Leader VaJayyJayy Featherface
Gardevoir [F] [Daisy]
Nature: Timid
Type: Psychic / Fairy
[Abilities]
MC: Maxxxed!
AC: 5/5
[Moves] [102|102] [+6 CC]
Togekiss [F] [Bae]
Nature: Timid
Type: Fairy / Flying
[Abilities]
MC: Maxxxed!
AC: 5/5
[Moves] [120|120] [+8 CC]
Mawile [M] [Crusher]
Nature: Sassy
Type: Steel / Fairy
[Abilities]
MC: 1
AC: 5/5
[Moves] [74|102]
Azumarill [M] [Zenith]
Nature: Brave
Type: Water / Fairy
[Abilities]
MC: 0
AC: 5/5
[Moves] [78|98]
Mr. Mime [F] [Skillz]
Nature: Bold
Type: Psychic / Fairy
[Abilities]
MC: Maxxxed!
AC: 5/5
[Moves] [123|123] [+8 CC]
Granbull [F] [Gnash]
Nature: Brave
Type: Fairy
[Abilities]
MC: 0
AC: 5/5
[Moves] [84|108]
Challenger Sir Deadfox III:
Muk [Stinka] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Poison
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (50/1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Abilities: Stench, Sticky Hold, Poison Touch (Unlocked)
Attacks (58/92):
PHYSICAL
Bide
Brick Break
Dig
DynamicPunch
Explosion
Fire Punch
Focus Punch
Giga Impact
Gunk Shot
Ice Punch
Payback
Poison Jab
Pound
Rock Slide
Payback
Power-Up Punch
Self-Destruct
Shadow Punch
Shadow Sneak
ThunderPunch
SPECIAL
Acid Spray
Dark Pulse
Flamethrower
Fire Blast
Focus Blast
Giga Drain
Hyper Beam
Incinerate
Infestation
Mud Bomb
Mud Slap
Shadow Ball
Shock Wave
Sludge
Sludge Bomb
Sludge Wave
Thunder
ThunderBolt
Venoshock
Zap Cannon
OTHER
Acid Armour
Block
Curse
Disable
Double Team
Endure
Harden
Imprison
Minimize
Pain Split
Poison Gas
Protect
Scary Face
Sleep Talk
Substitute
Taunt
Torment
Toxic
Steelix [Slam] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Steel/Ground
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22
Mega Steelix [Slam] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Steel/Ground
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 9 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
Abilities: Rock Head, Sturdy, Sheer Force (Unlocked), Sand Force (Mega)
Attacks (57/91):
PHYSICAL
Aqua Tail
Bide
Bind
Bulldoze
Crunch
Dig
Double Edge
Dragon Tail
Earthquake
Explosion
Fire Fang
Flail
Giga Impact
Gyro Ball
Heavy Slam
Ice Fang
Iron Head
Iron Tail
Payback
Rage
Rock Blast
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Self-Destruct
Smackdown
Stone Edge
Tackle
Thunder Fang
SPECIAL
Dark Pulse
Dragonbreath
Dragon Pulse
Earth Power
Flash Cannon
Hyper Beam
Mud Slap
OTHER
Automize
Block
Curse
Double Team
Endure
Harden
Magnet Rise
Mud Sport
Rest
Roar
Rock Polish
Protect
Sandstorm
Screech
Sleep Talk
Stealth Rock
Substitute
Swagger
Taunt
Toxic
Metagross [Processor] (-)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type: Steel/Psychic
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 60 (70/1.15)
Size Class: 4
Weight Class: 9 [Light Metal: 7]
Base Rank Total: 22
Mega Metagross [Processor] (-)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type: Steel/Psychic
Stats:
HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 4
SpD: Rank 5 (+)
Spe: 95 (110/1.15)
Size Class: 4
Weight Class: 11 [Light Metal: 9]
Base Rank Total: 27
EC: 9/9
MC: 0
AC: 5/5
Abilities: Clear Body, Light Metal (Unlocked), Tough Claws (Mega)
Attacks (48/82):
PHYSICAL
Aerial Ace
Brick Break
Bulldoze
Bullet Punch
Dynamic Punch
Earthquake
Explosion
Hammer Arm
Giga Impact
Ice Punch
Iron Head
Metal Claw
Meteor Mash
Pursuit
Rock Slide
Self-Destruct
Take Down
ThunderPunch
Zen Headbutt
SPECIAL
Confusion
Flash Cannon
Grass Knot
Hidden Power [Fire]
Hyper Beam
Icy Wind
Psychic
Psyshock
Shadow Ball
Sludge Bomb
OTHER
Agility
Block
Double Team
Endure
Gravity
Iron Defence
Light Screen
Magnet Rise
Mimic
Reflect
Rock Polish
Protect
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Telekinesis
Toxic
___________________________________________________________________________________
Hello again.
Welcome back. Is your headache better?
Ayup. I've been training in order to better control Psychic powers. Anywho, on to the match!
Deadfox has come to challenge Jayy for his badge. As the reigning Dragon-gym leader, fairies are a very familiar foe. I should know this, it's how I managed to get his badge... Though this time Deadfox isn't using dragons. He brought with himself an array of Steel and Poison types, hoping to outmatch the fairies with powerful type advantage. A common enemy for our Fairy leader, but can he overcome his losing streak?
Lets find out!
< As per the rules, Leader sends out first! >
JJayyFeather to send out
deadfox081 sends out and orders
JJayyFeather orders


