Flashie: Zarator vs TheBisharpKing

Standard clauses

Zarator
199.png

Slowking (Ulutiu) (M)
Nature: Relaxed (Defense raised by *; Speed lowered by 15%, Evasion reduced)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, (HA) Regenerator

Stats
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Evasion reduced by 10%
Base Rank total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (56/122 moves):

Aqua Tail
Amnesia
Belly Drum
Block
Confusion
Counter
Curse
Dig
Disable
Dive
Dragon Tail
Drain Punch
Dream Eater
Earthquake
Endure
Fire Blast
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power (Electric)
Ice Beam
Iron Defense
Iron Tail
Light Screen
Magic Coat
Me First
Mimic
Mud Sport
Nasty Plot
Power Gem
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Slack Off
Sleep Talk
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Trick Room
Trump Card
Water Gun
Water Pulse
Yawn
Zen Headbutt

TheBisharpking
alomomola.gif

HP FISH [F] [Alomomola]
Nature: Relaxed
Type: Water

[Abilities]
Healer (Passive)
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Hydration (Passive)
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Regenerator (Passive) [Hidden]
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
[Stats]
HP: 130
Atk: 3
Def: 4+
SpA: 2
SpD: 2
Spe: 56-
-10% Evasion
Size Class: 3
Weight Class: 3
Base Rank Total: 20​

[Counters]
EC: N/A
MC: 0
AC: 0/5​

[Moves] [23|56]
LEVEL UP
Play Nice
Hydro Pump
Wide Guard
Healing Wish
Helping Hand
Pound
Water Sport
Aqua Ring
Aqua Jet
Double Slap
Heal Pulse
Protect
Water Pulse

EGG
Endure
Mirror Coat
Mist
Pain Split
Refresh

TM/HM
Scald
Ice Beam
Rain Dance
Hidden Power Grass
Substitute​

TheBisharpKing equips and orders
Zarator orders and refs
 
@ Exp. Share
Hidden Power > Hydro Pump > Hidden Power

[Two subs]IF Damaging Grass Type or Electric Move THEN use Mirror Coat and push back.
 
Psychic - Yawn - Psychic

Pre Round 1

Zarator
199.png

HP 100/100 | En 100
Status: OK

TheBisharpKing
alomomola.png

HP 130/130 | En 100
Status: OK

Action 1
Alomomola used Hidden Power!
Crit (1-625): 5315/10000 = No
(6-3)*1.5 = 4.5 damage
-4 En
Slowking used Psychic!
Crit (1-625): 5328/10000 = No
SpD drop (1-1000): 8121/10000 = No

9+3+3 = 15 damage
-5.5 En
------------------------------------------
Action 2
Alomomola used Hydro Pump!
Hit (1-9000): 5755/10000 = Yes
Crit (1-625): 1184/10000 = No

(11+3-3)*2/3 = 7.33 damage
-7 En
Slowking used Yawn!
Alomomola is drowsy!
-7 En
-----------------------------------------
Action 3
Alomomola used Hidden Power!
Crit (1-625): 6409/10000 = No
(6-3)*1.5 = 4.5 damage
-4 En
Slowking used Psychic!
Crit (1-625): 8423/10000 = No
SpD drop (1-1000): 4384/10000 = No

9+3+3 = 15 damage
-5.5 En

Post Round 1

Zarator
199.png

HP 84/100 | En 82
Status: OK

TheBisharpKing
alomomola.png

HP 100/130 | En 85
Status: Drowsy

-------------------------------------

Grass Knot - Psychic - Grass Knot
If Alomomola uses Mirror Coat as part of a combo, replace your respective action with Chill
If Alomomola is asleep when you are to act, replace your respective action with Dream Eater
If Alomomola uses Mirror Coat (not as part of a combo), replace your respective action with Chill

TheBisharpKing
 
Pre Round 2

Zarator
199.png

HP 84/100 | En 82
Status: OK

TheBisharpKing
alomomola.png

HP 100/130 | En 85
Status: Drowsy

Action 1
Alomomola used Hydro Pump!
Hit (1-9000): 9744/10000 = No
Alomomola's attack missed!
-7 En
Slowking used Grass Knot!
Crit (1-625): 2290/10000 = No
(6+3)*1.5 = 13.5 damage
-5.5 En
Duration: 3/3
Alomomola falls asleep for 2 actions!
------------------------------------------
Action 2
Alomomola is fast asleep!
Slowking used Dream Eater!

Crit (1-625): 1969/10000 = No
10+3+3 = 16 damage, 8 HP restored
-11 En
-----------------------------------------
Action 3
Alomomola woke up
Alomomola used Hydro Pump!

