Flash Drive: adiass vs. Mamo

Rules:
Format:
Normal flash, 1v1 FE
DQ: 36-Hour
Abilities: All
Items = Training
Switch = OK
# of Substitutions: 2
# of Chills: 5
# of Recoveries: 2
Arena: ASB Arena
adiass
530.gif

Excadrill [♀] [Excadrill]
Types: Ground
Abilities: Sand Rush / Sand Force / Mold Breaker (H)
Nature: Jolly (+15% Speed, +12% Accuracy, -1 SpA)
Stats:
HP: 110
Atk: 5
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 102 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: [40/53]
Level Up

Dig
Drill Run
Fissure
Fury Swipes
Hone Claws
Horn Drill
Metal Claw
Mud Slap
Mud Sport
Rapid Spin
Rototiller
Sandstorm
Scratch
Slash
Swords Dance

Egg
Crush Claw
Iron Defense
Rock Climb
Skull Bash
Submission

TM/HM
Aerial Ace
Earthquake
Poison Jab
Protect
Rock Slide
Shadow Claw
Toxic
Frustration
Return
Brick Break
Double Team
Rock Tomb
Facade
Rest
Bulldoze
X-Scissor

Tutor
Iron Defense
Iron Head
Magnet Rise
Stealth Rock
vs.​
448.png

Lucario [Female] [Aurora]
Types:
Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Steadfast - If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Naive, -1 SpDef, +15% Spe, 12% Acc boost

Stats:
HP: Value 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD (-): Rank 2
Spe (+): Value 104
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega-Lucario:

Types:

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Steadfast - If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability - The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Naive, -1 SpDef, +15% Spe, 19% Acc boost
Stats:
HP:
Value 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD (-): Rank 2
Spe (+): Value 129
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 0
AC: 5/5

Attacks (34/102):
Level Up
Quick Attack
Foresight
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech
Nasty Plot
Final Gambit
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Detect
Metal Claw
Bone Rush
Me First
Power-Up Punch
Metal Sound

Egg
Blaze Kick
Bullet Punch
High Jump Kick
Sky Uppercut
Crunch

TM/HM
Earthquake
Shadow Claw
Swords Dance
Poison Jab
Rock Slide
Ice Punch
Thunder Punch

302.png

Sableye [Female] [Stitch]
Types:
Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities::
Keen Eye - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stall - This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Prankster (Locked) - The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Nature:
Brave, -Spe, +Atk

Stats:
HP: Value 90
Atk (+): Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe (-): Value 43
Size Class: 1
Weight Class: 2
Base Rank Total: 16

MC: 0
AC: 0/5

Attacks (22/112):
Level Up
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Detect
Shadow Sneak
Feint Attack
Fake Out
Punishment

Egg
Captivate
Imprison
Metal Burst
Recover
Sucker Punch

TM/HM
Taunt
Payback
Shadow Claw
Dazzling Gleam
Will-o-Wisp
- - -
Mamo sends out, equips and orders
adiass equips and orders
I ref​
 
Round One

adiass || Mamo
530.gif
||
lucario.gif

110/100 || 100/100
Steel/Ground || Steel/Fighting
Sand Rush/Sand Force/Mold Breaker || Steadfast/Inner Focus/Justified
5/2/1/3/102/1/3 || 4/3/4/2/104/3/4
Exp. Share || Amulet Coin
Healthy || Healthy
- - -
Turn Order: Lucario -> Excadrill

Action 1
Lucario
uses Aura Sphere! (-5 EN)
((8 + 3 + 3 + 6 - 4.5) * 1.5) = 23.25
Crit: 329 - Yes

Excadrill
use Earthquake! (-6 EN)
((10 + 3 + 7.5 - 4.5) * 1.5) = 24
Crit: 878 - No

Action 2
Lucario
used Close Combat! (-7 EN)
((12 + 3 + 6 - 3) * 1.5) = 27
Crit: 3014 - No
Lucario's Defense and Special Defense fell!

Excadrill
used Bulldoze! (-4 EN)
((6 + 3 + 3 + 7.5 - 4.5) * 1.5) + (0 - -1 * 2 ) = 24.5
Crit: 434 - Yes
Lucario's Speed fell! (59 Speed)

Action 3
Excadrill
used Earthquake! (-6 EN)
((10 + 3 + 7.5 - 4.5) * 1.5) + (0 - -1 * 2 ) = 26
Crit: 7649 - No

Lucario
used Aura Sphere! (-5 EN)
((8 + 3 + 6 - 4.5) * 1.5) = 18.75
Crit: 9015 - No
- - -
adiass || Mamo
530.gif
||
lucario.gif

41/84 || 25/83
Steel/Ground || Steel/Fighting
Sand Rush/Sand Force/Mold Breaker || Steadfast/Inner Focus/Justified
5/2/1/3/102/1/3 || 4/3/4/2/104/3/4
Exp. Share || Amulet Coin
Healthy || -1 Def, -1 SpD, -1 Spe
- - -
adiass orders
Mamoswindle orders
I ref​
 
Round Two
adiass || Mamo
530.gif
||
lucario.gif

41/84 || 25/83
Steel/Ground || Steel/Fighting
Sand Rush/Sand Force/Mold Breaker || Steadfast/Inner Focus/Justified
5/2/1/3/102/1/3 || 4/3/4/2/104/3/4
Exp. Share || Amulet Coin
Healthy || -1 Def, -1 SpD, -1 Spe
- - -
Turn Order: Exc]
Action 1
Lucario
used Endure! (-15 EN)
Lucario braced its]
Excadrill used Earthquake! (-10 EN)
((10 + 3 + 7.5 - 4.5) * 1.5) + (0 - -1 * 2 ) = 26
Crit: 7448 - No
Lucario endured the hit!

Action 2
Excadrill
used Earthquake! (-14 EN)
[Note: Lucario's at 1 HP and enduring anyway]

Lucario used Reversal! (-12 EN)
((20 + 3 + 7.5 - 3) * 1.5) = 41.25
Crit: 5230 - No
Excadrill fainted!
- - -
adiass || Mamo
530.gif
||
lucario.gif

KO/60 || 1/56
Steel/Ground || Steel/Fighting
Sand Rush/Sand Force/Mold Breaker || Steadfast/Inner Focus/Justified
5/2/1/3/102/1/3 || 4/3/4/2/104/3/4
Exp. Share || Amulet Coin
Fainted || Healthy
- - -
Rewards
adiass
1 CC
Excadrill 4MC
Mamoswindle 2 CC
Lucario 4MC, 1 KOC
Lucy 3 UC
 
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