Gardevoir [F] [Daisy]
Nature: Timid
Type: Psychic / Fairy
[Abilities]
Synchronize (Passive)
Trace (Trigger)
Telepathy (Passive) (H) (Unlocked)
Pixilate (Toggle) (Mega)
[Stats]Trace (Trigger)
Telepathy (Passive) (H) (Unlocked)
Pixilate (Toggle) (Mega)
HP: 100
Atk: 2-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21
[Mega Stats]Atk: 2-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21
HP: 100
Atk: 2-
Def: 3
SpA: 7
SpD: 5
Spe: 115+
+15% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9Atk: 2-
Def: 3
SpA: 7
SpD: 5
Spe: 115+
+15% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 25
MC: Maxxxed!
AC: 5/5
[Moves] [102|102] [+6 CC]
PHYSICAL
Body Slam
Double-Edge
Facade
Fire Punch
Fling
Frustration
Giga Impact
Headbutt
Ice Punch
Natural Gift
Return
Secret Power
Shadow Sneak
Thief
Thunder Punch
Zen Headbutt
SPECIAL
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Mud-Slap
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Stored Power
Swift
Synchronoise
Thunderbolt
OTHER
Ally Switch
Attract
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Defense Curl
Destiny Bond
Disable
Double Team
Encore
Endure
Flash
Growl
Grudge
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hypnosis
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Nightmare
Pain Split
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Sing
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
RAID
Dispel
Body Slam
Double-Edge
Facade
Fire Punch
Fling
Frustration
Giga Impact
Headbutt
Ice Punch
Natural Gift
Return
Secret Power
Shadow Sneak
Thief
Thunder Punch
Zen Headbutt
SPECIAL
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Mud-Slap
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Stored Power
Swift
Synchronoise
Thunderbolt
OTHER
Ally Switch
Attract
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Defense Curl
Destiny Bond
Disable
Double Team
Encore
Endure
Flash
Growl
Grudge
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hypnosis
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Nightmare
Pain Split
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Sing
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
RAID
Dispel