Hit (1-9000): 7723/10000 = Yes
Crit (1-625): 1525/10000 = No

(11+3-3)*2/3 = 7.33 damage
-7 En
Slowking used Grass Knot!
Crit (1-625): 7743/10000 = No
(6+3)*1.5 = 13.5 damage
-5.5 En

Post Round 2

Zarator
199.png

HP 85/100 | En 60
Status: OK

TheBisharpKing
alomomola.png

HP 57/130 | En 71
Status: OK

TheBisharpKing
 
Scald > Hydro Pump > Scald
[Two subs]IF Damaging Grass Type or Electric Move THEN use Mirror Coat and push back.
IF Yawn THEN Substitute [20 HP] and push back
 
Trick Room - Yawn - Hidden Power

Pre Round 3

Zarator
199.png

HP 85/100 | En 60
Status: OK

TheBisharpKing
alomomola.png

HP 57/130 | En 71
Status: OK

Action 1
Alomomola used Scald!
Crit (1-625): 3104/10000 = No
Burn (1-3000): 153/10000 = Yes

(8+3-3)*2/3 = 5.33 damage, Slowking is burned
-5 En
Slowking used Trick Room!
Trick Room for 4 rounds
-9 En
Slowking: -2 HP (burn)
------------------------------------------
Action 2
Slowking used Yawn!
Alomomola is drowsy!
-7 En
Alomomola used Substitute!
Alomomola created a substitute (20 HP)!
-18 En
Slowking: -2 HP (burn)
-----------------------------------------
Action 3
Slowking used Hidden Power!
Crit (1-625): 4357/10000 = No
(6+3)*1.5 = 13.5 damage
-4 En
Alomomola used Mirror Coat!
But it failed!
-6 En
Slowking: -2 HP (burn)

Post Round 3

Trick Room (3r)

Zarator
199.png

HP 74/100 | En 40
Status: Burned

TheBisharpKing
alomomola.png

HP 37/130 | En 71
Status: Substitute (6 HP), Drowsy

-------------------------------------------------------

Confusion - Psychic - Hidden Power
If Alomomola uses Mirror Coat as part of a combo, replace your respective action with Chill
If Alomomola is asleep when you are to act, replace your respective action with Dream Eater
If Alomomola uses Mirror Coat (not as part of a combo), replace your respective action with Chill

TheBisharpKing
 
Pre Round 4

Zarator
199.png

HP 74/100 | En 40
Status: Burned

TheBisharpKing
alomomola.png

HP 37/130 | En 71
Status: Substitute (6 HP), Drowsy

Action 1
Slowking used Confusion!
Crit (1-625): 4474/10000 = No
5+3+3 = 11 damage
Alomomola's substitute faded!
-2 En
Alomomola used Hydro Pump!
Hit (1-9000): 5934/10000 = Yes
Crit (1-625): 2349/10000 = No

(11+3-3)*2/3 = 7.33 damage
-7 En
Slowking: -2 HP (burn)
Duration: 1/3
Alomomola fell asleep for 1 action!
------------------------------------------
Action 2
Slowking used Dream Eater!
Crit (1-625): 6974/10000 = No
10+3+3 = 16 damage, 8 HP restored
-11 En
Alomomola woke up!
Alomomola used Hydro Pump!

Hit (1-9000): 1393/10000 = Yes
Crit (1-625): 1474/10000 = No

(11+3-3)*2/3 = 7.33 damage
-11 En
Slowking: -2 HP (burn)
-----------------------------------------
Action 3
Slowking used Hidden Power!
Crit (1-625): 5236/10000 = No
(6+3)*1.5 = 13.5 damage
-4 En
Alomomola used Hydro Pump!
Hit (1-9000): 895/10000 = Yes
Crit (1-625): 1389/10000 = No

(11+3-3)*2/3 = 7.33 damage
-15 En
Slowking: -2 HP (burn)

Post Round 4

Trick Room (2r)

Zarator
199.png

HP 55/100 | En 23
Status: Burned

TheBisharpKing
alomomola.png

HP 7/130 | En 48
Status: OK

TheBisharpKing
 
Confusion - Psychic - Hidden Power

Pre Round 5

Trick Room (2r)

Zarator
199.png

HP 55/100 | En 23
Status: Burned

TheBisharpKing
alomomola.png

HP 7/130 | En 48
Status: OK

Action 1
Slowking used Confusion!
Crit (1-625): 797/10000 = No
5+3+3 = 11 damage
-2 En
Alomomola fainted!

Post Round 5

Trick Room (1r)

Zarator
199.png

HP 55/100 | En 21
Status: Burned

TheBisharpKing
alomomola.png

HP 0/130 | En 48
Status: KO

REWARDS

Zarator: 1 CC + 8 UC
- Slowking: 4 MC + 2 KOC

TheBisharpKing: 1 CC
- Alomomola: 3 MC/1 AC + 1 MC
 
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