2v2 Doubles
Standard clauses
Zarator
Slowking (Ulutiu) (M)
Nature: Relaxed (Defense raised by *; Speed lowered by 15%, Evasion reduced)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, (HA) Regenerator
Stats
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Evasion reduced by 10%
Base Rank total: 19
EC: 6/6
MC: 1
AC: 5/5
Attacks (67/122 moves):
After You
Amnesia
Aqua Tail
Attract
Avalanche
Belly Drum
Block
Confusion
Counter
Curse
Dig
Disable
Dive
Dragon Tail
Drain Punch
Dream Eater
Earthquake
Endure
Fire Blast
Flamethrower
Focus Punch
Future Sight
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power (Electric)
Ice Beam
Iron Defense
Iron Tail
Light Screen
Magic Coat
Me First
Mimic
Mud Sport
Nasty Plot
Nightmare
Power Gem
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Signal Beam
Skill Swap
Slack Off
Sleep Talk
Substitute
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Toxic
Trick Room
Trump Card
Water Gun
Water Pulse
Yawn
Zen Headbutt
Zap Cannon
Mienshao (Sharess) (F)
Nature: Jolly (Sp. Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Fighting
Abilities: Inner Focus, Regenerator, (HA) Reckless
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 3
Accuracy boost: 17%
Base Rank Total: 19
EC: 6/6
MC: 1
AC: 5/5
Attacks (39/73 moves):
Acrobatics
Aerial Ace
Ally Switch
Aura Sphere
Bounce
Brick Break
Calm Mind
Detect
Dig
Doubleslap
Drain Punch
Endure
Fake Out
Feint
Focus Punch
Force Palm
Hidden Power (Ice)
High Jump Kick
Jump Kick
Knock Off
Low Kick
Me First
Meditate
Poison Jab
Pound
Protect
Quick Guard
Reversal
Role Play
Sleep Talk
Stone Edge
Substitute
Sunny Day
Swift
Taunt
Toxic
U-turn
Vital Throw
Wide Guard
EndlessAge:
Camerupt [F] [Hump-Back]
Nature: Quiet
Type: Fire/Ground || Fire/Ground (Mega)
[Abilities]
[Mega Stats]
[Counters]
[Moves] [X|80]
Growl
Tackle
Ember
Focus Energy
Magnitude
Take Down
Flame Burst
Amnesia
Lava Plume
Rock Slide
Fissure
Eruption
Earthquake
Earth Power
Yawn
Ancient Power
Endure
Heat Wave
Mud Bomb
Yawn
Toxic
Protect
Fire Blast
Will-O-Wisp
Substitute
Flame Thrower
Fire Blast
Solar Beam
Metagross [Metagross] [Guardian]
Nature: Adamant
Type: Steel/Psychic || Steel/Psychic (Mega)
[Abilities]
[Mega Stats]
[Counters]
[Moves] [22|82]
Take Down
Confusion
Metal Claw
Magnet Rise
Pursuit
Bullet Punch
Meteor Mash
Hammer Arm
Hyper Beam
Earthquake
Brick Break
Rock Slide
Grass Knot
Giga Impact
Gyro Ball
Bulldoze
Ice Punch
Thunder Punch
Iron Head
Endure
Headbutt
HoldBack
Iron Defense
Iron Head
Zen Headbutt
EndlessAge equips and orders
Zarator orders and refs
Standard clauses
Zarator

Slowking (Ulutiu) (M)
Nature: Relaxed (Defense raised by *; Speed lowered by 15%, Evasion reduced)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, (HA) Regenerator
Stats
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Evasion reduced by 10%
Base Rank total: 19
EC: 6/6
MC: 1
AC: 5/5
Attacks (67/122 moves):
After You
Amnesia
Aqua Tail
Attract
Avalanche
Belly Drum
Block
Confusion
Counter
Curse
Dig
Disable
Dive
Dragon Tail
Drain Punch
Dream Eater
Earthquake
Endure
Fire Blast
Flamethrower
Focus Punch
Future Sight
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power (Electric)
Ice Beam
Iron Defense
Iron Tail
Light Screen
Magic Coat
Me First
Mimic
Mud Sport
Nasty Plot
Nightmare
Power Gem
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Signal Beam
Skill Swap
Slack Off
Sleep Talk
Substitute
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Toxic
Trick Room
Trump Card
Water Gun
Water Pulse
Yawn
Zen Headbutt
Zap Cannon