Togekiss [F] [Bae]
Nature: Timid
Type: Fairy / Flying
[Abilities]
Hustle (Toggle)
Serene Grace (Passive)
Super Luck (Passive) (H) (Unlocked)
[Stats]Serene Grace (Passive)
Super Luck (Passive) (H) (Unlocked)
HP: 100
Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 20
MC: Maxxxed!
AC: 5/5
[Moves] [120|120] [+8 CC]
PHYSICAL
Aerial Ace
Body Slam
Brick Break
Counter
Covet
Dizzy Punch
Double-Edge
Drain Punch
Endeavor
Extreme Speed
Facade
Fling
Fly
Focus Punch
Frustration
Giga Impact
Headbutt
Last Resort
Mega Kick
Mega Punch
Natural Gift
Peck
Pluck
Present
Retaliate
Return
Rock Smash
Rollout
Secret Power
Seismic Toss
Sky Attack
Steel Wing
Zen Headbutt
SPECIAL
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Dazzling Gleam
Dream Eater
Echoed Voice
Extrasensory
Fairy Wind
Fire Blast
Flamethrower
Future Sight
Grass Knot
Heat Wave
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Incinerate
Magical Leaf
Mud-Slap
Ominous Wind
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Snore
Solar Beam
Stored Power
Swift
Tri Attack
Twister
Uproar
Water Pulse
Zap Cannon
OTHER
After You
Attract
Baton Pass
Bestow
Captivate
Charm
Confide
Curse
Defense Curl
Defog
Detect
Double Team
Encore
Endure
Flash
Follow Me
Foresight
Growl
Heal Bell
Helping Hand
Light Screen
Lucky Chant
Magic Coat
Metronome
Mimic
Mirror Move
Morning Sun
Nasty Plot
Protect
Psycho Shift
Psych Up
Rain Dance
Reflect
Rest
Roost
Safeguard
Sleep Talk
Soft-Boiled
Substitute
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Toxic
Trick
Wish
Work Up
Yawn
RAID
Dispel
Aerial Ace
Body Slam
Brick Break
Counter
Covet
Dizzy Punch
Double-Edge
Drain Punch
Endeavor
Extreme Speed
Facade
Fling
Fly
Focus Punch
Frustration
Giga Impact
Headbutt
Last Resort
Mega Kick
Mega Punch
Natural Gift
Peck
Pluck
Present
Retaliate
Return
Rock Smash
Rollout
Secret Power
Seismic Toss
Sky Attack
Steel Wing
Zen Headbutt
SPECIAL
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Dazzling Gleam
Dream Eater
Echoed Voice
Extrasensory
Fairy Wind
Fire Blast
Flamethrower
Future Sight
Grass Knot
Heat Wave
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Incinerate
Magical Leaf
Mud-Slap
Ominous Wind
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Snore
Solar Beam
Stored Power
Swift
Tri Attack
Twister
Uproar
Water Pulse
Zap Cannon
OTHER
After You
Attract
Baton Pass
Bestow
Captivate
Charm
Confide
Curse
Defense Curl
Defog
Detect
Double Team
Encore
Endure
Flash
Follow Me
Foresight
Growl
Heal Bell
Helping Hand
Light Screen
Lucky Chant
Magic Coat
Metronome
Mimic
Mirror Move
Morning Sun
Nasty Plot
Protect
Psycho Shift
Psych Up
Rain Dance
Reflect
Rest
Roost
Safeguard
Sleep Talk
Soft-Boiled
Substitute
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Toxic
Trick
Wish
Work Up
Yawn
RAID
Dispel


Mawile [M] [Crusher]
Nature: Sassy
Type: Steel / Fairy
[Abilities]
Hyper Cutter (Passive)
Intimidate (Trigger)
Sheer Force (Toggle) (H) (Unlocked)
Huge Power (Passive) (Mega)
[Stats]Intimidate (Trigger)
Sheer Force (Toggle) (H) (Unlocked)
Huge Power (Passive) (Mega)
HP: 90
Atk: 3
Def: 3
SpA: 2
SpD: 3+
Spe: 43-
-10% Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 14
[Mega Stats]Atk: 3
Def: 3
SpA: 2
SpD: 3+
Spe: 43-
-10% Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 14
HP: 90
Atk: 4 [7 HP]
Def: 5
SpA: 2
SpD: 4+
Spe: 43-
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 HP]
EC: N/AAtk: 4 [7 HP]
Def: 5
SpA: 2
SpD: 4+
Spe: 43-
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 HP]
MC: 1
AC: 5/5
[Moves] [74|102]
PHYSICAL
Astonish
Bite
Body Slam
Brick Break
Counter
Crunch
Double-Edge
Dynamic Punch
Facade
Feint Attack
Fire Fang
Focus Punch
Foul Play
Giga Impact
Headbutt
Ice Fang
Ice Punch
Iron Head
Knock Off
Metal Burst
Payback
Play Rough
Poison Fang
Power-Up Punch
Punishment
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Stone Edge
Sucker Punch
Super Fang
Thunder Fang
Thunder Punch
Vice Grip
SPECIAL
Ancient Power
Charge Beam
Dark Pulse
Fairy Wind
Fire Blast
Flamethrower
Flash Cannon
Focus Blast
Grass Knot
Hidden Power [Ground]
Hyper Beam
Shadow Ball
Sludge Bomb
Solar Beam
Spit Up
OTHER
Baton Pass
Double Team
Endure
Fake Tears
Growl
Iron Defense
Magnet Rise
Mimic
Misty Terrain
Pain Split
Protect
Rain Dance
Rest
Sandstorm
Sing
Sleep Talk
Snatch
Stealth Rock
Stockpile
Substitute
Swagger
Swallow
Sweet Scent
Swords Dance
Taunt
Torment
Toxic
Astonish
Bite
Body Slam
Brick Break
Counter
Crunch
Double-Edge
Dynamic Punch
Facade
Feint Attack
Fire Fang
Focus Punch
Foul Play
Giga Impact
Headbutt
Ice Fang
Ice Punch
Iron Head
Knock Off
Metal Burst
Payback
Play Rough
Poison Fang
Power-Up Punch
Punishment
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Stone Edge
Sucker Punch
Super Fang
Thunder Fang
Thunder Punch
Vice Grip
SPECIAL
Ancient Power
Charge Beam
Dark Pulse
Fairy Wind
Fire Blast
Flamethrower
Flash Cannon
Focus Blast
Grass Knot
Hidden Power [Ground]
Hyper Beam
Shadow Ball
Sludge Bomb
Solar Beam
Spit Up
OTHER
Baton Pass
Double Team
Endure
Fake Tears
Growl
Iron Defense
Magnet Rise
Mimic
Misty Terrain
Pain Split
Protect
Rain Dance
Rest
Sandstorm
Sing
Sleep Talk
Snatch
Stealth Rock
Stockpile
Substitute
Swagger
Swallow
Sweet Scent
Swords Dance
Taunt
Torment
Toxic

