4.5)*1.5=20.25
-7en

excl -2hp

TL;DR
FORT -20HP -0EN
EXCL -2HP -7EN
hippopotas.gif
#EXP Share
Sand Stream
KO/45
3/3/2/3/27
Status: OK!
aurumoth.gif
#Amulet Coin*
Weak Armor/No Guard/Illusion
108/93
5/4/6/2/81
Status: +1 KOC

Fort Colorcastle Send out and equip
Exclaimer Order
Fort Colorcastle Order
I Toon
* it's maxxxed why would it need an exp share >3>
 
Last edited:
aurumoth.gif


Will-o-Wisp -- Hidden Power -- Hidden Power

If P/E, then Tail Glow and push back actions
If Chill, then Trick, cause I'm holding an amulet coin not an exp share Toon [once]
 
mawile.gif
#EXP Share
Hyper Fang/Intimidate/Sheer Force
90/100
3/3/1/3/50
Status: OK!
aurumoth.gif
#Amulet Coin*
Weak Armor/No Guard/Illusion
108/93
5/4/6/2/81
Status: +1 KOC
Crit is lower than (#), Hit is higher than %, effect is lower than %

EXCL uses Trick
-6en

FORT uses Chill

2ND ACTION

EXCL uses Hidden Power
Crit: 7311 (625)
Damage: (6+9-4.5)*1.5=15.75
-4en

FORT uses Chill

3RD ACTION

EXCL uses Hidden Power
Crit: 4507 (625)
Damage: (6+9-4.5)*1.5=15.75
-8en

TL;DR
FORT -32HP -0EN
EXCL -0HP -18EN
mawile.gif
#AMULET
Hyper Fang/Intimidate/Sheer Force
58/100
3/3/1/3/50
Status: OK!
aurumoth.gif
#SHARE
Weak Armor/No Guard/Illusion
108/75
5/4/6/2/81
Status: +1 KOC, -1 Atk

Fort Colorcastle Order
Exclaimer Order
I toon
 
I checked for once x_x im just blind
Meh mawile-nonmega cant beat aurumoth regardless

crunch crunch crunch
 
mawile.gif
#AMULET
Hyper Fang/Intimidate/Sheer Force
58/100
3/3/1/3/50
Status: OK!
aurumoth.gif
#SHARE
Weak Armor/No Guard/Illusion
108/75
5/4/6/2/81
Status: +1 KOC, -1 Atk
Crit is lower than (#), Hit is higher than %, effect is lower than %

EXCL uses Hidden Power
Crit: 8719 (625)
Damage: (6+9-4.5)*1.5=15.75
-12en

FORT uses Crunch
Crit: 1498 (625)
Effect: 5164 (2000)
Damage: (8+4.5-6)*1.5=9.85
-6en

2ND ACTION

EXCL uses Hidden Power
Crit: 9402 (625)
Damage: (6+9-4.5)*1.5=15.75
-16en

FORT uses Crunch
Crit: 7248 (625)
Effect: 7124 (2000)
Damage: (8+4.5-6)*1.5=9.85
-10en

3RD ACTION

EXCL uses Hidden Power
Crit: 8082 (625)
Damage: (13.5+9-4.5)*1.5=27
-81en



TL;DR
FORT -59HP -16EN
EXCL -20HP -a lotEN
mawile.gif
#AMULET
Hyper Fang/Intimidate/Sheer Force
KO/84
3/3/1/3/50
Status: OK!
aurumoth.gif
#SHARE
Weak Armor/No Guard/Illusion
88/ENKO
5/4/6/2/81
Status: +1 KOC, -1 Atk

Exclaimer +8cc, Auru 2koc , monohm 1ec 3mc 1ac
Fort Colorcastle +3mc, mawile +4mc 1koc, hippo 1ec 3mc 1koc1ac

i get 6uc
 
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