Standard clauses
Zarator:
Slowking (Ulutiu) (M)
Nature: Relaxed (Defense raised by *; Speed lowered by 15%, Evasion reduced)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, (HA) Regenerator
Stats
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Evasion reduced by 10%
Base Rank total: 19
EC: 6/6
MC: 2
AC: 5/5
Attacks (52/122 moves):
Aqua Tail
Amnesia
Belly Drum
Block
Confusion
Counter
Curse
Dig
Disable
Dive
Dragon Tail
Drain Punch
Dream Eater
Earthquake
Endure
Fire Blast
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power (Electric)
Ice Beam
Light Screen
Me First
Mud Sport
Nasty Plot
Power Gem
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Slack Off
Sleep Talk
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Trick Room
Trump Card
Water Gun
Water Pulse
Yawn
Zen Headbutt
Ragnarokalex
*Thanks to Ute for the Sprite*
SlowKing (Arlin) Male
Nature:
Relaxed
Type:
Water: STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious:
Type: Passive
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo:
Type: Passive
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage..
Regenerator (DW):
Type: Passive
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
AC: 5/5
MC: 20
Attacks: 57/122 Total
Bide
Blizzard
Brine
Bulldoze
Confusion
Counter
Curse
Disable
Dive
Double Team
Endure
Fire Blast
Flamethrower
Focus Blast
Focus Punch
Foul Play
Future Sight
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power (TBD)
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Me First
Mud Sport
Nasty Plot
Power Gem
Protect
Psychic
Psyshock
Rain Dance
Reflect
Safeguard
Scald
Shadow Ball
Signal Beam
Slack Off
Sleep Talk
Substitute
Sunny Day
Surf
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Toxic
Trick Room
Water Gun
Yawn
Zen Headbutt
Zap Cannon
Ragnarokalex orders
Zarator orders and refs
Zarator:

Slowking (Ulutiu) (M)
Nature: Relaxed (Defense raised by *; Speed lowered by 15%, Evasion reduced)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, (HA) Regenerator
Stats
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Evasion reduced by 10%
Base Rank total: 19
EC: 6/6
MC: 2
AC: 5/5
Attacks (52/122 moves):
Aqua Tail
Amnesia
Belly Drum
Block
Confusion
Counter
Curse
Dig
Disable
Dive
Dragon Tail
Drain Punch
Dream Eater
Earthquake
Endure
Fire Blast
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power (Electric)
Ice Beam
Light Screen
Me First
Mud Sport
Nasty Plot
Power Gem
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Slack Off
Sleep Talk
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Trick Room
Trump Card
Water Gun
Water Pulse
Yawn
Zen Headbutt
Ragnarokalex

*Thanks to Ute for the Sprite*
SlowKing (Arlin) Male
Nature:
Relaxed
Type:
Water: STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious:
Type: Passive
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo:
Type: Passive
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage..
Regenerator (DW):
Type: Passive
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
AC: 5/5
MC: 20
Attacks: 57/122 Total
Bide
Blizzard
Brine
Bulldoze
Confusion
Counter
Curse
Disable
Dive
Double Team
Endure
Fire Blast
Flamethrower
Focus Blast
Focus Punch
Foul Play
Future Sight
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power (TBD)
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Me First
Mud Sport
Nasty Plot
Power Gem
Protect
Psychic
Psyshock
Rain Dance
Reflect
Safeguard
Scald
Shadow Ball
Signal Beam
Slack Off
Sleep Talk
Substitute
Sunny Day
Surf
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Toxic
Trick Room
Water Gun
Yawn
Zen Headbutt
Zap Cannon
Ragnarokalex orders
Zarator orders and refs