Azumarill [M] [Zenith]
Nature: Brave
Type: Water / Fairy
[Abilities]
Thick Fat (Passive)
Huge Power (Passive)
Sap Sipper (Passive) (H) (Unlocked)
[Stats]Huge Power (Passive)
Sap Sipper (Passive) (H) (Unlocked)
HP: 110
Atk: 3+ [6 HP]
Def: 3
SpA: 2
SpD: 3
Spe: 43-
-10% Evasion
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 HP]
EC: 9/9Atk: 3+ [6 HP]
Def: 3
SpA: 2
SpD: 3
Spe: 43-
-10% Evasion
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 HP]
MC: 0
AC: 5/5
[Moves] [78|98]
PHYSICAL
Aqua Jet
Aqua Tail
Body Slam
Bounce
Brick Break
Bulldoze
Covet
Dig
Dive
Dizzy Punch
Double-Edge
Dynamic Punch
Facade
Fling
Focus Punch
Frustration
Giga Impact
Ice Punch
Iron Tail
Knock Off
Natural Gift
Play Rough
Power-Up Punch
Present
Rollout
Seismic Toss
Slam
Superpower
Tackle
Waterfall
SPECIAL
Blizzard
Bubble
Bubble Beam
Focus Blast
Future Sight
Grass Knot
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Muddy Water
Scald
Surf
Uproar
Water Gun
Water Pulse
Whirlpool
OTHER
Aqua Ring
Belly Drum
Camouflage
Charm
Copycat
Curse
Defense Curl
Double Team
Encore
Endure
Fake Tears
Foresight
Hail
Helping Hand
Light Screen
Mimic
Perish Song
Protect
Rain Dance
Refresh
Rest
Sing
Sleep Talk
Soak
Splash
Substitute
Tail Whip
Toxic
Water Sport
Aqua Jet
Aqua Tail
Body Slam
Bounce
Brick Break
Bulldoze
Covet
Dig
Dive
Dizzy Punch
Double-Edge
Dynamic Punch
Facade
Fling
Focus Punch
Frustration
Giga Impact
Ice Punch
Iron Tail
Knock Off
Natural Gift
Play Rough
Power-Up Punch
Present
Rollout
Seismic Toss
Slam
Superpower
Tackle
Waterfall
SPECIAL
Blizzard
Bubble
Bubble Beam
Focus Blast
Future Sight
Grass Knot
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Muddy Water
Scald
Surf
Uproar
Water Gun
Water Pulse
Whirlpool
OTHER
Aqua Ring
Belly Drum
Camouflage
Charm
Copycat
Curse
Defense Curl
Double Team
Encore
Endure
Fake Tears
Foresight
Hail
Helping Hand
Light Screen
Mimic
Perish Song
Protect
Rain Dance
Refresh
Rest
Sing
Sleep Talk
Soak
Splash
Substitute
Tail Whip
Toxic
Water Sport