Mienshao (Sharess) (F)
Nature: Jolly (Sp. Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Fighting
Abilities: Inner Focus, Regenerator, (HA) Reckless
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 3
Accuracy boost: 17%
Base Rank Total: 19
EC: 6/6
MC: 1
AC: 5/5
Attacks (39/73 moves):
Acrobatics
Aerial Ace
Ally Switch
Aura Sphere
Bounce
Brick Break
Calm Mind
Detect
Dig
Doubleslap
Drain Punch
Endure
Fake Out
Feint
Focus Punch
Force Palm
Hidden Power (Ice)
High Jump Kick
Jump Kick
Knock Off
Low Kick
Me First
Meditate
Poison Jab
Pound
Protect
Quick Guard
Reversal
Role Play
Sleep Talk
Stone Edge
Substitute
Sunny Day
Swift
Taunt
Toxic
U-turn
Vital Throw
Wide Guard
EndlessAge:


Camerupt [F] [Hump-Back]
Nature: Quiet
Type: Fire/Ground || Fire/Ground (Mega)
[Abilities]
Magma Armor (Passive)
This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock (Passive)
This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (Passive) [Hidden]
When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
Sheer Force (Toggle) [Mega]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
[Stats]This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock (Passive)
This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (Passive) [Hidden]
When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
Sheer Force (Toggle) [Mega]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
HP: 100
Atk: 4
Def: 3
SpA: 5+
SpD: 3
Spe: 34-
-10% Evasion
Size Class: 4
Weight Class: 6
Base Rank Total: 19
Atk: 4
Def: 3
SpA: 5+
SpD: 3
Spe: 34-
-10% Evasion
Size Class: 4
Weight Class: 6
Base Rank Total: 19
[Mega Stats]
HP: 100
Atk: 5
Def: 4
SpA: 7+
SpD: 4
Spe: 17-
-10% Evasion
Size Class: 4
Weight Class: 7
Base Rank Total: 23
Atk: 5
Def: 4
SpA: 7+
SpD: 4
Spe: 17-
-10% Evasion
Size Class: 4
Weight Class: 7
Base Rank Total: 23
[Counters]
EC: 6/6
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [X|80]
Growl
Tackle
Ember
Focus Energy
Magnitude
Take Down
Flame Burst
Amnesia
Lava Plume
Rock Slide
Fissure
Eruption
Earthquake
Earth Power
Yawn
Ancient Power
Endure
Heat Wave
Mud Bomb
Yawn
Toxic
Protect
Fire Blast
Will-O-Wisp
Substitute
Flame Thrower
Fire Blast
Solar Beam


Metagross [Metagross] [Guardian]
Nature: Adamant
Type: Steel/Psychic || Steel/Psychic (Mega)
[Abilities]
Clear Body (Passive)
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (Passive) [Hidden]
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Tough Claws (Passive) [Mega]
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
[Stats]This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (Passive) [Hidden]
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Tough Claws (Passive) [Mega]
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
HP: 100
Atk: 6+
Def: 5
SpA: 2-
SpD: 3
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
Atk: 6+
Def: 5
SpA: 2-
SpD: 3
Spe: 70
Size Class: 4
Weight Class: 9
Base Rank Total: 22
[Mega Stats]
HP: 100
Atk: 7+
Def: 6
SpA: 3-
SpD: 4
Spe: 110
Size Class: 4
Weight Class: 11
Base Rank Total: 27
Atk: 7+
Def: 6
SpA: 3-
SpD: 4
Spe: 110
Size Class: 4
Weight Class: 11
Base Rank Total: 27
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [22|82]
Take Down
Confusion
Metal Claw
Magnet Rise
Pursuit
Bullet Punch
Meteor Mash
Hammer Arm
Hyper Beam
Earthquake
Brick Break
Rock Slide
Grass Knot
Giga Impact
Gyro Ball
Bulldoze
Ice Punch
Thunder Punch
Iron Head
Endure
Headbutt
HoldBack
Iron Defense
Iron Head
Zen Headbutt
EndlessAge equips and orders
Zarator orders and refs