Flashie: Zarator vs Frosty

Standard clauses

Zarator:
199.png

Slowking (Ulutiu) (M)
Nature: Relaxed (Defense raised by *; Speed lowered by 15%, Evasion reduced)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, (HA) Regenerator

Stats
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Evasion reduced by 10%
Base Rank total: 19

EC: 6/6
MC: 2
AC: 5/5

Attacks (52/122 moves):

Aqua Tail
Amnesia
Belly Drum
Block
Confusion
Counter
Curse
Dig
Disable
Dive
Dragon Tail
Drain Punch
Dream Eater
Earthquake
Endure
Fire Blast
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power (Electric)
Ice Beam
Light Screen
Me First
Mud Sport
Nasty Plot
Power Gem
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Slack Off
Sleep Talk
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Trick Room
Trump Card
Water Gun
Water Pulse
Yawn
Zen Headbutt

Frosty
245.png

Suicune [Sahasrahla] (-)
Type:
Water
Abilities: Pressure/Inner Focus
Nature: Quiet (+1SpA, -Spe, -10% evasion)

Stats:
HP:
110
Atk: 3
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 73 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

MC: 0
AC: 1/5

Attacks (??/??):

Level-Up
Hydro Pump
Extrasensory
Tailwind
Bite
Leer
Water Gun
Roar
Bubble Beam
Rain Dance
Gust
Mirror Coat
Blizzard

TM/HM
Protect
Toxic
Substitute
Dive
Surf
Scald

Tutor
Icy Wind
Iron Head
Iron Tail
Signal Beam
Snore

Frosty equips and orders
Zarator orders and refs
 
Signal Beam - Signal Beam - Signal Beam
IF
Grass Knot THEN Mirror Coat
IF Disable AND Suicune is faster THEN Dive
 
Psychic - Psychic - Psychic

Pre Round 1

Zarator
slowking.png

HP 100/100 | En 100
Status: OK

Frosty
suicune.png

HP 110/110 | En 100
Status: OK

Action 1
Suicune used Signal Beam!
Crit (1-625): 8316/10000 = No
(8)*1.5 = 12 damage
-6 En
Slowking used Psychic!
Crit (1-625): 3223/10000 = No
SpD drop (1-1000): 5348/10000 = No

11+3 = 14 damage
-8.5 En
-----------------------------------------
Action 2
Suicune used Signal Beam!
Crit (1-625): 2498/10000 = No
(8)*1.5 = 12 damage
-10 En
Slowking used Psychic!
Crit (1-625): 2046/10000 = No
SpD drop (1-1000): 2343/10000 = No

11+3 = 14 damage
-12.5 En
----------------------------------------
Action 3
Suicune used Signal Beam!
Crit (1-625): 9039/10000 = No
(8)*1.5 = 12 damage
-14 En
Slowking used Psychic!
Crit (1-625): 3108/10000 = No
SpD drop (1-1000): 3593/10000 = No

11+3 = 14 damage
-16.5 En

Post Round 1

Zarator
slowking.png

HP 64/100 | En 62
Status: OK

Frosty
suicune.png

HP 68/110 | En 70
Status: OK

-----------------------------------

Grass Knot - Grass Knot - Grass Knot
If Suicune uses Mirror Coat, replace your respective action with Zen Headbutt
If Suicune is in the evasive stage of Dive when you are to act, replace your respective action with Chill

Frosty
 
Pre Round 2

Zarator
slowking.png

HP 64/100 | En 62
Status: OK

Frosty
suicune.png

HP 68/110 | En 70
Status: OK

Action 1
Suicune hid underwater!
Slowking chilled out!

Slowking: +12 En
Slowking: +6 HP (Regenerator)
Suicune used Dive!
Crit (1-625): 9807/10000 = No
(8+3-1.5)*2/3 = 6.33 damage
-9 En
-----------------------------------------
Action 2
Suicune used Signal Beam!
Crit (1-625): 7012/10000 = No
(8)*1.5 = 12 damage
-6 En
Slowking used Grass Knot!
Crit (1-625): 6857/10000 = No
(10)*1.5 = 15 damage
-8.5 En
----------------------------------------
Action 3
Suicune used Signal Beam!
Crit (1-625): 5367/10000 = No
(8)*1.5 = 12 damage
-10 En
Slowking used Grass Knot!
Crit (1-625): 7468/10000 = No
(10)*1.5 = 15 damage
-12.5 En

Post Round 1

Zarator
slowking.png

HP 40/100 | En 53
Status: OK

Frosty
suicune.png

HP 38/110 | En 45
Status: OK

--------------------------------------

Frosty
 
Gust - Signal Beam - Signal Beam
IF
Grass Knot THEN Mirror Coat
IF Disable AND Suicune is faster THEN Dive
 
Hidden Power - Grass Knot + Grass Knot - Cooldown (Psychic)

Pre Round 3

Zarator
slowking.png

HP 40/100 | En 53
Status: OK

Frosty
suicune.png

HP 38/110 | En 45
Status: OK

Action 1
Suicune used Gust!
Crit (1-625): 2208/10000 = No
4 = 4 damage
-3 En
Slowking used Hidden Power!
Crit (1-625): 762/10000 = No
(6)*1.5 = 9 damage
-6 En
-----------------------------------------
Action 2
Slowking used Grass Knot + Grass Knot!
Crit (1-625): 3216/10000 = No
(22.5)*1.5 = 33.75 damage
-31.75 En
Suicune fainted!

Post Round 3

Zarator
slowking.png

HP 36/100 | En 15
Status: OK

Frosty
suicune.png

HP 0/110 | En 42
Status: KO

REWARDS

Zarator: 1 CC + 6 UC
- Slowking: 4 MC + 2 KOC

Frosty: 1 CC
- Suicune: 3 MC/1 AC
 
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