Mr. Mime [F] [Skillz]
Nature: Bold
Type: Psychic / Fairy
[Abilities]
Soundproof (Passive)
Filter (Passive)
Technician (Passive) (H) (Unlocked)
[Stats]Filter (Passive)
Technician (Passive) (H) (Unlocked)
HP: 90
Atk: 1-
Def: 4+
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6Atk: 1-
Def: 4+
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
MC: Maxxxed!
AC: 5/5
[Moves] [123|123] [+8 CC]
PHYSICAL
Aerial Ace
Bide
Body Slam
Brick Break
Counter
Covet
Double Slap
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Mega Kick
Mega Punch
Natural Gift
Payback
Power-Up Punch
Rage
Return
Secret Power
Seismic Toss
Skull Bash
Submission
Take Down
Thief
Thunder Punch
Wake-Up Slap
Zen Headbutt
SPECIAL
Charge Beam
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power [Fire]
Hyper Beam
Icy Wind
Infestation
Magical Leaf
Mud-Slap
Psybeam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Solar Beam
Thunder
Thunderbolt
Uproar
Zap Cannon
OTHER
Attract
Barrier
Baton Pass
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Copycat
Curse
Double Team
Encore
Endure
Flash
Follow Me
Guard Swap
Healing Wish
Helping Hand
Hypnosis
Iron Defense
Light Screen
Magic Coat
Magic Room
Meditate
Metronome
Mimic
Mind Reader
Misty Terrain
Nasty Plot
Nightmare
Power Split
Power Swap
Protect
Psych Up
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Teeter Dance
Telekinesis
Teleport
Thunder Wave
Tickle
Torment
Toxic
Trick
Trick Room
Wide Guard
Wonder Room
Aerial Ace
Bide
Body Slam
Brick Break
Counter
Covet
Double Slap
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Mega Kick
Mega Punch
Natural Gift
Payback
Power-Up Punch
Rage
Return
Secret Power
Seismic Toss
Skull Bash
Submission
Take Down
Thief
Thunder Punch
Wake-Up Slap
Zen Headbutt
SPECIAL
Charge Beam
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power [Fire]
Hyper Beam
Icy Wind
Infestation
Magical Leaf
Mud-Slap
Psybeam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Solar Beam
Thunder
Thunderbolt
Uproar
Zap Cannon
OTHER
Attract
Barrier
Baton Pass
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Copycat
Curse
Double Team
Encore
Endure
Flash
Follow Me
Guard Swap
Healing Wish
Helping Hand
Hypnosis
Iron Defense
Light Screen
Magic Coat
Magic Room
Meditate
Metronome
Mimic
Mind Reader
Misty Terrain
Nasty Plot
Nightmare
Power Split
Power Swap
Protect
Psych Up
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Teeter Dance
Telekinesis
Teleport
Thunder Wave
Tickle
Torment
Toxic
Trick
Trick Room
Wide Guard
Wonder Room

Granbull [F] [Gnash]
Nature: Brave
Type: Fairy
[Abilities]
Intimidate (Trigger)
Quick Feet (Passive)
Rattled (Passive) (H) (Unlocked)
[Stats]Quick Feet (Passive)
Rattled (Passive) (H) (Unlocked)
HP: 100
Atk: 6+
Def: 3
SpA: 2
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6Atk: 6+
Def: 3
SpA: 2
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 3
Weight Class: 3
Base Rank Total: 17
MC: 0
AC: 5/5
[Moves] [84|108]
PHYSICAL
Bite
Body Slam
Brick Break
Bulldoze
Close Combat
Counter
Covet
Crunch
Dig
Double-Edge
Dynamic Punch
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Focus Punch
Giga Impact
Headbutt
Ice Fang
Ice Punch
Iron Tail
Lick
Low Kick
Outrage
Payback
Play Rough
Power-Up Punch
Rage
Retaliate
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Smelling Salts
Stone Edge
Super Fang
Superpower
Tackle
Thief
Thunder Fang
Thunder Punch
Wild Charge
SPECIAL
Dazzling Gleam
Fire Blast
Flamethrower
Focus Blast
Hyper Beam
Hyper Voice
Incinerate
Overheat
Shadow Ball
Sludge Bomb
Snarl
Solar Beam
Thunder
Thunderbolt
Water Pulse
Zap Cannon
OTHER
Bulk Up
Charm
Curse
Detect
Double Team
Endure
Heal Bell
Lovely Kiss
Metronome
Mimic
Protect
Reflect
Rest
Roar
Scary Face
Sleep Talk
Substitute
Swagger
Tail Whip
Taunt
Thunder Wave
Torment
Toxic
Bite
Body Slam
Brick Break
Bulldoze
Close Combat
Counter
Covet
Crunch
Dig
Double-Edge
Dynamic Punch
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Focus Punch
Giga Impact
Headbutt
Ice Fang
Ice Punch
Iron Tail
Lick
Low Kick
Outrage
Payback
Play Rough
Power-Up Punch
Rage
Retaliate
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Smelling Salts
Stone Edge
Super Fang
Superpower
Tackle
Thief
Thunder Fang
Thunder Punch
Wild Charge
SPECIAL
Dazzling Gleam
Fire Blast
Flamethrower
Focus Blast
Hyper Beam
Hyper Voice
Incinerate
Overheat
Shadow Ball
Sludge Bomb
Snarl
Solar Beam
Thunder
Thunderbolt
Water Pulse
Zap Cannon
OTHER
Bulk Up
Charm
Curse
Detect
Double Team
Endure
Heal Bell
Lovely Kiss
Metronome
Mimic
Protect
Reflect
Rest
Roar
Scary Face
Sleep Talk
Substitute
Swagger
Tail Whip
Taunt
Thunder Wave
Torment
Toxic
Challenger Sir Deadfox III:

