2v2 Doubles
Standard clauses
Zarator
Poliwag (Vizzedrix) (M)
Nature: Quiet (Sp. Attack raised; Speed and evasion decreased)
Type: Water
Abilities: Water Absorb, Damp, (HA LOCKED) Swift Swim
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 78 (-)
Evasion lowered by 10%
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/9
MC: 0
AC: 1/5
Attacks (21/68 moves):
Bide
Body Slam
Bubble
Bubble Beam
Dive
Double Slap
Encore
Endure
Haze
Hydro Pump
Hypnosis
Mud Shot
Protect
Rain Dance
Reflect
Scald
Sleep Talk
Substitute
Toxic
Water Gun
Water Sport
Tympole (Kraj) (M)
Nature: Quiet (Sp. Attack raised; Speed and evasion decreased)
Type: Water
Abilities: Swift Swim, Hydration, (HA LOCKED) Water Absorb
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 55 (-)
Evasion lowered by 10%
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks (18/45 moves):
Aqua Ring
Bubble
Bubble Beam
Earth Power
Growl
Infestation
Mud Bomb
Mud Shot
Mud Sport
Protect
Round
Scald
Sleep Talk
Sludge Wave
Substitute
Supersonic
Uproar
Water Pulse
TheBisharpKing
E.Honda [M] [Makuhita]
Nature: Brave
Type: Fighting
[Abilities]
[Counters]
[Moves] [21|92]
LEVEL UP
Tackle
Focus Energy
Sand Attack
Arm Thrust
Vital Throw
Fake Out
Force Palm
Whirlwind
Knock Off
Smelling Salts
Belly Drum
EGG
Bullet Punch
Cross Chop
Counter
Feint Attack
Wide Guard
TM/HM
Substitute
Protect
Rock Slide
Earthquake
Double Team
Optimus Prime [Genderless] [Golett]
Nature: Brave
Type: Ground/Ghost
[Abilities]
[Counters]
[Moves] [20|78]
TheBisharpKing equips and orders
Zarator orders and refs
Standard clauses
Zarator

Poliwag (Vizzedrix) (M)
Nature: Quiet (Sp. Attack raised; Speed and evasion decreased)
Type: Water
Abilities: Water Absorb, Damp, (HA LOCKED) Swift Swim
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 78 (-)
Evasion lowered by 10%
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/9
MC: 0
AC: 1/5
Attacks (21/68 moves):
Bide
Body Slam
Bubble
Bubble Beam
Dive
Double Slap
Encore
Endure
Haze
Hydro Pump
Hypnosis
Mud Shot
Protect
Rain Dance
Reflect
Scald
Sleep Talk
Substitute
Toxic
Water Gun
Water Sport

Tympole (Kraj) (M)
Nature: Quiet (Sp. Attack raised; Speed and evasion decreased)
Type: Water
Abilities: Swift Swim, Hydration, (HA LOCKED) Water Absorb
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 55 (-)
Evasion lowered by 10%
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks (18/45 moves):
Aqua Ring
Bubble
Bubble Beam
Earth Power
Growl
Infestation
Mud Bomb
Mud Shot
Mud Sport
Protect
Round
Scald
Sleep Talk
Sludge Wave
Substitute
Supersonic
Uproar
Water Pulse
TheBisharpKing

E.Honda [M] [Makuhita]
Nature: Brave
Type: Fighting
[Abilities]
Thick Fat (Passive)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (Passive)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (Toggle) [Hidden]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
[Stats]This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (Passive)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (Toggle) [Hidden]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
HP: 100
Atk: 3+
Def: 2
SpA: 1
SpD: 2
Spe: 21-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Atk: 3+
Def: 2
SpA: 1
SpD: 2
Spe: 21-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 11
[Counters]
EC: 1/6
MC: 3
AC: 1/5
MC: 3
AC: 1/5
[Moves] [21|92]
LEVEL UP
Tackle
Focus Energy
Sand Attack
Arm Thrust
Vital Throw
Fake Out
Force Palm
Whirlwind
Knock Off
Smelling Salts
Belly Drum
EGG
Bullet Punch
Cross Chop
Counter
Feint Attack
Wide Guard
TM/HM
Substitute
Protect
Rock Slide
Earthquake
Double Team

Optimus Prime [Genderless] [Golett]
Nature: Brave
Type: Ground/Ghost
[Abilities]
Iron Fist (Passive)
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz (Toggle)
By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. If the Pokemon also has No Guard, under this style the Pokemon will ignore the evasive penalty of No Guard, resetting incoming moves to their usual accuracy. When toggled, there is no effect.
No Guard (Passive) [Hidden]
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
[Stats]The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz (Toggle)
By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. If the Pokemon also has No Guard, under this style the Pokemon will ignore the evasive penalty of No Guard, resetting incoming moves to their usual accuracy. When toggled, there is no effect.
No Guard (Passive) [Hidden]
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
HP: 90
Atk: 4+
Def: 2
SpA: 2
SpD: 2
Spe: 30-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 13
Atk: 4+
Def: 2
SpA: 2
SpD: 2
Spe: 30-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 13
[Counters]
EC: 1/6
MC: 3
AC: 1/5
MC: 3
AC: 1/5
[Moves] [20|78]
LEVEL UP
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Stomping Tantrum
Mega Punch
Magnitude
TUTOR
Drain Punch
Thunder Punch
Ice Punch
Fire Punch
Stealth Rock
EGG
This Pokemon gets no moves by breeding
TM/HM
Earthquake
Grass Knot
Shadow Ball
Protect
Substitute
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Stomping Tantrum
Mega Punch
Magnitude
TUTOR
Drain Punch
Thunder Punch
Ice Punch
Fire Punch
Stealth Rock
EGG
This Pokemon gets no moves by breeding
TM/HM
Earthquake
Grass Knot
Shadow Ball
Protect
Substitute
TheBisharpKing equips and orders
Zarator orders and refs