Muk [Stinka] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Poison
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (50/1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Abilities: Stench, Sticky Hold, Poison Touch (Unlocked)
Attacks (58/92):
PHYSICAL
Bide
Brick Break
Dig
DynamicPunch
Explosion
Fire Punch
Focus Punch
Giga Impact
Gunk Shot
Ice Punch
Payback
Poison Jab
Pound
Rock Slide
Payback
Power-Up Punch
Self-Destruct
Shadow Punch
Shadow Sneak
ThunderPunch
SPECIAL
Acid Spray
Dark Pulse
Flamethrower
Fire Blast
Focus Blast
Giga Drain
Hyper Beam
Incinerate
Infestation
Mud Bomb
Mud Slap
Shadow Ball
Shock Wave
Sludge
Sludge Bomb
Sludge Wave
Thunder
ThunderBolt
Venoshock
Zap Cannon
OTHER
Acid Armour
Block
Curse
Disable
Double Team
Endure
Harden
Imprison
Minimize
Pain Split
Poison Gas
Protect
Scary Face
Sleep Talk
Substitute
Taunt
Torment
Toxic

Steelix [Slam] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Steel/Ground
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22

Mega Steelix [Slam] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Steel/Ground
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 9 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 10
Base Rank Total: 25
MC: 0
AC: 5/5
Abilities: Rock Head, Sturdy, Sheer Force (Unlocked), Sand Force (Mega)
Attacks (57/91):
PHYSICAL
Aqua Tail
Bide
Bind
Bulldoze
Crunch
Dig
Double Edge
Dragon Tail
Earthquake
Explosion
Fire Fang
Flail
Giga Impact
Gyro Ball
Heavy Slam
Ice Fang
Iron Head
Iron Tail
Payback
Rage
Rock Blast
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Self-Destruct
Smackdown
Stone Edge
Tackle
Thunder Fang
SPECIAL
Dark Pulse
Dragonbreath
Dragon Pulse
Earth Power
Flash Cannon
Hyper Beam
Mud Slap
OTHER
Automize
Block
Curse
Double Team
Endure
Harden
Magnet Rise
Mud Sport
Rest
Roar
Rock Polish
Protect
Sandstorm
Screech
Sleep Talk
Stealth Rock
Substitute
Swagger
Taunt
Toxic

Metagross [Processor] (-)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type: Steel/Psychic
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 60 (70/1.15)
Size Class: 4
Weight Class: 9 [Light Metal: 7]
Base Rank Total: 22

Mega Metagross [Processor] (-)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type: Steel/Psychic
Stats:
HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 4
SpD: Rank 5 (+)
Spe: 95 (110/1.15)
Size Class: 4
Weight Class: 11 [Light Metal: 9]
Base Rank Total: 27
MC: 0
AC: 5/5
Abilities: Clear Body, Light Metal (Unlocked), Tough Claws (Mega)
Attacks (48/82):
PHYSICAL
Aerial Ace
Brick Break
Bulldoze
Bullet Punch
Dynamic Punch
Earthquake
Explosion
Hammer Arm
Giga Impact
Ice Punch
Iron Head
Metal Claw
Meteor Mash
Pursuit
Rock Slide
Self-Destruct
Take Down
ThunderPunch
Zen Headbutt
SPECIAL
Confusion
Flash Cannon
Grass Knot
Hidden Power [Fire]
Hyper Beam
Icy Wind
Psychic
Psyshock
Shadow Ball
Sludge Bomb
OTHER
Agility
Block
Double Team
Endure
Gravity
Iron Defence
Light Screen
Magnet Rise
Mimic
Reflect
Rock Polish
Protect
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Telekinesis
Toxic
___________________________________________________________________________________
2 days ago
You hear the obnoxious sound of your dog ferociously barking at the door, signaling that the mailman is here, yet again. You considered ignoring it, but decided to go see what came in the mail today. When you flipped open the mailbox, you saw a letter, stamped with a certain seal. Having never seen something like it, you check the address on it, and realize that it might finally be time. Yep, it is, your gym challenge has been accepted. So, you immediately rush to your room, prepare your pokemon, and set off on your travels to the arena.
Present Day
You arrive at the building, take a moment to check the address, then you go in. When you enter, you see a sign that reads "Continue this way." and has an arrow leading you through a doorway. You do this 3 times, and suddenly you find yourself moving up through a pile of gold, coins, and cash. You think to yourself, this definitely cannot be it. You look behid you for the way out, only to find there is no escape, and so you continue to pace as you moving up. When you emerge from the pile, you spot a gentlemen sitting behind a desk, working hard on...well whatever it is, since you can't tell from here. You take your first step, making a lot of noise as the gold and coins rustle, alerting the worker to your presence. The worker looks up, points in the direction of a hallway, then goes back to work. You carry on, about 0.1 miles forward, and you think you have finally arrived. Now there is another gentlemen, meditating by the spring. Without provocation, he speaks as if he already knew you were here,
"Why, hello there! You must be my opponent for today!"
You struggle to understand how he already knows that you are there, but respond with a simple "Yes" before returning to you silence. The Gym Leader rises up, dusts himself off, and says, "Let me show you around a bit. First, in case this hasn't sunk in yet, we are no less than 150ft beneath the surface. We dwell here because the real world isn't ready to deal with the Fairies yet. There are, a couple alterations though. For example, even though we are very far beneath ground, we do have pretty good lighting here, because we believe that sight is important, and keeps your battling refined. We have 4 naturally occuring springs down here, since creating water tunnels has never been so easy. The grass that you, while artificial, is fundamentally the same as standard grass in the world above, just needed to be reformulaicly developed to respond to the substancde difference in the lighting. Take a look about the certain of the arena.
You lool, and see a massive floating stone, glowing with a light pink aura.
The gym leader continues on, sayng, "It took us a while to understand exactly what that it seemed to get more prevalent as we trained down here more and more. Overall, we figured out that is harness the more float-based and low weight characteristics of the fairies, and transmutes the effect around the arena. We only turn it on when we are battling though, as training in it provides very minimal benefit to us. This increased lightness offsets everyone a little bit in combat, and as a result, makes all attacks hit more often. Moreover, since it is charged wih the aura of Fairy-typed Pokemon, they receive an added bonus while in the presence of the stone, in the form of less exhaustion."
You stare very blankly, trying to take it all in, then recompose yourself, this time with a look of determination, saying, "So shall we get started then?"
The leader smiles, then claps twice. You feel everything begin to change, and a you see a pixie floating above the arena, who says, "Alright, seeing as everyone here knows what the conditions of this battle are, combatants, take your sides, and let's get ready for one hell of a battle!" The pixie turns the stands, which have now filled up, saying, "Welcome to The Pixisphere, hope you enjoy the show!"
You hear the obnoxious sound of your dog ferociously barking at the door, signaling that the mailman is here, yet again. You considered ignoring it, but decided to go see what came in the mail today. When you flipped open the mailbox, you saw a letter, stamped with a certain seal. Having never seen something like it, you check the address on it, and realize that it might finally be time. Yep, it is, your gym challenge has been accepted. So, you immediately rush to your room, prepare your pokemon, and set off on your travels to the arena.
Present Day
You arrive at the building, take a moment to check the address, then you go in. When you enter, you see a sign that reads "Continue this way." and has an arrow leading you through a doorway. You do this 3 times, and suddenly you find yourself moving up through a pile of gold, coins, and cash. You think to yourself, this definitely cannot be it. You look behid you for the way out, only to find there is no escape, and so you continue to pace as you moving up. When you emerge from the pile, you spot a gentlemen sitting behind a desk, working hard on...well whatever it is, since you can't tell from here. You take your first step, making a lot of noise as the gold and coins rustle, alerting the worker to your presence. The worker looks up, points in the direction of a hallway, then goes back to work. You carry on, about 0.1 miles forward, and you think you have finally arrived. Now there is another gentlemen, meditating by the spring. Without provocation, he speaks as if he already knew you were here,

"Why, hello there! You must be my opponent for today!"
You struggle to understand how he already knows that you are there, but respond with a simple "Yes" before returning to you silence. The Gym Leader rises up, dusts himself off, and says, "Let me show you around a bit. First, in case this hasn't sunk in yet, we are no less than 150ft beneath the surface. We dwell here because the real world isn't ready to deal with the Fairies yet. There are, a couple alterations though. For example, even though we are very far beneath ground, we do have pretty good lighting here, because we believe that sight is important, and keeps your battling refined. We have 4 naturally occuring springs down here, since creating water tunnels has never been so easy. The grass that you, while artificial, is fundamentally the same as standard grass in the world above, just needed to be reformulaicly developed to respond to the substancde difference in the lighting. Take a look about the certain of the arena.
You lool, and see a massive floating stone, glowing with a light pink aura.
The gym leader continues on, sayng, "It took us a while to understand exactly what that it seemed to get more prevalent as we trained down here more and more. Overall, we figured out that is harness the more float-based and low weight characteristics of the fairies, and transmutes the effect around the arena. We only turn it on when we are battling though, as training in it provides very minimal benefit to us. This increased lightness offsets everyone a little bit in combat, and as a result, makes all attacks hit more often. Moreover, since it is charged wih the aura of Fairy-typed Pokemon, they receive an added bonus while in the presence of the stone, in the form of less exhaustion."
You stare very blankly, trying to take it all in, then recompose yourself, this time with a look of determination, saying, "So shall we get started then?"
The leader smiles, then claps twice. You feel everything begin to change, and a you see a pixie floating above the arena, who says, "Alright, seeing as everyone here knows what the conditions of this battle are, combatants, take your sides, and let's get ready for one hell of a battle!" The pixie turns the stands, which have now filled up, saying, "Welcome to The Pixisphere, hope you enjoy the show!"
Effects
- All Pokemon have their actual weight halved
- All attacks gain 10% Accuracy
- Fairy STAB's reduction of the consecutive EN penalty is extended to all moves used by Fairy-typed Pokemon. The actual reduction is unaffected.
Codifications
- Camouflage makes the user a Fairy-type
- Nature Power calls the move Earth Power
- Secret Power has a chance to reduce the SpA of the target by 1 stage.
- All resources are available, all weathers are allowed
- Arena is well lit, but inside. So Synthesis/Morning Sun/Moonlight/etc. heal for their middle amount
- All Pokemon have their actual weight halved
- All attacks gain 10% Accuracy
- Fairy STAB's reduction of the consecutive EN penalty is extended to all moves used by Fairy-typed Pokemon. The actual reduction is unaffected.
Codifications
- Camouflage makes the user a Fairy-type
- Nature Power calls the move Earth Power
- Secret Power has a chance to reduce the SpA of the target by 1 stage.
- All resources are available, all weathers are allowed
- Arena is well lit, but inside. So Synthesis/Morning Sun/Moonlight/etc. heal for their middle amount
3v3 Gym Singles (Gym Leader Brings 6)
DQ: 72h, 2 Warnings
3 Substitutions
Switch: OK
Abilities: All
Items: On
Megas: 1
2 Recoveries / Infinite Chills per Pokemon
Gym Leader sends out first
DQ: 72h, 2 Warnings
3 Substitutions
Switch: OK
Abilities: All
Items: On
Megas: 1
2 Recoveries / Infinite Chills per Pokemon
Gym Leader sends out first

Hello again.

Welcome back. Is your headache better?

Ayup. I've been training in order to better control Psychic powers. Anywho, on to the match!
Deadfox has come to challenge Jayy for his badge. As the reigning Dragon-gym leader, fairies are a very familiar foe. I should know this, it's how I managed to get his badge... Though this time Deadfox isn't using dragons. He brought with himself an array of Steel and Poison types, hoping to outmatch the fairies with powerful type advantage. A common enemy for our Fairy leader, but can he overcome his losing streak?
Lets find out!

< As per the rules, Leader sends out first! >
JJayyFeather to send out
deadfox081 sends out and orders
JJayyFeather orders